11 lines
239 B
C++
11 lines
239 B
C++
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#include "KSolid.h"
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#include "KCamera.h"
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namespace KapitanGame
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{
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KSolid::KSolid(const KVector2D& position, const KTexture& texture, SDL_Rect* tileClip, const SDL_RendererFlip flip) : KDrawable(position, texture, tileClip, flip)
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{
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}
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}
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