(websocket server) add a new simpler API to handle client connections / that API does not trigger a memory leak while the previous one did

This commit is contained in:
Benjamin Sergeant
2020-07-23 19:29:41 -07:00
parent ffde283a4b
commit 2798886c0b
16 changed files with 367 additions and 258 deletions

View File

@ -42,50 +42,48 @@ namespace ix
server.disablePong();
}
server.setOnConnectionCallback(
[greetings](std::shared_ptr<ix::WebSocket> webSocket,
std::shared_ptr<ConnectionState> connectionState,
std::unique_ptr<ConnectionInfo> connectionInfo) {
auto remoteIp = connectionInfo->remoteIp;
webSocket->setOnMessageCallback(
[webSocket, connectionState, remoteIp, greetings](const WebSocketMessagePtr& msg) {
if (msg->type == ix::WebSocketMessageType::Open)
{
spdlog::info("New connection");
spdlog::info("remote ip: {}", remoteIp);
spdlog::info("id: {}", connectionState->getId());
spdlog::info("Uri: {}", msg->openInfo.uri);
spdlog::info("Headers:");
for (auto it : msg->openInfo.headers)
{
spdlog::info("{}: {}", it.first, it.second);
}
server.setOnClientMessageCallback(
[greetings](std::shared_ptr<ConnectionState> connectionState,
ConnectionInfo& connectionInfo,
WebSocket& webSocket,
const WebSocketMessagePtr& msg) {
auto remoteIp = connectionInfo.remoteIp;
if (msg->type == ix::WebSocketMessageType::Open)
{
spdlog::info("New connection");
spdlog::info("remote ip: {}", remoteIp);
spdlog::info("id: {}", connectionState->getId());
spdlog::info("Uri: {}", msg->openInfo.uri);
spdlog::info("Headers:");
for (auto it : msg->openInfo.headers)
{
spdlog::info("{}: {}", it.first, it.second);
}
if (greetings)
{
webSocket->sendText("Welcome !");
}
}
else if (msg->type == ix::WebSocketMessageType::Close)
{
spdlog::info("Closed connection: client id {} code {} reason {}",
connectionState->getId(),
msg->closeInfo.code,
msg->closeInfo.reason);
}
else if (msg->type == ix::WebSocketMessageType::Error)
{
spdlog::error("Connection error: {}", msg->errorInfo.reason);
spdlog::error("#retries: {}", msg->errorInfo.retries);
spdlog::error("Wait time(ms): {}", msg->errorInfo.wait_time);
spdlog::error("HTTP Status: {}", msg->errorInfo.http_status);
}
else if (msg->type == ix::WebSocketMessageType::Message)
{
spdlog::info("Received {} bytes", msg->wireSize);
webSocket->send(msg->str, msg->binary);
}
});
if (greetings)
{
webSocket.sendText("Welcome !");
}
}
else if (msg->type == ix::WebSocketMessageType::Close)
{
spdlog::info("Closed connection: client id {} code {} reason {}",
connectionState->getId(),
msg->closeInfo.code,
msg->closeInfo.reason);
}
else if (msg->type == ix::WebSocketMessageType::Error)
{
spdlog::error("Connection error: {}", msg->errorInfo.reason);
spdlog::error("#retries: {}", msg->errorInfo.retries);
spdlog::error("Wait time(ms): {}", msg->errorInfo.wait_time);
spdlog::error("HTTP Status: {}", msg->errorInfo.http_status);
}
else if (msg->type == ix::WebSocketMessageType::Message)
{
spdlog::info("Received {} bytes", msg->wireSize);
webSocket.send(msg->str, msg->binary);
}
});
auto res = server.listen();