Deployed 2798886 with MkDocs version: 1.1.2

This commit is contained in:
committed 2020-07-24 02:30:29 +00:00
1 parent 1bff15e048
commit 8d743c5264
6 files changed
+81 -10

No files matched your search

+6
View File
@@ -95,6 +95,10 @@
<li class="nav-item" data-level="1"><a href="#changelog" class="nav-link">Changelog</a>
<ul class="nav flex-column">
<li class="nav-item" data-level="2"><a href="#9100-2020-07-23" class="nav-link">[9.10.0] - 2020-07-23</a>
<ul class="nav flex-column">
</ul>
</li>
<li class="nav-item" data-level="2"><a href="#993-2020-07-17" class="nav-link">[9.9.3] - 2020-07-17</a>
<ul class="nav flex-column">
</ul>
@@ -852,6 +856,8 @@
<h1 id="changelog">Changelog</h1>
<p>All changes to this project will be documented in this file.</p>
<h2 id="9100-2020-07-23">[9.10.0] - 2020-07-23</h2>
<p>(websocket server) add a new simpler API to handle client connections / that API does not trigger a memory leak while the previous one did</p>
<h2 id="993-2020-07-17">[9.9.3] - 2020-07-17</h2>
<p>(build) merge platform specific files which were used to have different implementations for setting a thread name into a single file, to make it easier to include every source files and build the ixwebsocket library (fix #226)</p>
<h2 id="992-2020-07-10">[9.9.2] - 2020-07-10</h2>
+1 -1
View File
@@ -262,5 +262,5 @@ webSocket.send(&quot;hello world&quot;);
<!--
MkDocs version : 1.1.2
Build Date UTC : 2020-07-17 18:59:10.766805+00:00
Build Date UTC : 2020-07-24 02:30:29.533927+00:00
-->
+1 -1
View File
@@ -1 +1 @@
{"config":{"lang":["en"],"min_search_length":3,"prebuild_index":false,"separator":"[\\s\\-]+"},"docs":[{"location":"","text":"Introduction WebSocket is a computer communications protocol, providing full-duplex and bi-directionnal communication channels over a single TCP connection. IXWebSocket is a C++ library for client and server Websocket communication, and for client and server HTTP communication. TLS aka SSL is supported. The code is derived from easywsclient and from the Satori C SDK . It has been tested on the following platforms. macOS iOS Linux Android Windows FreeBSD Example code // Required on Windows ix::initNetSystem(); // Our websocket object ix::WebSocket webSocket; std::string url(\"ws://localhost:8080/\"); webSocket.setUrl(url); // Setup a callback to be fired when a message or an event (open, close, error) is received webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg) { if (msg->type == ix::WebSocketMessageType::Message) { std::cout << msg->str << std::endl; } } ); // Now that our callback is setup, we can start our background thread and receive messages webSocket.start(); // Send a message to the server (default to TEXT mode) webSocket.send(\"hello world\"); Why another library? There are 2 main reasons that explain why IXWebSocket got written. First, we needed a C++ cross-platform client library, which should have few dependencies. What looked like the most solid one, websocketpp did depend on boost and this was not an option for us. Secondly, there were other available libraries with fewer dependencies (C ones), but they required calling an explicit poll routine periodically to know if a client had received data from a server, which was not elegant. We started by solving those 2 problems, then we added server websocket code, then an HTTP client, and finally a very simple HTTP server. IXWebSocket comes with a command line utility named ws which is quite handy, and is now packaged with alpine linux. You can install it with apk add ws . Few dependencies (only zlib) Simple to use ; uses std::string and std::function callbacks. Complete support of the websocket protocol, and basic http support. Client and Server TLS support Alternative libraries There are plenty of great websocket libraries out there, which might work for you. Here are a couple of serious ones. websocketpp - C++ beast - C++ libwebsockets - C \u00b5WebSockets - C Contributing IXWebSocket is developed on GitHub . We'd love to hear about how you use it; opening up an issue on GitHub is ok for that. If things don't work as expected, please create an issue on GitHub, or even better a pull request if you know how to fix your problem.","title":"Home"},{"location":"#introduction","text":"WebSocket is a computer communications protocol, providing full-duplex and bi-directionnal communication channels over a single TCP connection. IXWebSocket is a C++ library for client and server Websocket communication, and for client and server HTTP communication. TLS aka SSL is supported. The code is derived from easywsclient and from the Satori C SDK . It has been tested on the following platforms. macOS iOS Linux Android Windows FreeBSD","title":"Introduction"},{"location":"#example-code","text":"// Required on Windows ix::initNetSystem(); // Our websocket object ix::WebSocket webSocket; std::string url(\"ws://localhost:8080/\"); webSocket.setUrl(url); // Setup a callback to be fired when a message or an event (open, close, error) is received webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg) { if (msg->type == ix::WebSocketMessageType::Message) { std::cout << msg->str << std::endl; } } ); // Now that our callback is setup, we can