Simplify ping/pong based heartbeat implementation
This commit is contained in:
@ -75,8 +75,7 @@ namespace ix
|
||||
void configure(const WebSocketPerMessageDeflateOptions& perMessageDeflateOptions,
|
||||
const SocketTLSOptions& socketTLSOptions,
|
||||
bool enablePong,
|
||||
int pingIntervalSecs,
|
||||
int pingTimeoutSecs);
|
||||
int pingIntervalSecs);
|
||||
|
||||
// Client
|
||||
WebSocketInitResult connectToUrl(const std::string& url,
|
||||
@ -106,6 +105,8 @@ namespace ix
|
||||
void dispatch(PollResult pollResult, const OnMessageCallback& onMessageCallback);
|
||||
size_t bufferedAmount() const;
|
||||
|
||||
void sendHeartBeat();
|
||||
|
||||
private:
|
||||
std::string _url;
|
||||
|
||||
@ -202,39 +203,24 @@ namespace ix
|
||||
static const bool kDefaultEnablePong;
|
||||
|
||||
// Optional ping and pong timeout
|
||||
// if both ping interval and timeout are set (> 0),
|
||||
// then use GCD of these value to wait for the lowest time
|
||||
int _pingIntervalSecs;
|
||||
int _pingTimeoutSecs;
|
||||
int _pingIntervalOrTimeoutGCDSecs;
|
||||
std::atomic<bool> _pongReceived;
|
||||
|
||||
static const int kDefaultPingIntervalSecs;
|
||||
static const int kDefaultPingTimeoutSecs;
|
||||
static const std::string kPingMessage;
|
||||
|
||||
// Record time step for ping/ ping timeout to ensure we wait for the right left duration
|
||||
std::chrono::time_point<std::chrono::steady_clock> _nextGCDTimePoint;
|
||||
|
||||
// We record when ping are being sent so that we can know when to send the next one
|
||||
// We also record when pong are being sent as a reply to pings, to close the connections
|
||||
// if no pong were received sufficiently fast.
|
||||
mutable std::mutex _lastSendPingTimePointMutex;
|
||||
mutable std::mutex _lastReceivePongTimePointMutex;
|
||||
std::chrono::time_point<std::chrono::steady_clock> _lastSendPingTimePoint;
|
||||
std::chrono::time_point<std::chrono::steady_clock> _lastReceivePongTimePoint;
|
||||
|
||||
// If this function returns true, it is time to send a new ping
|
||||
bool pingIntervalExceeded();
|
||||
|
||||
// No PONG data was received through the socket for longer than ping timeout delay
|
||||
bool pingTimeoutExceeded();
|
||||
void initTimePointsAfterConnect();
|
||||
|
||||
// after calling close(), if no CLOSE frame answer is received back from the remote, we
|
||||
// should close the connexion
|
||||
bool closingDelayExceeded();
|
||||
|
||||
void initTimePointsAndGCDAfterConnect();
|
||||
|
||||
void sendCloseFrame(uint16_t code, const std::string& reason);
|
||||
|
||||
void closeSocketAndSwitchToClosedState(uint16_t code,
|
||||
|
Reference in New Issue
Block a user