remove un-needed _backgroundThreadRunning variable
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@ -38,7 +38,6 @@ namespace ix
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WebSocket::WebSocket() :
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_onMessageCallback(OnMessageCallback()),
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_stop(false),
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_backgroundThreadRunning(false),
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_automaticReconnection(true),
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_handshakeTimeoutSecs(kDefaultHandShakeTimeoutSecs),
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_enablePong(kDefaultEnablePong),
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@ -136,7 +135,6 @@ namespace ix
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{
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if (_thread.joinable()) return; // we've already been started
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_backgroundThreadRunning = true;
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_thread = std::thread(&WebSocket::run, this);
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}
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@ -157,7 +155,6 @@ namespace ix
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_stop = true;
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_thread.join();
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_backgroundThreadRunning = false;
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_stop = false;
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_automaticReconnection = automaticReconnection;
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@ -343,9 +340,7 @@ namespace ix
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WebSocket::invokeTrafficTrackerCallback(msg.size(), true);
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});
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// 4. In blocking mode, getting out of this function is triggered by
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// an explicit disconnection from the callback, or by the remote end
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// closing the connection, ie isConnected() == false.
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// If we aren't trying to reconnect automatically, exit if we aren't connected
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if (!isConnected() && !_automaticReconnection) return;
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}
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}
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@ -154,7 +154,6 @@ namespace ix
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static OnTrafficTrackerCallback _onTrafficTrackerCallback;
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std::atomic<bool> _stop;
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std::atomic<bool> _backgroundThreadRunning;
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std::atomic<bool> _automaticReconnection;
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std::thread _thread;
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std::mutex _writeMutex;
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