(websocket server) add a new simpler API to handle client connections / that API does not trigger a memory leak while the previous one did

This commit is contained in:
Benjamin Sergeant
2020-07-23 19:29:41 -07:00
parent ffde283a4b
commit 2798886c0b
16 changed files with 367 additions and 258 deletions

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@ -125,9 +125,8 @@ namespace ix
if (std::get<0>(ret))
{
auto response = _onConnectionCallback(std::get<2>(ret),
connectionState,
std::move(connectionInfo));
auto response =
_onConnectionCallback(std::get<2>(ret), connectionState, std::move(connectionInfo));
if (!Http::sendResponse(response, socket))
{
logError("Cannot send response");
@ -203,10 +202,9 @@ namespace ix
// See https://developer.mozilla.org/en-US/docs/Web/HTTP/Redirections
//
setOnConnectionCallback(
[this,
redirectUrl](HttpRequestPtr request,
std::shared_ptr<ConnectionState> /*connectionState*/,
std::unique_ptr<ConnectionInfo> connectionInfo) -> HttpResponsePtr {
[this, redirectUrl](HttpRequestPtr request,
std::shared_ptr<ConnectionState> /*connectionState*/,
std::unique_ptr<ConnectionInfo> connectionInfo) -> HttpResponsePtr {
WebSocketHttpHeaders headers;
headers["Server"] = userAgent();

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@ -7,17 +7,17 @@
// unix systems
#if defined(__APPLE__) || defined(__linux__) || defined(BSD)
# include <pthread.h>
#include <pthread.h>
#endif
// freebsd needs this header as well
#if defined(BSD)
# include <pthread_np.h>
#include <pthread_np.h>
#endif
// Windows
#ifdef _WIN32
# include <Windows.h>
#include <Windows.h>
#endif
namespace ix

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@ -379,10 +379,13 @@ namespace ix
// Launch the handleConnection work asynchronously in its own thread.
std::lock_guard<std::mutex> lock(_connectionsThreadsMutex);
_connectionsThreads.push_back(std::make_pair(
connectionState,
std::thread(
&SocketServer::handleConnection, this, std::move(socket), connectionState, std::move(connectionInfo))));
_connectionsThreads.push_back(
std::make_pair(connectionState,
std::thread(&SocketServer::handleConnection,
this,
std::move(socket),
connectionState,
std::move(connectionInfo))));
}
}

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@ -71,6 +71,11 @@ namespace ix
_onConnectionCallback = callback;
}
void WebSocketServer::setOnClientMessageCallback(const OnClientMessageCallback& callback)
{
_onClientMessageCallback = callback;
}
void WebSocketServer::handleConnection(std::unique_ptr<Socket> socket,
std::shared_ptr<ConnectionState> connectionState,
std::unique_ptr<ConnectionInfo> connectionInfo)
@ -78,7 +83,26 @@ namespace ix
setThreadName("WebSocketServer::" + connectionState->getId());
auto webSocket = std::make_shared<WebSocket>();
_onConnectionCallback(webSocket, connectionState, std::move(connectionInfo));
if (_onConnectionCallback)
{
_onConnectionCallback(webSocket, connectionState, std::move(connectionInfo));
}
else if (_onClientMessageCallback)
{
webSocket->setOnMessageCallback(
[this, &ws = *webSocket.get(), connectionState, &ci = *connectionInfo.get()](
const WebSocketMessagePtr& msg) {
_onClientMessageCallback(connectionState, ci, ws, msg);
});
}
else
{
logError(
"WebSocketServer Application developer error: No server callback is registerered.");
logError("Missing call to setOnConnectionCallback or setOnClientMessageCallback.");
connectionState->setTerminated();
return;
}
webSocket->disableAutomaticReconnection();

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@ -23,9 +23,15 @@ namespace ix
{
public:
using OnConnectionCallback =
std::function<void(std::shared_ptr<WebSocket>, std::shared_ptr<ConnectionState>,
std::function<void(std::shared_ptr<WebSocket>,
std::shared_ptr<ConnectionState>,
std::unique_ptr<ConnectionInfo> connectionInfo)>;
using OnClientMessageCallback = std::function<void(std::shared_ptr<ConnectionState>,
ConnectionInfo&,
WebSocket&,
const WebSocketMessagePtr&)>;
WebSocketServer(int port = SocketServer::kDefaultPort,
const std::string& host = SocketServer::kDefaultHost,
int backlog = SocketServer::kDefaultTcpBacklog,
@ -40,6 +46,7 @@ namespace ix
void disablePerMessageDeflate();
void setOnConnectionCallback(const OnConnectionCallback& callback);
void setOnClientMessageCallback(const OnClientMessageCallback& callback);
// Get all the connected clients
std::set<std::shared_ptr<WebSocket>> getClients();
@ -53,6 +60,7 @@ namespace ix
bool _enablePerMessageDeflate;
OnConnectionCallback _onConnectionCallback;
OnClientMessageCallback _onClientMessageCallback;
std::mutex _clientsMutex;
std::set<std::shared_ptr<WebSocket>> _clients;

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@ -6,4 +6,4 @@
#pragma once
#define IX_WEBSOCKET_VERSION "9.9.3"
#define IX_WEBSOCKET_VERSION "9.10.0"