ws: new command to subscribe to a cobra server and send an event to a sentry server
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189
ws/ws_cobra_to_sentry.cpp
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189
ws/ws_cobra_to_sentry.cpp
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/*
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* ws_cobra_to_sentry.cpp
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* Author: Benjamin Sergeant
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* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
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*/
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#include <iostream>
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#include <sstream>
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#include <chrono>
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#include <thread>
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#include <atomic>
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#include <vector>
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#include <queue>
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#include <mutex>
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#include <condition_variable>
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#include "IXCobraConnection.h"
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#include "IXSentryClient.h"
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namespace ix
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{
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int ws_cobra_to_sentry_main(const std::string& appkey,
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const std::string& endpoint,
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const std::string& rolename,
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const std::string& rolesecret,
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const std::string& channel,
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const std::string& dsn,
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bool verbose,
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bool strict,
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int jobs)
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{
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ix::CobraConnection conn;
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conn.configure(appkey, endpoint,
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rolename, rolesecret,
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ix::WebSocketPerMessageDeflateOptions(true));
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conn.connect();
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Json::FastWriter jsonWriter;
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std::atomic<uint64_t> sentCount(0);
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std::atomic<uint64_t> receivedCount(0);
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std::atomic<bool> errorSending(false);
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std::atomic<bool> stop(false);
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std::mutex conditionVariableMutex;
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std::condition_variable condition;
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std::condition_variable progressCondition;
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std::queue<Json::Value> queue;
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auto sentrySender = [&condition, &progressCondition, &conditionVariableMutex,
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&queue, verbose, &errorSending, &sentCount,
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&stop, &dsn]
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{
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while (true)
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{
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Json::Value msg;
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{
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std::unique_lock<std::mutex> lock(conditionVariableMutex);
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condition.wait(lock, [&queue, &stop]{ return !queue.empty() && !stop; });
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msg = queue.front();
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queue.pop();
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}
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SentryClient sc(dsn);
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if (!sc.send(msg, verbose))
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{
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errorSending = true;
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}
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else
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{
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++sentCount;
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}
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progressCondition.notify_one();
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if (stop) return;
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}
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};
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// Create a thread pool
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std::cerr << "Starting " << jobs << " sentry sender jobs" << std::endl;
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std::vector<std::thread> pool;
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for (int i = 0; i < jobs; i++)
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{
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pool.push_back(std::thread(sentrySender));
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}
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conn.setEventCallback(
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[&conn, &channel, &jsonWriter,
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verbose, &receivedCount, &sentCount,
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&condition, &conditionVariableMutex,
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&progressCondition, &queue]
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(ix::CobraConnectionEventType eventType,
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const std::string& errMsg,
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const ix::WebSocketHttpHeaders& headers,
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const std::string& subscriptionId)
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{
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if (eventType == ix::CobraConnection_EventType_Open)
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{
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std::cerr << "Subscriber: connected" << std::endl;
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for (auto it : headers)
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{
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std::cerr << it.first << ": " << it.second << std::endl;
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}
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}
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if (eventType == ix::CobraConnection_EventType_Closed)
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{
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std::cerr << "Subscriber: closed" << std::endl;
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}
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else if (eventType == ix::CobraConnection_EventType_Authenticated)
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{
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std::cerr << "Subscriber authenticated" << std::endl;
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conn.subscribe(channel,
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[&jsonWriter, verbose,
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&sentCount, &receivedCount,
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&condition, &conditionVariableMutex,
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&progressCondition, &queue]
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(const Json::Value& msg)
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{
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if (verbose)
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{
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std::cerr << jsonWriter.write(msg) << std::endl;
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}
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// If we cannot send to sentry fast enough, drop the message
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const uint64_t scaleFactor = 2;
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if (sentCount != 0 &&
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receivedCount != 0 &&
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(sentCount * scaleFactor < receivedCount))
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{
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std::cerr << "message dropped: sending is backlogged !"
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<< std::endl;
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condition.notify_one();
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progressCondition.notify_one();
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return;
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}
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++receivedCount;
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{
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std::unique_lock<std::mutex> lock(conditionVariableMutex);
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queue.push(msg);
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}
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condition.notify_one();
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progressCondition.notify_one();
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});
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}
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else if (eventType == ix::CobraConnection_EventType_Subscribed)
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{
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std::cerr << "Subscriber: subscribed to channel " << subscriptionId << std::endl;
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}
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else if (eventType == ix::CobraConnection_EventType_UnSubscribed)
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{
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std::cerr << "Subscriber: unsubscribed from channel " << subscriptionId << std::endl;
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}
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else if (eventType == ix::CobraConnection_EventType_Error)
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{
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std::cerr << "Subscriber: error" << errMsg << std::endl;
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}
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}
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);
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std::mutex progressConditionVariableMutex;
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while (true)
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{
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std::unique_lock<std::mutex> lock(progressConditionVariableMutex);
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progressCondition.wait(lock);
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std::cout << "messages"
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<< " received " << receivedCount
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<< " sent " << sentCount
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<< std::endl;
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if (strict && errorSending) break;
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}
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conn.disconnect();
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// FIXME: join all the bg threads and stop them.
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return 0;
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}
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}
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