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212 Commits

Author SHA1 Message Date
oilsiege 4256e2a68d Deployed dc8807ec with MkDocs version: 1.5.3 2024-03-28 05:13:08 +00:00
oilsiege 69dcd70c5d Deployed 70602c4e with MkDocs version: 1.5.3 2024-03-12 16:46:58 +00:00
oilsiege 1b120e05b8 Deployed 688af99 with MkDocs version: 1.4.3 2023-06-05 17:07:57 +00:00
oilsiege db1c9e383e Deployed 1e46466 with MkDocs version: 1.4.0 2022-10-12 13:42:07 +00:00
oilsiege 2b5730c815 Deployed 0b8b560 with MkDocs version: 1.3.1 2022-09-08 21:58:54 +00:00
oilsiege 1d635f37d5 Deployed 20a028e with MkDocs version: 1.3.1 2022-08-02 20:29:41 +00:00
oilsiege ea66c8fa60 Deployed e417e63 with MkDocs version: 1.3.0 2022-05-13 17:46:14 +00:00
oilsiege 397cee1d36 Deployed 6d8495b with MkDocs version: 1.3.0 2022-04-24 05:53:57 +00:00
oilsiege af5d1cbb55 Deployed db7057d with MkDocs version: 1.2.3 2022-02-01 05:55:02 +00:00
oilsiege 18e8988862 Deployed c28b569 with MkDocs version: 1.2.3 2022-01-29 00:28:13 +00:00
oilsiege 6f9c3f0ffb Deployed b5cf33a with MkDocs version: 1.2.3 2022-01-10 18:34:53 +00:00
oilsiege 7e1018e071 Deployed 60563d8 with MkDocs version: 1.2.3 2022-01-05 18:43:49 +00:00
oilsiege 91bff96571 Deployed 66cd29e with MkDocs version: 1.2.3 2021-12-21 07:02:33 +00:00
oilsiege 07e219f6b3 Deployed 688f85f with MkDocs version: 1.2.3 2021-12-21 06:59:43 +00:00
oilsiege bba1a26cdf Deployed 5f2955e with MkDocs version: 1.2.3 2021-11-24 16:45:35 +00:00
oilsiege c4829c4676 Deployed 97aa1f9 with MkDocs version: 1.2.3 2021-10-22 18:11:29 +00:00
oilsiege 768db18978 Deployed 317e3c4 with MkDocs version: 1.2.3 2021-10-22 18:11:06 +00:00
oilsiege 2d0d937616 Deployed 18c2b69 with MkDocs version: 1.2.2 2021-09-29 19:16:01 +00:00
oilsiege b341911fab Deployed 178f218 with MkDocs version: 1.2.2 2021-09-21 01:19:39 +00:00
oilsiege cbec732641 Deployed 3baf59a with MkDocs version: 1.2.2 2021-07-27 18:49:00 +00:00
oilsiege b1a34edbbe Deployed e3c98a0 with MkDocs version: 1.1.2 2021-05-27 17:55:00 +00:00
oilsiege 59df9f1ecb Deployed 3b19b0e with MkDocs version: 1.1.2 2021-04-05 06:28:11 +00:00
oilsiege a7893472a2 Deployed dbfe310 with MkDocs version: 1.1.2 2021-03-27 06:56:04 +00:00
Benjamin Sergeant 4884fd205e Deployed d932af8 with MkDocs version: 1.1.2 2021-03-25 10:12:12 -08:00
oilsiege 165ea7cdfd Deployed d932af8 with MkDocs version: 1.1.2 2021-03-25 18:08:07 +00:00
oilsiege 488326477d Deployed 5c9c05c with MkDocs version: 1.1.2 2021-03-24 04:53:32 +00:00
oilsiege 240bd8cf49 Deployed 449c5fa with MkDocs version: 1.1.2 2021-03-23 15:30:36 +00:00
oilsiege b6b8e426a7 Deployed d26664f with MkDocs version: 1.1.2 2021-03-23 14:34:32 +00:00
oilsiege e7d519fee7 Deployed def0243 with MkDocs version: 1.1.2 2021-03-23 04:10:55 +00:00
oilsiege 9fb6e42c6f Deployed d706a4a with MkDocs version: 1.1.2 2021-03-20 16:51:01 +00:00
oilsiege 621994d06e Deployed 0813eb1 with MkDocs version: 1.1.2 2021-03-16 16:56:50 +00:00
oilsiege a65bc2ab16 Deployed f090c76 with MkDocs version: 1.1.2 2021-03-08 03:30:07 +00:00
oilsiege 4d51179819 Deployed fabc07d with MkDocs version: 1.1.2 2020-12-26 00:26:49 +00:00
oilsiege 5e9779058e Deployed b89621f with MkDocs version: 1.1.2 2020-12-25 23:33:17 +00:00
oilsiege 4ef2548888 Deployed 0b79198 with MkDocs version: 1.1.2 2020-12-25 23:18:29 +00:00
oilsiege c7eff4ad06 Deployed 1d0432c with MkDocs version: 1.1.2 2020-12-23 05:43:23 +00:00
oilsiege 6a2c9a7dbe Deployed 461a645 with MkDocs version: 1.1.2 2020-12-18 06:42:58 +00:00
oilsiege 28cd2bade2 Deployed 223cd41 with MkDocs version: 1.1.2 2020-11-17 00:14:21 +00:00
oilsiege 729a1ea7dc Deployed 866670a with MkDocs version: 1.1.2 2020-11-16 16:42:02 +00:00
oilsiege db7e879578 Deployed 8f51345 with MkDocs version: 1.1.2 2020-11-15 17:57:36 +00:00
oilsiege bbb76a7e13 Deployed 4e2a40e with MkDocs version: 1.1.2 2020-11-12 05:40:17 +00:00
oilsiege e1f9d37ffa Deployed 21758f1 with MkDocs version: 1.1.2 2020-11-11 17:16:56 +00:00
oilsiege cba37d9504 Deployed 51ec324 with MkDocs version: 1.1.2 2020-11-07 19:23:38 +00:00
oilsiege b505f37c47 Deployed 262f328 with MkDocs version: 1.1.2 2020-11-07 17:35:34 +00:00
oilsiege 93eceede6b Deployed d056266 with MkDocs version: 1.1.2 2020-10-19 20:38:24 +00:00
oilsiege ea3bdc79f0 Deployed b2f2184 with MkDocs version: 1.1.2 2020-10-12 21:03:41 +00:00
oilsiege 5756244611 Deployed 67cb485 with MkDocs version: 1.1.2 2020-10-12 17:50:37 +00:00
oilsiege e2d346e9dd Deployed fa0408e with MkDocs version: 1.1.2 2020-10-08 19:44:07 +00:00
oilsiege 5d11fd38c8 Deployed dc84080 with MkDocs version: 1.1.2 2020-09-30 21:35:01 +00:00
oilsiege cbb65d6290 Deployed 82e7597 with MkDocs version: 1.1.2 2020-09-30 21:24:59 +00:00
oilsiege e3b886e9c4 Deployed 6f188a5 with MkDocs version: 1.1.2 2020-09-28 17:20:09 +00:00
oilsiege 876832ccbd Deployed 6077f86 with MkDocs version: 1.1.2 2020-09-26 21:12:21 +00:00
oilsiege 76da380e88 Deployed 2526a94 with MkDocs version: 1.1.2 2020-09-26 20:52:04 +00:00
oilsiege 5f08c76956 Deployed 97cc543 with MkDocs version: 1.1.2 2020-09-22 16:35:12 +00:00
oilsiege 9ae19c4318 Deployed 62d220f with MkDocs version: 1.1.2 2020-09-22 15:57:07 +00:00
oilsiege dc85a444ac Deployed 49995e3 with MkDocs version: 1.1.2 2020-09-18 22:25:55 +00:00
oilsiege 61b5fd278e Deployed d525c28 with MkDocs version: 1.1.2 2020-09-18 22:12:08 +00:00
oilsiege 0b8a03b191 Deployed 39c84c7 with MkDocs version: 1.1.2 2020-09-13 02:02:14 +00:00
oilsiege 23ea07806b Deployed 128bc0a with MkDocs version: 1.1.2 2020-09-12 21:17:51 +00:00
oilsiege a28b59d173 Deployed a4e5d1b with MkDocs version: 1.1.2 2020-09-10 01:02:30 +00:00
oilsiege c47ac0dd8f Deployed a40003e with MkDocs version: 1.1.2 2020-09-03 16:14:09 +00:00
oilsiege 58822c75e7 Deployed 5896d37 with MkDocs version: 1.1.2 2020-08-31 20:45:57 +00:00
oilsiege 8b5d0d7114 Deployed 73b9c0b with MkDocs version: 1.1.2 2020-08-28 21:56:23 +00:00
oilsiege 2fbf0e49ca Deployed 08640d8 with MkDocs version: 1.1.2 2020-08-26 20:39:30 +00:00
oilsiege 7b94de9d68 Deployed ed5c631 with MkDocs version: 1.1.2 2020-08-19 17:00:51 +00:00
oilsiege 103789d527 Deployed ee69aed with MkDocs version: 1.1.2 2020-08-19 16:32:48 +00:00
oilsiege e5b722f71b Deployed fcb92f8 with MkDocs version: 1.1.2 2020-08-18 21:10:16 +00:00
oilsiege cfebe0cc83 Deployed e150201 with MkDocs version: 1.1.2 2020-08-17 23:49:06 +00:00
oilsiege f69f971194 Deployed 3dabd3a with MkDocs version: 1.1.2 2020-08-16 02:31:08 +00:00
oilsiege 55abc27a64 Deployed 2aaf596 with MkDocs version: 1.1.2 2020-08-16 01:33:50 +00:00
oilsiege ef4dd2647a Deployed cd4e51e with MkDocs version: 1.1.2 2020-08-15 23:25:19 +00:00
oilsiege dfa3bddb5c Deployed 785842d with MkDocs version: 1.1.2 2020-08-15 23:04:17 +00:00
oilsiege 4cecd16f8f Deployed 261095f with MkDocs version: 1.1.2 2020-08-15 22:29:01 +00:00
oilsiege a830a8796e Deployed ed2ed0f with MkDocs version: 1.1.2 2020-08-15 01:14:16 +00:00
oilsiege 85590bf4b6 Deployed 7ad5ead with MkDocs version: 1.1.2 2020-08-14 22:16:20 +00:00
oilsiege 97ac808c6b Deployed d3bcbda with MkDocs version: 1.1.2 2020-08-14 05:11:19 +00:00
oilsiege 71589669fb Deployed 8c5b28a with MkDocs version: 1.1.2 2020-08-14 04:21:31 +00:00
oilsiege 06b441ba22 Deployed dcbafae with MkDocs version: 1.1.2 2020-08-13 01:56:15 +00:00
oilsiege 29d862b495 Deployed b8265bf with MkDocs version: 1.1.2 2020-08-11 22:44:58 +00:00
oilsiege 3c84577785 Deployed e7c4f0b with MkDocs version: 1.1.2 2020-08-11 18:24:46 +00:00
oilsiege bffff33cab Deployed 12f36b6 with MkDocs version: 1.1.2 2020-08-06 11:41:33 +00:00
oilsiege 182ee4cad6 Deployed 6e47c62 with MkDocs version: 1.1.2 2020-08-02 19:42:16 +00:00
oilsiege b74d82f111 Deployed bcae7f3 with MkDocs version: 1.1.2 2020-08-02 19:09:58 +00:00
oilsiege 7166d87f82 Deployed 6f0307f with MkDocs version: 1.1.2 2020-08-01 05:56:11 +00:00
oilsiege 73abe5eaf5 Deployed 2e3d625 with MkDocs version: 1.1.2 2020-07-30 00:48:21 +00:00
oilsiege 1be4271d14 Deployed 4d51098 with MkDocs version: 1.1.2 2020-07-29 18:25:23 +00:00
oilsiege 4d3b9f633d Deployed c2b05af with MkDocs version: 1.1.2 2020-07-29 05:01:10 +00:00
oilsiege 11be279005 Deployed dc77d62 with MkDocs version: 1.1.2 2020-07-28 17:33:17 +00:00
oilsiege 2ca6bb6835 Deployed 4f41f20 with MkDocs version: 1.1.2 2020-07-28 01:18:08 +00:00
oilsiege b47cb43419 Deployed 847fc14 with MkDocs version: 1.1.2 2020-07-25 18:43:04 +00:00
oilsiege 9e0825127d Deployed 0388459 with MkDocs version: 1.1.2 2020-07-25 18:26:57 +00:00
oilsiege 6d156430f5 Deployed e34f1c3 with MkDocs version: 1.1.2 2020-07-24 21:36:00 +00:00
oilsiege 7e6299a3b6 Deployed b146e93 with MkDocs version: 1.1.2 2020-07-24 19:50:22 +00:00
oilsiege 166492ac9b Deployed 9957ec9 with MkDocs version: 1.1.2 2020-07-24 19:34:14 +00:00
oilsiege 4200eeae57 Deployed 0f026c5 with MkDocs version: 1.1.2 2020-07-24 17:04:22 +00:00
oilsiege 2e3672288d Deployed c26a2d5 with MkDocs version: 1.1.2 2020-07-24 16:42:02 +00:00
oilsiege 8d743c5264 Deployed 2798886 with MkDocs version: 1.1.2 2020-07-24 02:30:29 +00:00
oilsiege 1bff15e048 Deployed ffde283 with MkDocs version: 1.1.2 2020-07-17 18:59:10 +00:00
oilsiege 0ad0129177 Deployed 87709c2 with MkDocs version: 1.1.2 2020-07-11 00:12:11 +00:00
oilsiege 3d4ecc4501 Deployed fbd1768 with MkDocs version: 1.1.2 2020-07-08 19:14:25 +00:00
oilsiege ddf992a03c Deployed 7c1b57c with MkDocs version: 1.1.2 2020-07-07 17:59:20 +00:00
oilsiege f0117838f0 Deployed dddf00e with MkDocs version: 1.1.2 2020-07-06 23:16:15 +00:00
oilsiege ed6f75a478 Deployed cc47fb1 with MkDocs version: 1.1.2 2020-06-26 23:49:55 +00:00
oilsiege e49959eba7 Deployed 68c97da with MkDocs version: 1.1.2 2020-06-25 17:06:11 +00:00
oilsiege 62c3cf6fdb Deployed 615f177 with MkDocs version: 1.1.2 2020-06-25 06:22:18 +00:00
oilsiege 9aa3f60aea Deployed 271055f with MkDocs version: 1.1.2 2020-06-24 05:50:46 +00:00
oilsiege 526ed247ee Deployed 7871389 with MkDocs version: 1.1.2 2020-06-20 00:47:48 +00:00
