Compare commits

..

30 Commits

Author SHA1 Message Date
e8bcde1cc1 linux build fix 2019-02-22 22:01:37 -08:00
d39ae478a2 linux build fix 2019-02-22 21:56:22 -08:00
e881b82511 Update README.md 2019-02-22 21:53:29 -08:00
d5551e5d68 mv cobra_publisher under ws folder 2019-02-22 21:51:03 -08:00
e8583000b8 ping pong added to ws 2019-02-22 21:47:57 -08:00
d642ef1a89 comments 2019-02-22 21:27:49 -08:00
2df118022d add gitignore 2019-02-22 21:26:25 -08:00
95457c8f4c add echo and broadcast server as ws sub-commands 2019-02-22 21:25:56 -08:00
0a45b7787f cleanup 2019-02-22 20:51:22 -08:00
b8c397e180 add ws_chat and ws_connect sub commands to ws 2019-02-22 20:49:26 -08:00
90105fa2b3 all CMakeLists are referenced by the top level one 2019-02-21 22:21:29 -08:00
24859fef8a add target for building with homebrew 2019-02-21 22:05:30 -08:00
73d7280723 Feature/ws cli (#15)
* New command line tool for transfering files / still very beta.

* add readme

* use cli11 for argument parsing

* json -> msgpack

* stop using base64 and use binary which can be stored in message pack
2019-02-21 21:24:53 -08:00
262de49c3c Update README.md
Add note about message fragmentation.
2019-02-21 14:08:27 -08:00
3a77e96a05 Feature/send large message (#14)
* introduce send fragment

* can pass a fin frame

* can send messages which are a perfect multiple of the chunk size

* set fin only for last fragment

* cleanup

* last fragment should be of type CONTINUATION

* Add simple send and receive programs

* speedups receiving + better way to wait for thing

* receive speedup by using linked list of chunks instead of large array

* document bug

* use chunks to receive data

* trailing spaces
2019-02-20 18:59:07 -08:00
505dd6d50f document bug 2019-02-16 10:33:37 -08:00
3f8027b65c unittest for sending large messages 2019-02-16 10:32:02 -08:00
0f2c765f45 Update formatting in README.md 2019-02-05 23:04:45 -08:00
49077f8f44 more conf in CI 2019-01-29 17:50:19 -08:00
6a23b8530f get free port that can be used by non root users (> 1024) 2019-01-28 15:24:19 -08:00
ae841af91a use dynamically generated port number to configure servers in unittest 2019-01-28 15:24:19 -08:00
44f38849b2 Merge pull request #13 from machinezone/user/bsergeant/poll
User/bsergeant/poll
2019-01-27 10:47:38 -08:00
ee12fbdb5f windows build fix 2019-01-27 10:46:02 -08:00
316c630830 constexpr to declare number of fds 2019-01-26 21:01:36 -08:00
1ea5db6110 linux fix 2019-01-26 20:57:48 -08:00
986d9a00c0 remove shutdown call 2019-01-26 20:54:23 -08:00
7a05a11014 rebase poll branch 2019-01-26 20:50:25 -08:00
f09434263c insensitive string compare when validating server connection header 2019-01-25 16:17:51 -08:00
335f594165 Merge pull request #12 from machinezone/user/bsergeant/heart-beat
Add an optional heartbeat
2019-01-25 16:14:28 -08:00
a02bd3f25c Update README.md 2019-01-15 09:36:43 -08:00
118 changed files with 14386 additions and 862 deletions

1
.dockerignore Normal file
View File

@ -0,0 +1 @@
build

View File

@ -1,2 +1 @@
venv
build

View File

@ -2,8 +2,16 @@ language: cpp
dist: xenial
compiler:
- gcc
- clang
# - gcc
os:
- linux
- osx
os: osx
script: make test
matrix:
exclude:
# GCC fails on recent Travis OSX images.
- compiler: gcc
os: osx
script: python test/run.py

View File

@ -10,6 +10,7 @@ set (CMAKE_CXX_STANDARD 14)
set (CXX_STANDARD_REQUIRED ON)
set (CMAKE_CXX_EXTENSIONS OFF)
# -Wshorten-64-to-32 does not work with clang
if (NOT WIN32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic")
endif()
@ -38,6 +39,7 @@ set( IXWEBSOCKET_HEADERS
ixwebsocket/IXSetThreadName.h
ixwebsocket/IXDNSLookup.h
ixwebsocket/IXCancellationRequest.h
ixwebsocket/IXProgressCallback.h
ixwebsocket/IXWebSocket.h
ixwebsocket/IXWebSocketServer.h
ixwebsocket/IXWebSocketTransport.h
@ -112,3 +114,5 @@ set( IXWEBSOCKET_INCLUDE_DIRS
.
../../shared/OpenSSL/include)
target_include_directories( ixwebsocket PUBLIC ${IXWEBSOCKET_INCLUDE_DIRS} )
add_subdirectory(ws)

View File

@ -15,7 +15,7 @@ communication channels over a single TCP connection. *IXWebSocket* is a C++ libr
## Examples
The examples folder countains a simple chat program, using a node.js broadcast server.
The ws folder countains many interactive programs for chat and file transfers demonstrating client and server usage.
Here is what the client API looks like.
@ -86,7 +86,7 @@ server.setOnConnectionCallback(
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
// For an echo server, we just send back to the client whatever was received by the client
// For an echo server, we just send back to the client whatever was received by the server
// All connected clients are available in an std::set. See the broadcast cpp example.
webSocket->send(str);
}
@ -134,22 +134,16 @@ No manual polling to fetch data is required. Data is sent and received instantly
If the remote end (server) breaks the connection, the code will try to perpetually reconnect, by using an exponential backoff strategy, capped at one retry every 10 seconds.
### Large messages
Large frames are broken up into smaller chunks or messages to avoid filling up the os tcp buffers, which is permitted thanks to WebSocket [fragmentation](https://tools.ietf.org/html/rfc6455#section-5.4). Messages up to 500M were sent and received succesfully.
## Limitations
* There is no text support for sending data, only the binary protocol is supported. Sending json or text over the binary protocol works well.
* Automatic reconnection works at the TCP socket level, and will detect remote end disconnects. However, if the device/computer network become unreachable (by turning off wifi), it is quite hard to reliably and timely detect it at the socket level using `recv` and `send` error codes. [Here](https://stackoverflow.com/questions/14782143/linux-socket-how-to-detect-disconnected-network-in-a-client-program) is a good discussion on the subject. This behavior is consistent with other runtimes such as node.js. One way to detect a disconnected device with low level C code is to do a name resolution with DNS but this can be expensive. Mobile devices have good and reliable API to do that.
* The server code is using select to detect incoming data, and creates one OS thread per connection. This isn't as scalable as strategies using epoll or kqueue.
## Examples
1. Bring up a terminal and jump to the examples folder.
2. Compile the example C++ code. `sh build.sh`
3. Install node.js from [here](https://nodejs.org/en/download/).
4. Type `npm install` to install the node.js dependencies. Then `node broadcast-server.js` to run the server.
5. Bring up a second terminal. `./cmd_websocket_chat bob`
6. Bring up a third terminal. `./cmd_websocket_chat bill`
7. Start typing things in any of those terminals. Hopefully you should see your message being received on the other end.
## C++ code organization
Here's a simplistic diagram which explains how the code is structured in term of class/modules.
@ -309,6 +303,7 @@ A ping message can be sent to the server, with an optional data string.
```
websocket.ping("ping data, optional (empty string is ok): limited to 125 bytes long");
```
### Heartbeat.

View File

@ -15,5 +15,8 @@ RUN apt-get -y install cmake
COPY . .
WORKDIR test
RUN ["sh", "build_linux.sh"]
WORKDIR ws
RUN ["sh", "docker_build.sh"]
EXPOSE 8765
CMD ["/ws/ws", "transfer", "8765"]

View File

@ -1,9 +0,0 @@
CMakeCache.txt
package-lock.json
CMakeFiles
ixwebsocket_unittest
cmake_install.cmake
node_modules
ixwebsocket
Makefile
build

View File

@ -1,30 +0,0 @@
#
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (broadcast_server)
# There's -Weverything too for clang
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic -Wshorten-64-to-32")
set (OPENSSL_PREFIX /usr/local/opt/openssl) # Homebrew openssl
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
include_directories(broadcast_server .)
add_executable(broadcast_server
broadcast_server.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(broadcast_server "-framework foundation" "-framework security")
endif()
target_link_libraries(broadcast_server ixwebsocket)
install(TARGETS broadcast_server DESTINATION bin)

View File

@ -1,74 +0,0 @@
/*
* broadcast_server.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <ixwebsocket/IXWebSocketServer.h>
int main(int argc, char** argv)
{
int port = 8080;
if (argc == 2)
{
std::stringstream ss;
ss << argv[1];
ss >> port;
}
ix::WebSocketServer server(port);
server.setOnConnectionCallback(
[&server](std::shared_ptr<ix::WebSocket> webSocket)
{
webSocket->setOnMessageCallback(
[webSocket, &server](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
std::cerr << "New connection" << std::endl;
std::cerr << "Uri: " << openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
std::cerr << "Closed connection" << std::endl;
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
for (auto&& client : server.getClients())
{
if (client != webSocket)
{
client->send(str);
}
}
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
return 0;
}

View File

@ -1,3 +0,0 @@
build
venv
node_modules

View File

@ -1,23 +0,0 @@
#
# cmd_websocket_chat.cpp
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (cmd_websocket_chat)
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
add_executable(cmd_websocket_chat cmd_websocket_chat.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(cmd_websocket_chat "-framework foundation" "-framework security")
endif()
target_link_libraries(cmd_websocket_chat ixwebsocket)
install(TARGETS cmd_websocket_chat DESTINATION bin)

View File

@ -1,39 +0,0 @@
# Building
1. cmake -G .
2. make
## Disable TLS
chat$ cmake -DUSE_TLS=OFF .
-- Configuring done
-- Generating done
-- Build files have been written to: /Users/bsergeant/src/foss/ixwebsocket/examples/chat
chat$ make
Scanning dependencies of target ixwebsocket
[ 16%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXSocket.cpp.o
[ 33%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXWebSocket.cpp.o
[ 50%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXWebSocketTransport.cpp.o
[ 66%] Linking CXX static library libixwebsocket.a
[ 66%] Built target ixwebsocket
[ 83%] Linking CXX executable cmd_websocket_chat
[100%] Built target cmd_websocket_chat
## Enable TLS (default)
```
chat$ cmake -DUSE_TLS=ON .
-- Configuring done
-- Generating done
-- Build files have been written to: /Users/bsergeant/src/foss/ixwebsocket/examples/chat
(venv) chat$ make
Scanning dependencies of target ixwebsocket
[ 14%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXSocket.cpp.o
[ 28%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXWebSocket.cpp.o
[ 42%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXWebSocketTransport.cpp.o
[ 57%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXSocketAppleSSL.cpp.o
[ 71%] Linking CXX static library libixwebsocket.a
[ 71%] Built target ixwebsocket
[ 85%] Linking CXX executable cmd_websocket_chat
[100%] Built target cmd_websocket_chat
```

