20 lines
333 B
C++
20 lines
333 B
C++
#pragma once
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#include "Controllers.h"
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#include "KPlayerController.h"
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namespace KapitanGame {;
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enum class InputState : int {
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Pressed,
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Released,
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Hold
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};
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struct KActionBind {
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std::string Name;
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InputState ExpectedInputState;
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KPlayerController* ControllerObject;
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KPlayerCommand Command;
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Controllers Controller;
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};
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}
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