oilsiege ea95b7c751 Deployed 10c014b with MkDocs version: 1.1.2 2020-06-19 07:11:56 +00:00
oilsiege 56cf893f70 Deployed 9bb3643 with MkDocs version: 1.1.2 2020-06-18 18:27:01 +00:00
oilsiege e211bc4aa8 Deployed 565a08b with MkDocs version: 1.1.2 2020-06-18 00:15:05 +00:00
oilsiege c1fa82b4b9 Deployed 558daf8 with MkDocs version: 1.1.2 2020-06-16 01:30:25 +00:00
oilsiege b7ff7ed2c0 Deployed 7ba7ff4 with MkDocs version: 1.1.2 2020-06-15 23:10:13 +00:00
oilsiege d7b7cafb96 Deployed aa142df with MkDocs version: 1.1.2 2020-06-12 20:47:53 +00:00
oilsiege 12ce63471c Deployed 5e200a4 with MkDocs version: 1.1.2 2020-06-12 01:50:51 +00:00
oilsiege 52b653ac66 Deployed ac9710d with MkDocs version: 1.1.2 2020-06-12 00:31:33 +00:00
oilsiege f0ea66e1c0 Deployed d0cd4ae with MkDocs version: 1.1.2 2020-06-11 15:21:08 +00:00
oilsiege 83ee8fe0f2 Deployed c5aadff with MkDocs version: 1.1.2 2020-06-11 05:31:37 +00:00
oilsiege eb77736503 Deployed 1c6ff73 with MkDocs version: 1.1.2 2020-06-04 16:42:09 +00:00
oilsiege 71bec42d34 Deployed b008c97 with MkDocs version: 1.1.2 2020-05-29 23:50:28 +00:00
oilsiege fe7e83c580 Deployed 3391686 with MkDocs version: 1.1.2 2020-05-27 17:39:19 +00:00
oilsiege db3f857e8d Deployed 3a020a6 with MkDocs version: 1.1.2 2020-05-21 16:55:25 +00:00
oilsiege 1841b28bb0 Deployed bd39e69 with MkDocs version: 1.1.2 2020-05-21 16:42:55 +00:00
oilsiege e8d9d33d21 Deployed 16eb269 with MkDocs version: 1.1.2 2020-05-20 17:59:27 +00:00
oilsiege 5df59f863f Deployed 93fd448 with MkDocs version: 1.1.2 2020-05-18 16:23:02 +00:00
oilsiege 9ebfa13931 Deployed 54d4d81 with MkDocs version: 1.1.2 2020-05-18 03:37:56 +00:00
oilsiege b5fba830b9 Deployed 1af39bf with MkDocs version: 1.1.1 2020-05-13 04:41:06 +00:00
oilsiege 1a19651a06 Deployed 2e90480 with MkDocs version: 1.1.1 2020-05-13 02:09:10 +00:00
oilsiege 7e20967d83 Deployed 4773af8 with MkDocs version: 1.1 2020-05-08 16:55:28 +00:00
oilsiege 15f4f37c55 Deployed c1403df with MkDocs version: 1.1 2020-05-08 16:32:59 +00:00
oilsiege 00e232db1c Deployed 0772ef7 with MkDocs version: 1.1 2020-05-07 05:05:08 +00:00
oilsiege 7a58f6ee74 Deployed 6c205b9 with MkDocs version: 1.1 2020-05-06 23:27:22 +00:00
oilsiege e71602c769 Deployed 4f17cd5 with MkDocs version: 1.1 2020-05-04 22:45:57 +00:00
oilsiege 6dc6a47eab Deployed beb26bc with MkDocs version: 1.1 2020-04-29 18:54:07 +00:00
oilsiege dd5da0f2ac Deployed fbca513 with MkDocs version: 1.1 2020-04-27 19:37:32 +00:00
oilsiege 37c0a193fa Deployed 5632360 with MkDocs version: 1.1 2020-04-27 16:44:17 +00:00
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oilsiege f3f86e4e91 Deployed 287e489 with MkDocs version: 1.1 2020-04-25 18:42:41 +00:00
oilsiege 99c1e62c9e Deployed 2802cad with MkDocs version: 1.1 2020-04-24 22:51:16 +00:00
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oilsiege b21821dc26 Deployed 0fffb1e with MkDocs version: 1.1 2020-03-27 02:32:58 +00:00
oilsiege 5264a7dc80 Deployed d2db731 with MkDocs version: 1.1 2020-03-27 01:55:37 +00:00
oilsiege d525721cc9 Deployed 37cb2cc with MkDocs version: 1.1 2020-03-25 03:30:01 +00:00
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oilsiege 8b42b51219 Deployed 1d63733 with MkDocs version: 1.1 2020-03-20 23:58:01 +00:00
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oilsiege 5eb09a24bf Deployed 696d802 with MkDocs version: 1.1 2020-03-18 08:15:55 +00:00
oilsiege 2a45556cbc Deployed d6f534d with MkDocs version: 1.1 2020-03-18 07:02:35 +00:00
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Benjamin Sergeant b40a390522 Deployed 7dfad9c with MkDocs version: 1.1 2020-03-17 09:44:18 -08:00
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461 changed files with 11807 additions and 142411 deletions
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build
CMakeCache.txt
ws/CMakeCache.txt
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build
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language: cpp
dist: xenial
compiler:
- gcc
- clang
os:
- linux
- osx
matrix:
exclude:
# GCC fails on recent Travis OSX images.
- compiler: gcc
os: osx
script: python test/run.py
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="shortcut icon" href="/img/favicon.ico">
<title>IXWebSocket</title>
<link href="/css/bootstrap.min.css" rel="stylesheet">
<link href="/css/font-awesome.min.css" rel="stylesheet">
<link href="/css/base.css" rel="stylesheet">
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<script>hljs.highlightAll();</script>
</head>
<body>
<div class="navbar fixed-top navbar-expand-lg navbar-dark bg-primary">
<div class="container">
<a class="navbar-brand" href="/.">IXWebSocket</a>
<!-- Expander button -->
<button type="button" class="navbar-toggler" data-toggle="collapse" data-target="#navbar-collapse">
<span class="navbar-toggler-icon"></span>
</button>
<!-- Expanded navigation -->
<div id="navbar-collapse" class="navbar-collapse collapse">
<!-- Main navigation -->
<ul class="nav navbar-nav">
<li class="navitem">
<a href="/." class="nav-link">Home</a>
</li>
<li class="navitem">
<a href="/CHANGELOG/" class="nav-link">Changelog</a>
</li>
<li class="navitem">
<a href="/build/" class="nav-link">Build</a>
</li>
<li class="navitem">
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</li>
<li class="navitem">
<a href="/packages/" class="nav-link">Packages</a>
</li>
<li class="navitem">
<a href="/performance/" class="nav-link">Performance</a>
</li>
<li class="navitem">
<a href="/usage/" class="nav-link">Examples</a>
</li>
<li class="navitem">
<a href="/ws/" class="nav-link">Ws</a>
</li>
</ul>
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<a href="#" class="nav-link" data-toggle="modal" data-target="#mkdocs_search_modal">
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#
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required(VERSION 3.4.1)
project(ixwebsocket C CXX)
set (CMAKE_CXX_STANDARD 14)
set (CXX_STANDARD_REQUIRED ON)
set (CMAKE_CXX_EXTENSIONS OFF)
# -Wshorten-64-to-32 does not work with clang
if (NOT WIN32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic")
endif()
if ("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wshorten-64-to-32")
endif()
set( IXWEBSOCKET_SOURCES
ixwebsocket/IXSocket.cpp
ixwebsocket/IXSocketServer.cpp
ixwebsocket/IXSocketConnect.cpp
ixwebsocket/IXSocketFactory.cpp
ixwebsocket/IXDNSLookup.cpp
ixwebsocket/IXCancellationRequest.cpp
ixwebsocket/IXNetSystem.cpp
ixwebsocket/IXWebSocket.cpp
ixwebsocket/IXWebSocketServer.cpp
ixwebsocket/IXWebSocketTransport.cpp
ixwebsocket/IXWebSocketHandshake.cpp
ixwebsocket/IXWebSocketPerMessageDeflate.cpp
ixwebsocket/IXWebSocketPerMessageDeflateCodec.cpp
ixwebsocket/IXWebSocketPerMessageDeflateOptions.cpp
ixwebsocket/IXWebSocketHttpHeaders.cpp
ixwebsocket/IXHttpClient.cpp
ixwebsocket/IXUrlParser.cpp
ixwebsocket/IXSelectInterrupt.cpp
ixwebsocket/IXSelectInterruptFactory.cpp
ixwebsocket/IXConnectionState.cpp
)
set( IXWEBSOCKET_HEADERS
ixwebsocket/IXSocket.h
ixwebsocket/IXSocketServer.h
ixwebsocket/IXSocketConnect.h
ixwebsocket/IXSocketFactory.h
ixwebsocket/IXSetThreadName.h
ixwebsocket/IXDNSLookup.h
ixwebsocket/IXCancellationRequest.h
ixwebsocket/IXNetSystem.h
ixwebsocket/IXProgressCallback.h
ixwebsocket/IXWebSocket.h
ixwebsocket/IXWebSocketServer.h
ixwebsocket/IXWebSocketTransport.h
ixwebsocket/IXWebSocketHandshake.h
ixwebsocket/IXWebSocketSendInfo.h
ixwebsocket/IXWebSocketErrorInfo.h
ixwebsocket/IXWebSocketPerMessageDeflate.h
ixwebsocket/IXWebSocketPerMessageDeflateCodec.h
ixwebsocket/IXWebSocketPerMessageDeflateOptions.h
ixwebsocket/IXWebSocketHttpHeaders.h
ixwebsocket/libwshandshake.hpp
ixwebsocket/IXHttpClient.h
ixwebsocket/IXUrlParser.h
ixwebsocket/IXSelectInterrupt.h
ixwebsocket/IXSelectInterruptFactory.h
ixwebsocket/IXConnectionState.h
)
if (UNIX)
# Linux, Mac, iOS, Android
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/IXSelectInterruptPipe.cpp )
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/IXSelectInterruptPipe.h )
endif()
# Platform specific code
if (APPLE)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/apple/IXSetThreadName_apple.cpp)
elseif (WIN32)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/windows/IXSetThreadName_windows.cpp)
else()
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/linux/IXSetThreadName_linux.cpp)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/IXSelectInterruptEventFd.cpp)
list( APPEND IXWEBSOCKET_HEADERS ixwebsocket/IXSelectInterruptEventFd.h)
endif()
set(USE_OPEN_SSL FALSE)
if (USE_TLS)
add_definitions(-DIXWEBSOCKET_USE_TLS)
if (APPLE)
list( APPEND IXWEBSOCKET_HEADERS ixwebsocket/IXSocketAppleSSL.h)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/IXSocketAppleSSL.cpp)
elseif (WIN32)
list( APPEND IXWEBSOCKET_HEADERS ixwebsocket/IXSocketSChannel.h)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/IXSocketSChannel.cpp)
else()
set(USE_OPEN_SSL TRUE)
list( APPEND IXWEBSOCKET_HEADERS ixwebsocket/IXSocketOpenSSL.h)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/IXSocketOpenSSL.cpp)
endif()
endif()
add_library( ixwebsocket STATIC
${IXWEBSOCKET_SOURCES}
${IXWEBSOCKET_HEADERS}
)
if (APPLE AND USE_TLS)
target_link_libraries(ixwebsocket "-framework foundation" "-framework security")
endif()
if (USE_OPEN_SSL)
find_package(OpenSSL REQUIRED)
add_definitions(${OPENSSL_DEFINITIONS})
message(STATUS "OpenSSL: " ${OPENSSL_VERSION})
include_directories(${OPENSSL_INCLUDE_DIR})
target_link_libraries(ixwebsocket ${OPENSSL_LIBRARIES})
endif()
if (WIN32)
add_subdirectory(third_party/zlib)
include_directories(third_party/zlib ${CMAKE_CURRENT_BINARY_DIR}/third_party/zlib)
target_link_libraries(ixwebsocket zlibstatic wsock32 ws2_32)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
else()
# gcc/Linux needs -pthread
find_package(Threads)
target_link_libraries(ixwebsocket
z ${CMAKE_THREAD_LIBS_INIT})
endif()
set( IXWEBSOCKET_INCLUDE_DIRS
.
