http upgrade and connections use non blocking sockets
This commit is contained in:
@ -5,6 +5,7 @@
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*/
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#include "IXSocket.h"
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#include "IXSocketConnect.h"
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#ifdef _WIN32
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# include <basetsd.h>
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@ -34,12 +35,6 @@
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#include <algorithm>
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#include <iostream>
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// Android needs extra headers for TCP_NODELAY and IPPROTO_TCP
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#ifdef ANDROID
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# include <linux/in.h>
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# include <linux/tcp.h>
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#endif
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namespace ix
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{
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Socket::Socket() :
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@ -53,97 +48,6 @@ namespace ix
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close();
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}
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bool Socket::connectToAddress(const struct addrinfo *address,
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int& sockfd,
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std::string& errMsg)
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{
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sockfd = -1;
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int fd = socket(address->ai_family,
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address->ai_socktype,
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address->ai_protocol);
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if (fd < 0)
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{
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errMsg = "Cannot create a socket";
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return false;
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}
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int maxRetries = 3;
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for (int i = 0; i < maxRetries; ++i)
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{
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if (::connect(fd, address->ai_addr, address->ai_addrlen) != -1)
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{
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sockfd = fd;
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return true;
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}
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// EINTR means we've been interrupted, in which case we try again.
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if (errno != EINTR) break;
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}
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closeSocket(fd);
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sockfd = -1;
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errMsg = strerror(errno);
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return false;
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}
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int Socket::hostname_connect(const std::string& hostname,
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int port,
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std::string& errMsg)
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{
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struct addrinfo hints;
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memset(&hints, 0, sizeof(hints));
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hints.ai_flags = AI_ADDRCONFIG | AI_NUMERICSERV;
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hints.ai_family = AF_UNSPEC;
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hints.ai_socktype = SOCK_STREAM;
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std::string sport = std::to_string(port);
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struct addrinfo *res = nullptr;
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int getaddrinfo_result = getaddrinfo(hostname.c_str(), sport.c_str(),
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&hints, &res);
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if (getaddrinfo_result)
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{
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errMsg = gai_strerror(getaddrinfo_result);
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return -1;
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}
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int sockfd = -1;
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// iterate through the records to find a working peer
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struct addrinfo *address;
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bool success = false;
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for (address = res; address != nullptr; address = address->ai_next)
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{
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success = connectToAddress(address, sockfd, errMsg);
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if (success)
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{
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break;
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}
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}
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freeaddrinfo(res);
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return sockfd;
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}
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void Socket::configure()
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{
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int flag = 1;
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setsockopt(_sockfd, IPPROTO_TCP, TCP_NODELAY, (char*) &flag, sizeof(flag)); // Disable Nagle's algorithm
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#ifdef _WIN32
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unsigned long nonblocking = 1;
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ioctlsocket(_sockfd, FIONBIO, &nonblocking);
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#else
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fcntl(_sockfd, F_SETFL, O_NONBLOCK); // make socket non blocking
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#endif
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#ifdef SO_NOSIGPIPE
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int value = 1;
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setsockopt(_sockfd, SOL_SOCKET, SO_NOSIGPIPE,
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(void *)&value, sizeof(value));
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#endif
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}
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void Socket::poll(const OnPollCallback& onPollCallback)
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{
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if (_sockfd == -1)
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@ -181,7 +85,7 @@ namespace ix
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if (!_eventfd.clear()) return false;
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_sockfd = Socket::hostname_connect(host, port, errMsg);
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_sockfd = SocketConnect::connect(host, port, errMsg);
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return _sockfd != -1;
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}
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