View File

@ -1,15 +0,0 @@
#!/bin/sh
#
# Author: Benjamin Sergeant
# Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
#
# 'manual' way of building. You can also use cmake.
g++ --std=c++11 \
../../ixwebsocket/IXSocket.cpp \
../../ixwebsocket/IXWebSocketTransport.cpp \
../../ixwebsocket/IXWebSocket.cpp \
-I ../.. \
cmd_websocket_chat.cpp \
-o cmd_websocket_chat

View File

@ -1,17 +0,0 @@
#!/bin/sh
#
# Author: Benjamin Sergeant
# Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
#
# 'manual' way of building. You can also use cmake.
clang++ --std=c++11 --stdlib=libc++ \
../../ixwebsocket/IXSocket.cpp \
../../ixwebsocket/IXWebSocketTransport.cpp \
../../ixwebsocket/IXSocketAppleSSL.cpp \
../../ixwebsocket/IXWebSocket.cpp \
cmd_websocket_chat.cpp \
-o cmd_websocket_chat \
-framework Security \
-framework Foundation

View File

@ -1,31 +0,0 @@
{
"requires": true,
"lockfileVersion": 1,
"dependencies": {
"async-limiter": {
"version": "1.0.0",
"resolved": "https://registry.npmjs.org/async-limiter/-/async-limiter-1.0.0.tgz",
"integrity": "sha512-jp/uFnooOiO+L211eZOoSyzpOITMXx1rBITauYykG3BRYPu8h0UcxsPNB04RR5vo4Tyz3+ay17tR6JVf9qzYWg=="
},
"safe-buffer": {
"version": "5.1.2",
"resolved": "https://registry.npmjs.org/safe-buffer/-/safe-buffer-5.1.2.tgz",
"integrity": "sha512-Gd2UZBJDkXlY7GbJxfsE8/nvKkUEU1G38c1siN6QP6a9PT9MmHB8GnpscSmMJSoF8LOIrt8ud/wPtojys4G6+g=="
},
"ultron": {
"version": "1.1.1",
"resolved": "https://registry.npmjs.org/ultron/-/ultron-1.1.1.tgz",
"integrity": "sha512-UIEXBNeYmKptWH6z8ZnqTeS8fV74zG0/eRU9VGkpzz+LIJNs8W/zM/L+7ctCkRrgbNnnR0xxw4bKOr0cW0N0Og=="
},
"ws": {
"version": "3.3.3",
"resolved": "https://registry.npmjs.org/ws/-/ws-3.3.3.tgz",
"integrity": "sha512-nnWLa/NwZSt4KQJu51MYlCcSQ5g7INpOrOMt4XV8j4dqTXdmlUmSHQ8/oLC069ckre0fRsgfvsKwbTdtKLCDkA==",
"requires": {
"async-limiter": "1.0.0",
"safe-buffer": "5.1.2",
"ultron": "1.1.1"
}
}
}
}

View File

@ -1,6 +0,0 @@
{
"dependencies": {
"msgpack-js": "^0.3.0",
"ws": "^3.3.3"
}
}

View File

@ -1,30 +0,0 @@
#
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (echo_server)
# There's -Weverything too for clang
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic -Wshorten-64-to-32")
set (OPENSSL_PREFIX /usr/local/opt/openssl) # Homebrew openssl
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
include_directories(echo_server .)
add_executable(echo_server
echo_server.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(echo_server "-framework foundation" "-framework security")
endif()
target_link_libraries(echo_server ixwebsocket)
install(TARGETS echo_server DESTINATION bin)

View File

@ -1,68 +0,0 @@
/*
* echo_server.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <ixwebsocket/IXWebSocketServer.h>
int main(int argc, char** argv)
{
int port = 8080;
if (argc == 2)
{
std::stringstream ss;
ss << argv[1];
ss >> port;
}
ix::WebSocketServer server(port);
server.setOnConnectionCallback(
[&server](std::shared_ptr<ix::WebSocket> webSocket)
{
webSocket->setOnMessageCallback(
[webSocket, &server](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
std::cerr << "New connection" << std::endl;
std::cerr << "Uri: " << openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
std::cerr << "Closed connection" << std::endl;
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
webSocket->send(str);
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
return 0;
}

View File

@ -1,27 +0,0 @@
#
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (ping_pong)
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
add_executable(ping_pong ping_pong.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(ping_pong "-framework foundation" "-framework security")
endif()
if (WIN32)
target_link_libraries(ping_pong wsock32 ws2_32)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
target_link_libraries(ping_pong ixwebsocket)
install(TARGETS ping_pong DESTINATION bin)

View File

@ -1,15 +0,0 @@
#!/bin/sh
#
# Author: Benjamin Sergeant
# Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
#
# 'manual' way of building. You can also use cmake.
g++ --std=c++11 \
../../ixwebsocket/IXSocket.cpp \
../../ixwebsocket/IXWebSocketTransport.cpp \
../../ixwebsocket/IXWebSocket.cpp \
-I ../.. \
cmd_websocket_chat.cpp \
-o cmd_websocket_chat

View File

@ -1,17 +0,0 @@
#!/usr/bin/env python
import asyncio
import websockets
async def hello(uri):
async with websockets.connect(uri) as websocket:
await websocket.send("Hello world!")
response = await websocket.recv()
print(response)
pong_waiter = await websocket.ping('coucou')
ret = await pong_waiter # only if you want to wait for the pong
print(ret)
asyncio.get_event_loop().run_until_complete(
hello('ws://localhost:5678'))

View File

@ -1,21 +0,0 @@
#!/usr/bin/env python
import os
import asyncio
import websockets
async def echo(websocket, path):
async for message in websocket:
print(message)
await websocket.send(message)
if os.getenv('TEST_CLOSE'):
print('Closing')
# breakpoint()
await websocket.close(1001, 'close message')
# await websocket.close()
break
asyncio.get_event_loop().run_until_complete(
websockets.serve(echo, 'localhost', 5678))
asyncio.get_event_loop().run_forever()

View File

@ -1,9 +0,0 @@
#!/bin/sh
test -d build || {
mkdir -p build
cd build
cmake ..
}
(cd build ; make)
./build/ping_pong ws://localhost:5678

View File

@ -1,3 +0,0 @@
build
venv
node_modules

View File

@ -1,22 +0,0 @@
#
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (ws_connect)
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
add_executable(ws_connect ws_connect.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(ws_connect "-framework foundation" "-framework security")
endif()
target_link_libraries(ws_connect ixwebsocket)
install(TARGETS ws_connect DESTINATION bin)

View File

@ -1,11 +0,0 @@
# Building
1. mkdir build
2. cd build
3. cmake ..
4. make
## Disable TLS
* Enable: `cmake -DUSE_TLS=OFF ..`
* Disable: `cmake -DUSE_TLS=ON ..`

View File

@ -1,25 +0,0 @@
#!/bin/sh
#
# Author: Benjamin Sergeant
# Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
#
# 'manual' way of building. You can also use cmake.
g++ --std=c++11 \
-DIXWEBSOCKET_USE_TLS \
-g \
../../ixwebsocket/IXEventFd.cpp \
../../ixwebsocket/IXSocket.cpp \
../../ixwebsocket/IXSetThreadName.cpp \
../../ixwebsocket/IXWebSocketTransport.cpp \
../../ixwebsocket/IXWebSocket.cpp \
../../ixwebsocket/IXDNSLookup.cpp \
../../ixwebsocket/IXSocketConnect.cpp \
../../ixwebsocket/IXSocketOpenSSL.cpp \
../../ixwebsocket/IXWebSocketPerMessageDeflate.cpp \
../../ixwebsocket/IXWebSocketPerMessageDeflateOptions.cpp \
-I ../.. \
ws_connect.cpp \
-o ws_connect \
-lcrypto -lssl -lz -lpthread

View File

@ -0,0 +1,14 @@
/*
* IXProgressCallback.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <functional>
namespace ix
{
using OnProgressCallback = std::function<bool(int current, int total)>;
}

View File

@ -37,6 +37,12 @@ namespace ix
void Socket::poll(const OnPollCallback& onPollCallback, int timeoutSecs)
{
if (_sockfd == -1)
{
onPollCallback(PollResultType_Error);
return;
}
fd_set rfds;
FD_ZERO(&rfds);
FD_SET(_sockfd, &rfds);
@ -52,7 +58,7 @@ namespace ix
int sockfd = _sockfd;
int nfds = (std::max)(sockfd, _eventfd.getFd());
int ret = select(nfds + 1, &rfds, nullptr, nullptr,
(timeoutSecs == kDefaultPollNoTimeout) ? nullptr : &timeout);
(timeoutSecs < 0) ? nullptr : &timeout);
PollResultType pollResult = PollResultType_ReadyForRead;
if (ret < 0)

View File

@ -294,9 +294,10 @@ namespace ix
}
}
WebSocketSendInfo WebSocket::send(const std::string& text)
WebSocketSendInfo WebSocket::send(const std::string& text,
const OnProgressCallback& onProgressCallback)
{
return sendMessage(text, false);
return sendMessage(text, false, onProgressCallback);
}
WebSocketSendInfo WebSocket::ping(const std::string& text)
@ -308,7 +309,9 @@ namespace ix
return sendMessage(text, true);
}
WebSocketSendInfo WebSocket::sendMessage(const std::string& text, bool ping)
WebSocketSendInfo WebSocket::sendMessage(const std::string& text,
bool ping,
const OnProgressCallback& onProgressCallback)
{
if (!isConnected()) return WebSocketSendInfo(false);
@ -330,7 +333,7 @@ namespace ix
}
else
{
webSocketSendInfo = _ws.sendBinary(text);
webSocketSendInfo = _ws.sendBinary(text, onProgressCallback);
}
WebSocket::invokeTrafficTrackerCallback(webSocketSendInfo.wireSize, false);

View File

@ -19,6 +19,7 @@
#include "IXWebSocketSendInfo.h"
#include "IXWebSocketPerMessageDeflateOptions.h"
#include "IXWebSocketHttpHeaders.h"
#include "IXProgressCallback.h"
namespace ix
{
@ -97,7 +98,8 @@ namespace ix
WebSocketInitResult connect(int timeoutSecs);
void run();
WebSocketSendInfo send(const std::string& text);
WebSocketSendInfo send(const std::string& text,
const OnProgressCallback& onProgressCallback = nullptr);
WebSocketSendInfo ping(const std::string& text);
void close();
@ -115,7 +117,9 @@ namespace ix
private:
WebSocketSendInfo sendMessage(const std::string& text, bool ping);
WebSocketSendInfo sendMessage(const std::string& text,
bool ping,
const OnProgressCallback& callback = nullptr);
bool isConnected() const;
bool isClosing() const;