)
if (CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
# Build with Multiple Processes
target_compile_options(ixwebsocket PRIVATE /MP)
endif()
target_include_directories( ixwebsocket PUBLIC ${IXWEBSOCKET_INCLUDE_DIRS} )
set_target_properties(ixwebsocket PROPERTIES PUBLIC_HEADER "${IXWEBSOCKET_HEADERS}")
install(TARGETS ixwebsocket
ARCHIVE DESTINATION ${CMAKE_INSTALL_PREFIX}/lib
PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_PREFIX}/include/ixwebsocket/
)
if (NOT WIN32)
add_subdirectory(ws)
endif()
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1.4.3
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docker/Dockerfile.fedora
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Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the
distribution.
3. Neither the name of the copyright holder nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-424
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# General
![Alt text](https://travis-ci.org/machinezone/IXWebSocket.svg?branch=master)
## Introduction
[*WebSocket*](https://en.wikipedia.org/wiki/WebSocket) is a computer communications protocol, providing full-duplex and bi-directionnal communication channels over a single TCP connection. *IXWebSocket* is a C++ library for client and server Websocket communication, and for client HTTP communication. The code is derived from [easywsclient](https://github.com/dhbaird/easywsclient) and from the [Satori C SDK](https://github.com/satori-com/satori-rtm-sdk-c). It has been tested on the following platforms.
* macOS
* iOS
* Linux
* Android
* Windows (no TLS)
The code was made to compile once on Windows but support is currently broken on this platform.
## Examples
The [*ws*](https://github.com/machinezone/IXWebSocket/tree/master/ws) folder countains many interactive programs for chat, [file transfers](https://github.com/machinezone/IXWebSocket/blob/master/ws/ws_send.cpp), [curl like](https://github.com/machinezone/IXWebSocket/blob/master/ws/ws_http_client.cpp) http clients, demonstrating client and server usage.
Here is what the client API looks like.
```
ix::WebSocket webSocket;
std::string url("ws://localhost:8080/");
webSocket.setUrl(url);
// Optional heart beat, sent every 45 seconds when there is not any traffic
// to make sure that load balancers do not kill an idle connection.
webSocket.setHeartBeatPeriod(45);
// Setup a callback to be fired when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback(
[](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Message)
{
std::cout << str << std::endl;
}
});
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server (default to BINARY mode)
webSocket.send("hello world");
// The message can be sent in TEXT mode
webSocket.sendText("hello again");
// ... finally ...
// Stop the connection
webSocket.stop()
```
Here is what the server API looks like. Note that server support is very recent and subject to changes.
```
// Run a server on localhost at a given port.
// Bound host name, max connections and listen backlog can also be passed in as parameters.
ix::WebSocketServer server(port);
server.setOnConnectionCallback(
[&server](std::shared_ptr<WebSocket> webSocket,
std::shared_ptr<ConnectionState> connectionState)
{
webSocket->setOnMessageCallback(
[webSocket, connectionState, &server](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
std::cerr << "New connection" << std::endl;
// A connection state object is available, and has a default id
// You can subclass ConnectionState and pass an alternate factory
// to override it. It is useful if you want to store custom
// attributes per connection (authenticated bool flag, attributes, etc...)
std::cerr << "id: " << connectionState->getId() << std::endl;
// The uri the client did connect to.
std::cerr << "Uri: " << openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
// For an echo server, we just send back to the client whatever was received by the server
// All connected clients are available in an std::set. See the broadcast cpp example.
webSocket->send(str);
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
// Error handling
return 1;
}
// Run the server in the background. Server can be stoped by calling server.stop()
server.start();
// Block until server.stop() is called.
server.wait();
```
Here is what the HTTP client API looks like. Note that HTTP client support is very recent and subject to changes.
```
//
// Preparation
//
HttpClient httpClient;
HttpRequestArgs args;
// Custom headers can be set
WebSocketHttpHeaders headers;
headers["Foo"] = "bar";
args.extraHeaders = headers;
// Timeout options
args.connectTimeout = connectTimeout;
args.transferTimeout = transferTimeout;
// Redirect options
args.followRedirects = followRedirects;
args.maxRedirects = maxRedirects;
// Misc
args.compress = compress; // Enable gzip compression
args.verbose = verbose;
args.logger = [](const std::string& msg)
{
std::cout << msg;
};
//
// Request
//
HttpResponse out;
std::string url = "https://www.google.com";
// HEAD request
out = httpClient.head(url, args);
// GET request
out = httpClient.get(url, args);
// POST request with parameters
HttpParameters httpParameters;
httpParameters["foo"] = "bar";
out = httpClient.post(url, httpParameters, args);
// POST request with a body
out = httpClient.post(url, std::string("foo=bar"), args);
//
// Result
//
auto statusCode = std::get<0>(out);
auto errorCode = std::get<1>(out);
auto responseHeaders = std::get<2>(out);
auto payload = std::get<3>(out);
auto errorMsg = std::get<4>(out);
auto uploadSize = std::get<5>(out);
auto downloadSize = std::get<6>(out);
```
## Build
CMakefiles for the library and the examples are available. This library has few dependencies, so it is possible to just add the source files into your project. Otherwise the usual way will suffice.
```
mkdir build # make a build dir so that you can build out of tree.
cd build
cmake ..
make -j
make install # will install to /usr/local on Unix, on macOS it is a good idea to sudo chown -R `whoami`:staff /usr/local
```
Headers and a static library will be installed to the target dir.
A [conan](https://conan.io/) file is available at [conan-IXWebSocket](https://github.com/Zinnion/conan-IXWebSocket).
There is a unittest which can be executed by typing `make test`.
There is a Dockerfile for running some code on Linux. To use docker-compose you must make a docker container first.
```
$ make docker
...
$ docker compose up &
...
$ docker exec -it ixwebsocket_ws_1 bash
app@ca2340eb9106:~$ ws --help
ws is a websocket tool
...
```
Finally you can build and install the `ws command line tool` with Homebrew. The homebrew version might be slightly out of date.
```
brew tap bsergean/IXWebSocket
brew install IXWebSocket
```
## Implementation details
### Per Message Deflate compression.
The per message deflate compression option is supported. It can lead to very nice bandbwith savings (20x !) if your messages are similar, which is often the case for example for chat applications. All features of the spec should be supported.
### TLS/SSL
Connections can be optionally secured and encrypted with TLS/SSL when using a wss:// endpoint, or using normal un-encrypted socket with ws:// endpoints. AppleSSL is used on iOS and macOS, and OpenSSL is used on Android and Linux.
### Polling and background thread work
No manual polling to fetch data is required. Data is sent and received instantly by using a background thread for receiving data and the select [system](http://man7.org/linux/man-pages/man2/select.2.html) call to be notified by the OS of incoming data. No timeout is used for select so that the background thread is only woken up when data is available, to optimize battery life. This is also the recommended way of using select according to the select tutorial, section [select law](https://linux.die.net/man/2/select_tut). Read and Writes to the socket are non blocking. Data is sent right away and not enqueued by writing directly to the socket, which is [possible](https://stackoverflow.com/questions/1981372/are-parallel-calls-to-send-recv-on-the-same-socket-valid) since system socket implementations allow concurrent read/writes. However concurrent writes need to be protected with mutex.
### Automatic reconnection
If the remote end (server) breaks the connection, the code will try to perpetually reconnect, by using an exponential backoff strategy, capped at one retry every 10 seconds.
### Large messages
Large frames are broken up into smaller chunks or messages to avoid filling up the os tcp buffers, which is permitted thanks to WebSocket [fragmentation](https://tools.ietf.org/html/rfc6455#section-5.4). Messages up to 1G were sent and received succesfully.
## Limitations
* No utf-8 validation is made when sending TEXT message with sendText()
* Automatic reconnection works at the TCP socket level, and will detect remote end disconnects. However, if the device/computer network become unreachable (by turning off wifi), it is quite hard to reliably and timely detect it at the socket level using `recv` and `send` error codes. [Here](https://stackoverflow.com/questions/14782143/linux-socket-how-to-detect-disconnected-network-in-a-client-program) is a good discussion on the subject. This behavior is consistent with other runtimes such as node.js. One way to detect a disconnected device with low level C code is to do a name resolution with DNS but this can be expensive. Mobile devices have good and reliable API to do that.
* The server code is using select to detect incoming data, and creates one OS thread per connection. This is not as scalable as strategies using epoll or kqueue.
## C++ code organization
Here is a simplistic diagram which explains how the code is structured in term of class/modules.
```
+-----------------------+ --- Public
| | Start the receiving Background thread. Auto reconnection. Simple websocket Ping.
| IXWebSocket | Interface used by C++ test clients. No IX dependencies.
| |
+-----------------------+
| |
| IXWebSocketServer | Run a server and give each connections its own WebSocket object.
| | Each connection is handled in a new OS thread.
| |
+-----------------------+ --- Private
| |
| IXWebSocketTransport | Low level websocket code, framing, managing raw socket. Adapted from easywsclient.
| |
+-----------------------+
| |
| IXWebSocketHandshake | Establish the connection between client and server.
| |
+-----------------------+
| |
| IXWebSocket | ws:// Unencrypted Socket handler
| IXWebSocketAppleSSL | wss:// TLS encrypted Socket AppleSSL handler. Used on iOS and macOS
| IXWebSocketOpenSSL | wss:// TLS encrypted Socket OpenSSL handler. Used on Android and Linux
| | Can be used on macOS too.
+-----------------------+
| |
| IXSocketConnect | Connect to the remote host (client).
| |
+-----------------------+
| |
| IXDNSLookup | Does DNS resolution asynchronously so that it can be interrupted.
| |
+-----------------------+
```
## API
### Sending messages
`websocket.send("foo")` will send a message.
If the connection was closed and sending failed, the return value will be set to false.
### ReadyState
`getReadyState()` returns the state of the connection. There are 4 possible states.
1. WebSocket_ReadyState_Connecting - The connection is not yet open.
2. WebSocket_ReadyState_Open - The connection is open and ready to communicate.
3. WebSocket_ReadyState_Closing - The connection is in the process of closing.
4. WebSocket_MessageType_Close - The connection is closed or could not be opened.
### Open and Close notifications
The onMessage event will be fired when the connection is opened or closed. This is similar to the [Javascript browser API](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket), which has `open` and `close` events notification that can be registered with the browser `addEventListener`.
```
webSocket.setOnMessageCallback(
[](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
std::cout << "send greetings" << std::endl;
// Headers can be inspected (pairs of string/string)
std::cout << "Handshake Headers:" << std::endl;
for (auto it : headers)
{
std::cout << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
std::cout << "disconnected" << std::endl;
// The server can send an explicit code and reason for closing.
// This data can be accessed through the closeInfo object.
std::cout << closeInfo.code << std::endl;
std::cout << closeInfo.reason << std::endl;
}
}
);
```
### Error notification
A message will be fired when there is an error with the connection. The message type will be `ix::WebSocket_MessageType_Error`. Multiple fields will be available on the event to describe the error.
