(websocket server) add a new simpler API to handle client connections / that API does not trigger a memory leak while the previous one did
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@ -88,34 +88,34 @@ namespace ix
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std::shared_ptr<ConnectionState> connectionState,
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std::unique_ptr<ConnectionInfo> connectionInfo) {
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auto remoteIp = connectionInfo->remoteIp;
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webSocket->setOnMessageCallback(
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[webSocket, connectionState, remoteIp, &server](const ix::WebSocketMessagePtr& msg) {
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if (msg->type == ix::WebSocketMessageType::Open)
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webSocket->setOnMessageCallback([webSocket, connectionState, remoteIp, &server](
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const ix::WebSocketMessagePtr& msg) {
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if (msg->type == ix::WebSocketMessageType::Open)
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{
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TLogger() << "New connection";
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TLogger() << "Remote ip: " << remoteIp;
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TLogger() << "Uri: " << msg->openInfo.uri;
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TLogger() << "Headers:";
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for (auto it : msg->openInfo.headers)
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{
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TLogger() << "New connection";
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TLogger() << "Remote ip: " << remoteIp;
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TLogger() << "Uri: " << msg->openInfo.uri;
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TLogger() << "Headers:";
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for (auto it : msg->openInfo.headers)
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TLogger() << it.first << ": " << it.second;
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}
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}
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else if (msg->type == ix::WebSocketMessageType::Close)
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{
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TLogger() << "Closed connection";
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}
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else if (msg->type == ix::WebSocketMessageType::Message)
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{
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for (auto&& client : server.getClients())
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{
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if (client != webSocket)
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{
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TLogger() << it.first << ": " << it.second;
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client->send(msg->str, msg->binary);
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}
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}
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else if (msg->type == ix::WebSocketMessageType::Close)
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{
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TLogger() << "Closed connection";
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}
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else if (msg->type == ix::WebSocketMessageType::Message)
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{
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for (auto&& client : server.getClients())
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{
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if (client != webSocket)
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{
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client->send(msg->str, msg->binary);
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}
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}
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}
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});
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}
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});
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});
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auto res = server.listen();
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