(socket+websocket+http+redis+snake servers) expose the remote ip and remote port when a new connection is made (see #222) / only ipv4 is handled
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@ -23,7 +23,9 @@ namespace ix
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{
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public:
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using OnConnectionCallback =
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std::function<HttpResponsePtr(HttpRequestPtr, std::shared_ptr<ConnectionState>)>;
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std::function<HttpResponsePtr(HttpRequestPtr,
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std::shared_ptr<ConnectionState>,
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std::unique_ptr<ConnectionInfo> connectionInfo)>;
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HttpServer(int port = SocketServer::kDefaultPort,
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const std::string& host = SocketServer::kDefaultHost,
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@ -44,7 +46,8 @@ namespace ix
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// Methods
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virtual void handleConnection(std::unique_ptr<Socket>,
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std::shared_ptr<ConnectionState> connectionState) final;
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std::shared_ptr<ConnectionState> connectionState,
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std::unique_ptr<ConnectionInfo> connectionInfo) final;
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virtual size_t getConnectedClientsCount() final;
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void setDefaultConnectionCallback();
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