- WebSocket::send() sends message in TEXT mode by default

- WebSocketMessage sets a new binary field, which tells whether the received incoming message is binary or text
This commit is contained in:
Benjamin Sergeant
2019-06-09 11:55:34 -07:00
parent a11aa3e0dd
commit 55c65b08bf
11 changed files with 29 additions and 15 deletions

View File

@ -66,8 +66,8 @@ namespace ix
// send is in binary mode by default
WebSocketSendInfo send(const std::string& data,
const OnProgressCallback& onProgressCallback = nullptr,
bool binary = true);
bool binary = false,
const OnProgressCallback& onProgressCallback = nullptr);
WebSocketSendInfo sendBinary(const std::string& text,
const OnProgressCallback& onProgressCallback = nullptr);
WebSocketSendInfo sendText(const std::string& text,