```
webSocket.setOnMessageCallback(
[](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Error)
{
std::stringstream ss;
ss << "Error: " << error.reason << std::endl;
ss << "#retries: " << event.retries << std::endl;
ss << "Wait time(ms): " << event.wait_time << std::endl;
ss << "HTTP Status: " << event.http_status << std::endl;
std::cout << ss.str() << std::endl;
}
}
);
```
### start, stop
1. `websocket.start()` connect to the remote server and starts the message receiving background thread.
2. `websocket.stop()` disconnect from the remote server and closes the background thread.
### Configuring the remote url
The url can be set and queried after a websocket object has been created. You will have to call `stop` and `start` if you want to disconnect and connect to that new url.
```
std::string url("wss://example.com");
websocket.configure(url);
```
### Ping/Pong support
Ping/pong messages are used to implement keep-alive. 2 message types exists to identify ping and pong messages. Note that when a ping message is received, a pong is instantly send back as requested by the WebSocket spec.
```
webSocket.setOnMessageCallback(
[](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Ping ||
messageType == ix::WebSocket_MessageType_Pong)
{
std::cout << "pong data: " << str << std::endl;
}
}
);
```
A ping message can be sent to the server, with an optional data string.
```
websocket.ping("ping data, optional (empty string is ok): limited to 125 bytes long");
```
### Heartbeat.
You can configure an optional heart beat / keep-alive, sent every 45 seconds
when there is no any traffic to make sure that load balancers do not kill an
idle connection.
```
webSocket.setHeartBeatPeriod(45);
```
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image:
- Visual Studio 2017
- Ubuntu
install:
- ls -al
- cmd: call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvars64.bat"
- python test/run.py
build: off
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<h2 id="build">Build</h2>
<h3 id="cmake">CMake</h3>
<p>CMakefiles for the library and the examples are available. This library has few dependencies, so it is possible to just add the source files into your project. Otherwise the usual way will suffice.</p>
<pre><code>mkdir build # make a build dir so that you can build out of tree.
cd build
cmake -DUSE_TLS=1 ..
make -j
make install # will install to /usr/local on Unix, on macOS it is a good idea to sudo chown -R `whoami`:staff /usr/local
</code></pre>
<p>Headers and a static library will be installed to the target dir.
There is a unittest which can be executed by typing <code>make test</code>.</p>
<p>Options for building:</p>
<ul>
<li><code>-DBUILD_SHARED_LIBS=ON</code> will build the unittest as a shared libary instead of a static library, which is the default</li>
<li><code>-DUSE_ZLIB=1</code> will enable zlib support, required for http client + server + websocket per message deflate extension</li>
<li><code>-DUSE_TLS=1</code> will enable TLS support</li>
<li><code>-DUSE_OPEN_SSL=1</code> will use <a href="https://www.openssl.org/">openssl</a> for the TLS support (default on Linux and Windows). When using a custom version of openssl (say a prebuilt version, odd runtime problems can happens, as in #319, and special cmake trickery will be required (see this <a href="https://github.com/machinezone/IXWebSocket/issues/175#issuecomment-620231032">comment</a>)</li>
<li><code>-DUSE_MBED_TLS=1</code> will use <a href="https://tls.mbed.org/">mbedlts</a> for the TLS support</li>
<li><code>-DUSE_WS=1</code> will build the ws interactive command line tool</li>
<li><code>-DUSE_TEST=1</code> will build the unittest</li>
</ul>
<p>If you are on Windows, look at the <a href="https://github.com/machinezone/IXWebSocket/blob/master/appveyor.yml">appveyor</a> file (not maintained much though) or rather the <a href="https://github.com/machinezone/IXWebSocket/blob/master/.github/workflows/unittest_windows.yml">github actions</a> which have instructions for building dependencies.</p>
<p>It is also possible to externally include the project, so that everything is fetched over the wire when you build like so:</p>
<pre><code> ExternalProject_Add(
IXWebSocket
GIT_REPOSITORY https://github.com/machinezone/IXWebSocket.git
...
)
</code></pre>
<h3 id="vcpkg">vcpkg</h3>
<p>It is possible to get IXWebSocket through Microsoft <a href="https://github.com/microsoft/vcpkg">vcpkg</a>.</p>
<pre><code>vcpkg install ixwebsocket
</code></pre>
<p>To use the installed package within a cmake project, use the following:</p>
<pre><code class="language-cmake"> set(CMAKE_TOOLCHAIN_FILE &quot;$ENV{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake&quot; CACHE STRING &quot;&quot;) # this is super important in order for cmake to include the vcpkg search/lib paths!
# find library and its headers
find_path(IXWEBSOCKET_INCLUDE_DIR ixwebsocket/IXWebSocket.h)
find_library(IXWEBSOCKET_LIBRARY ixwebsocket)
# include headers
include_directories(${IXWEBSOCKET_INCLUDE_DIR})
# ...
target_link_libraries(${PROJECT_NAME} ... ${IXWEBSOCKET_LIBRARY}) # Cmake will automatically fail the generation if the lib was not found, i.e is set to NOTFOUND
</code></pre>
<h3 id="conan">Conan</h3>
<p><a href="https://bintray.com/conan/conan-center/ixwebsocket%3A_/_latestVersion"> <img alt="Download" src="https://api.bintray.com/packages/conan/conan-center/ixwebsocket%3A_/images/download.svg" /> </a></p>
<p>Conan is currently supported through a recipe in <a href="https://github.com/conan-io/conan-center-index/tree/master/recipes/ixwebsocket">Conan Center</a> (<a href="https://bintray.com/conan/conan-center/ixwebsocket%3A_">Bintray entry</a>).</p>
<p>Package reference</p>
<ul>
<li>Conan 1.21.0 and up: <code>ixwebsocket/7.9.2</code></li>
<li>Earlier versions: <code>ixwebsocket/7.9.2@_/_</code></li>
</ul>
<p>Note that the version listed here might not be the latest one. See Bintray or the recipe itself for the latest version. If you're migrating from the previous, custom Bintray remote, note that the package reference <em>has</em> to be lower-case.</p>
<h3 id="docker">Docker</h3>
<p>There is a Dockerfile for running the unittest on Linux, and to run the <code>ws</code> tool. It is also available on the docker registry.</p>
<pre><code>docker run docker.pkg.github.com/machinezone/ixwebsocket/ws:latest --help
</code></pre>
<p>To use docker-compose you must make a docker container first.</p>
<pre><code>$ make docker
...
$ docker compose up &amp;
...
$ docker exec -it ixwebsocket_ws_1 bash
app@ca2340eb9106:~$ ws --help
ws is a websocket tool
...
</code></pre></div>
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/* Remove sidebar when print */
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<h2 id="implementation-details">Implementation details</h2>
<h3 id="per-message-deflate-compression">Per Message Deflate compression.</h3>
<p>The per message deflate compression option is supported. It can lead to very nice bandbwith savings (20x !) if your messages are similar, which is often the case for example for chat applications. All features of the spec should be supported.</p>
<h3 id="tlsssl">TLS/SSL</h3>
<p>Connections can be optionally secured and encrypted with TLS/SSL when using a wss:// endpoint, or using normal un-encrypted socket with ws:// endpoints. AppleSSL is used on iOS and macOS, OpenSSL and mbedTLS can be used on Android, Linux and Windows.</p>
<p>If you are using OpenSSL, try to be on a version higher than 1.1.x as there there are thread safety problems with 1.0.x.</p>
<h3 id="polling-and-background-thread-work">Polling and background thread work</h3>
<p>No manual polling to fetch data is required. Data is sent and received instantly by using a background thread for receiving data and the select <a href="http://man7.org/linux/man-pages/man2/select.2.html">system</a> call to be notified by the OS of incoming data. No timeout is used for select so that the background thread is only woken up when data is available, to optimize battery life. This is also the recommended way of using select according to the select tutorial, section <a href="https://linux.die.net/man/2/select_tut">select law</a>. Read and Writes to the socket are non blocking. Data is sent right away and not enqueued by writing directly to the socket, which is <a href="https://stackoverflow.com/questions/1981372/are-parallel-calls-to-send-recv-on-the-same-socket-valid">possible</a> since system socket implementations allow concurrent read/writes.</p>
<h3 id="automatic-reconnection">Automatic reconnection</h3>
<p>If the remote end (server) breaks the connection, the code will try to perpetually reconnect, by using an exponential backoff strategy, capped at one retry every 10 seconds. This behavior can be disabled.</p>
<h3 id="large-messages">Large messages</h3>
<p>Large frames are broken up into smaller chunks or messages to avoid filling up the os tcp buffers, which is permitted thanks to WebSocket <a href="https://tools.ietf.org/html/rfc6455#section-5.4">fragmentation</a>. Messages up to 1G were sent and received succesfully.</p>
<h3 id="testing">Testing</h3>
<p>The library has an interactive tool which is handy for testing compatibility ith other libraries. We have tested our client against Python, Erlang, Node.js, and C++ websocket server libraries.</p>
<p>The unittest tries to be comprehensive, and has been running on multiple platforms, with different sanitizers such as a thread sanitizer to catch data races or the undefined behavior sanitizer.</p>
<p>The regression test is running after each commit on github actions for multiple configurations.</p>
<h2 id="limitations">Limitations</h2>
<ul>
<li>On some configuration (mostly Android) certificate validation needs to be setup so that SocketTLSOptions.caFile point to a pem file, such as the one distributed by Firefox. Unless that setup is done connecting to a wss endpoint will display an error. With mbedtls the message will contain <code>error in handshake : X509 - Certificate verification failed, e.g. CRL, CA or signature check failed</code>.</li>
<li>Automatic reconnection works at the TCP socket level, and will detect remote end disconnects. However, if the device/computer network become unreachable (by turning off wifi), it is quite hard to reliably and timely detect it at the socket level using <code>recv</code> and <code>send</code> error codes. <a href="https://stackoverflow.com/questions/14782143/linux-socket-how-to-detect-disconnected-network-in-a-client-program">Here</a> is a good discussion on the subject. This behavior is consistent with other runtimes such as node.js. One way to detect a disconnected device with low level C code is to do a name resolution with DNS but this can be expensive. Mobile devices have good and reliable API to do that.</li>
<li>The server code is using select to detect incoming data, and creates one OS thread per connection. This is not as scalable as strategies using epoll or kqueue.</li>
</ul>
<h2 id="c-code-organization">C++ code organization</h2>
<p>Here is a simplistic diagram which explains how the code is structured in term of class/modules.</p>
<pre><code>+-----------------------+ --- Public
| | Start the receiving Background thread. Auto reconnection. Simple websocket Ping.
| IXWebSocket | Interface used by C++ test clients. No IX dependencies.
| |
+-----------------------+
| |
| IXWebSocketServer | Run a server and give each connections its own WebSocket object.
| | Each connection is handled in a new OS thread.
| |
+-----------------------+ --- Private
| |
| IXWebSocketTransport | Low level websocket code, framing, managing raw socket. Adapted from easywsclient.
| |
+-----------------------+
| |
| IXWebSocketHandshake | Establish the connection between client and server.
| |
+-----------------------+
| |
| IXWebSocket | ws:// Unencrypted Socket handler
| IXWebSocketAppleSSL | wss:// TLS encrypted Socket AppleSSL handler. Used on iOS and macOS
| IXWebSocketOpenSSL | wss:// TLS encrypted Socket OpenSSL handler. Used on Android and Linux
| | Can be used on macOS too.
+-----------------------+
| |
| IXSocketConnect | Connect to the remote host (client).
| |
+-----------------------+
| |
| IXDNSLookup | Does DNS resolution asynchronously so that it can be interrupted.
| |
+-----------------------+
</code></pre></div>
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version: "3"
services:
snake:
image: bsergean/ws:build
entrypoint: ws snake --port 8765 --host 0.0.0.0 --redis_hosts redis1
ports:
- "8765:8765"
networks:
- ws-net
depends_on:
- redis1
ws:
security_opt:
- seccomp:unconfined
cap_add:
- SYS_PTRACE
stdin_open: true
tty: true
image: bsergean/ws:build
entrypoint: bash
networks:
- ws-net
depends_on:
- redis1
redis1:
image: redis:alpine
networks:
- ws-net
networks:
ws-net:
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# Build time
FROM debian:buster as build
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update
RUN apt-get -y install wget
RUN mkdir -p /tmp/cmake
WORKDIR /tmp/cmake
RUN wget https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz
RUN tar zxf cmake-3.14.0-Linux-x86_64.tar.gz
RUN apt-get -y install g++
RUN apt-get -y install libssl-dev
RUN apt-get -y install libz-dev
RUN apt-get -y install make
COPY . .
