(socket server) wait for all connections threads to be terminated before exiting stop method
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@ -137,8 +137,16 @@ namespace ix
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void SocketServer::stop()
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{
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closeTerminatedThreads();
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assert(_connectionsThreads.empty());
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while (true)
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{
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closeTerminatedThreads();
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if (_connectionsThreads.empty()) break;
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// wait 10ms and try again later.
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// we could have a timeout, but if we exit of here
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// we leaked threads, it is quite bad.
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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}
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if (!_thread.joinable()) return; // nothing to do
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