start our background thread and receive messages webSocket.start(); // Send a message to the server (default to TEXT mode) webSocket.send(\"hello world\");","title":"Example code"},{"location":"#why-another-library","text":"There are 2 main reasons that explain why IXWebSocket got written. First, we needed a C++ cross-platform client library, which should have few dependencies. What looked like the most solid one, websocketpp did depend on boost and this was not an option for us. Secondly, there were other available libraries with fewer dependencies (C ones), but they required calling an explicit poll routine periodically to know if a client had received data from a server, which was not elegant. We started by solving those 2 problems, then we added server websocket code, then an HTTP client, and finally a very simple HTTP server. IXWebSocket comes with a command line utility named ws which is quite handy, and is now packaged with alpine linux. You can install it with apk add ws . Few dependencies (only zlib) Simple to use ; uses std::string and std::function callbacks. Complete support of the websocket protocol, and basic http support. Client and Server TLS support","title":"Why another library?"},{"location":"#alternative-libraries","text":"There are plenty of great websocket liLine truncated
{"config":{"lang":["en"],"min_search_length":3,"prebuild_index":false,"separator":"[\\s\\-]+"},"docs":[{"location":"","text":"Introduction WebSocket is a computer communications protocol, providing full-duplex and bi-directionnal communication channels over a single TCP connection. IXWebSocket is a C++ library for client and server Websocket communication, and for client and server HTTP communication. TLS aka SSL is supported. The code is derived from easywsclient and from the Satori C SDK . It has been tested on the following platforms. macOS iOS Linux Android Windows FreeBSD Example code // Required on Windows ix::initNetSystem(); // Our websocket object ix::WebSocket webSocket; std::string url(\"ws://localhost:8080/\"); webSocket.setUrl(url); // Setup a callback to be fired when a message or an event (open, close, error) is received webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg) { if (msg->type == ix::WebSocketMessageType::Message) { std::cout << msg->str << std::endl; } } ); // Now that our callback is setup, we can start our background thread and receive messages webSocket.start(); // Send a message to the server (default to TEXT mode) webSocket.send(\"hello world\"); Why another library? There are 2 main reasons that explain why IXWebSocket got written. First, we needed a C++ cross-platform client library, which should have few dependencies. What looked like the most solid one, websocketpp did depend on boost and this was not an option for us. Secondly, there were other available libraries with fewer dependencies (C ones), but they required calling an explicit poll routine periodically to know if a client had received data from a server, which was not elegant. We started by solving those 2 problems, then we added server websocket code, then an HTTP client, and finally a very simple HTTP server. IXWebSocket comes with a command line utility named ws which is quite handy, and is now packaged with alpine linux. You can install it with apk add ws . Few dependencies (only zlib) Simple to use ; uses std::string and std::function callbacks. Complete support of the websocket protocol, and basic http support. Client and Server TLS support Alternative libraries There are plenty of great websocket libraries out there, which might work for you. Here are a couple of serious ones. websocketpp - C++ beast - C++ libwebsockets - C \u00b5WebSockets - C Contributing IXWebSocket is developed on GitHub . We'd love to hear about how you use it; opening up an issue on GitHub is ok for that. If things don't work as expected, please create an issue on GitHub, or even better a pull request if you know how to fix your problem.","title":"Home"},{"location":"#introduction","text":"WebSocket is a computer communications protocol, providing full-duplex and bi-directionnal communication channels over a single TCP connection. IXWebSocket is a C++ library for client and server Websocket communication, and for client and server HTTP communication. TLS aka SSL is supported. The code is derived from easywsclient and from the Satori C SDK . It has been tested on the following platforms. macOS iOS Linux Android Windows FreeBSD","title":"Introduction"},{"location":"#example-code","text":"// Required on Windows ix::initNetSystem(); // Our websocket object ix::WebSocket webSocket; std::string url(\"ws://localhost:8080/\"); webSocket.setUrl(url); // Setup a callback to be fired when a message or an event (open, close, error) is received webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg) { if (msg->type == ix::WebSocketMessageType::Message) { std::cout << msg->str << std::endl; } } ); // Now that our callback is setup, we can start our background thread and receive messages webSocket.start(); // Send a message to the server (default to TEXT mode) webSocket.send(\"hello world\");","title":"Example code"},{"location":"#why-another-library","text":"There