(websocket) use persistent member variable as temp variables to encode/decode zlib messages in order to reduce transient allocations
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@ -165,7 +165,7 @@ namespace ix
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MessageKind _fragmentedMessageKind;
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// Ditto for whether a message is compressed
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bool _compressedMessage;
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bool _receivedMessageCompressed;
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// Fragments are 32K long
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static constexpr size_t kChunkSize = 1 << 15;
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@ -189,6 +189,9 @@ namespace ix
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WebSocketPerMessageDeflateOptions _perMessageDeflateOptions;
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std::atomic<bool> _enablePerMessageDeflate;
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std::string _decompressedMessage;
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std::string _compressedMessage;
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// Used to control TLS connection behavior
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SocketTLSOptions _socketTLSOptions;
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