ARG CMAKE_BIN_PATH=/tmp/cmake/cmake-3.14.0-Linux-x86_64/bin
ENV PATH="${CMAKE_BIN_PATH}:${PATH}"
RUN ["make"]
# Runtime
FROM debian:buster as runtime
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update
# Runtime
RUN apt-get install -y libssl1.1
RUN apt-get install -y ca-certificates
RUN ["update-ca-certificates"]
# Debugging
RUN apt-get install -y strace
RUN apt-get install -y procps
RUN apt-get install -y htop
RUN adduser --disabled-password --gecos '' app
COPY --chown=app:app --from=build /usr/local/bin/ws /usr/local/bin/ws
RUN chmod +x /usr/local/bin/ws
RUN ldd /usr/local/bin/ws
# Now run in usermode
USER app
WORKDIR /home/app
COPY --chown=app:app ws/snake/appsConfig.json .
COPY --chown=app:app ws/cobraMetricsSample.json .
ENTRYPOINT ["ws"]
CMD ["--help"]
-42
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@@ -1,42 +0,0 @@
FROM fedora:30 as build
RUN yum install -y gcc-g++
RUN yum install -y cmake
RUN yum install -y make
RUN yum install -y openssl-devel
RUN yum install -y wget
RUN mkdir -p /tmp/cmake
WORKDIR /tmp/cmake
RUN wget https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz
RUN tar zxf cmake-3.14.0-Linux-x86_64.tar.gz
ARG CMAKE_BIN_PATH=/tmp/cmake/cmake-3.14.0-Linux-x86_64/bin
ENV PATH="${CMAKE_BIN_PATH}:${PATH}"
RUN yum install -y python
RUN yum install -y libtsan
COPY . .
# RUN ["make", "test"]
RUN ["make"]
# Runtime
FROM fedora:30 as runtime
RUN yum install -y libtsan
RUN groupadd app && useradd -g app app
COPY --chown=app:app --from=build /usr/local/bin/ws /usr/local/bin/ws
RUN chmod +x /usr/local/bin/ws
RUN ldd /usr/local/bin/ws
# Now run in usermode
USER app
WORKDIR /home/app
COPY --chown=app:app ws/snake/appsConfig.json .
COPY --chown=app:app ws/cobraMetricsSample.json .
ENTRYPOINT ["ws"]
CMD ["--help"]
-24
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@@ -1,24 +0,0 @@
# Build time
FROM ubuntu:xenial as build
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update
RUN apt-get -y install wget
RUN mkdir -p /tmp/cmake
WORKDIR /tmp/cmake
RUN wget https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz
RUN tar zxf cmake-3.14.0-Linux-x86_64.tar.gz
RUN apt-get -y install g++
RUN apt-get -y install libssl-dev
RUN apt-get -y install libz-dev
RUN apt-get -y install make
RUN apt-get -y install python
COPY . .
ARG CMAKE_BIN_PATH=/tmp/cmake/cmake-3.14.0-Linux-x86_64/bin
ENV PATH="${CMAKE_BIN_PATH}:${PATH}"
# RUN ["make"]
RUN ["make", "test"]
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<h2 id="hello-world">Hello world</h2>
<p>IXWebSocket is a C++ library for WebSocket client and server development. It has minimal dependencies (no boost), is very simple to use and support everything you'll likely need for websocket dev (SSL, deflate compression, compiles on most platforms, etc...). HTTP client and server code is also available, but it hasn't received as much testing.</p>
<p>It is been used on big mobile video game titles sending and receiving tons of messages since 2017 (iOS and Android). It was tested on macOS, iOS, Linux, Android, Windows and FreeBSD. Note that the MinGW compiler is not supported at this point. Two important design goals are simplicity and correctness.</p>
<p>A bad security bug affecting users compiling with SSL enabled and OpenSSL as the backend was just fixed in newly released version 11.0.0. Please upgrade ! (more details in the <a href="PR">https://github.com/machinezone/IXWebSocket/pull/250</a>.</p>
<pre><code class="language-cpp">/*
* main.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2020 Machine Zone, Inc. All rights reserved.
*
* Super simple standalone example. See ws folder, unittest and doc/usage.md for more.
*
* On macOS
* $ mkdir -p build ; (cd build ; cmake -DUSE_TLS=1 .. ; make -j ; make install)
* $ clang++ --std=c++11 --stdlib=libc++ main.cpp -lixwebsocket -lz -framework Security -framework Foundation
* $ ./a.out
*
* Or use cmake -DBUILD_DEMO=ON option for other platforms
*/
#include &lt;ixwebsocket/IXNetSystem.h&gt;
#include &lt;ixwebsocket/IXWebSocket.h&gt;
#include &lt;ixwebsocket/IXUserAgent.h&gt;
#include &lt;iostream&gt;
int main()
{
// Required on Windows
ix::initNetSystem();
// Our websocket object
ix::WebSocket webSocket;
// Connect to a server with encryption
// See https://machinezone.github.io/IXWebSocket/usage/#tls-support-and-configuration
std::string url(&quot;wss://echo.websocket.org&quot;);
webSocket.setUrl(url);
std::cout &lt;&lt; &quot;Connecting to &quot; &lt;&lt; url &lt;&lt; &quot;...&quot; &lt;&lt; std::endl;
// Setup a callback to be fired (in a background thread, watch out for race conditions !)
// when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr&amp; msg)
{
if (msg-&gt;type == ix::WebSocketMessageType::Message)
{
std::cout &lt;&lt; &quot;received message: &quot; &lt;&lt; msg-&gt;str &lt;&lt; std::endl;
std::cout &lt;&lt; &quot;&gt; &quot; &lt;&lt; std::flush;
}
else if (msg-&gt;type == ix::WebSocketMessageType::Open)
{
std::cout &lt;&lt; &quot;Connection established&quot; &lt;&lt; std::endl;
std::cout &lt;&lt; &quot;&gt; &quot; &lt;&lt; std::flush;
}
else if (msg-&gt;type == ix::WebSocketMessageType::Error)
{
// Maybe SSL is not configured properly
std::cout &lt;&lt; &quot;Connection error: &quot; &lt;&lt; msg-&gt;errorInfo.reason &lt;&lt; std::endl;
std::cout &lt;&lt; &quot;&gt; &quot; &lt;&lt; std::flush;
}
}
);
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server (default to TEXT mode)
webSocket.send(&quot;hello world&quot;);
// Display a prompt
std::cout &lt;&lt; &quot;&gt; &quot; &lt;&lt; std::flush;
std::string text;
// Read text from the console and send messages in text mode.
// Exit with Ctrl-D on Unix or Ctrl-Z on Windows.
while (std::getline(std::cin, text))
{
webSocket.send(text);
std::cout &lt;&lt; &quot;&gt; &quot; &lt;&lt; std::flush;
}
return 0;
}
</code></pre>
<p>Interested? Go read the <a href="https://machinezone.github.io/IXWebSocket/">docs</a>! If things don't work as expected, please create an issue on GitHub, or even better a pull request if you know how to fix your problem.</p>
<p>IXWebSocket is actively being developed, check out the <a href="https://machinezone.github.io/IXWebSocket/CHANGELOG/">changelog</a> to know what's cooking. If you are looking for a real time messaging service (the chat-like 'server' your websocket code will talk to) with many features such as history, backed by Redis, look at <a href="https://github.com/machinezone/cobra">cobra</a>.</p>
<p>IXWebSocket client code is autobahn compliant beginning with the 6.0.0 version. See the current <a href="https://bsergean.github.io/autobahn/reports/clients/index.html">test results</a>. Some tests are still failing in the server code.</p>
<p>Starting with the 11.0.8 release, IXWebSocket should be fully C++11 compatible.</p>
<h2 id="users">Users</h2>
<p>If your company or project is using this library, feel free to open an issue or PR to amend this list.</p>
<ul>
<li><a href="https://www.mz.com">Machine Zone</a></li>
<li><a href="https://gitlab.com/HCInk/tokio">Tokio</a>, a discord library focused on audio playback with node bindings.</li>
<li><a href="https://github.com/tostc/libDiscordBot/tree/master">libDiscordBot</a>, an easy to use Discord-bot framework.</li>
<li><a href="https://github.com/norrbotten/gwebsocket">gwebsocket</a>, a websocket (lua) module for Garry's Mod</li>
<li><a href="https://github.com/DisCPP/DisCPP">DisCPP</a>, a simple but feature rich Discord API wrapper</li>
<li><a href="https://github.com/luccanunes/discord.cpp">discord.cpp</a>, a discord library for making bots</li>
<li><a href="http://teleportconnect.com/">Teleport</a>, Teleport is your own personal remote robot avatar</li>
</ul>
<h2 id="alternative-libraries">Alternative libraries</h2>
<p>There are plenty of great websocket libraries out there, which might work for you. Here are a couple of serious ones.</p>
<ul>
<li><a href="https://github.com/zaphoyd/websocketpp">websocketpp</a> - C++</li>
<li><a href="https://github.com/boostorg/beast">beast</a> - C++</li>
<li><a href="https://libwebsockets.org/">libwebsockets</a> - C</li>
<li><a href="https://github.com/uNetworking/uWebSockets">µWebSockets</a> - C</li>
<li><a href="https://github.com/tatsuhiro-t/wslay">wslay</a> - C</li>
</ul>
<p><a href="https://github.com/bsergean/uvweb">uvweb</a> is a library written by the IXWebSocket author which is built on top of <a href="https://github.com/skypjack/uvw">uvw</a>, which is a C++ wrapper for <a href="https://libuv.org/">libuv</a>. It has more dependencies and does not support SSL at this point, but it can be used to open multiple connections within a single OS thread thanks to libuv.</p>
<p>To check the performance of a websocket library, you can look at the <a href="https://github.com/bsergean/autoroute">autoroute</a> project.</p>
<h2 id="continuous-integration">Continuous Integration</h2>
<table>
<thead>
<tr>
<th>OS</th>
<th>TLS</th>
<th>Sanitizer</th>
<th>Status</th>
</tr>
</thead>
<tbody>
<tr>
<td>Linux</td>
<td>OpenSSL</td>
<td>None</td>
<td><a href="https://github.com/machinezone/IXWebSocket"><img alt="Build2" src="https://github.com/machinezone/IXWebSocket/workflows/linux/badge.svg" /></a></td>
</tr>
<tr>
<td>macOS</td>
<td>Secure Transport</td>
<td>Thread Sanitizer</td>
<td><a href="https://github.com/machinezone/IXWebSocket"><img alt="Build2" src="https://github.com/machinezone/IXWebSocket/workflows/mac_tsan_sectransport/badge.svg" /></a></td>
</tr>
<tr>
<td>macOS</td>
<td>OpenSSL</td>
<td>Thread Sanitizer</td>
<td><a href="https://github.com/machinezone/IXWebSocket"><img alt="Build2" src="https://github.com/machinezone/IXWebSocket/workflows/mac_tsan_openssl/badge.svg" /></a></td>
</tr>
<tr>
<td>macOS</td>
<td>MbedTLS</td>
<td>Thread Sanitizer</td>
<td><a href="https://github.com/machinezone/IXWebSocket"><img alt="Build2" src="https://github.com/machinezone/IXWebSocket/workflows/mac_tsan_mbedtls/badge.svg" /></a></td>
</tr>
<tr>
<td>Windows</td>
<td>Disabled</td>
<td>None</td>
<td><a href="https://github.com/machinezone/IXWebSocket"><img alt="Build2" src="https://github.com/machinezone/IXWebSocket/workflows/windows/badge.svg" /></a></td>
</tr>
<tr>
<td>UWP</td>
<td>Disabled</td>
<td>None</td>
<td><a href="https://github.com/machinezone/IXWebSocket"><img alt="Build2" src="https://github.com/machinezone/IXWebSocket/workflows/uwp/badge.svg" /></a></td>
</tr>
<tr>
<td>Linux</td>
<td>OpenSSL</td>
<td>Address Sanitizer</td>
<td><a href="https://github.com/machinezone/IXWebSocket"><img alt="Build2" src="https://github.com/machinezone/IXWebSocket/workflows/linux_asan/badge.svg" /></a></td>
</tr>
<tr>
<td>Mingw</td>
<td>Disabled</td>
<td>None</td>
<td><a href="https://github.com/machinezone/IXWebSocket"><img alt="Build2" src="https://github.com/machinezone/IXWebSocket/workflows/unittest_windows_gcc/badge.svg" /></a></td>
</tr>
</tbody>
</table>
<ul>
<li>ASAN fails on Linux because of a known problem, we need a </li>
<li>Some tests are disabled on Windows/UWP because of a pathing problem</li>
<li>TLS and ZLIB are disabled on Windows/UWP because enabling make the CI run takes a lot of time, for setting up vcpkg.</li>
</ul></div>
</div>
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<!--
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-33
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@@ -1,33 +0,0 @@
/*
* IXCancellationRequest.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXCancellationRequest.h"
#include <chrono>
namespace ix
{
CancellationRequest makeCancellationRequestWithTimeout(int secs,
std::atomic<bool>& requestInitCancellation)
{
auto start = std::chrono::system_clock::now();
auto timeout = std::chrono::seconds(secs);
auto isCancellationRequested = [&requestInitCancellation, start, timeout]() -> bool
{
// Was an explicit cancellation requested ?