are 2 main reasons that explain why IXWebSocket got written. First, we needed a C++ cross-platform client library, which should have few dependencies. What looked like the most solid one, websocketpp did depend on boost and this was not an option for us. Secondly, there were other available libraries with fewer dependencies (C ones), but they required calling an explicit poll routine periodically to know if a client had received data from a server, which was not elegant. We started by solving those 2 problems, then we added server websocket code, then an HTTP client, and finally a very simple HTTP server. IXWebSocket comes with a command line utility named ws which is quite handy, and is now packaged with alpine linux. You can install it with apk add ws . Few dependencies (only zlib) Simple to use ; uses std::string and std::function callbacks. Complete support of the websocket protocol, and basic http support. Client and Server TLS support","title":"Why another library?"},{"location":"#alternative-libraries","text":"There are plenty of great websocket liLine truncated
+8 -8
View File
@@ -1,35 +1,35 @@
<?xml version="1.0" encoding="UTF-8"?>
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9"><url>
<loc>None</loc>
<lastmod>2020-07-17</lastmod>
<lastmod>2020-07-24</lastmod>
<changefreq>daily</changefreq>
</url><url>
<loc>None</loc>
<lastmod>2020-07-17</lastmod>
<lastmod>2020-07-24</lastmod>
<changefreq>daily</changefreq>
</url><url>
<loc>None</loc>
<lastmod>2020-07-17</lastmod>
<lastmod>2020-07-24</lastmod>
<changefreq>daily</changefreq>
</url><url>
<loc>None</loc>
<lastmod>2020-07-17</lastmod>
<lastmod>2020-07-24</lastmod>
<changefreq>daily</changefreq>
</url><url>
<loc>None</loc>
<lastmod>2020-07-17</lastmod>
<lastmod>2020-07-24</lastmod>
<changefreq>daily</changefreq>
</url><url>
<loc>None</loc>
<lastmod>2020-07-17</lastmod>
<lastmod>2020-07-24</lastmod>
<changefreq>daily</changefreq>
</url><url>
<loc>None</loc>
<lastmod>2020-07-17</lastmod>
<lastmod>2020-07-24</lastmod>
<changefreq>daily</changefreq>
</url><url>
<loc>None</loc>
<lastmod>2020-07-17</lastmod>
<lastmod>2020-07-24</lastmod>
<changefreq>daily</changefreq>
</url>
</urlset>
BIN
View File
Binary file not shown.
+65
View File
@@ -330,6 +330,7 @@ uint32_t m = webSocket.getMaxWaitBetweenReconnectionRetries();
</code></pre>
<h2 id="websocket-server-api">WebSocket server API</h2>
<h3 id="legacy-api">Legacy api</h3>
<pre><code class="cpp">#include &lt;ixwebsocket/IXWebSocketServer.h&gt;
...
@@ -395,6 +396,70 @@ server.wait();
</code></pre>
<h3 id="new-api">New api</h3>
<p>The new API does not require to use 2 nested callbacks, which is a bit annoying. The real fix is that there was a memory leak due to a shared_ptr cycle, due to passing down a shared_ptr<WebSocket> down to the callbacks.</p>
<p>The webSocket reference is guaranteed to be always valid ; by design the callback will never be invoked with a null webSocket object.</p>
<pre><code class="cpp">#include &lt;ixwebsocket/IXWebSocketServer.h&gt;
...
// Run a server on localhost at a given port.
// Bound host name, max connections and listen backlog can also be passed in as parameters.
ix::WebSocketServer server(port);
server.setOnClientMessageCallback(std::shared_ptr&lt;ConnectionState&gt; connectionState,
ConnectionInfo&amp; connectionInfo,
WebSocket&amp; webSocket,
const WebSocketMessagePtr&amp; msg)
{
// The ConnectionInfo object contains information about the connection,
// at this point only the client ip address and the port.
std::cout &lt;&lt; &quot;Remote ip: &quot; &lt;&lt; connectionInfo.remoteIp &lt;&lt; std::endl;
if (msg-&gt;type == ix::WebSocketMessageType::Open)
{
std::cout &lt;&lt; &quot;New connection&quot; &lt;&lt; std::endl;
// A connection state object is available, and has a default id
// You can subclass ConnectionState and pass an alternate factory
// to override it. It is useful if you want to store custom
// attributes per connection (authenticated bool flag, attributes, etc...)
std::cout &lt;&lt; &quot;id: &quot; &lt;&lt; connectionState-&gt;getId() &lt;&lt; std::endl;
// The uri the client did connect to.
std::cout &lt;&lt; &quot;Uri: &quot; &lt;&lt; msg-&gt;openInfo.uri &lt;&lt; std::endl;
std::cout &lt;&lt; &quot;Headers:&quot; &lt;&lt; std::endl;
for (auto it : msg-&gt;openInfo.headers)
{
std::cout &lt;&lt; it.first &lt;&lt; &quot;: &quot; &lt;&lt; it.second &lt;&lt; std::endl;
}
}
else if (msg-&gt;type == ix::WebSocketMessageType::Message)
{
// For an echo server, we just send back to the client whatever was received by the server
// All connected clients are available in an std::set. See the broadcast cpp example.
// Second parameter tells whether we are sending the message in binary or text mode.
// Here we send it in the same mode as it was received.
webSocket.send(msg-&gt;str, msg-&gt;binary);
}
);
auto res = server.listen();
if (!res.first)
{
// Error handling
return 1;
}
// Run the server in the background. Server can be stoped by calling server.stop()
server.start();
// Block until server.stop() is called.
server.wait();
</code></pre>
<h2 id="http-client-api">HTTP client API</h2>
<pre><code class="cpp">#include &lt;ixwebsocket/IXHttpClient.h&gt;