View File

@ -125,6 +125,16 @@ namespace ix
return out;
}
bool WebSocketHandshake::insensitiveStringCompare(const std::string& a, const std::string& b)
{
return std::equal(a.begin(), a.end(),
b.begin(), b.end(),
[](char a, char b)
{
return tolower(a) == tolower(b);
});
}
std::tuple<std::string, std::string, std::string> WebSocketHandshake::parseRequestLine(const std::string& line)
{
// Request-Line = Method SP Request-URI SP HTTP-Version CRLF
@ -354,14 +364,23 @@ namespace ix
return WebSocketInitResult(false, status, "Error parsing HTTP headers");
}
// Check the presence of the Upgrade field
if (headers.find("connection") == headers.end() ||
headers["connection"] != "Upgrade")
// Check the presence of the connection field
if (headers.find("connection") == headers.end())
{
std::string errorMsg("Invalid or missing connection value");
std::string errorMsg("Missing connection value");
return WebSocketInitResult(false, status, errorMsg);
}
// Check the value of the connection field
// Some websocket servers (Go/Gorilla?) send lowercase values for the
// connection header, so do a case insensitive comparison
if (!insensitiveStringCompare(headers["connection"], "Upgrade"))
{
std::stringstream ss;
ss << "Invalid connection value: " << headers["connection"];
return WebSocketInitResult(false, status, ss.str());
}
char output[29] = {};
WebSocketHandshakeKeyGen::generate(secWebSocketKey.c_str(), output);
if (std::string(output) != headers["sec-websocket-accept"])

View File

@ -76,6 +76,7 @@ namespace ix
std::tuple<std::string, std::string, std::string> parseRequestLine(const std::string& line);
std::string trim(const std::string& str);
bool insensitiveStringCompare(const std::string& a, const std::string& b);
std::atomic<bool>& _requestInitCancellation;
std::shared_ptr<Socket> _socket;

View File

@ -29,12 +29,15 @@
#include <cstdarg>
#include <iostream>
#include <sstream>
#include <chrono>
#include <thread>
namespace ix
{
const std::string WebSocketTransport::kHeartBeatPingMessage("ixwebsocket::hearbeat");
const int WebSocketTransport::kDefaultHeartBeatPeriod(-1);
constexpr size_t WebSocketTransport::kChunkSize;
WebSocketTransport::WebSocketTransport() :
_readyState(CLOSED),
@ -45,7 +48,7 @@ namespace ix
_heartBeatPeriod(kDefaultHeartBeatPeriod),
_lastSendTimePoint(std::chrono::steady_clock::now())
{
_readbuf.resize(kChunkSize);
}
WebSocketTransport::~WebSocketTransport()
@ -156,7 +159,9 @@ namespace ix
_onCloseCallback = onCloseCallback;
}
bool WebSocketTransport::exceedSendHeartBeatTimeOut()
// Only consider send time points for that computation.
// The receive time points is taken into account in Socket::poll (second parameter).
bool WebSocketTransport::heartBeatPeriodExceeded()
{
std::lock_guard<std::mutex> lock(_lastSendTimePointMutex);
auto now = std::chrono::steady_clock::now();
@ -172,7 +177,7 @@ namespace ix
// send for a duration exceeding our heart-beat period, send a
// ping to the server.
if (pollResult == PollResultType_Timeout &&
exceedSendHeartBeatTimeOut())
heartBeatPeriodExceeded())
{
std::stringstream ss;
ss << kHeartBeatPingMessage << "::" << _heartBeatPeriod << "s";
@ -182,27 +187,25 @@ namespace ix
while (true)
{
int N = (int) _rxbuf.size();
_rxbuf.resize(N + 1500);
ssize_t ret = _socket->recv((char*)&_rxbuf[0] + N, 1500);
ssize_t ret = _socket->recv((char*)&_readbuf[0], _readbuf.size());
if (ret < 0 && (_socket->getErrno() == EWOULDBLOCK ||
_socket->getErrno() == EAGAIN)) {
_rxbuf.resize(N);
_socket->getErrno() == EAGAIN))
{
break;
}
else if (ret <= 0)
{
_rxbuf.resize(N);
_rxbuf.clear();
_socket->close();
setReadyState(CLOSED);
break;
}
else
{
_rxbuf.resize(N + ret);
_rxbuf.insert(_rxbuf.end(),
_readbuf.begin(),
_readbuf.begin() + ret);
}
}
@ -358,17 +361,35 @@ namespace ix
|| ws.opcode == wsheader_type::CONTINUATION
) {
unmaskReceiveBuffer(ws);
_receivedData.insert(_receivedData.end(),
_rxbuf.begin()+ws.header_size,
_rxbuf.begin()+ws.header_size+(size_t)ws.N);// just feed
if (ws.fin)
{
// fire callback with a string message
std::string stringMessage(_receivedData.begin(),
_receivedData.end());
emitMessage(MSG, stringMessage, ws, onMessageCallback);
_receivedData.clear();
//
// Usual case. Small unfragmented messages
//
if (ws.fin && _chunks.empty())
{
emitMessage(MSG,
std::string(_rxbuf.begin()+ws.header_size,
_rxbuf.begin()+ws.header_size+(size_t) ws.N),
ws,
onMessageCallback);
}
else
{
//
// Add intermediary message to our chunk list.
// We use a chunk list instead of a big buffer because resizing
// large buffer can be very costly when we need to re-allocate
// the internal buffer which is slow and can let the internal OS
// receive buffer fill out.
//
_chunks.emplace_back(
std::vector<uint8_t>(_rxbuf.begin()+ws.header_size,
_rxbuf.begin()+ws.header_size+(size_t)ws.N));
if (ws.fin)
{
emitMessage(MSG, getMergedChunks(), ws, onMessageCallback);
_chunks.clear();
}
}
}
else if (ws.opcode == wsheader_type::PING)
@ -418,11 +439,32 @@ namespace ix
close();
}
// Erase the message that has been processed from the input/read buffer
_rxbuf.erase(_rxbuf.begin(),
_rxbuf.begin() + ws.header_size + (size_t) ws.N);
}
}
std::string WebSocketTransport::getMergedChunks() const
{
size_t length = 0;
for (auto&& chunk : _chunks)
{
length += chunk.size();
}
std::string msg;
msg.reserve(length);
for (auto&& chunk : _chunks)
{
std::string str(chunk.begin(), chunk.end());
msg += str;
}
return msg;
}
void WebSocketTransport::emitMessage(MessageKind messageKind,
const std::string& message,
const wsheader_type& ws,
@ -452,9 +494,11 @@ namespace ix
return static_cast<unsigned>(seconds);
}
WebSocketSendInfo WebSocketTransport::sendData(wsheader_type::opcode_type type,
const std::string& message,
bool compress)
WebSocketSendInfo WebSocketTransport::sendData(
wsheader_type::opcode_type type,
const std::string& message,
bool compress,
const OnProgressCallback& onProgressCallback)
{
if (_readyState == CLOSING || _readyState == CLOSED)
{
@ -471,15 +515,81 @@ namespace ix
if (compress)
{
bool success = _perMessageDeflate.compress(message, compressedMessage);
compressionError = !success;
if (!_perMessageDeflate.compress(message, compressedMessage))
{
bool success = false;
compressionError = true;
payloadSize = 0;
wireSize = 0;
return WebSocketSendInfo(success, compressionError, payloadSize, wireSize);
}
compressionError = false;
wireSize = compressedMessage.size();
message_begin = compressedMessage.begin();
message_end = compressedMessage.end();
}
uint64_t message_size = wireSize;
// Common case for most message. No fragmentation required.
if (wireSize < kChunkSize)
{
sendFragment(type, true, message_begin, message_end, compress);
}
else
{
//
// Large messages need to be fragmented
//
// Rules:
// First message needs to specify a proper type (BINARY or TEXT)
// Intermediary and last messages need to be of type CONTINUATION
// Last message must set the fin byte.
//
auto steps = wireSize / kChunkSize;
std::string::const_iterator begin = message_begin;
std::string::const_iterator end = message_end;
for (uint64_t i = 0 ; i < steps; ++i)
{
bool firstStep = i == 0;
bool lastStep = (i+1) == steps;
bool fin = lastStep;
end = begin + kChunkSize;
if (lastStep)
{
end = message_end;
}
auto opcodeType = type;
if (!firstStep)
{
opcodeType = wsheader_type::CONTINUATION;
}
// Send message
sendFragment(opcodeType, fin, begin, end, compress);
if (onProgressCallback && !onProgressCallback(i, steps))
{
break;
}
begin += kChunkSize;
}
}
return WebSocketSendInfo(true, compressionError, payloadSize, wireSize);
}
void WebSocketTransport::sendFragment(wsheader_type::opcode_type type,
bool fin,
std::string::const_iterator message_begin,
std::string::const_iterator message_end,
bool compress)
{
auto message_size = message_end - message_begin;
unsigned x = getRandomUnsigned();
uint8_t masking_key[4] = {};
@ -492,7 +602,13 @@ namespace ix
header.assign(2 +
(message_size >= 126 ? 2 : 0) +
(message_size >= 65536 ? 6 : 0) + 4, 0);
header[0] = 0x80 | type;
header[0] = type;
// The fin bit indicate that this is the last fragment. Fin is French for end.
if (fin)
{
header[0] |= 0x80;
}
// This bit indicate that the frame is compressed
if (compress)
@ -544,8 +660,6 @@ namespace ix
// Now actually send this data
sendOnSocket();
return WebSocketSendInfo(true, compressionError, payloadSize, wireSize);
}
WebSocketSendInfo WebSocketTransport::sendPing(const std::string& message)
@ -554,9 +668,13 @@ namespace ix
return sendData(wsheader_type::PING, message, compress);
}
WebSocketSendInfo WebSocketTransport::sendBinary(const std::string& message)
WebSocketSendInfo WebSocketTransport::sendBinary(
const std::string& message,
const OnProgressCallback& onProgressCallback)
{
return sendData(wsheader_type::BINARY_FRAME, message, _enablePerMessageDeflate);
return sendData(wsheader_type::BINARY_FRAME, message,
_enablePerMessageDeflate, onProgressCallback);
}
void WebSocketTransport::sendOnSocket()

