minor improvement to the main.cpp builtin example
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19
README.md
19
README.md
@ -15,8 +15,8 @@ A bad security bug affecting users compiling with SSL enabled and OpenSSL as the
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* Super simple standalone example. See ws folder, unittest and doc/usage.md for more.
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* Super simple standalone example. See ws folder, unittest and doc/usage.md for more.
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*
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*
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* On macOS
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* On macOS
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* $ mkdir -p build ; cd build ; cmake -DUSE_TLS=1 .. ; make -j ; make install
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* $ mkdir -p build ; (cd build ; cmake -DUSE_TLS=1 .. ; make -j ; make install)
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* $ clang++ --std=c++14 --stdlib=libc++ main.cpp -lixwebsocket -lz -framework Security -framework Foundation
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* $ clang++ --std=c++11 --stdlib=libc++ main.cpp -lixwebsocket -lz -framework Security -framework Foundation
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* $ ./a.out
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* $ ./a.out
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*/
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*/
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@ -44,10 +44,12 @@ int main()
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if (msg->type == ix::WebSocketMessageType::Message)
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if (msg->type == ix::WebSocketMessageType::Message)
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{
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{
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std::cout << "received message: " << msg->str << std::endl;
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std::cout << "received message: " << msg->str << std::endl;
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std::cout << "> " << std::flush;
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}
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}
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else if (msg->type == ix::WebSocketMessageType::Open)
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else if (msg->type == ix::WebSocketMessageType::Open)
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{
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{
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std::cout << "Connection established" << std::endl;
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std::cout << "Connection established" << std::endl;
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std::cout << "> " << std::flush;
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}
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}
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}
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}
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);
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);
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@ -58,13 +60,16 @@ int main()
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// Send a message to the server (default to TEXT mode)
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// Send a message to the server (default to TEXT mode)
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webSocket.send("hello world");
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webSocket.send("hello world");
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while (true)
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// Display a prompt
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{
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std::cout << "> " << std::flush;
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std::string text;
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std::cout << "> " << std::flush;
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std::getline(std::cin, text);
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std::string text;
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// Read text from the console and send messages in text mode.
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// Exit with Ctrl-D on Unix or Ctrl-Z on Windows.
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while (std::getline(std::cin, text))
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{
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webSocket.send(text);
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webSocket.send(text);
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std::cout << "> " << std::flush;
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}
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}
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return 0;
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return 0;
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15
main.cpp
15
main.cpp
@ -35,10 +35,12 @@ int main()
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if (msg->type == ix::WebSocketMessageType::Message)
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if (msg->type == ix::WebSocketMessageType::Message)
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{
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{
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std::cout << "received message: " << msg->str << std::endl;
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std::cout << "received message: " << msg->str << std::endl;
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std::cout << "> " << std::flush;
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}
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}
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else if (msg->type == ix::WebSocketMessageType::Open)
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else if (msg->type == ix::WebSocketMessageType::Open)
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{
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{
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std::cout << "Connection established" << std::endl;
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std::cout << "Connection established" << std::endl;
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std::cout << "> " << std::flush;
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}
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}
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}
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}
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);
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);
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@ -49,13 +51,16 @@ int main()
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// Send a message to the server (default to TEXT mode)
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// Send a message to the server (default to TEXT mode)
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webSocket.send("hello world");
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webSocket.send("hello world");
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while (true)
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// Display a prompt
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{
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std::cout << "> " << std::flush;
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std::string text;
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std::cout << "> " << std::flush;
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std::getline(std::cin, text);
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std::string text;
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// Read text from the console and send messages in text mode.
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// Exit with Ctrl-D on Unix or Ctrl-Z on Windows.
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while (std::getline(std::cin, text))
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{
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webSocket.send(text);
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webSocket.send(text);
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std::cout << "> " << std::flush;
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}
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}
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return 0;
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return 0;
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