(socket server) add a callback to the ConnectionState to be invoked when the connection is terminated. This will be used by the SocketServer in the future to know on time that the associated connection thread can be terminated.
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@ -8,11 +8,11 @@
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#include "IXNetSystem.h"
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#include "IXSelectInterrupt.h"
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#include "IXSelectInterruptFactory.h"
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#include "IXSetThreadName.h"
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#include "IXSocket.h"
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#include "IXSocketConnect.h"
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#include "IXSocketFactory.h"
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#include "IXSelectInterruptFactory.h"
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#include <assert.h>
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#include <sstream>
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#include <stdio.h>
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@ -259,7 +259,7 @@ namespace ix
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if (_stop) return;
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// Use poll to check whether a new connection is in progress
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int timeoutMs = 10;
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int timeoutMs = 10000;
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bool readyToRead = true;
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PollResultType pollResult =
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Socket::poll(readyToRead, timeoutMs, _serverFd, _acceptSelectInterrupt);
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@ -355,6 +355,7 @@ namespace ix
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{
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connectionState = _connectionStateFactory();
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}
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connectionState->setOnSetTerminatedCallback([this] { onSetTerminatedCallback(); });
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if (_stop) return;
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@ -423,4 +424,9 @@ namespace ix
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{
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_socketTLSOptions = socketTLSOptions;
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}
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void SocketServer::onSetTerminatedCallback()
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{
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;
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}
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} // namespace ix
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