View File

@ -16,6 +16,7 @@
#include <memory>
#include <mutex>
#include <atomic>
#include <list>
#include "IXWebSocketSendInfo.h"
#include "IXWebSocketPerMessageDeflate.h"
@ -23,6 +24,7 @@
#include "IXWebSocketHttpHeaders.h"
#include "IXCancellationRequest.h"
#include "IXWebSocketHandshake.h"
#include "IXProgressCallback.h"
namespace ix
{
@ -66,7 +68,8 @@ namespace ix
int timeoutSecs);
void poll();
WebSocketSendInfo sendBinary(const std::string& message);
WebSocketSendInfo sendBinary(const std::string& message,
const OnProgressCallback& onProgressCallback);
WebSocketSendInfo sendPing(const std::string& message);
void close();
ReadyStateValues getReadyState() const;
@ -76,7 +79,6 @@ namespace ix
private:
std::string _url;
std::string _origin;
struct wsheader_type {
unsigned header_size;
@ -96,13 +98,31 @@ namespace ix
uint8_t masking_key[4];
};
// Buffer for reading from our socket. That buffer is never resized.
std::vector<uint8_t> _readbuf;
// Contains all messages that were fetched in the last socket read.
// This could be a mix of control messages (Close, Ping, etc...) and
// data messages. That buffer
std::vector<uint8_t> _rxbuf;
// Contains all messages that are waiting to be sent
std::vector<uint8_t> _txbuf;
mutable std::mutex _txbufMutex;
std::vector<uint8_t> _receivedData;
// Hold fragments for multi-fragments messages in a list. We support receiving very large
// messages (tested messages up to 700M) and we cannot put them in a single
// buffer that is resized, as this operation can be slow when a buffer has its
// size increased 2 fold, while appending to a list has a fixed cost.
std::list<std::vector<uint8_t>> _chunks;
// Fragments are 32K long
static constexpr size_t kChunkSize = 1 << 15;
// Underlying TCP socket
std::shared_ptr<Socket> _socket;
// Hold the state of the connection (OPEN, CLOSED, etc...)
std::atomic<ReadyStateValues> _readyState;
OnCloseCallback _onCloseCallback;
@ -111,6 +131,7 @@ namespace ix
size_t _closeWireSize;
mutable std::mutex _closeDataMutex;
// Data used for Per Message Deflate compression (with zlib)
WebSocketPerMessageDeflate _perMessageDeflate;
WebSocketPerMessageDeflateOptions _perMessageDeflateOptions;
std::atomic<bool> _enablePerMessageDeflate;
@ -126,12 +147,19 @@ namespace ix
std::chrono::time_point<std::chrono::steady_clock> _lastSendTimePoint;
// No data was send through the socket for longer that the hearbeat period
bool exceedSendHeartBeatTimeOut();
bool heartBeatPeriodExceeded();
void sendOnSocket();
WebSocketSendInfo sendData(wsheader_type::opcode_type type,
const std::string& message,
bool compress);
bool compress,
const OnProgressCallback& onProgressCallback = nullptr);
void sendFragment(wsheader_type::opcode_type type,
bool fin,
std::string::const_iterator begin,
std::string::const_iterator end,
bool compress);
void emitMessage(MessageKind messageKind,
const std::string& message,
@ -148,5 +176,7 @@ namespace ix
unsigned getRandomUnsigned();
void unmaskReceiveBuffer(const wsheader_type& ws);
std::string getMergedChunks() const;
};
}

View File

@ -1,14 +1,21 @@
#
# This makefile is just used to easily work with docker (linux build)
#
all: run
all: brew
brew:
mkdir -p build && (cd build ; cmake .. ; make -j install)
.PHONY: docker
docker:
docker build -t ws_connect:latest .
docker build -t broadcast_server:latest .
run: docker
docker run --cap-add sys_ptrace -it ws_connect:latest bash
run:
docker run --cap-add sys_ptrace -it broadcast_server:latest bash
# this is helpful to remove trailing whitespaces
trail:
sh third_party/remove_trailing_whitespaces.sh
build:
(cd examples/satori_publisher ; mkdir -p build ; cd build ; cmake .. ; make)
@ -24,7 +31,7 @@ test_server:
(cd test && npm i ws && node broadcast-server.js)
# env TEST=Websocket_server make test
# env TEST=websocket_server make test
# env TEST=Websocket_chat make test
# env TEST=heartbeat make test
test:
python test/run.py

View File

@ -18,13 +18,14 @@ add_subdirectory(${PROJECT_SOURCE_DIR}/.. ixwebsocket)
include_directories(
${PROJECT_SOURCE_DIR}/Catch2/single_include
../third_party/msgpack11
)
# Shared sources
set (SOURCES
test_runner.cpp
IXTest.cpp
msgpack11.cpp
../third_party/msgpack11/msgpack11.cpp
IXDNSLookupTest.cpp
IXSocketTest.cpp

View File

@ -6,6 +6,7 @@
#include "IXTest.h"
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXNetSystem.h>
#include <chrono>
#include <thread>
@ -14,12 +15,14 @@
#include <fstream>
#include <iostream>
#include <stdlib.h>
#include <stack>
namespace ix
{
std::atomic<size_t> incomingBytes(0);
std::atomic<size_t> outgoingBytes(0);
std::mutex Logger::_mutex;
std::stack<int> freePorts;
void setupWebSocketTrafficTrackerCallback()
{
@ -66,4 +69,71 @@ namespace ix
Logger() << msg;
}
int getAnyFreePort()
{
int defaultPort = 8090;
int sockfd;
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
{
log("Cannot compute a free port. socket error.");
return defaultPort;
}
int enable = 1;
if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR,
(char*) &enable, sizeof(enable)) < 0)
{
log("Cannot compute a free port. setsockopt error.");
return defaultPort;
}
// Bind to port 0. This is the standard way to get a free port.
struct sockaddr_in server; // server address information
server.sin_family = AF_INET;
server.sin_port = htons(0);
server.sin_addr.s_addr = inet_addr("127.0.0.1");
if (bind(sockfd, (struct sockaddr *)&server, sizeof(server)) < 0)
{
log("Cannot compute a free port. bind error.");
::close(sockfd);
return defaultPort;
}
struct sockaddr_in sa; // server address information
unsigned int len;
if (getsockname(sockfd, (struct sockaddr *) &sa, &len) < 0)
{
log("Cannot compute a free port. getsockname error.");
::close(sockfd);
return defaultPort;
}
int port = ntohs(sa.sin_port);
::close(sockfd);
return port;
}
int getFreePort()
{
while (true)
{
int port = getAnyFreePort();
//
// Only port above 1024 can be used by non root users, but for some
// reason I got port 7 returned with macOS when binding on port 0...
//
if (port > 1024)
{
return port;
}
}
return -1;
}
}

View File

@ -51,4 +51,7 @@ namespace ix
};
void log(const std::string& msg);
bool computeFreePorts(int count);
int getFreePort();
}

View File

@ -180,7 +180,7 @@ TEST_CASE("Websocket_heartbeat", "[heartbeat]")
{
ix::setupWebSocketTrafficTrackerCallback();
int port = 8093;
int port = getFreePort();
ix::WebSocketServer server(port);
std::atomic<int> serverReceivedPingMessages(0);
REQUIRE(startServer(server, serverReceivedPingMessages));

View File

@ -75,7 +75,7 @@ TEST_CASE("Websocket_server", "[websocket_server]")
{
SECTION("Connect to the server, do not send anything. Should timeout and return 400")
{
int port = 8091;
int port = getFreePort();
ix::WebSocketServer server(port);
REQUIRE(startServer(server));
@ -107,7 +107,7 @@ TEST_CASE("Websocket_server", "[websocket_server]")
SECTION("Connect to the server. Send GET request without header. Should return 400")
{
int port = 8092;
int port = getFreePort();
ix::WebSocketServer server(port);
REQUIRE(startServer(server));
@ -142,7 +142,7 @@ TEST_CASE("Websocket_server", "[websocket_server]")
SECTION("Connect to the server. Send GET request with correct header")
{
int port = 8093;
int port = getFreePort();
ix::WebSocketServer server(port);
REQUIRE(startServer(server));

View File

@ -4,9 +4,15 @@
* Copyright (c) 2017 Machine Zone. All rights reserved.
*/
//
// Simple chat program that talks to the node.js server at
// websocket_chat_server/broacast-server.js
//
#include <iostream>
#include <sstream>
#include <queue>
#include <vector>
#include <mutex>
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXWebSocketServer.h>
#include "msgpack11.hpp"
@ -24,7 +30,8 @@ namespace
{
public:
WebSocketChat(const std::string& user,
const std::string& session);
const std::string& session,
int port);
void subscribe(const std::string& channel);
void start();
@ -33,30 +40,49 @@ namespace
void sendMessage(const std::string& text);
size_t getReceivedMessagesCount() const;
const std::vector<std::string>& getReceivedMessages() const;
std::string encodeMessage(const std::string& text);
std::pair<std::string, std::string> decodeMessage(const std::string& str);
void appendMessage(const std::string& message);
private:
std::string _user;
std::string _session;
int _port;
ix::WebSocket _webSocket;
std::queue<std::string> _receivedQueue;
std::vector<std::string> _receivedMessages;
mutable std::mutex _mutex;
};
WebSocketChat::WebSocketChat(const std::string& user,
const std::string& session) :
const std::string& session,
int port) :
_user(user),
_session(session)
_session(session),
_port(port)
{
;
}
size_t WebSocketChat::getReceivedMessagesCount() const
{
return _receivedQueue.size();
std::lock_guard<std::mutex> lock(_mutex);
return _receivedMessages.size();
}
const std::vector<std::string>& WebSocketChat::getReceivedMessages() const
{
std::lock_guard<std::mutex> lock(_mutex);
return _receivedMessages;
}
void WebSocketChat::appendMessage(const std::string& message)
{
std::lock_guard<std::mutex> lock(_mutex);
_receivedMessages.push_back(message);
}
bool WebSocketChat::isReady() const
@ -71,7 +97,17 @@ namespace
void WebSocketChat::start()
{
std::string url("ws://localhost:8090/");
std::string url;
{
std::stringstream ss;
ss << "ws://localhost:"
<< _port
<< "/"
<< _user;
url = ss.str();
}
_webSocket.setUrl(url);
std::stringstream ss;
@ -109,10 +145,16 @@ namespace
// as we do for the satori chat example.
// store text
_receivedQueue.push(result.second);
appendMessage(result.second);
std::string payload = result.second;
if (payload.size() > 2000)
{
payload = "<message too large>";
}
ss << std::endl
<< result.first << " > " << result.second
<< result.first << " > " << payload
<< std::endl
<< _user << " > ";
log(ss.str());
@ -226,8 +268,8 @@ TEST_CASE("Websocket_chat", "[websocket_chat]")
REQUIRE(startServer(server));
std::string session = ix::generateSessionId();
WebSocketChat chatA("jean", session);
WebSocketChat chatB("paul", session);
WebSocketChat chatA("jean", session, port);
WebSocketChat chatB("paul", session, port);
chatA.start();
chatB.start();
@ -251,15 +293,36 @@ TEST_CASE("Websocket_chat", "[websocket_chat]")
chatB.sendMessage("from B1");
chatB.sendMessage("from B2");
// Give us 1s for all messages to be received
ix::msleep(1000);
// Test large messages that needs to be broken into small fragments
size_t size = 1 * 1024 * 1024; // ~1Mb
std::string bigMessage(size, 'a');
chatB.sendMessage(bigMessage);
log("Sent all messages");
// Wait until all messages are received. 10s timeout
int attempts = 0;
while (chatA.getReceivedMessagesCount() != 3 ||
chatB.getReceivedMessagesCount() != 3)
{
REQUIRE(attempts++ < 10);
ix::msleep(1000);
}
chatA.stop();
chatB.stop();
REQUIRE(chatA.getReceivedMessagesCount() == 2);
REQUIRE(chatA.getReceivedMessagesCount() == 3);
REQUIRE(chatB.getReceivedMessagesCount() == 3);
REQUIRE(chatB.getReceivedMessages()[0] == "from A1");
REQUIRE(chatB.getReceivedMessages()[1] == "from A2");
REQUIRE(chatB.getReceivedMessages()[2] == "from A3");
REQUIRE(chatA.getReceivedMessages()[0] == "from B1");
REQUIRE(chatA.getReceivedMessages()[1] == "from B2");
REQUIRE(chatA.getReceivedMessages()[2].size() == bigMessage.size());
// Give us 500ms for the server to notice that clients went away
ix::msleep(500);
REQUIRE(server.getClients().size() == 0);