if (requestInitCancellation) return true;
auto now = std::chrono::system_clock::now();
if ((now - start) > timeout) return true;
// No cancellation request
return false;
};
return isCancellationRequested;
}
}
-19
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@@ -1,19 +0,0 @@
/*
* IXCancellationRequest.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <functional>
#include <atomic>
namespace ix
{
using CancellationRequest = std::function<bool()>;
CancellationRequest makeCancellationRequestWithTimeout(int seconds,
std::atomic<bool>& requestInitCancellation);
}
-43
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@@ -1,43 +0,0 @@
/*
* IXConnectionState.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXConnectionState.h"
namespace ix
{
std::atomic<uint64_t> ConnectionState::_globalId(0);
ConnectionState::ConnectionState() : _terminated(false)
{
computeId();
}
void ConnectionState::computeId()
{
_id = std::to_string(_globalId++);
}
const std::string& ConnectionState::getId() const
{
return _id;
}
std::shared_ptr<ConnectionState> ConnectionState::createConnectionState()
{
return std::make_shared<ConnectionState>();
}
bool ConnectionState::isTerminated() const
{
return _terminated;
}
void ConnectionState::setTerminated()
{
_terminated = true;
}
}
-37
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@@ -1,37 +0,0 @@
/*
* IXConnectionState.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <stdint.h>
#include <string>
#include <atomic>
#include <memory>
namespace ix
{
class ConnectionState {
public:
ConnectionState();
virtual ~ConnectionState() = default;
virtual void computeId();
virtual const std::string& getId() const;
void setTerminated();
bool isTerminated() const;
static std::shared_ptr<ConnectionState> createConnectionState();
protected:
std::atomic<bool> _terminated;
std::string _id;
static std::atomic<uint64_t> _globalId;
};
}
-201
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@@ -1,201 +0,0 @@
/*
* IXDNSLookup.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include "IXDNSLookup.h"
#include "IXNetSystem.h"
#include <string.h>
#include <chrono>
namespace ix
{
const int64_t DNSLookup::kDefaultWait = 10; // ms
std::atomic<uint64_t> DNSLookup::_nextId(0);
std::set<uint64_t> DNSLookup::_activeJobs;
std::mutex DNSLookup::_activeJobsMutex;
DNSLookup::DNSLookup(const std::string& hostname, int port, int64_t wait) :
_port(port),
_wait(wait),
_res(nullptr),
_done(false),
_id(_nextId++)
{
setHostname(hostname);
}
DNSLookup::~DNSLookup()
{
// Remove this job from the active jobs list
std::lock_guard<std::mutex> lock(_activeJobsMutex);
_activeJobs.erase(_id);
}
struct addrinfo* DNSLookup::getAddrInfo(const std::string& hostname,
int port,
std::string& errMsg)
{
struct addrinfo hints;
memset(&hints, 0, sizeof(hints));
hints.ai_flags = AI_ADDRCONFIG | AI_NUMERICSERV;
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
std::string sport = std::to_string(port);
struct addrinfo* res;
int getaddrinfo_result = getaddrinfo(hostname.c_str(), sport.c_str(),
&hints, &res);
if (getaddrinfo_result)
{
errMsg = gai_strerror(getaddrinfo_result);
res = nullptr;
}
return res;
}
struct addrinfo* DNSLookup::resolve(std::string& errMsg,
const CancellationRequest& isCancellationRequested,
bool blocking)
{
return blocking ? resolveBlocking(errMsg, isCancellationRequested)
: resolveAsync(errMsg, isCancellationRequested);
}
struct addrinfo* DNSLookup::resolveBlocking(std::string& errMsg,
const CancellationRequest& isCancellationRequested)
{
errMsg = "no error";
// Maybe a cancellation request got in before the background thread terminated ?
if (isCancellationRequested && isCancellationRequested())
{
errMsg = "cancellation requested";
return nullptr;
}
return getAddrInfo(getHostname(), _port, errMsg);
}
struct addrinfo* DNSLookup::resolveAsync(std::string& errMsg,
const CancellationRequest& isCancellationRequested)
{
errMsg = "no error";
// Can only be called once, otherwise we would have to manage a pool
// of background thread which is overkill for our usage.
if (_done)
{
return nullptr; // programming error, create a second DNSLookup instance
// if you need a second lookup.
}
// Record job in the active Job set
{
std::lock_guard<std::mutex> lock(_activeJobsMutex);
_activeJobs.insert(_id);
}
//
// Good resource on thread forced termination
// https://www.bo-yang.net/2017/11/19/cpp-kill-detached-thread
//
_thread = std::thread(&DNSLookup::run, this, _id, getHostname(), _port);
_thread.detach();
std::unique_lock<std::mutex> lock(_conditionVariableMutex);
while (!_done)
{
// Wait for 10 milliseconds on the condition variable, to see
// if the bg thread has terminated.
if (_condition.wait_for(lock, std::chrono::milliseconds(_wait)) == std::cv_status::no_timeout)
{
// Background thread has terminated, so we can break of this loop
break;
}
// Were we cancelled ?
if (isCancellationRequested && isCancellationRequested())
{
errMsg = "cancellation requested";
return nullptr;
}
}
// Maybe a cancellation request got in before the bg terminated ?
if (isCancellationRequested && isCancellationRequested())
{
errMsg = "cancellation requested";
return nullptr;
}
errMsg = getErrMsg();
return getRes();
}
void DNSLookup::run(uint64_t id, const std::string& hostname, int port) // thread runner
{
// We don't want to read or write into members variables of an object that could be
// gone, so we use temporary variables (res) or we pass in by copy everything that
// getAddrInfo needs to work.
std::string errMsg;
struct addrinfo* res = getAddrInfo(hostname, port, errMsg);
// if this isn't an active job, and the control thread is gone
// there is nothing to do, and we don't want to touch the defunct
// object data structure such as _errMsg or _condition
std::lock_guard<std::mutex> lock(_activeJobsMutex);
if (_activeJobs.count(id) == 0)
{
return;
}
// Copy result into the member variables
setRes(res);
setErrMsg(errMsg);
_condition.notify_one();
_done = true;
}
void DNSLookup::setHostname(const std::string& hostname)
{
std::lock_guard<std::mutex> lock(_hostnameMutex);
_hostname = hostname;
}
const std::string& DNSLookup::getHostname()
{
std::lock_guard<std::mutex> lock(_hostnameMutex);
return _hostname;
}
void DNSLookup::setErrMsg(const std::string& errMsg)
{
std::lock_guard<std::mutex> lock(_errMsgMutex);
_errMsg = errMsg;
}
const std::string& DNSLookup::getErrMsg()
{
std::lock_guard<std::mutex> lock(_errMsgMutex);
return _errMsg;
}
void DNSLookup::setRes(struct addrinfo* addr)
{
std::lock_guard<std::mutex> lock(_resMutex);
_res = addr;
}
struct addrinfo* DNSLookup::getRes()
{
std::lock_guard<std::mutex> lock(_resMutex);
return _res;
}
}
-81
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@@ -1,81 +0,0 @@
/*
* IXDNSLookup.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*
* Resolve a hostname+port to a struct addrinfo obtained with getaddrinfo
* Does this in a background thread so that it can be cancelled, since
* getaddrinfo is a blocking call, and we don't want to block the main thread on Mobile.
*/
#pragma once
#include "IXCancellationRequest.h"
#include <string>
#include <thread>
#include <atomic>
#include <condition_variable>
#include <set>
struct addrinfo;
namespace ix
{
class DNSLookup {
public:
DNSLookup(const std::string& hostname,
int port,
int64_t wait = DNSLookup::kDefaultWait);
~DNSLookup();
struct addrinfo* resolve(std::string& errMsg,
const CancellationRequest& isCancellationRequested,
bool blocking = false);
private:
struct addrinfo* resolveAsync(std::string& errMsg,
const CancellationRequest& isCancellationRequested);
struct addrinfo* resolveBlocking(std::string& errMsg,
const CancellationRequest& isCancellationRequested);
static struct addrinfo* getAddrInfo(const std::string& hostname,
int port,
std::string& errMsg);
void run(uint64_t id, const std::string& hostname, int port); // thread runner
void setHostname(const std::string& hostname);
const std::string& getHostname();
void setErrMsg(const std::string& errMsg);
const std::string& getErrMsg();
void setRes(struct addrinfo* addr);
struct addrinfo* getRes();
std::string _hostname;
std::mutex _hostnameMutex;
int _port;
int64_t _wait;
struct addrinfo* _res;
std::mutex _resMutex;
std::string _errMsg;
std::mutex _errMsgMutex;
std::atomic<bool> _done;
std::thread _thread;
std::condition_variable _condition;
std::mutex _conditionVariableMutex;
uint64_t _id;
static std::atomic<uint64_t> _nextId;
static std::set<uint64_t> _activeJobs;
static std::mutex _activeJobsMutex;
const static int64_t kDefaultWait;
};
}
-467
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@@ -1,467 +0,0 @@
/*
* IXHttpClient.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXHttpClient.h"
#include "IXUrlParser.h"
#include "IXWebSocketHttpHeaders.h"
#include "IXSocketFactory.h"
#include <sstream>
#include <iomanip>
#include <vector>
#include <cstring>
#include <zlib.h>
namespace ix
{
const std::string HttpClient::kPost = "POST";
const std::string HttpClient::kGet = "GET";
const std::string HttpClient::kHead = "HEAD";
HttpClient::HttpClient()
{
}
HttpClient::~HttpClient()
{
}
HttpResponse HttpClient::request(
const std::string& url,
const std::string& verb,
const std::string& body,
const HttpRequestArgs& args,
int redirects)
{
uint64_t uploadSize = 0;
uint64_t downloadSize = 0;
int code = 0;
WebSocketHttpHeaders headers;
std::string payload;
std::string protocol, host, path, query;
int port;
bool websocket = false;
if (!UrlParser::parse(url, protocol, host, path, query, port, websocket))
{
std::stringstream ss;
ss << "Cannot parse url: " << url;
return std::make_tuple(code, HttpErrorCode_UrlMalformed,
headers, payload, ss.str(),
uploadSize, downloadSize);
}
bool tls = protocol == "https";
std::string errorMsg;
_socket = createSocket(tls, errorMsg);
if (!_socket)
{
return std::make_tuple(code, HttpErrorCode_CannotCreateSocket,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
// Build request string
std::stringstream ss;
ss << verb << " " << path << " HTTP/1.1\r\n";
ss << "Host: " << host << "\r\n";
ss << "User-Agent: ixwebsocket/1.0.0" << "\r\n";
ss << "Accept: */*" << "\r\n";
if (args.compress)
{
ss << "Accept-Encoding: gzip" << "\r\n";
}
// Append extra headers
for (auto&& it : args.extraHeaders)
{
ss << it.first << ": " << it.second << "\r\n";
}
if (verb == kPost)
{
ss << "Content-Length: " << body.size() << "\r\n";
// Set default Content-Type if unspecified
if (args.extraHeaders.find("Content-Type") == args.extraHeaders.end())
{
ss << "Content-Type: application/x-www-form-urlencoded" << "\r\n";
}
ss << "\r\n";
ss << body;
}
else
{
ss << "\r\n";
}
std::string req(ss.str());
std::string errMsg;
std::atomic<bool> requestInitCancellation(false);
// Make a cancellation object dealing with connection timeout
auto isCancellationRequested =
makeCancellationRequestWithTimeout(args.connectTimeout, requestInitCancellation);
bool success = _socket->connect(host, port, errMsg, isCancellationRequested);
if (!success)
{
std::stringstream ss;
ss << "Cannot connect to url: " << url;
return std::make_tuple(code, HttpErrorCode_CannotConnect,
headers, payload, ss.str(),
uploadSize, downloadSize);
}
// Make a new cancellation object dealing with transfer timeout
isCancellationRequested =
makeCancellationRequestWithTimeout(args.transferTimeout, requestInitCancellation);
if (args.verbose)
{
std::stringstream ss;
ss << "Sending " << verb << " request "
<< "to " << host << ":" << port << std::endl
<< "request size: " << req.size() << " bytes" << std::endl
<< "=============" << std::endl
<< req
<< "=============" << std::endl
<< std::endl;
log(ss.str(), args);
}
if (!_socket->writeBytes(req, isCancellationRequested))
{
std::string errorMsg("Cannot send request");
return std::make_tuple(code, HttpErrorCode_SendError,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
uploadSize = req.size();
auto lineResult = _socket->readLine(isCancellationRequested);
auto lineValid = lineResult.first;
auto line = lineResult.second;
if (!lineValid)
{
std::string errorMsg("Cannot retrieve status line");
return std::make_tuple(code, HttpErrorCode_CannotReadStatusLine,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
if (args.verbose)
{
std::stringstream ss;
ss << "Status line " << line;
log(ss.str(), args);
}
if (sscanf(line.c_str(), "HTTP/1.1 %d", &code) != 1)
{
std::string errorMsg("Cannot parse response code from status line");
return std::make_tuple(code, HttpErrorCode_MissingStatus,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
auto result = parseHttpHeaders(_socket, isCancellationRequested);
auto headersValid = result.first;
headers = result.second;
if (!headersValid)
{
std::string errorMsg("Cannot parse http headers");
return std::make_tuple(code, HttpErrorCode_HeaderParsingError,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
// Redirect ?
