Merge commit 'c992cb4e42cc223f67ede0e48d7ff3f4947af0c6' as 'test/compatibility/C/uWebSockets'
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test/compatibility/C/uWebSockets/src/WebSocketContextData.h
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test/compatibility/C/uWebSockets/src/WebSocketContextData.h
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/*
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* Authored by Alex Hultman, 2018-2019.
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* Intellectual property of third-party.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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* http://www.apache.org/licenses/LICENSE-2.0
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef UWS_WEBSOCKETCONTEXTDATA_H
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#define UWS_WEBSOCKETCONTEXTDATA_H
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#include "f2/function2.hpp"
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#include <string_view>
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#include "WebSocketProtocol.h"
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#include "TopicTreeDraft.h"
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namespace uWS {
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template <bool, bool> struct WebSocket;
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/* todo: this looks identical to WebSocketBehavior, why not just std::move that entire thing in? */
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template <bool SSL>
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struct WebSocketContextData {
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/* The callbacks for this context */
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fu2::unique_function<void(WebSocket<SSL, true> *, std::string_view, uWS::OpCode)> messageHandler = nullptr;
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fu2::unique_function<void(WebSocket<SSL, true> *)> drainHandler = nullptr;
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fu2::unique_function<void(WebSocket<SSL, true> *, int, std::string_view)> closeHandler = nullptr;
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/* Settings for this context */
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size_t maxPayloadLength = 0;
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int idleTimeout = 0;
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/* There needs to be a maxBackpressure which will force close everything over that limit */
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size_t maxBackpressure = 0;
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/* Each websocket context has a topic tree for pub/sub */
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TopicTree topicTree;
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~WebSocketContextData() {
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/* We must unregister any loop post handler here */
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Loop::get()->removePostHandler(this);
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Loop::get()->removePreHandler(this);
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}
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WebSocketContextData() : topicTree([this](Subscriber *s, std::string_view data) -> int {
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/* We rely on writing to regular asyncSockets */
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auto *asyncSocket = (AsyncSocket<SSL> *) s->user;
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auto [written, failed] = asyncSocket->write(data.data(), (int) data.length());
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if (!failed) {
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asyncSocket->timeout(this->idleTimeout);
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} else {
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/* Note: this assumes we are not corked, as corking will swallow things and fail later on */
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/* Check if we now have too much backpressure (todo: don't buffer up before check) */
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if ((unsigned int) asyncSocket->getBufferedAmount() > maxBackpressure) {
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asyncSocket->close();
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}
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}
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/* Reserved, unused */
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return 0;
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}) {
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/* We empty for both pre and post just to make sure */
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Loop::get()->addPostHandler(this, [this](Loop *loop) {
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/* Commit pub/sub batches every loop iteration */
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topicTree.drain();
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});
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Loop::get()->addPreHandler(this, [this](Loop *loop) {
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/* Commit pub/sub batches every loop iteration */
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topicTree.drain();
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});
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}
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/* Helper for topictree publish, common path from app and ws */
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void publish(std::string_view topic, std::string_view message, OpCode opCode, bool compress) {
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/* We frame the message right here and only pass raw bytes to the pub/subber */
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char *dst = (char *) malloc(protocol::messageFrameSize(message.size()));
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size_t dst_length = protocol::formatMessage<true>(dst, message.data(), message.length(), opCode, message.length(), false);
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topicTree.publish(topic, std::string_view(dst, dst_length));
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::free(dst);
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}
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};
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}
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#endif // UWS_WEBSOCKETCONTEXTDATA_H
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