2dkg/2dgk_7/2dgk_7/KActionBind.h
2021-12-06 19:50:38 +01:00

20 lines
333 B
C++

#pragma once
#include "Controllers.h"
#include "KPlayerController.h"
namespace KapitanGame {;
enum class InputState : int {
Pressed,
Released,
Hold
};
struct KActionBind {
std::string Name;
InputState ExpectedInputState;
KPlayerController* ControllerObject;
KPlayerCommand Command;
Controllers Controller;
};
}