IXWebSocket/test/IXWebSocketMessageQTest.cpp

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/*
* IXWebSocketMessageQTest.cpp
* Author: Korchynskyi Dmytro
* Copyright (c) 2019 Machine Zone. All rights reserved.
*/
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXWebSocketServer.h>
#include <ixwebsocket/IXWebSocketMessageQueue.h>
#include "IXTest.h"
#include "catch.hpp"
#include <thread>
using namespace ix;
namespace
{
bool startServer(ix::WebSocketServer& server)
{
server.setOnConnectionCallback(
[&server](std::shared_ptr<ix::WebSocket> webSocket,
std::shared_ptr<ConnectionState> connectionState)
{
webSocket->setOnMessageCallback(
[connectionState, &server](ix::WebSocketMessageType messageType,
const std::string & str,
size_t wireSize,
const ix::WebSocketErrorInfo & error,
const ix::WebSocketOpenInfo & openInfo,
const ix::WebSocketCloseInfo & closeInfo)
{
if (messageType == ix::WebSocketMessageType::Open)
{
Logger() << "New connection";
connectionState->computeId();
Logger() << "id: " << connectionState->getId();
Logger() << "Uri: " << openInfo.uri;
Logger() << "Headers:";
for (auto it : openInfo.headers)
{
Logger() << it.first << ": " << it.second;
}
}
else if (messageType == ix::WebSocketMessageType::Close)
{
Logger() << "Closed connection";
}
else if (messageType == ix::WebSocketMessageType::Message)
{
Logger() << "Message received: " << str;
for (auto&& client : server.getClients())
{
client->send(str);
}
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
Logger() << res.second;
return false;
}
server.start();
return true;
}
class MsgQTestClient
{
public:
MsgQTestClient()
{
msgQ.bindWebsocket(&ws);
msgQ.setOnMessageCallback([this](WebSocketMessageType messageType,
const std::string & str,
size_t wireSize,
const WebSocketErrorInfo & error,
const WebSocketOpenInfo & openInfo,
const WebSocketCloseInfo & closeInfo)
{
REQUIRE(mainThreadId == std::this_thread::get_id());
std::stringstream ss;
if (messageType == WebSocketMessageType::Open)
{
log("client connected");
sendNextMessage();
}
else if (messageType == WebSocketMessageType::Close)
{
log("client disconnected");
}
else if (messageType == WebSocketMessageType::Error)
{
ss << "Error ! " << error.reason;
log(ss.str());
testDone = true;
}
else if (messageType == WebSocketMessageType::Pong)
{
ss << "Received pong message " << str;
log(ss.str());
}
else if (messageType == WebSocketMessageType::Ping)
{
ss << "Received ping message " << str;
log(ss.str());
}
else if (messageType == WebSocketMessageType::Message)
{
REQUIRE(str.compare("Hey dude!") == 0);
++receivedCount;
ss << "Received message " << str;
log(ss.str());
sendNextMessage();
}
else
{
ss << "Invalid WebSocketMessageType";
log(ss.str());
testDone = true;
}
});
}
void sendNextMessage()
{
if (receivedCount >= 3)
{
testDone = true;
succeeded = true;
}
else
{
auto info = ws.sendText("Hey dude!");
if (info.success)
log("sent message");
else
log("send failed");
}
}
void run(const std::string& url)
{
mainThreadId = std::this_thread::get_id();
testDone = false;
receivedCount = 0;
ws.setUrl(url);
ws.start();
while (!testDone)
{
msgQ.poll();
msleep(50);
}
}
bool isSucceeded() const { return succeeded; }
private:
WebSocket ws;
WebSocketMessageQueue msgQ;
bool testDone = false;
uint32_t receivedCount = 0;
std::thread::id mainThreadId;
bool succeeded = false;
};
}
TEST_CASE("Websocket_message_queue", "[websocket_message_q]")
{
SECTION("Send several messages")
{
int port = getFreePort();
WebSocketServer server(port);
REQUIRE(startServer(server));
MsgQTestClient testClient;
testClient.run("ws://127.0.0.1:" + std::to_string(port));
REQUIRE(testClient.isSucceeded());
server.stop();
}
}