if ((code >= 301 && code <= 308) && args.followRedirects)
{
if (headers.find("Location") == headers.end())
{
std::string errorMsg("Missing location header for redirect");
return std::make_tuple(code, HttpErrorCode_MissingLocation,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
if (redirects >= args.maxRedirects)
{
std::stringstream ss;
ss << "Too many redirects: " << redirects;
return std::make_tuple(code, HttpErrorCode_TooManyRedirects,
headers, payload, ss.str(),
uploadSize, downloadSize);
}
// Recurse
std::string location = headers["Location"];
return request(location, verb, body, args, redirects+1);
}
if (verb == "HEAD")
{
return std::make_tuple(code, HttpErrorCode_Ok,
headers, payload, std::string(),
uploadSize, downloadSize);
}
// Parse response:
if (headers.find("Content-Length") != headers.end())
{
ssize_t contentLength = -1;
ss.str("");
ss << headers["Content-Length"];
ss >> contentLength;
payload.reserve(contentLength);
auto chunkResult = _socket->readBytes(contentLength,
args.onProgressCallback,
isCancellationRequested);
if (!chunkResult.first)
{
errorMsg = "Cannot read chunk";
return std::make_tuple(code, HttpErrorCode_ChunkReadError,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
payload += chunkResult.second;
}
else if (headers.find("Transfer-Encoding") != headers.end() &&
headers["Transfer-Encoding"] == "chunked")
{
std::stringstream ss;
while (true)
{
lineResult = _socket->readLine(isCancellationRequested);
line = lineResult.second;
if (!lineResult.first)
{
return std::make_tuple(code, HttpErrorCode_ChunkReadError,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
uint64_t chunkSize;
ss.str("");
ss << std::hex << line;
ss >> chunkSize;
if (args.verbose)
{
std::stringstream oss;
oss << "Reading " << chunkSize << " bytes"
<< std::endl;
log(oss.str(), args);
}
payload.reserve(payload.size() + chunkSize);
// Read a chunk
auto chunkResult = _socket->readBytes(chunkSize,
args.onProgressCallback,
isCancellationRequested);
if (!chunkResult.first)
{
errorMsg = "Cannot read chunk";
return std::make_tuple(code, HttpErrorCode_ChunkReadError,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
payload += chunkResult.second;
// Read the line that terminates the chunk (\r\n)
lineResult = _socket->readLine(isCancellationRequested);
if (!lineResult.first)
{
return std::make_tuple(code, HttpErrorCode_ChunkReadError,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
if (chunkSize == 0) break;
}
}
else if (code == 204)
{
; // 204 is NoContent response code
}
else
{
std::string errorMsg("Cannot read http body");
return std::make_tuple(code, HttpErrorCode_CannotReadBody,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
downloadSize = payload.size();
// If the content was compressed with gzip, decode it
if (headers["Content-Encoding"] == "gzip")
{
std::string decompressedPayload;
if (!gzipInflate(payload, decompressedPayload))
{
std::string errorMsg("Error decompressing payload");
return std::make_tuple(code, HttpErrorCode_Gzip,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
payload = decompressedPayload;
}
return std::make_tuple(code, HttpErrorCode_Ok,
headers, payload, std::string(),
uploadSize, downloadSize);
}
HttpResponse HttpClient::get(const std::string& url,
const HttpRequestArgs& args)
{
return request(url, kGet, std::string(), args);
}
HttpResponse HttpClient::head(const std::string& url,
const HttpRequestArgs& args)
{
return request(url, kHead, std::string(), args);
}
HttpResponse HttpClient::post(const std::string& url,
const HttpParameters& httpParameters,
const HttpRequestArgs& args)
{
return request(url, kPost, serializeHttpParameters(httpParameters), args);
}
HttpResponse HttpClient::post(const std::string& url,
const std::string& body,
const HttpRequestArgs& args)
{
return request(url, kPost, body, args);
}
std::string HttpClient::urlEncode(const std::string& value)
{
std::ostringstream escaped;
escaped.fill('0');
escaped << std::hex;
for (std::string::const_iterator i = value.begin(), n = value.end();
i != n; ++i)
{
std::string::value_type c = (*i);
// Keep alphanumeric and other accepted characters intact
if (isalnum(c) || c == '-' || c == '_' || c == '.' || c == '~')
{
escaped << c;
continue;
}
// Any other characters are percent-encoded
escaped << std::uppercase;
escaped << '%' << std::setw(2) << int((unsigned char) c);
escaped << std::nouppercase;
}
return escaped.str();
}
std::string HttpClient::serializeHttpParameters(const HttpParameters& httpParameters)
{
std::stringstream ss;
size_t count = httpParameters.size();
size_t i = 0;
for (auto&& it : httpParameters)
{
ss << urlEncode(it.first)
<< "="
<< urlEncode(it.second);
if (i++ < (count-1))
{
ss << "&";
}
}
return ss.str();
}
bool HttpClient::gzipInflate(
const std::string& in,
std::string& out)
{
z_stream inflateState;
std::memset(&inflateState, 0, sizeof(inflateState));
inflateState.zalloc = Z_NULL;
inflateState.zfree = Z_NULL;
inflateState.opaque = Z_NULL;
inflateState.avail_in = 0;
inflateState.next_in = Z_NULL;
if (inflateInit2(&inflateState, 16+MAX_WBITS) != Z_OK)
{
return false;
}
inflateState.avail_in = (uInt) in.size();
inflateState.next_in = (unsigned char *)(const_cast<char *>(in.data()));
const int kBufferSize = 1 << 14;
std::unique_ptr<unsigned char[]> compressBuffer =
std::make_unique<unsigned char[]>(kBufferSize);
do
{
inflateState.avail_out = (uInt) kBufferSize;
inflateState.next_out = compressBuffer.get();
int ret = inflate(&inflateState, Z_SYNC_FLUSH);
if (ret == Z_NEED_DICT || ret == Z_DATA_ERROR || ret == Z_MEM_ERROR)
{
inflateEnd(&inflateState);
return false;
}
out.append(
reinterpret_cast<char *>(compressBuffer.get()),
kBufferSize - inflateState.avail_out
);
} while (inflateState.avail_out == 0);
inflateEnd(&inflateState);
return true;
}
void HttpClient::log(const std::string& msg,
const HttpRequestArgs& args)
{
if (args.logger)
{
args.logger(msg);
}
}
}
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/*
* IXHttpClient.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <algorithm>
#include <functional>
#include <mutex>
#include <atomic>
#include <tuple>
#include <memory>
#include <map>
#include "IXSocket.h"
#include "IXWebSocketHttpHeaders.h"
namespace ix
{
enum HttpErrorCode
{
HttpErrorCode_Ok = 0,
HttpErrorCode_CannotConnect = 1,
HttpErrorCode_Timeout = 2,
HttpErrorCode_Gzip = 3,
HttpErrorCode_UrlMalformed = 4,
HttpErrorCode_CannotCreateSocket = 5,
HttpErrorCode_SendError = 6,
HttpErrorCode_ReadError = 7,
HttpErrorCode_CannotReadStatusLine = 8,
HttpErrorCode_MissingStatus = 9,
HttpErrorCode_HeaderParsingError = 10,
HttpErrorCode_MissingLocation = 11,
HttpErrorCode_TooManyRedirects = 12,
HttpErrorCode_ChunkReadError = 13,
HttpErrorCode_CannotReadBody = 14
};
using HttpResponse = std::tuple<int, // status
HttpErrorCode, // error code
WebSocketHttpHeaders,
std::string, // payload
std::string, // error msg
uint64_t, // upload size
uint64_t>; // download size
using HttpParameters = std::map<std::string, std::string>;
using Logger = std::function<void(const std::string&)>;
struct HttpRequestArgs
{
std::string url;
WebSocketHttpHeaders extraHeaders;
std::string body;
int connectTimeout;
int transferTimeout;
bool followRedirects;
int maxRedirects;
bool verbose;
bool compress;
Logger logger;
OnProgressCallback onProgressCallback;
};
class HttpClient {
public:
HttpClient();
~HttpClient();
HttpResponse get(const std::string& url,
const HttpRequestArgs& args);
HttpResponse head(const std::string& url,
const HttpRequestArgs& args);
HttpResponse post(const std::string& url,
const HttpParameters& httpParameters,
const HttpRequestArgs& args);
HttpResponse post(const std::string& url,
const std::string& body,
const HttpRequestArgs& args);
private:
HttpResponse request(const std::string& url,
const std::string& verb,
const std::string& body,
const HttpRequestArgs& args,
int redirects = 0);
std::string serializeHttpParameters(const HttpParameters& httpParameters);
std::string urlEncode(const std::string& value);
void log(const std::string& msg, const HttpRequestArgs& args);
bool gzipInflate(
const std::string& in,
std::string& out);
std::shared_ptr<Socket> _socket;
const static std::string kPost;
const static std::string kGet;
const static std::string kHead;
};
}
-39
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@@ -1,39 +0,0 @@
/*
* IXNetSystem.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone. All rights reserved.
*/
#include "IXNetSystem.h"
namespace ix
{
bool initNetSystem()
{
#ifdef _WIN32
WORD wVersionRequested;
WSADATA wsaData;
int err;
/* Use the MAKEWORD(lowbyte, highbyte) macro declared in Windef.h */
wVersionRequested = MAKEWORD(2, 2);
err = WSAStartup(wVersionRequested, &wsaData);
return err == 0;
#else
return true;
#endif
}
bool uninitNetSystem()
{
#ifdef _WIN32
int err = WSACleanup();
return err == 0;
#else
return true;
#endif
}
}
-31
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@@ -1,31 +0,0 @@
/*
* IXNetSystem.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone. All rights reserved.
*/
#pragma once
#ifdef _WIN32
# include <WS2tcpip.h>
# include <WinSock2.h>
# include <basetsd.h>
# include <io.h>
# include <ws2def.h>
#else
# include <arpa/inet.h>
# include <errno.h>
# include <netdb.h>
# include <netinet/tcp.h>
# include <sys/select.h>
# include <sys/socket.h>
# include <sys/stat.h>
# include <sys/time.h>
# include <unistd.h>
#endif
namespace ix
{
bool initNetSystem();
bool uninitNetSystem();
}
-14
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@@ -1,14 +0,0 @@
/*
* IXProgressCallback.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <functional>
namespace ix
{
using OnProgressCallback = std::function<bool(int current, int total)>;
}
-46
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@@ -1,46 +0,0 @@
/*
* IXSelectInterrupt.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXSelectInterrupt.h"
namespace ix
{
SelectInterrupt::SelectInterrupt()
{
;
}
SelectInterrupt::~SelectInterrupt()
{
;
}
bool SelectInterrupt::init(std::string& /*errorMsg*/)
{
return true;
}
bool SelectInterrupt::notify(uint64_t /*value*/)
{
return true;
}
uint64_t SelectInterrupt::read()
{
return 0;
}
bool SelectInterrupt::clear()
{
return true;
}
int SelectInterrupt::getFd() const
{
return -1;
}
}
-28
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@@ -1,28 +0,0 @@
/*
* IXSelectInterrupt.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <stdint.h>
#include <string>
namespace ix
{
class SelectInterrupt {
public:
SelectInterrupt();
virtual ~SelectInterrupt();
virtual bool init(std::string& errorMsg);
virtual bool notify(uint64_t value);
virtual bool clear();
virtual uint64_t read();
virtual int getFd() const;
};
}
-116
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/*
* IXSelectInterruptEventFd.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018-2019 Machine Zone, Inc. All rights reserved.
*/
//
// On Linux we use eventd to wake up select.
//
//
// Linux/Android has a special type of virtual files. select(2) will react
// when reading/writing to those files, unlike closing sockets.
