Update README.md
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			@@ -82,7 +82,7 @@ server.setOnConnectionCallback(
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                }
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					                }
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                else if (messageType == ix::WebSocket_MessageType_Message)
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					                else if (messageType == ix::WebSocket_MessageType_Message)
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                {
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					                {
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                    // For an echo server, we just send back to the client whatever was received by the client
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					                    // For an echo server, we just send back to the client whatever was received by the server
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                    // All connected clients are available in an std::set. See the broadcast cpp example.
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					                    // All connected clients are available in an std::set. See the broadcast cpp example.
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                    webSocket->send(str);
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					                    webSocket->send(str);
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                }
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					                }
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