View File

@ -30,10 +30,14 @@ sanitizersFlags = {
}
sanitizer = 'tsan'
if osName == 'Linux':
sanitizer = 'asan'
sanitizer = 'none'
sanitizerFlags = sanitizersFlags[sanitizer]
# if osName == 'Windows':
# os.environ['CC'] = 'clang-cl'
# os.environ['CXX'] = 'clang-cl'
cmakeCmd = 'cmake -DCMAKE_BUILD_TYPE=Debug {} {} ..'.format(generator, sanitizerFlags)
print(cmakeCmd)
ret = os.system(cmakeCmd)

4641
third_party/cli11/CLI11.hpp vendored Normal file

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,2 @@
find . -type f -name '*.cpp' -exec sed -i '' 's/[[:space:]]*$//' {} \+
find . -type f -name '*.h' -exec sed -i '' 's/[[:space:]]*$//' {} \+

1
ws/.gitignore vendored Normal file
View File

@ -0,0 +1 @@
build

41
ws/CMakeLists.txt Normal file
View File

@ -0,0 +1,41 @@
#
# Author: Benjamin Sergeant
# Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (ws)
# There's -Weverything too for clang
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic")
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
include_directories(ws .)
include_directories(ws ..)
include_directories(ws ../third_party)
add_executable(ws
../third_party/msgpack11/msgpack11.cpp
ixcrypto/IXBase64.cpp
ixcrypto/IXHash.cpp
ixcrypto/IXUuid.cpp
ws_ping_pong.cpp
ws_broadcast_server.cpp
ws_echo_server.cpp
ws_chat.cpp
ws_connect.cpp
ws_transfer.cpp
ws_send.cpp
ws_receive.cpp
ws.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(ws "-framework foundation" "-framework security")
endif()
target_link_libraries(ws ixwebsocket)
install(TARGETS ws RUNTIME DESTINATION bin)

10
ws/README.md Normal file
View File

@ -0,0 +1,10 @@
```
# Start transfer server, which is just a broadcast server at this point
./ws transfer # running on port 8080.
# Start receiver first
./ws receive ws://localhost:8080
# Then send a file. File will be received and written to disk by the receiver process
./ws send ws://localhost:8080 /file/to/path
```

View File

@ -15,8 +15,6 @@ set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
include_directories(cobra_publisher ${OPENSSL_PREFIX}/include)
include_directories(cobra_publisher .)

View File

@ -59,8 +59,8 @@ namespace ix
}
void CobraConnection::invokeEventCallback(ix::CobraConnectionEventType eventType,
const std::string& errorMsg,
const WebSocketHttpHeaders& headers)
const std::string& errorMsg,
const WebSocketHttpHeaders& headers)
{
std::lock_guard<std::mutex> lock(_eventCallbackMutex);
if (_eventCallback)
@ -176,10 +176,10 @@ namespace ix
}
void CobraConnection::configure(const std::string& appkey,
const std::string& endpoint,
const std::string& rolename,
const std::string& rolesecret,
WebSocketPerMessageDeflateOptions webSocketPerMessageDeflateOptions)
const std::string& endpoint,
const std::string& rolename,
const std::string& rolesecret,
WebSocketPerMessageDeflateOptions webSocketPerMessageDeflateOptions)
{
_appkey = appkey;
_endpoint = endpoint;
@ -339,7 +339,7 @@ namespace ix
// publish is not thread safe as we are trying to reuse some Json objects.
//
bool CobraConnection::publish(const Json::Value& channels,
const Json::Value& msg)
const Json::Value& msg)
{
_body["channels"] = channels;
_body["message"] = msg;
@ -371,7 +371,7 @@ namespace ix
}
void CobraConnection::subscribe(const std::string& channel,
SubscriptionCallback cb)
SubscriptionCallback cb)
{
// Create and send a subscribe pdu
Json::Value body;

View File

@ -0,0 +1,333 @@
/// Json-cpp amalgated forward header (http://jsoncpp.sourceforge.net/).
/// It is intended to be used with #include "json/json-forwards.h"
/// This header provides forward declaration for all JsonCpp types.
// //////////////////////////////////////////////////////////////////////
// Beginning of content of file: LICENSE
// //////////////////////////////////////////////////////////////////////
/*
The JsonCpp library's source code, including accompanying documentation,
tests and demonstration applications, are licensed under the following
conditions...
Baptiste Lepilleur and The JsonCpp Authors explicitly disclaim copyright in all
jurisdictions which recognize such a disclaimer. In such jurisdictions,
this software is released into the Public Domain.
In jurisdictions which do not recognize Public Domain property (e.g. Germany as of
2010), this software is Copyright (c) 2007-2010 by Baptiste Lepilleur and
The JsonCpp Authors, and is released under the terms of the MIT License (see below).
In jurisdictions which recognize Public Domain property, the user of this
software may choose to accept it either as 1) Public Domain, 2) under the
conditions of the MIT License (see below), or 3) under the terms of dual
Public Domain/MIT License conditions described here, as they choose.
The MIT License is about as close to Public Domain as a license can get, and is
described in clear, concise terms at:
http://en.wikipedia.org/wiki/MIT_License
The full text of the MIT License follows:
========================================================================
Copyright (c) 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use, copy,
modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
========================================================================
(END LICENSE TEXT)
The MIT license is compatible with both the GPL and commercial
software, affording one all of the rights of Public Domain with the
minor nuisance of being required to keep the above copyright notice
and license text in the source code. Note also that by accepting the
Public Domain "license" you can re-license your copy using whatever
license you like.
*/
// //////////////////////////////////////////////////////////////////////
// End of content of file: LICENSE
// //////////////////////////////////////////////////////////////////////
#ifndef JSON_FORWARD_AMALGATED_H_INCLUDED
# define JSON_FORWARD_AMALGATED_H_INCLUDED
/// If defined, indicates that the source file is amalgated
/// to prevent private header inclusion.
#define JSON_IS_AMALGAMATION
// //////////////////////////////////////////////////////////////////////
// Beginning of content of file: include/json/config.h
// //////////////////////////////////////////////////////////////////////
// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef JSON_CONFIG_H_INCLUDED
#define JSON_CONFIG_H_INCLUDED
#include <stddef.h>
#include <string> //typedef String
#include <stdint.h> //typedef int64_t, uint64_t
/// If defined, indicates that json library is embedded in CppTL library.
//# define JSON_IN_CPPTL 1
/// If defined, indicates that json may leverage CppTL library
//# define JSON_USE_CPPTL 1
/// If defined, indicates that cpptl vector based map should be used instead of
/// std::map
/// as Value container.
//# define JSON_USE_CPPTL_SMALLMAP 1
// If non-zero, the library uses exceptions to report bad input instead of C
// assertion macros. The default is to use exceptions.
#ifndef JSON_USE_EXCEPTION
#define JSON_USE_EXCEPTION 1
#endif
/// If defined, indicates that the source file is amalgated
/// to prevent private header inclusion.
/// Remarks: it is automatically defined in the generated amalgated header.
// #define JSON_IS_AMALGAMATION
#ifdef JSON_IN_CPPTL
#include <cpptl/config.h>
#ifndef JSON_USE_CPPTL
#define JSON_USE_CPPTL 1
#endif
#endif
#ifdef JSON_IN_CPPTL
#define JSON_API CPPTL_API
#elif defined(JSON_DLL_BUILD)
#if defined(_MSC_VER) || defined(__MINGW32__)
#define JSON_API __declspec(dllexport)
#define JSONCPP_DISABLE_DLL_INTERFACE_WARNING
#endif // if defined(_MSC_VER)
#elif defined(JSON_DLL)
#if defined(_MSC_VER) || defined(__MINGW32__)
#define JSON_API __declspec(dllimport)
#define JSONCPP_DISABLE_DLL_INTERFACE_WARNING
#endif // if defined(_MSC_VER)
#endif // ifdef JSON_IN_CPPTL
#if !defined(JSON_API)
#define JSON_API
#endif
// If JSON_NO_INT64 is defined, then Json only support C++ "int" type for
// integer
// Storages, and 64 bits integer support is disabled.
// #define JSON_NO_INT64 1
#if defined(_MSC_VER) // MSVC
# if _MSC_VER <= 1200 // MSVC 6
// Microsoft Visual Studio 6 only support conversion from __int64 to double
// (no conversion from unsigned __int64).
# define JSON_USE_INT64_DOUBLE_CONVERSION 1
// Disable warning 4786 for VS6 caused by STL (identifier was truncated to '255'
// characters in the debug information)
// All projects I've ever seen with VS6 were using this globally (not bothering
// with pragma push/pop).
# pragma warning(disable : 4786)
# endif // MSVC 6
# if _MSC_VER >= 1500 // MSVC 2008
/// Indicates that the following function is deprecated.
# define JSONCPP_DEPRECATED(message) __declspec(deprecated(message))
# endif
#endif // defined(_MSC_VER)
// In c++11 the override keyword allows you to explicity define that a function
// is intended to override the base-class version. This makes the code more
// managable and fixes a set of common hard-to-find bugs.
#if __cplusplus >= 201103L
# define JSONCPP_OVERRIDE override
# define JSONCPP_NOEXCEPT noexcept
#elif defined(_MSC_VER) && _MSC_VER > 1600 && _MSC_VER < 1900
# define JSONCPP_OVERRIDE override
# define JSONCPP_NOEXCEPT throw()
#elif defined(_MSC_VER) && _MSC_VER >= 1900
# define JSONCPP_OVERRIDE override
# define JSONCPP_NOEXCEPT noexcept
#else
# define JSONCPP_OVERRIDE
# define JSONCPP_NOEXCEPT throw()
#endif
#ifndef JSON_HAS_RVALUE_REFERENCES
#if defined(_MSC_VER) && _MSC_VER >= 1600 // MSVC >= 2010
#define JSON_HAS_RVALUE_REFERENCES 1
#endif // MSVC >= 2010
#ifdef __clang__
#if __has_feature(cxx_rvalue_references)
#define JSON_HAS_RVALUE_REFERENCES 1
#endif // has_feature
#elif defined __GNUC__ // not clang (gcc comes later since clang emulates gcc)
#if defined(__GXX_EXPERIMENTAL_CXX0X__) || (__cplusplus >= 201103L)
#define JSON_HAS_RVALUE_REFERENCES 1
#endif // GXX_EXPERIMENTAL
#endif // __clang__ || __GNUC__
#endif // not defined JSON_HAS_RVALUE_REFERENCES
#ifndef JSON_HAS_RVALUE_REFERENCES
#define JSON_HAS_RVALUE_REFERENCES 0
#endif
#ifdef __clang__
# if __has_extension(attribute_deprecated_with_message)
# define JSONCPP_DEPRECATED(message) __attribute__ ((deprecated(message)))
# endif
#elif defined __GNUC__ // not clang (gcc comes later since clang emulates gcc)
# if (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 5))
# define JSONCPP_DEPRECATED(message) __attribute__ ((deprecated(message)))
# elif (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
# define JSONCPP_DEPRECATED(message) __attribute__((__deprecated__))
# endif // GNUC version
#endif // __clang__ || __GNUC__
#if !defined(JSONCPP_DEPRECATED)
#define JSONCPP_DEPRECATED(message)
#endif // if !defined(JSONCPP_DEPRECATED)
#if __GNUC__ >= 6
# define JSON_USE_INT64_DOUBLE_CONVERSION 1
#endif
#if !defined(JSON_IS_AMALGAMATION)
# include "version.h"
# if JSONCPP_USING_SECURE_MEMORY
# include "allocator.h" //typedef Allocator
# endif
#endif // if !defined(JSON_IS_AMALGAMATION)
namespace Json {
typedef int Int;
typedef unsigned int UInt;
#if defined(JSON_NO_INT64)
typedef int LargestInt;
typedef unsigned int LargestUInt;
#undef JSON_HAS_INT64
#else // if defined(JSON_NO_INT64)
// For Microsoft Visual use specific types as long long is not supported
#if defined(_MSC_VER) // Microsoft Visual Studio
typedef __int64 Int64;
typedef unsigned __int64 UInt64;
#else // if defined(_MSC_VER) // Other platforms, use long long
typedef int64_t Int64;
typedef uint64_t UInt64;
#endif // if defined(_MSC_VER)
typedef Int64 LargestInt;
typedef UInt64 LargestUInt;
#define JSON_HAS_INT64
#endif // if defined(JSON_NO_INT64)
#if JSONCPP_USING_SECURE_MEMORY
#define JSONCPP_STRING std::basic_string<char, std::char_traits<char>, Json::SecureAllocator<char> >
#define JSONCPP_OSTRINGSTREAM std::basic_ostringstream<char, std::char_traits<char>, Json::SecureAllocator<char> >
#define JSONCPP_OSTREAM std::basic_ostream<char, std::char_traits<char>>
#define JSONCPP_ISTRINGSTREAM std::basic_istringstream<char, std::char_traits<char>, Json::SecureAllocator<char> >
#define JSONCPP_ISTREAM std::istream
#else
#define JSONCPP_STRING std::string
#define JSONCPP_OSTRINGSTREAM std::ostringstream
#define JSONCPP_OSTREAM std::ostream
#define JSONCPP_ISTRINGSTREAM std::istringstream
#define JSONCPP_ISTREAM std::istream
#endif // if JSONCPP_USING_SECURE_MEMORY
} // end namespace Json
#endif // JSON_CONFIG_H_INCLUDED
// //////////////////////////////////////////////////////////////////////
// End of content of file: include/json/config.h
// //////////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////////
// Beginning of content of file: include/json/forwards.h
// //////////////////////////////////////////////////////////////////////
// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef JSON_FORWARDS_H_INCLUDED
#define JSON_FORWARDS_H_INCLUDED
#if !defined(JSON_IS_AMALGAMATION)
#include "config.h"
#endif // if !defined(JSON_IS_AMALGAMATION)
namespace Json {
// writer.h
class FastWriter;
class StyledWriter;
// reader.h
class Reader;
// features.h
class Features;
// value.h
typedef unsigned int ArrayIndex;
class StaticString;
class Path;
class PathArgument;
class Value;
class ValueIteratorBase;
class ValueIterator;
class ValueConstIterator;
} // namespace Json
#endif // JSON_FORWARDS_H_INCLUDED
// //////////////////////////////////////////////////////////////////////
// End of content of file: include/json/forwards.h
// //////////////////////////////////////////////////////////////////////
#endif //ifndef JSON_FORWARD_AMALGATED_H_INCLUDED

