(ixwebsocket) add WebSocketProxyServer, from ws. Still need to make the interface better.
This commit is contained in:
@ -66,7 +66,6 @@ add_executable(ws
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ws_cobra_publish.cpp
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ws_httpd.cpp
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ws_autobahn.cpp
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ws_proxy_server.cpp
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ws_sentry_minidump_upload.cpp
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ws_dns_lookup.cpp
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ws.cpp)
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@ -22,6 +22,7 @@
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#include <ixwebsocket/IXNetSystem.h>
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#include <ixwebsocket/IXSocket.h>
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#include <ixwebsocket/IXUserAgent.h>
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#include <ixwebsocket/IXWebSocketProxyServer.h>
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#include <spdlog/sinks/basic_file_sink.h>
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#include <spdlog/spdlog.h>
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#include <sstream>
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@ -657,7 +658,7 @@ int main(int argc, char** argv)
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}
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else if (app.got_subcommand("proxy_server"))
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{
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ret = ix::ws_proxy_server_main(port, hostname, tlsOptions, remoteHost, verbose);
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ret = ix::websocket_proxy_server_main(port, hostname, tlsOptions, remoteHost, verbose);
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}
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else if (app.got_subcommand("upload_minidump"))
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{
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6
ws/ws.h
6
ws/ws.h
@ -116,12 +116,6 @@ namespace ix
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int ws_redis_server_main(int port, const std::string& hostname);
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int ws_proxy_server_main(int port,
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const std::string& hostname,
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const ix::SocketTLSOptions& tlsOptions,
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const std::string& remoteHost,
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bool verbose);
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int ws_sentry_minidump_upload(const std::string& metadataPath,
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const std::string& minidump,
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const std::string& project,
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@ -1,176 +0,0 @@
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/*
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* ws_proxy_server.cpp
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* Author: Benjamin Sergeant
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* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
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*/
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#include <ixwebsocket/IXWebSocketServer.h>
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#include <spdlog/spdlog.h>
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#include <sstream>
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namespace ix
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{
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class ProxyConnectionState : public ix::ConnectionState
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{
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public:
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ProxyConnectionState()
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: _connected(false)
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{
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}
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ix::WebSocket& webSocket()
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{
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return _serverWebSocket;
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}
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bool isConnected()
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{
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return _connected;
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}
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void setConnected()
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{
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_connected = true;
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}
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private:
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ix::WebSocket _serverWebSocket;
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bool _connected;
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};
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int ws_proxy_server_main(int port,
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const std::string& hostname,
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const ix::SocketTLSOptions& tlsOptions,
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const std::string& remoteUrl,
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bool verbose)
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{
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spdlog::info("Listening on {}:{}", hostname, port);
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ix::WebSocketServer server(port, hostname);
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server.setTLSOptions(tlsOptions);
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auto factory = []() -> std::shared_ptr<ix::ConnectionState> {
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return std::make_shared<ProxyConnectionState>();
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};
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server.setConnectionStateFactory(factory);
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server.setOnConnectionCallback([remoteUrl,
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verbose](std::shared_ptr<ix::WebSocket> webSocket,
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std::shared_ptr<ConnectionState> connectionState,
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std::unique_ptr<ConnectionInfo> connectionInfo) {
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auto state = std::dynamic_pointer_cast<ProxyConnectionState>(connectionState);
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auto remoteIp = connectionInfo->remoteIp;
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// Server connection
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state->webSocket().setOnMessageCallback([webSocket, state, remoteIp, verbose](
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const WebSocketMessagePtr& msg) {
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if (msg->type == ix::WebSocketMessageType::Open)
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{
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spdlog::info("New connection to remote server");
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spdlog::info("remote ip: {}", remoteIp);
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spdlog::info("id: {}", state->getId());
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spdlog::info("Uri: {}", msg->openInfo.uri);
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spdlog::info("Headers:");
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for (auto it : msg->openInfo.headers)
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{
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spdlog::info("{}: {}", it.first, it.second);
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}
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}
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else if (msg->type == ix::WebSocketMessageType::Close)
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{
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spdlog::info("Closed remote server connection: client id {} code {} reason {}",
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state->getId(),
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msg->closeInfo.code,
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msg->closeInfo.reason);
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state->setTerminated();
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}
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else if (msg->type == ix::WebSocketMessageType::Error)
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{
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spdlog::error("Connection error: {}", msg->errorInfo.reason);
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spdlog::error("#retries: {}", msg->errorInfo.retries);
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spdlog::error("Wait time(ms): {}", msg->errorInfo.wait_time);
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spdlog::error("HTTP Status: {}", msg->errorInfo.http_status);
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}
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else if (msg->type == ix::WebSocketMessageType::Message)
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{
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spdlog::info("Received {} bytes from server", msg->wireSize);
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if (verbose)
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{
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spdlog::info("payload {}", msg->str);
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}
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webSocket->send(msg->str, msg->binary);
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}
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});
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// Client connection
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webSocket->setOnMessageCallback(
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[state, remoteUrl, verbose](const WebSocketMessagePtr& msg) {
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if (msg->type == ix::WebSocketMessageType::Open)
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{
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spdlog::info("New connection from client");
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spdlog::info("id: {}", state->getId());
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spdlog::info("Uri: {}", msg->openInfo.uri);
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spdlog::info("Headers:");
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for (auto it : msg->openInfo.headers)
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{
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spdlog::info("{}: {}", it.first, it.second);
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}
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// Connect to the 'real' server
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std::string url(remoteUrl);
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url += msg->openInfo.uri;
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state->webSocket().setUrl(url);
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state->webSocket().disableAutomaticReconnection();
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state->webSocket().start();
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// we should sleep here for a bit until we've established the
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// connection with the remote server
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while (state->webSocket().getReadyState() != ReadyState::Open)
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{
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spdlog::info("waiting for server connection establishment");
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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}
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spdlog::info("server connection established");
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}
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else if (msg->type == ix::WebSocketMessageType::Close)
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{
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spdlog::info("Closed client connection: client id {} code {} reason {}",
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state->getId(),
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msg->closeInfo.code,
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msg->closeInfo.reason);
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state->webSocket().close(msg->closeInfo.code, msg->closeInfo.reason);
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}
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else if (msg->type == ix::WebSocketMessageType::Error)
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{
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spdlog::error("Connection error: {}", msg->errorInfo.reason);
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spdlog::error("#retries: {}", msg->errorInfo.retries);
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spdlog::error("Wait time(ms): {}", msg->errorInfo.wait_time);
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spdlog::error("HTTP Status: {}", msg->errorInfo.http_status);
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}
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else if (msg->type == ix::WebSocketMessageType::Message)
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{
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spdlog::info("Received {} bytes from client", msg->wireSize);
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if (verbose)
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{
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spdlog::info("payload {}", msg->str);
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}
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state->webSocket().send(msg->str, msg->binary);
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}
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});
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});
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auto res = server.listen();
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if (!res.first)
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{
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spdlog::info(res.second);
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return 1;
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}
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server.start();
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server.wait();
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return 0;
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}
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} // namespace ix
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