(server) server should not mask data when sending to client (some python client libraries enforce that and assert)
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@ -100,6 +100,10 @@ namespace ix
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uint8_t masking_key[4];
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};
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// Tells whether we should mask the data we send.
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// client should mask but server should not
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bool _useMask;
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// Buffer for reading from our socket. That buffer is never resized.
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std::vector<uint8_t> _readbuf;
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