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

44
ws/docker_build.sh Normal file
View File

@ -0,0 +1,44 @@
#!/bin/sh
#
# Author: Benjamin Sergeant
# Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
#
# 'manual' way of building. I cannot get CMake to work to build in a container.
g++ --std=c++14 \
-DIXWEBSOCKET_USE_TLS \
-g \
../ixwebsocket/IXEventFd.cpp \
../ixwebsocket/IXSocket.cpp \
../ixwebsocket/IXSocketServer.cpp \
../ixwebsocket/IXSocketConnect.cpp \
../ixwebsocket/IXDNSLookup.cpp \
../ixwebsocket/IXCancellationRequest.cpp \
../ixwebsocket/IXWebSocket.cpp \
../ixwebsocket/IXWebSocketServer.cpp \
../ixwebsocket/IXWebSocketTransport.cpp \
../ixwebsocket/IXWebSocketHandshake.cpp \
../ixwebsocket/IXWebSocketPerMessageDeflate.cpp \
../ixwebsocket/IXWebSocketPerMessageDeflateCodec.cpp \
../ixwebsocket/IXWebSocketPerMessageDeflateOptions.cpp \
../ixwebsocket/IXSocketOpenSSL.cpp \
../ixwebsocket/linux/IXSetThreadName_linux.cpp \
../third_party/jsoncpp/jsoncpp.cpp \
ixcrypto/IXBase64.cpp \
ixcrypto/IXHash.cpp \
ixcrypto/IXUuid.cpp \
ws_ping_pong.cpp \
ws_broadcast_server.cpp \
ws_echo_server.cpp \
ws_chat.cpp \
ws_connect.cpp \
ws_transfer.cpp \
ws_send.cpp \
ws_receive.cpp \
ws.cpp \
-I . \
-I .. \
-I ../third_party \
-o ws \
-lcrypto -lssl -lz -lpthread

View File

@ -81,4 +81,55 @@ namespace ix
return ret;
}
static inline bool is_base64(unsigned char c)
{
return (isalnum(c) || (c == '+') || (c == '/'));
}
std::string base64_decode(const std::string& encoded_string)
{
int in_len = (int)encoded_string.size();
int i = 0;
int j = 0;
int in_ = 0;
unsigned char char_array_4[4], char_array_3[3];
std::string ret;
while(in_len-- && ( encoded_string[in_] != '=') && is_base64(encoded_string[in_]))
{
char_array_4[i++] = encoded_string[in_]; in_++;
if(i ==4)
{
for(i = 0; i <4; i++)
char_array_4[i] = base64_chars.find(char_array_4[i]);
char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
for(i = 0; (i < 3); i++)
ret += char_array_3[i];
i = 0;
}
}
if(i)
{
for(j = i; j <4; j++)
char_array_4[j] = 0;
for(j = 0; j <4; j++)
char_array_4[j] = base64_chars.find(char_array_4[j]);
char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
for(j = 0; (j < i - 1); j++) ret += char_array_3[j];
}
return ret;
}
}

View File

@ -11,4 +11,5 @@
namespace ix
{
std::string base64_encode(const std::string& data, size_t len);
std::string base64_decode(const std::string& encoded_string);
}

22
ws/ixcrypto/IXHash.cpp Normal file
View File

@ -0,0 +1,22 @@
/*
* IXHash.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone. All rights reserved.
*/
#include "IXHash.h"
namespace ix
{
uint64_t djb2Hash(const std::vector<uint8_t>& data)
{
uint64_t hashAddress = 5381;
for (auto&& c : data)
{
hashAddress = ((hashAddress << 5) + hashAddress) + c;
}
return hashAddress;
}
}

16
ws/ixcrypto/IXHash.h Normal file
View File

@ -0,0 +1,16 @@
/*
* IXHash.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone. All rights reserved.
*/
#pragma once
#include <cstdint>
#include <vector>
namespace ix
{
uint64_t djb2Hash(const std::vector<uint8_t>& data);
}

75
ws/ixcrypto/IXUuid.cpp Normal file
View File

@ -0,0 +1,75 @@
/*
* IXUuid.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone. All rights reserved.
*/
/**
* Generate a random uuid similar to the uuid python module
*
* >>> import uuid
* >>> uuid.uuid4().hex
* 'bec08155b37d4050a1f3c3fa0276bf12'
*
* Code adapted from https://github.com/r-lyeh-archived/sole
*/
#include "IXUuid.h"
#include <sstream>
#include <string>
#include <iomanip>
#include <random>
namespace ix
{
class Uuid
{
public:
Uuid();
std::string toString() const;
private:
uint64_t _ab;
uint64_t _cd;
};
Uuid::Uuid()
{
static std::random_device rd;
static std::uniform_int_distribution<uint64_t> dist(0, (uint64_t)(~0));
_ab = dist(rd);
_cd = dist(rd);
_ab = (_ab & 0xFFFFFFFFFFFF0FFFULL) | 0x0000000000004000ULL;
_cd = (_cd & 0x3FFFFFFFFFFFFFFFULL) | 0x8000000000000000ULL;
}
std::string Uuid::toString() const
{
std::stringstream ss;
ss << std::hex << std::nouppercase << std::setfill('0');
uint32_t a = (_ab >> 32);
uint32_t b = (_ab & 0xFFFFFFFF);
uint32_t c = (_cd >> 32);
uint32_t d = (_cd & 0xFFFFFFFF);
ss << std::setw(8) << (a);
ss << std::setw(4) << (b >> 16);
ss << std::setw(4) << (b & 0xFFFF);
ss << std::setw(4) << (c >> 16 );
ss << std::setw(4) << (c & 0xFFFF);
ss << std::setw(8) << d;
return ss.str();
}
std::string uuid4()
{
Uuid id;
return id.toString();
}
}

17
ws/ixcrypto/IXUuid.h Normal file
View File

@ -0,0 +1,17 @@
/*
* IXUuid.h
* Author: Benjamin Sergeant
* Copyright (c) 2017 Machine Zone. All rights reserved.
*/
#pragma once
#include <string>
namespace ix
{
/**
* Generate a random uuid
*/
std::string uuid4();
}

