(socket server) in the loop accepting connections, call select without a timeout on unix to avoid busy looping, and only wake up when a new connection happens
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All changes to this project will be documented in this file.
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## [10.2.4] - 2020-08-15
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(socket server) in the loop accepting connections, call select without a timeout on unix to avoid busy looping, and only wake up when a new connection happens
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## [10.2.3] - 2020-08-15
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(socket server) instead of busy looping with a sleep, only wake up the GC thread when a new thread will have to be joined, (we know that thanks to the ConnectionState OnSetTerminated callback
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