(websocket server) add a new simpler API to handle client connections / that API does not trigger a memory leak while the previous one did
This commit is contained in:
		@@ -125,9 +125,8 @@ namespace ix
 | 
			
		||||
 | 
			
		||||
        if (std::get<0>(ret))
 | 
			
		||||
        {
 | 
			
		||||
            auto response = _onConnectionCallback(std::get<2>(ret),
 | 
			
		||||
                                                  connectionState,
 | 
			
		||||
                                                  std::move(connectionInfo));
 | 
			
		||||
            auto response =
 | 
			
		||||
                _onConnectionCallback(std::get<2>(ret), connectionState, std::move(connectionInfo));
 | 
			
		||||
            if (!Http::sendResponse(response, socket))
 | 
			
		||||
            {
 | 
			
		||||
                logError("Cannot send response");
 | 
			
		||||
@@ -203,10 +202,9 @@ namespace ix
 | 
			
		||||
        // See https://developer.mozilla.org/en-US/docs/Web/HTTP/Redirections
 | 
			
		||||
        //
 | 
			
		||||
        setOnConnectionCallback(
 | 
			
		||||
            [this,
 | 
			
		||||
             redirectUrl](HttpRequestPtr request,
 | 
			
		||||
                          std::shared_ptr<ConnectionState> /*connectionState*/,
 | 
			
		||||
                          std::unique_ptr<ConnectionInfo> connectionInfo) -> HttpResponsePtr {
 | 
			
		||||
            [this, redirectUrl](HttpRequestPtr request,
 | 
			
		||||
                                std::shared_ptr<ConnectionState> /*connectionState*/,
 | 
			
		||||
                                std::unique_ptr<ConnectionInfo> connectionInfo) -> HttpResponsePtr {
 | 
			
		||||
                WebSocketHttpHeaders headers;
 | 
			
		||||
                headers["Server"] = userAgent();
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user