115
ws/ws.cpp Normal file
View File

@ -0,0 +1,115 @@
/*
* ws.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
//
// Main drive for websocket utilities
//
#include <string>
#include <sstream>
#include <iostream>
#include <cli11/CLI11.hpp>
#include <ixwebsocket/IXSocket.h>
namespace ix
{
int ws_ping_pong_main(const std::string& url);
int ws_echo_server_main(int port);
int ws_broadcast_server_main(int port);
int ws_chat_main(const std::string& url,
const std::string& user);
int ws_connect_main(const std::string& url);
int ws_receive_main(const std::string& url,
bool enablePerMessageDeflate);
int ws_transfer_main(int port);
int ws_send_main(const std::string& url,
const std::string& path);
}
int main(int argc, char** argv)
{
CLI::App app{"ws is a websocket tool"};
app.require_subcommand();
std::string url("ws://127.0.0.1:8080");
std::string path;
std::string user;
int port = 8080;
CLI::App* sendApp = app.add_subcommand("send", "Send a file");
sendApp->add_option("url", url, "Connection url")->required();
sendApp->add_option("path", path, "Path to the file to send")->required();
CLI::App* receiveApp = app.add_subcommand("receive", "Receive a file");
receiveApp->add_option("url", url, "Connection url")->required();
CLI::App* transferApp = app.add_subcommand("transfer", "Broadcasting server");
transferApp->add_option("--port", port, "Connection url");
CLI::App* connectApp = app.add_subcommand("connect", "Connect to a remote server");
connectApp->add_option("url", url, "Connection url")->required();
CLI::App* chatApp = app.add_subcommand("chat", "Group chat");
chatApp->add_option("url", url, "Connection url")->required();
chatApp->add_option("user", user, "User name")->required();
CLI::App* echoServerApp = app.add_subcommand("echo_server", "Echo server");
echoServerApp->add_option("--port", port, "Connection url");
CLI::App* broadcastServerApp = app.add_subcommand("broadcast_server", "Broadcasting server");
broadcastServerApp->add_option("--port", port, "Connection url");
CLI::App* pingPongApp = app.add_subcommand("ping", "Ping pong");
pingPongApp->add_option("url", url, "Connection url")->required();
CLI11_PARSE(app, argc, argv);
ix::Socket::init();
if (app.got_subcommand("transfer"))
{
return ix::ws_transfer_main(port);
}
else if (app.got_subcommand("send"))
{
return ix::ws_send_main(url, path);
}
else if (app.got_subcommand("receive"))
{
bool enablePerMessageDeflate = false;
return ix::ws_receive_main(url, enablePerMessageDeflate);
}
else if (app.got_subcommand("connect"))
{
return ix::ws_connect_main(url);
}
else if (app.got_subcommand("chat"))
{
return ix::ws_chat_main(url, user);
}
else if (app.got_subcommand("echo_server"))
{
return ix::ws_echo_server_main(port);
}
else if (app.got_subcommand("broadcast_server"))
{
return ix::ws_broadcast_server_main(port);
}
else if (app.got_subcommand("ping"))
{
return ix::ws_ping_pong_main(url);
}
return 1;
}

View File

@ -0,0 +1,72 @@
/*
* ws_broadcast_server.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <ixwebsocket/IXWebSocketServer.h>
namespace ix
{
int ws_broadcast_server_main(int port)
{
std::cout << "Listening on port " << port << std::endl;
ix::WebSocketServer server(port);
server.setOnConnectionCallback(
[&server](std::shared_ptr<ix::WebSocket> webSocket)
{
webSocket->setOnMessageCallback(
[webSocket, &server](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
std::cerr << "New connection" << std::endl;
std::cerr << "Uri: " << openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
std::cerr << "Closed connection" << std::endl;
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
std::cerr << "Received " << wireSize << " bytes" << std::endl;
for (auto&& client : server.getClients())
{
if (client != webSocket)
{
client->send(str);
}
}
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
return 0;
}
}

View File

@ -1,14 +1,13 @@
/*
* cmd_websocket_chat.cpp
* ws_chat.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
//
// Simple chat program that talks to the node.js server at
// websocket_chat_server/broacast-server.js
//
#include <iostream>
#include <sstream>
#include <queue>
@ -20,19 +19,13 @@
// for convenience
using json = nlohmann::json;
using namespace ix;
namespace
namespace ix
{
void log(const std::string& msg)
{
std::cout << msg << std::endl;
}
class WebSocketChat
{
public:
WebSocketChat(const std::string& user);
WebSocketChat(const std::string& url,
const std::string& user);
void subscribe(const std::string& channel);
void start();
@ -46,19 +39,27 @@ namespace
std::pair<std::string, std::string> decodeMessage(const std::string& str);
private:
std::string _url;
std::string _user;
ix::WebSocket _webSocket;
std::queue<std::string> _receivedQueue;
void log(const std::string& msg);
};
WebSocketChat::WebSocketChat(const std::string& user) :
WebSocketChat::WebSocketChat(const std::string& url,
const std::string& user) :
_url(url),
_user(user)
{
;
}
void WebSocketChat::log(const std::string& msg)
{
std::cout << msg << std::endl;
}
size_t WebSocketChat::getReceivedMessagesCount() const
{
return _receivedQueue.size();
@ -76,11 +77,10 @@ namespace
void WebSocketChat::start()
{
std::string url("ws://localhost:8080/");
_webSocket.setUrl(url);
_webSocket.setUrl(_url);
std::stringstream ss;
log(std::string("Connecting to url: ") + url);
log(std::string("Connecting to url: ") + _url);
_webSocket.setOnMessageCallback(
[this](ix::WebSocketMessageType messageType,
@ -164,10 +164,11 @@ namespace
_webSocket.send(encodeMessage(text));
}
void interactiveMain(const std::string& user)
int ws_chat_main(const std::string& url,
const std::string& user)
{
std::cout << "Type Ctrl-D to exit prompt..." << std::endl;
WebSocketChat webSocketChat(user);
WebSocketChat webSocketChat(url, user);
webSocketChat.start();
while (true)
@ -188,16 +189,3 @@ namespace
webSocketChat.stop();
}
}
int main(int argc, char** argv)
{
std::string user("user");
if (argc == 2)
{
user = argv[1];
}
Socket::init();
interactiveMain(user);
return 0;
}

View File

@ -9,15 +9,8 @@
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXSocket.h>
using namespace ix;
namespace
namespace ix
{
void log(const std::string& msg)
{
std::cout << msg << std::endl;
}
class WebSocketConnect
{
public:
@ -32,6 +25,8 @@ namespace
private:
std::string _url;
ix::WebSocket _webSocket;
void log(const std::string& msg);
};
WebSocketConnect::WebSocketConnect(const std::string& url) :
@ -40,6 +35,11 @@ namespace
;
}
void WebSocketConnect::log(const std::string& msg)
{
std::cout << msg << std::endl;
}
void WebSocketConnect::stop()
{
_webSocket.stop();
@ -148,18 +148,12 @@ namespace
std::cout << std::endl;
webSocketChat.stop();
}
}
int main(int argc, char** argv)
{
if (argc != 2)
int ws_connect_main(const std::string& url)
{
std::cerr << "Usage: ws_connect <url>" << std::endl;
return 1;
Socket::init();
interactiveMain(url);
return 0;
}
std::string url = argv[1];
Socket::init();
interactiveMain(url);
return 0;
}

68
ws/ws_echo_server.cpp Normal file
View File

@ -0,0 +1,68 @@
/*
* ws_broadcast_server.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <ixwebsocket/IXWebSocketServer.h>
namespace ix
{
int ws_echo_server_main(int port)
{
std::cout << "Listening on port " << port << std::endl;
ix::WebSocketServer server(port);
server.setOnConnectionCallback(
[&server](std::shared_ptr<ix::WebSocket> webSocket)
{
webSocket->setOnMessageCallback(
[webSocket, &server](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
std::cerr << "New connection" << std::endl;
std::cerr << "Uri: " << openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
std::cerr << "Closed connection" << std::endl;
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
std::cerr << "Received "
<< wireSize << " bytes"
<< std::endl;
webSocket->send(str);
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
return 0;
}
}

View File

@ -1,7 +1,7 @@
/*
* ping_pong.cpp
* ws_ping_pong.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
* Copyright (c) 2018-2019 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
@ -9,15 +9,8 @@
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXSocket.h>
using namespace ix;
namespace
namespace ix
{
void log(const std::string& msg)
{
std::cout << msg << std::endl;
}
class WebSocketPingPong
{
public:
@ -33,6 +26,8 @@ namespace
private:
std::string _url;
ix::WebSocket _webSocket;
void log(const std::string& msg);
};
WebSocketPingPong::WebSocketPingPong(const std::string& url) :
@ -41,6 +36,11 @@ namespace
;
}
void WebSocketPingPong::log(const std::string& msg)
{
std::cout << msg << std::endl;
}
void WebSocketPingPong::stop()
{
_webSocket.stop();
@ -124,7 +124,7 @@ namespace
_webSocket.send(text);
}
void interactiveMain(const std::string& url)
int ws_ping_pong_main(const std::string& url)
{
std::cout << "Type Ctrl-D to exit prompt..." << std::endl;
WebSocketPingPong webSocketPingPong(url);
@ -155,17 +155,3 @@ namespace
webSocketPingPong.stop();
}
}
int main(int argc, char** argv)
{
if (argc != 2)
{
std::cerr << "Usage: ping_pong <url>" << std::endl;
return 1;
}
std::string url = argv[1];
Socket::init();
interactiveMain(url);
return 0;
}

