(http client + server + ws) Add support for compressing http client requests with gzip. --compress_request argument is used in ws to enable this. The Content-Encoding is set to gzip, and decoded on the server side if present.
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@ -7,6 +7,7 @@
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#include "IXHttp.h"
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#include "IXCancellationRequest.h"
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#include "IXGzipCodec.h"
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#include "IXSocket.h"
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#include <sstream>
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#include <vector>
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@ -157,6 +158,23 @@ namespace ix
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body = res.second;
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}
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// If the content was compressed with gzip, decode it
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if (headers["Content-Encoding"] == "gzip")
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{
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#ifdef IXWEBSOCKET_USE_ZLIB
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std::string decompressedPayload;
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if (!gzipDecompress(body, decompressedPayload))
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{
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return std::make_tuple(
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false, std::string("Error during gzip decompression of the body"), httpRequest);
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}
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body = decompressedPayload;
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#else
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std::string errorMsg("ixwebsocket was not compiled with gzip support on");
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return std::make_tuple(false, errorMsg, httpRequest);
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#endif
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}
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httpRequest = std::make_shared<HttpRequest>(uri, method, httpVersion, body, headers);
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return std::make_tuple(true, "", httpRequest);
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}
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