remove unused _backgroundThreadRunning WebSocket member variable

This commit is contained in:
Benjamin Sergeant 2019-04-29 21:14:46 -07:00
parent 21c155339e
commit e02679f744

View File

@ -38,7 +38,6 @@ namespace ix
WebSocket::WebSocket() : WebSocket::WebSocket() :
_onMessageCallback(OnMessageCallback()), _onMessageCallback(OnMessageCallback()),
_stop(false), _stop(false),
_backgroundThreadRunning(false),
_automaticReconnection(true), _automaticReconnection(true),
_handshakeTimeoutSecs(kDefaultHandShakeTimeoutSecs), _handshakeTimeoutSecs(kDefaultHandShakeTimeoutSecs),
_enablePong(kDefaultEnablePong), _enablePong(kDefaultEnablePong),
@ -136,7 +135,6 @@ namespace ix
{ {
if (_thread.joinable()) return; // we've already been started if (_thread.joinable()) return; // we've already been started
_backgroundThreadRunning = true;
_thread = std::thread(&WebSocket::run, this); _thread = std::thread(&WebSocket::run, this);
} }
@ -157,7 +155,6 @@ namespace ix
_stop = true; _stop = true;
_thread.join(); _thread.join();
_backgroundThreadRunning = false;
_stop = false; _stop = false;
_automaticReconnection = automaticReconnection; _automaticReconnection = automaticReconnection;