251
ws/ws_receive.cpp Normal file
View File

@ -0,0 +1,251 @@
/*
* ws_receiver.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <fstream>
#include <sstream>
#include <vector>
#include <condition_variable>
#include <mutex>
#include <chrono>
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXSocket.h>
#include <ixcrypto/IXUuid.h>
#include <ixcrypto/IXBase64.h>
#include <ixcrypto/IXHash.h>
#include <msgpack11/msgpack11.hpp>
using msgpack11::MsgPack;
namespace ix
{
class WebSocketReceiver
{
public:
WebSocketReceiver(const std::string& _url,
bool enablePerMessageDeflate);
void subscribe(const std::string& channel);
void start();
void stop();
void waitForConnection();
void waitForMessage();
void handleMessage(const std::string& str);
private:
std::string _url;
std::string _id;
ix::WebSocket _webSocket;
bool _enablePerMessageDeflate;
std::mutex _conditionVariableMutex;
std::condition_variable _condition;
std::string extractFilename(const std::string& path);
void handleError(const std::string& errMsg, const std::string& id);
void log(const std::string& msg);
};
WebSocketReceiver::WebSocketReceiver(const std::string& url,
bool enablePerMessageDeflate) :
_url(url),
_enablePerMessageDeflate(enablePerMessageDeflate)
{
;
}
void WebSocketReceiver::stop()
{
_webSocket.stop();
}
void WebSocketReceiver::log(const std::string& msg)
{
std::cout << msg << std::endl;
}
void WebSocketReceiver::waitForConnection()
{
std::cout << "Connecting..." << std::endl;
std::unique_lock<std::mutex> lock(_conditionVariableMutex);
_condition.wait(lock);
}
void WebSocketReceiver::waitForMessage()
{
std::cout << "Waiting for message..." << std::endl;
std::unique_lock<std::mutex> lock(_conditionVariableMutex);
_condition.wait(lock);
}
// We should cleanup the file name and full path further to remove .. as well
std::string WebSocketReceiver::extractFilename(const std::string& path)
{
std::string::size_type idx;
idx = path.rfind('/');
if (idx != std::string::npos)
{
std::string filename = path.substr(idx+1);
return filename;
}
else
{
return path;
}
}
void WebSocketReceiver::handleError(const std::string& errMsg,
const std::string& id)
{
std::map<MsgPack, MsgPack> pdu;
pdu["kind"] = "error";
pdu["id"] = id;
pdu["message"] = errMsg;
MsgPack msg(pdu);
_webSocket.send(msg.dump());
}
void WebSocketReceiver::handleMessage(const std::string& str)
{
std::cerr << "Received message: " << str.size() << std::endl;
std::string errMsg;
MsgPack data = MsgPack::parse(str, errMsg);
if (!errMsg.empty())
{
handleError("Invalid MsgPack", std::string());
return;
}
std::cout << "id: " << data["id"].string_value() << std::endl;
std::vector<uint8_t> content = data["content"].binary_items();
std::cout << "Content size: " << content.size() << std::endl;
// Validate checksum
uint64_t cksum = ix::djb2Hash(content);
auto cksumRef = data["djb2_hash"].string_value();
std::cout << "Computed hash: " << cksum << std::endl;
std::cout << "Reference hash: " << cksumRef << std::endl;
if (std::to_string(cksum) != cksumRef)
{
handleError("Hash mismatch.", std::string());
return;
}
std::string filename = data["filename"].string_value();
filename = extractFilename(filename);
std::cout << "Writing to disk: " << filename << std::endl;
std::ofstream out(filename);
out.write((char*)&content.front(), content.size());
out.close();
std::map<MsgPack, MsgPack> pdu;
pdu["ack"] = true;
pdu["id"] = data["id"];
pdu["filename"] = data["filename"];
MsgPack msg(pdu);
_webSocket.send(msg.dump());
}
void WebSocketReceiver::start()
{
_webSocket.setUrl(_url);
ix::WebSocketPerMessageDeflateOptions webSocketPerMessageDeflateOptions(
_enablePerMessageDeflate, false, false, 15, 15);
_webSocket.setPerMessageDeflateOptions(webSocketPerMessageDeflateOptions);
std::stringstream ss;
log(std::string("Connecting to url: ") + _url);
_webSocket.setOnMessageCallback(
[this](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
std::stringstream ss;
if (messageType == ix::WebSocket_MessageType_Open)
{
_condition.notify_one();
log("ws_receive: connected");
std::cout << "Uri: " << openInfo.uri << std::endl;
std::cout << "Handshake Headers:" << std::endl;
for (auto it : openInfo.headers)
{
std::cout << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
ss << "ws_receive: connection closed:";
ss << " code " << closeInfo.code;
ss << " reason " << closeInfo.reason << std::endl;
log(ss.str());
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
ss << "ws_receive: transfered " << wireSize << " bytes";
log(ss.str());
handleMessage(str);
_condition.notify_one();
}
else if (messageType == ix::WebSocket_MessageType_Error)
{
ss << "Connection error: " << error.reason << std::endl;
ss << "#retries: " << error.retries << std::endl;
ss << "Wait time(ms): " << error.wait_time << std::endl;
ss << "HTTP Status: " << error.http_status << std::endl;
log(ss.str());
}
else
{
ss << "Invalid ix::WebSocketMessageType";
log(ss.str());
}
});
_webSocket.start();
}
void wsReceive(const std::string& url,
bool enablePerMessageDeflate)
{
WebSocketReceiver webSocketReceiver(url, enablePerMessageDeflate);
webSocketReceiver.start();
webSocketReceiver.waitForConnection();
webSocketReceiver.waitForMessage();
std::chrono::duration<double, std::milli> duration(1000);
std::this_thread::sleep_for(duration);
std::cout << "Done !" << std::endl;
webSocketReceiver.stop();
}
int ws_receive_main(const std::string& url,
bool enablePerMessageDeflate)
{
Socket::init();
wsReceive(url, enablePerMessageDeflate);
return 0;
}
}

296
ws/ws_send.cpp Normal file
View File

@ -0,0 +1,296 @@
/*
* ws_send.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <fstream>
#include <sstream>
#include <vector>
#include <condition_variable>
#include <mutex>
#include <chrono>
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXSocket.h>
#include <ixcrypto/IXUuid.h>
#include <ixcrypto/IXBase64.h>
#include <ixcrypto/IXHash.h>
#include <msgpack11/msgpack11.hpp>
using msgpack11::MsgPack;
namespace ix
{
class WebSocketSender
{
public:
WebSocketSender(const std::string& _url,
bool enablePerMessageDeflate);
void subscribe(const std::string& channel);
void start();
void stop();
void waitForConnection();
void waitForAck();
void sendMessage(const std::string& filename, bool throttle);
private:
std::string _url;
std::string _id;
ix::WebSocket _webSocket;
bool _enablePerMessageDeflate;
std::mutex _conditionVariableMutex;
std::condition_variable _condition;
void log(const std::string& msg);
};
WebSocketSender::WebSocketSender(const std::string& url,
bool enablePerMessageDeflate) :
_url(url),
_enablePerMessageDeflate(enablePerMessageDeflate)
{
;
}
void WebSocketSender::stop()
{
_webSocket.stop();
}
void WebSocketSender::log(const std::string& msg)
{
std::cout << msg << std::endl;
}
void WebSocketSender::waitForConnection()
{
std::cout << "Connecting..." << std::endl;
std::unique_lock<std::mutex> lock(_conditionVariableMutex);
_condition.wait(lock);
}
void WebSocketSender::waitForAck()
{
std::cout << "Waiting for ack..." << std::endl;
std::unique_lock<std::mutex> lock(_conditionVariableMutex);
_condition.wait(lock);
}
std::vector<uint8_t> load(const std::string& path)
{
std::vector<uint8_t> memblock;
std::ifstream file(path);
if (!file.is_open()) return memblock;
file.seekg(0, file.end);
std::streamoff size = file.tellg();
file.seekg(0, file.beg);
memblock.resize(size);
file.read((char*)&memblock.front(), static_cast<std::streamsize>(size));
return memblock;
}
void WebSocketSender::start()
{
_webSocket.setUrl(_url);
ix::WebSocketPerMessageDeflateOptions webSocketPerMessageDeflateOptions(
_enablePerMessageDeflate, false, false, 15, 15);
_webSocket.setPerMessageDeflateOptions(webSocketPerMessageDeflateOptions);
std::stringstream ss;
log(std::string("Connecting to url: ") + _url);
_webSocket.setOnMessageCallback(
[this](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
std::stringstream ss;
if (messageType == ix::WebSocket_MessageType_Open)
{
_condition.notify_one();
log("ws_send: connected");
std::cout << "Uri: " << openInfo.uri << std::endl;
std::cout << "Handshake Headers:" << std::endl;
for (auto it : openInfo.headers)
{
std::cout << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
ss << "ws_send: connection closed:";
ss << " code " << closeInfo.code;
ss << " reason " << closeInfo.reason << std::endl;
log(ss.str());
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
_condition.notify_one();
ss << "ws_send: received message (" << wireSize << " bytes)";
log(ss.str());
std::string errMsg;
MsgPack data = MsgPack::parse(str, errMsg);
if (!errMsg.empty())
{
std::cerr << "Invalid MsgPack response" << std::endl;
return;
}
std::string id = data["id"].string_value();
if (_id != id)
{
std::cerr << "Invalid id" << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Error)
{
ss << "Connection error: " << error.reason << std::endl;
ss << "#retries: " << error.retries << std::endl;
ss << "Wait time(ms): " << error.wait_time << std::endl;
ss << "HTTP Status: " << error.http_status << std::endl;
log(ss.str());
}
else
{
ss << "Invalid ix::WebSocketMessageType";
log(ss.str());
}
});
_webSocket.start();
}
class Bench
{
public:
Bench(const std::string& description) :
_description(description),
_start(std::chrono::system_clock::now()),
_reported(false)
{
;
}
~Bench()
{
if (!_reported)
{
report();
}
}
void report()
{
auto now = std::chrono::system_clock::now();
auto milliseconds = std::chrono::duration_cast<std::chrono::milliseconds>(now - _start);
_ms = milliseconds.count();
std::cout << _description << " completed in "
<< _ms << "ms" << std::endl;
_reported = true;
}
uint64_t getDuration() const
{
return _ms;
}
private:
std::string _description;
std::chrono::time_point<std::chrono::system_clock> _start;
uint64_t _ms;
bool _reported;
};
void WebSocketSender::sendMessage(const std::string& filename,
bool throttle)
{
std::vector<uint8_t> content;
{
Bench bench("load file from disk");
content = load(filename);
}
_id = uuid4();
std::map<MsgPack, MsgPack> pdu;
pdu["kind"] = "send";
pdu["id"] = _id;
pdu["content"] = content;
auto hash = djb2Hash(content);
pdu["djb2_hash"] = std::to_string(hash);
pdu["filename"] = filename;
MsgPack msg(pdu);
Bench bench("Sending file through websocket");
_webSocket.send(msg.dump(),
[throttle](int current, int total) -> bool
{
std::cout << "Step " << current << " out of " << total << std::endl;
if (throttle)
{
std::chrono::duration<double, std::milli> duration(10);
std::this_thread::sleep_for(duration);
}
return true;
});
bench.report();
auto duration = bench.getDuration();
auto transferRate = 1000 * content.size() / duration;
transferRate /= (1024 * 1024);
std::cout << "Send transfer rate: " << transferRate << "MB/s" << std::endl;
}
void wsSend(const std::string& url,
const std::string& path,
bool enablePerMessageDeflate,
bool throttle)
{
WebSocketSender webSocketSender(url, enablePerMessageDeflate);
webSocketSender.start();
webSocketSender.waitForConnection();
std::cout << "Sending..." << std::endl;
webSocketSender.sendMessage(path, throttle);
webSocketSender.waitForAck();
std::cout << "Done !" << std::endl;
webSocketSender.stop();
}
int ws_send_main(const std::string& url,
const std::string& path)
{
bool throttle = false;
bool enablePerMessageDeflate = false;
Socket::init();
wsSend(url, path, enablePerMessageDeflate, throttle);
return 0;
}
}

72
ws/ws_transfer.cpp Normal file
View File

@ -0,0 +1,72 @@
/*
* ws_transfer.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <ixwebsocket/IXWebSocketServer.h>
namespace ix
{
int ws_transfer_main(int port)
{
std::cout << "Listening on port " << port << std::endl;
ix::WebSocketServer server(port);
server.setOnConnectionCallback(
[&server](std::shared_ptr<ix::WebSocket> webSocket)
{
webSocket->setOnMessageCallback(
[webSocket, &server](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
std::cerr << "New connection" << std::endl;
std::cerr << "Uri: " << openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
std::cerr << "Closed connection" << std::endl;
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
std::cerr << "Received " << wireSize << " bytes" << std::endl;
for (auto&& client : server.getClients())
{
if (client != webSocket)
{
client->send(str);
}
}
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
return 0;
}
}