add simple test + set default http handler
This commit is contained in:
@ -97,7 +97,6 @@ namespace ix
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return std::make_tuple(true, "", httpRequest);
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}
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// FIXME: Write a mime type
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bool Http::sendResponse(HttpResponsePtr response, std::shared_ptr<Socket> socket)
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{
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// Write the response to the socket
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@ -127,6 +126,8 @@ namespace ix
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return false;
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}
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return socket->writeBytes(response->payload, nullptr);
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return response->payload.empty()
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? true
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: socket->writeBytes(response->payload, nullptr);
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}
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}
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@ -11,22 +11,45 @@
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#include <iostream>
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#include <sstream>
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#include <future>
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#include <string.h>
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#include <fstream>
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#include <vector>
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namespace
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{
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std::pair<bool, std::vector<uint8_t>> load(const std::string& path)
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{
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std::vector<uint8_t> memblock;
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std::ifstream file(path);
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if (!file.is_open()) return std::make_pair(false, memblock);
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file.seekg(0, file.end);
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std::streamoff size = file.tellg();
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file.seekg(0, file.beg);
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memblock.resize((size_t) size);
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file.read((char*)&memblock.front(), static_cast<std::streamsize>(size));
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return std::make_pair(true, memblock);
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}
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std::pair<bool, std::string> readAsString(const std::string& path)
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{
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auto res = load(path);
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auto vec = res.second;
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return std::make_pair(res.first, std::string(vec.begin(), vec.end()));
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}
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}
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namespace ix
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{
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const int HttpServer::kDefaultHandShakeTimeoutSecs(3); // 3 seconds
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HttpServer::HttpServer(int port,
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const std::string& host,
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int backlog,
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size_t maxConnections,
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int handshakeTimeoutSecs) : SocketServer(port, host, backlog, maxConnections),
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_handshakeTimeoutSecs(handshakeTimeoutSecs),
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size_t maxConnections) : SocketServer(port, host, backlog, maxConnections),
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_connectedClientsCount(0)
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{
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setDefaultConnectionCallback();
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}
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HttpServer::~HttpServer()
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@ -56,16 +79,21 @@ namespace ix
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std::string errorMsg;
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auto socket = createSocket(fd, errorMsg);
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// Set the socket to non blocking mode + other tweaks
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SocketConnect::configure(fd);
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auto ret = Http::parseRequest(socket);
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// FIXME: handle errors in parseRequest
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auto response = _onConnectionCallback(std::get<2>(ret), connectionState);
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Http::sendResponse(response, socket);
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logInfo("HttpServer::handleConnection() done");
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if (std::get<0>(ret))
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{
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auto response = _onConnectionCallback(std::get<2>(ret), connectionState);
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if (!Http::sendResponse(response, socket))
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{
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logError("Cannot send response");
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}
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}
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connectionState->setTerminated();
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_connectedClientsCount--;
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@ -75,4 +103,49 @@ namespace ix
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{
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return _connectedClientsCount;
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}
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void HttpServer::setDefaultConnectionCallback()
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{
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setOnConnectionCallback(
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[this](HttpRequestPtr request,
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std::shared_ptr<ConnectionState> /*connectionState*/) -> HttpResponsePtr
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{
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std::string path("." + request->uri);
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auto res = readAsString(path);
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bool found = res.first;
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if (!found)
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{
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return std::make_shared<HttpResponse>(404, "Not Found",
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HttpErrorCode::Ok,
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WebSocketHttpHeaders(),
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std::string());
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}
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std::string content = res.second;
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// Log request
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std::stringstream ss;
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ss << request->method
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<< " "
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<< request->uri
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<< " "
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<< content.size();
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logInfo(ss.str());
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WebSocketHttpHeaders headers;
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headers["Content-Type"] = "application/octet-stream";
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headers["Accept-Ranges"] = "none";
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for (auto&& it : request->headers)
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{
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headers[it.first] = it.second;
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}
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return std::make_shared<HttpResponse>(200, "OK",
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HttpErrorCode::Ok,
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WebSocketHttpHeaders(),
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content);
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}
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);
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}
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}
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@ -19,17 +19,16 @@
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namespace ix
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{
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using OnConnectionCallback =
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std::function<HttpResponsePtr(HttpRequestPtr, std::shared_ptr<ConnectionState>)>;
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class HttpServer final : public SocketServer
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{
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public:
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using OnConnectionCallback =
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std::function<HttpResponsePtr(HttpRequestPtr, std::shared_ptr<ConnectionState>)>;
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HttpServer(int port = SocketServer::kDefaultPort,
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const std::string& host = SocketServer::kDefaultHost,
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int backlog = SocketServer::kDefaultTcpBacklog,
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size_t maxConnections = SocketServer::kDefaultMaxConnections,
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int handshakeTimeoutSecs = HttpServer::kDefaultHandShakeTimeoutSecs);
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size_t maxConnections = SocketServer::kDefaultMaxConnections);
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virtual ~HttpServer();
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virtual void stop() final;
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@ -37,15 +36,15 @@ namespace ix
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private:
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// Member variables
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int _handshakeTimeoutSecs;
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OnConnectionCallback _onConnectionCallback;
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const static int kDefaultHandShakeTimeoutSecs;
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std::atomic<int> _connectedClientsCount;
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// Methods
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virtual void handleConnection(int fd,
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std::shared_ptr<ConnectionState> connectionState) final;
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virtual size_t getConnectedClientsCount() final;
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void setDefaultConnectionCallback();
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};
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} // namespace ix
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@ -232,19 +232,28 @@ namespace ix
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bool Socket::writeBytes(const std::string& str,
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const CancellationRequest& isCancellationRequested)
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{
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char* buffer = const_cast<char*>(str.c_str());
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int len = (int) str.size();
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while (true)
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{
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if (isCancellationRequested && isCancellationRequested()) return false;
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char* buffer = const_cast<char*>(str.c_str());
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int len = (int) str.size();
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ssize_t ret = send(buffer, len);
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// We wrote some bytes, as needed, all good.
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if (ret > 0)
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{
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return ret == len;
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if (ret == len)
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{
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return true;
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}
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else
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{
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buffer += ret;
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len -= ret;
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continue;
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}
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}
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// There is possibly something to be writen, try again
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else if (ret < 0 && Socket::isWaitNeeded())
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@ -11,7 +11,6 @@
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#include <iostream>
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#include <sstream>
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#include <future>
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#include <string.h>
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#include <assert.h>
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@ -19,12 +19,12 @@
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namespace ix
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{
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using OnConnectionCallback =
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std::function<void(std::shared_ptr<WebSocket>, std::shared_ptr<ConnectionState>)>;
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class WebSocketServer final : public SocketServer
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{
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public:
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using OnConnectionCallback =
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std::function<void(std::shared_ptr<WebSocket>, std::shared_ptr<ConnectionState>)>;
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WebSocketServer(int port = SocketServer::kDefaultPort,
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const std::string& host = SocketServer::kDefaultHost,
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int backlog = SocketServer::kDefaultTcpBacklog,
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