(websocket server) add a new simpler API to handle client connections / that API does not trigger a memory leak while the previous one did
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@ -42,50 +42,48 @@ namespace ix
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server.disablePong();
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}
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server.setOnConnectionCallback(
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[greetings](std::shared_ptr<ix::WebSocket> webSocket,
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std::shared_ptr<ConnectionState> connectionState,
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std::unique_ptr<ConnectionInfo> connectionInfo) {
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auto remoteIp = connectionInfo->remoteIp;
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webSocket->setOnMessageCallback(
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[webSocket, connectionState, remoteIp, greetings](const WebSocketMessagePtr& msg) {
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if (msg->type == ix::WebSocketMessageType::Open)
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{
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spdlog::info("New connection");
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spdlog::info("remote ip: {}", remoteIp);
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spdlog::info("id: {}", connectionState->getId());
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spdlog::info("Uri: {}", msg->openInfo.uri);
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spdlog::info("Headers:");
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for (auto it : msg->openInfo.headers)
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{
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spdlog::info("{}: {}", it.first, it.second);
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}
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server.setOnClientMessageCallback(
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[greetings](std::shared_ptr<ConnectionState> connectionState,
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ConnectionInfo& connectionInfo,
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WebSocket& webSocket,
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const WebSocketMessagePtr& msg) {
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auto remoteIp = connectionInfo.remoteIp;
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if (msg->type == ix::WebSocketMessageType::Open)
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{
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spdlog::info("New connection");
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spdlog::info("remote ip: {}", remoteIp);
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spdlog::info("id: {}", connectionState->getId());
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spdlog::info("Uri: {}", msg->openInfo.uri);
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spdlog::info("Headers:");
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for (auto it : msg->openInfo.headers)
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{
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spdlog::info("{}: {}", it.first, it.second);
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}
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if (greetings)
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{
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webSocket->sendText("Welcome !");
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}
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}
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else if (msg->type == ix::WebSocketMessageType::Close)
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{
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spdlog::info("Closed connection: client id {} code {} reason {}",
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connectionState->getId(),
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msg->closeInfo.code,
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msg->closeInfo.reason);
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}
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else if (msg->type == ix::WebSocketMessageType::Error)
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{
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spdlog::error("Connection error: {}", msg->errorInfo.reason);
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spdlog::error("#retries: {}", msg->errorInfo.retries);
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spdlog::error("Wait time(ms): {}", msg->errorInfo.wait_time);
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spdlog::error("HTTP Status: {}", msg->errorInfo.http_status);
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}
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else if (msg->type == ix::WebSocketMessageType::Message)
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{
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spdlog::info("Received {} bytes", msg->wireSize);
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webSocket->send(msg->str, msg->binary);
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}
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});
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if (greetings)
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{
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webSocket.sendText("Welcome !");
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}
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}
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else if (msg->type == ix::WebSocketMessageType::Close)
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{
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spdlog::info("Closed connection: client id {} code {} reason {}",
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connectionState->getId(),
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msg->closeInfo.code,
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msg->closeInfo.reason);
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}
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else if (msg->type == ix::WebSocketMessageType::Error)
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{
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spdlog::error("Connection error: {}", msg->errorInfo.reason);
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spdlog::error("#retries: {}", msg->errorInfo.retries);
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spdlog::error("Wait time(ms): {}", msg->errorInfo.wait_time);
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spdlog::error("HTTP Status: {}", msg->errorInfo.http_status);
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}
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else if (msg->type == ix::WebSocketMessageType::Message)
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{
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spdlog::info("Received {} bytes", msg->wireSize);
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webSocket.send(msg->str, msg->binary);
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}
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});
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auto res = server.listen();
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