WebSocket callback only take one object, a const ix::WebSocketMessagePtr& msg

This commit is contained in:
Benjamin Sergeant
2019-06-09 11:33:17 -07:00
parent 2e5f24f1f8
commit be93f7480a
24 changed files with 311 additions and 416 deletions

View File

@ -84,20 +84,15 @@ namespace ix
log(std::string("Connecting to url: ") + _url);
_webSocket.setOnMessageCallback(
[this](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
[this](const WebSocketMessagePtr& msg)
{
std::stringstream ss;
if (messageType == ix::WebSocketMessageType::Open)
if (msg->type == ix::WebSocketMessageType::Open)
{
log("ws chat: connected");
std::cout << "Uri: " << openInfo.uri << std::endl;
std::cout << "Uri: " << msg->openInfo.uri << std::endl;
std::cout << "Handshake Headers:" << std::endl;
for (auto it : openInfo.headers)
for (auto it : msg->openInfo.headers)
{
std::cout << it.first << ": " << it.second << std::endl;
}
@ -107,18 +102,18 @@ namespace ix
<< " Connected !";
log(ss.str());
}
else if (messageType == ix::WebSocketMessageType::Close)
else if (msg->type == ix::WebSocketMessageType::Close)
{
ss << "ws chat: user "
<< _user
<< " disconnected !"
<< " code " << closeInfo.code
<< " reason " << closeInfo.reason;
<< " code " << msg->closeInfo.code
<< " reason " << msg->closeInfo.reason;
log(ss.str());
}
else if (messageType == ix::WebSocketMessageType::Message)
else if (msg->type == ix::WebSocketMessageType::Message)
{
auto result = decodeMessage(str);
auto result = decodeMessage(msg->str);
// Our "chat" / "broacast" node.js server does not send us
// the messages we send, so we don't have to filter it out.
@ -127,17 +122,17 @@ namespace ix
_receivedQueue.push(result.second);
ss << std::endl
<< result.first << "(" << wireSize << " bytes)" << " > " << result.second
<< result.first << "(" << msg->wireSize << " bytes)" << " > " << result.second
<< std::endl
<< _user << " > ";
log(ss.str());
}
else if (messageType == ix::WebSocketMessageType::Error)
else if (msg->type == ix::WebSocketMessageType::Error)
{
ss << "Connection error: " << error.reason << std::endl;
ss << "#retries: " << error.retries << std::endl;
ss << "Wait time(ms): " << error.wait_time << std::endl;
ss << "HTTP Status: " << error.http_status << std::endl;
ss << "Connection error: " << msg->errorInfo.reason << std::endl;
ss << "#retries: " << msg->errorInfo.retries << std::endl;
ss << "Wait time(ms): " << msg->errorInfo.wait_time << std::endl;
ss << "HTTP Status: " << msg->errorInfo.http_status << std::endl;
log(ss.str());
}
else