(ws client) all commands use spdlog instead of std::cerr or std::cout for logging
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@ -4,8 +4,8 @@
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* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
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*/
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#include <iostream>
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#include <ixwebsocket/IXWebSocketServer.h>
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#include <spdlog/spdlog.h>
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#include <sstream>
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namespace ix
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@ -44,7 +44,7 @@ namespace ix
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const std::string& remoteUrl,
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bool verbose)
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{
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std::cout << "Listening on " << hostname << ":" << port << std::endl;
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spdlog::info("Listening on {}:{}", hostname, port);
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ix::WebSocketServer server(port, hostname);
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server.setTLSOptions(tlsOptions);
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@ -64,38 +64,36 @@ namespace ix
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const WebSocketMessagePtr& msg) {
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if (msg->type == ix::WebSocketMessageType::Open)
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{
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std::cerr << "New connection" << std::endl;
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std::cerr << "server id: " << state->getId() << std::endl;
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std::cerr << "Uri: " << msg->openInfo.uri << std::endl;
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std::cerr << "Headers:" << std::endl;
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spdlog::info("New connection to remote server");
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spdlog::info("id: {}", state->getId());
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spdlog::info("Uri: {}", msg->openInfo.uri);
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spdlog::info("Headers:");
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for (auto it : msg->openInfo.headers)
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{
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std::cerr << it.first << ": " << it.second << std::endl;
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spdlog::info("{}: {}", it.first, it.second);
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}
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}
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else if (msg->type == ix::WebSocketMessageType::Close)
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{
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std::cerr << "Closed connection"
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<< " code " << msg->closeInfo.code << " reason "
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<< msg->closeInfo.reason << std::endl;
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webSocket->close(msg->closeInfo.code, msg->closeInfo.reason);
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spdlog::info("Closed remote server connection: client id {} code {} reason {}",
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state->getId(),
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msg->closeInfo.code,
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msg->closeInfo.reason);
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state->setTerminated();
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}
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else if (msg->type == ix::WebSocketMessageType::Error)
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{
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std::stringstream ss;
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ss << "Connection error: " << msg->errorInfo.reason << std::endl;
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ss << "#retries: " << msg->errorInfo.retries << std::endl;
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ss << "Wait time(ms): " << msg->errorInfo.wait_time << std::endl;
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ss << "HTTP Status: " << msg->errorInfo.http_status << std::endl;
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std::cerr << ss.str();
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spdlog::error("Connection error: {}", msg->errorInfo.reason);
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spdlog::error("#retries: {}", msg->errorInfo.retries);
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spdlog::error("Wait time(ms): {}", msg->errorInfo.wait_time);
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spdlog::error("HTTP Status: {}", msg->errorInfo.http_status);
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}
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else if (msg->type == ix::WebSocketMessageType::Message)
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{
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std::cerr << "Received " << msg->wireSize << " bytes from server" << std::endl;
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spdlog::info("Received {} bytes from server", msg->wireSize);
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if (verbose)
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{
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std::cerr << "payload " << msg->str << std::endl;
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spdlog::info("payload {}", msg->str);
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}
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webSocket->send(msg->str, msg->binary);
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@ -107,13 +105,13 @@ namespace ix
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const WebSocketMessagePtr& msg) {
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if (msg->type == ix::WebSocketMessageType::Open)
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{
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std::cerr << "New connection" << std::endl;
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std::cerr << "client id: " << state->getId() << std::endl;
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std::cerr << "Uri: " << msg->openInfo.uri << std::endl;
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std::cerr << "Headers:" << std::endl;
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spdlog::info("New connection from client");
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spdlog::info("id: {}", state->getId());
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spdlog::info("Uri: {}", msg->openInfo.uri);
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spdlog::info("Headers:");
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for (auto it : msg->openInfo.headers)
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{
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std::cerr << it.first << ": " << it.second << std::endl;
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spdlog::info("{}: {}", it.first, it.second);
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}
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// Connect to the 'real' server
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@ -127,34 +125,34 @@ namespace ix
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// connection with the remote server
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while (state->webSocket().getReadyState() != ReadyState::Open)
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{
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std::cerr << "waiting for server connection establishment" << std::endl;
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spdlog::info("waiting for server connection establishment");
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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}
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std::cerr << "server connection established" << std::endl;
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spdlog::info("server connection established");
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}
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else if (msg->type == ix::WebSocketMessageType::Close)
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{
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std::cerr << "Closed connection"
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<< " code " << msg->closeInfo.code << " reason "
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<< msg->closeInfo.reason << std::endl;
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spdlog::info("Closed client connection: client id {} code {} reason {}",
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state->getId(),
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msg->closeInfo.code,
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msg->closeInfo.reason);
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state->webSocket().close(msg->closeInfo.code, msg->closeInfo.reason);
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}
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else if (msg->type == ix::WebSocketMessageType::Error)
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{
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std::stringstream ss;
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ss << "Connection error: " << msg->errorInfo.reason << std::endl;
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ss << "#retries: " << msg->errorInfo.retries << std::endl;
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ss << "Wait time(ms): " << msg->errorInfo.wait_time << std::endl;
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ss << "HTTP Status: " << msg->errorInfo.http_status << std::endl;
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std::cerr << ss.str();
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spdlog::error("Connection error: {}", msg->errorInfo.reason);
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spdlog::error("#retries: {}", msg->errorInfo.retries);
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spdlog::error("Wait time(ms): {}", msg->errorInfo.wait_time);
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spdlog::error("HTTP Status: {}", msg->errorInfo.http_status);
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}
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else if (msg->type == ix::WebSocketMessageType::Message)
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{
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std::cerr << "Received " << msg->wireSize << " bytes from client" << std::endl;
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spdlog::info("Received {} bytes from client", msg->wireSize);
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if (verbose)
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{
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std::cerr << "payload " << msg->str << std::endl;
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spdlog::info("payload {}", msg->str);
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}
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state->webSocket().send(msg->str, msg->binary);
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}
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});
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@ -163,7 +161,7 @@ namespace ix
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auto res = server.listen();
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if (!res.first)
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{
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std::cerr << res.second << std::endl;
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spdlog::info(res.second);
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return 1;
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}
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