//
// https://linux.die.net/man/2/eventfd
// http://www.sourcexr.com/articles/2013/10/26/lightweight-inter-process-signaling-with-eventfd
//
// eventfd was added in Linux kernel 2.x, and our oldest Android (Kitkat 4.4)
// is on Kernel 3.x
//
// cf Android/Kernel table here
// https://android.stackexchange.com/questions/51651/which-android-runs-which-linux-kernel
//
// On macOS we use UNIX pipes to wake up select.
//
#include "IXSelectInterruptEventFd.h"
#include <sys/eventfd.h>
#include <unistd.h> // for write
#include <string.h> // for strerror
#include <fcntl.h>
#include <errno.h>
#include <assert.h>
#include <sstream>
namespace ix
{
SelectInterruptEventFd::SelectInterruptEventFd()
{
_eventfd = -1;
}
SelectInterruptEventFd::~SelectInterruptEventFd()
{
::close(_eventfd);
}
bool SelectInterruptEventFd::init(std::string& errorMsg)
{
// calling init twice is a programming error
assert(_eventfd == -1);
_eventfd = eventfd(0, 0);
if (_eventfd < 0)
{
std::stringstream ss;
ss << "SelectInterruptEventFd::init() failed in eventfd()"
<< " : " << strerror(errno);
errorMsg = ss.str();
_eventfd = -1;
return false;
}
if (fcntl(_eventfd, F_SETFL, O_NONBLOCK) == -1)
{
std::stringstream ss;
ss << "SelectInterruptEventFd::init() failed in fcntl() call"
<< " : " << strerror(errno);
errorMsg = ss.str();
_eventfd = -1;
return false;
}
return true;
}
bool SelectInterruptEventFd::notify(uint64_t value)
{
int fd = _eventfd;
if (fd == -1) return false;
// we should write 8 bytes for an uint64_t
return write(fd, &value, sizeof(value)) == 8;
}
// TODO: return max uint64_t for errors ?
uint64_t SelectInterruptEventFd::read()
{
int fd = _eventfd;
uint64_t value = 0;
::read(fd, &value, sizeof(value));
return value;
}
bool SelectInterruptEventFd::clear()
{
if (_eventfd == -1) return false;
// 0 is a special value ; select will not wake up
uint64_t value = 0;
// we should write 8 bytes for an uint64_t
return write(_eventfd, &value, sizeof(value)) == 8;
}
int SelectInterruptEventFd::getFd() const
{
return _eventfd;
}
}
-32
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@@ -1,32 +0,0 @@
/*
* IXSelectInterruptEventFd.h
* Author: Benjamin Sergeant
* Copyright (c) 2018-2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXSelectInterrupt.h"
#include <stdint.h>
#include <string>
namespace ix
{
class SelectInterruptEventFd : public SelectInterrupt {
public:
SelectInterruptEventFd();
virtual ~SelectInterruptEventFd();
bool init(std::string& errorMsg) final;
bool notify(uint64_t value) final;
bool clear() final;
uint64_t read() final;
int getFd() const final;
private:
int _eventfd;
};
}
-25
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@@ -1,25 +0,0 @@
/*
* IXSelectInterruptFactory.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXSelectInterruptFactory.h"
#if defined(__linux__) || defined(__APPLE__)
# include <ixwebsocket/IXSelectInterruptPipe.h>
#else
# include <ixwebsocket/IXSelectInterrupt.h>
#endif
namespace ix
{
std::shared_ptr<SelectInterrupt> createSelectInterrupt()
{
#if defined(__linux__) || defined(__APPLE__)
return std::make_shared<SelectInterruptPipe>();
#else
return std::make_shared<SelectInterrupt>();
#endif
}
}
-15
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@@ -1,15 +0,0 @@
/*
* IXSelectInterruptFactory.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <memory>
namespace ix
{
class SelectInterrupt;
std::shared_ptr<SelectInterrupt> createSelectInterrupt();
}
-138
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@@ -1,138 +0,0 @@
/*
* IXSelectInterruptPipe.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018-2019 Machine Zone, Inc. All rights reserved.
*/
//
// On macOS we use UNIX pipes to wake up select.
//
#include "IXSelectInterruptPipe.h"
#include <unistd.h> // for write
#include <string.h> // for strerror
#include <fcntl.h>
#include <errno.h>
#include <assert.h>
#include <sstream>
namespace ix
{
// File descriptor at index 0 in _fildes is the read end of the pipe
// File descriptor at index 1 in _fildes is the write end of the pipe
const int SelectInterruptPipe::kPipeReadIndex = 0;
const int SelectInterruptPipe::kPipeWriteIndex = 1;
SelectInterruptPipe::SelectInterruptPipe()
{
_fildes[kPipeReadIndex] = -1;
_fildes[kPipeWriteIndex] = -1;
}
SelectInterruptPipe::~SelectInterruptPipe()
{
::close(_fildes[kPipeReadIndex]);
::close(_fildes[kPipeWriteIndex]);
_fildes[kPipeReadIndex] = -1;
_fildes[kPipeWriteIndex] = -1;
}
bool SelectInterruptPipe::init(std::string& errorMsg)
{
// calling init twice is a programming error
assert(_fildes[kPipeReadIndex] == -1);
assert(_fildes[kPipeWriteIndex] == -1);
if (pipe(_fildes) < 0)
{
std::stringstream ss;
ss << "SelectInterruptPipe::init() failed in pipe() call"
<< " : " << strerror(errno);
errorMsg = ss.str();
return false;
}
if (fcntl(_fildes[kPipeReadIndex], F_SETFL, O_NONBLOCK) == -1)
{
std::stringstream ss;
ss << "SelectInterruptPipe::init() failed in fcntl(..., O_NONBLOCK) call"
<< " : " << strerror(errno);
errorMsg = ss.str();
_fildes[kPipeReadIndex] = -1;
_fildes[kPipeWriteIndex] = -1;
return false;
}
if (fcntl(_fildes[kPipeWriteIndex], F_SETFL, O_NONBLOCK) == -1)
{
std::stringstream ss;
ss << "SelectInterruptPipe::init() failed in fcntl(..., O_NONBLOCK) call"
<< " : " << strerror(errno);
errorMsg = ss.str();
_fildes[kPipeReadIndex] = -1;
_fildes[kPipeWriteIndex] = -1;
return false;
}
#ifdef F_SETNOSIGPIPE
if (fcntl(_fildes[kPipeWriteIndex], F_SETNOSIGPIPE, 1) == -1)
{
std::stringstream ss;
ss << "SelectInterruptPipe::init() failed in fcntl(.... F_SETNOSIGPIPE) call"
<< " : " << strerror(errno);
errorMsg = ss.str();
_fildes[kPipeReadIndex] = -1;
_fildes[kPipeWriteIndex] = -1;
return false;
}
if (fcntl(_fildes[kPipeWriteIndex], F_SETNOSIGPIPE, 1) == -1)
{
std::stringstream ss;
ss << "SelectInterruptPipe::init() failed in fcntl(..., F_SETNOSIGPIPE) call"
<< " : " << strerror(errno);
errorMsg = ss.str();
_fildes[kPipeReadIndex] = -1;
_fildes[kPipeWriteIndex] = -1;
return false;
}
#endif
return true;
}
bool SelectInterruptPipe::notify(uint64_t value)
{
int fd = _fildes[kPipeWriteIndex];
if (fd == -1) return false;
// we should write 8 bytes for an uint64_t
return write(fd, &value, sizeof(value)) == 8;
}
// TODO: return max uint64_t for errors ?
uint64_t SelectInterruptPipe::read()
{
int fd = _fildes[kPipeReadIndex];
uint64_t value = 0;
::read(fd, &value, sizeof(value));
return value;
}
bool SelectInterruptPipe::clear()
{
return true;
}
int SelectInterruptPipe::getFd() const
{
return _fildes[kPipeReadIndex];
}
}
-39
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@@ -1,39 +0,0 @@
/*
* IXSelectInterruptPipe.h
* Author: Benjamin Sergeant
* Copyright (c) 2018-2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXSelectInterrupt.h"
#include <stdint.h>
#include <string>
namespace ix
{
class SelectInterruptPipe : public SelectInterrupt {
public:
SelectInterruptPipe();
virtual ~SelectInterruptPipe();
bool init(std::string& errorMsg) final;
bool notify(uint64_t value) final;
bool clear() final;
uint64_t read() final;
int getFd() const final;
private:
// Store file descriptors used by the communication pipe. Communication
// happens between a control thread and a background thread, which is
// blocked on select.
int _fildes[2];
// Used to identify the read/write idx
static const int kPipeReadIndex;
static const int kPipeWriteIndex;
};
}
-13
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@@ -1,13 +0,0 @@
/*
* IXSetThreadName.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <string>
namespace ix
{
void setThreadName(const std::string& name);
}
-359
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@@ -1,359 +0,0 @@
/*
* IXSocket.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
#include "IXSocket.h"
#include "IXSocketConnect.h"
#include "IXNetSystem.h"
#include "IXSelectInterrupt.h"
#include "IXSelectInterruptFactory.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <stdint.h>
#include <fcntl.h>
#include <sys/types.h>
#include <algorithm>
#include <iostream>
#ifdef min
#undef min
#endif
namespace ix
{
const int Socket::kDefaultPollNoTimeout = -1; // No poll timeout by default
const int Socket::kDefaultPollTimeout = kDefaultPollNoTimeout;
const uint64_t Socket::kSendRequest = 1;
const uint64_t Socket::kCloseRequest = 2;
constexpr size_t Socket::kChunkSize;
Socket::Socket(int fd) :
_sockfd(fd),
_selectInterrupt(createSelectInterrupt())
{
;
}
Socket::~Socket()
{
close();
}
PollResultType Socket::poll(int timeoutSecs)
{
if (_sockfd == -1)
{
return PollResultType::Error;
}
return isReadyToRead(1000 * timeoutSecs);
}
PollResultType Socket::select(bool readyToRead, int timeoutMs)
{
fd_set rfds;
fd_set wfds;
FD_ZERO(&rfds);
FD_ZERO(&wfds);
fd_set* fds = (readyToRead) ? &rfds : & wfds;
FD_SET(_sockfd, fds);
// File descriptor used to interrupt select when needed
int interruptFd = _selectInterrupt->getFd();
if (interruptFd != -1)
{
FD_SET(interruptFd, fds);
}
struct timeval timeout;
timeout.tv_sec = timeoutMs / 1000;
timeout.tv_usec = (timeoutMs < 1000) ? 0 : 1000 * (timeoutMs % 1000);
// Compute the highest fd.
int sockfd = _sockfd;
int nfds = (std::max)(sockfd, interruptFd);
int ret = ::select(nfds + 1, &rfds, &wfds, nullptr,
(timeoutMs < 0) ? nullptr : &timeout);
PollResultType pollResult = PollResultType::ReadyForRead;
if (ret < 0)
{
pollResult = PollResultType::Error;
}
else if (ret == 0)
{
pollResult = PollResultType::Timeout;
}
else if (interruptFd != -1 && FD_ISSET(interruptFd, &rfds))
{
uint64_t value = _selectInterrupt->read();
if (value == kSendRequest)
{
pollResult = PollResultType::SendRequest;
}
else if (value == kCloseRequest)
{
pollResult = PollResultType::CloseRequest;
}
}
else if (sockfd != -1 && readyToRead && FD_ISSET(sockfd, &rfds))
{
pollResult = PollResultType::ReadyForRead;
}
else if (sockfd != -1 && !readyToRead && FD_ISSET(sockfd, &wfds))
{
pollResult = PollResultType::ReadyForWrite;
}
return pollResult;
}
PollResultType Socket::isReadyToRead(int timeoutMs)
{
bool readyToRead = true;
return select(readyToRead, timeoutMs);
}
PollResultType Socket::isReadyToWrite(int timeoutMs)
{
bool readyToRead = false;
return select(readyToRead, timeoutMs);
}
// Wake up from poll/select by writing to the pipe which is watched by select
bool Socket::wakeUpFromPoll(uint8_t wakeUpCode)
{
return _selectInterrupt->notify(wakeUpCode);
}
bool Socket::connect(const std::string& host,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested)
{
std::lock_guard<std::mutex> lock(_socketMutex);
if (!_selectInterrupt->clear()) return false;
_sockfd = SocketConnect::connect(host, port, errMsg, isCancellationRequested);
return _sockfd != -1;
}
void Socket::close()
{
std::lock_guard<std::mutex> lock(_socketMutex);
if (_sockfd == -1) return;
closeSocket(_sockfd);
_sockfd = -1;
}
ssize_t Socket::send(char* buffer, size_t length)
{
std::lock_guard<std::mutex> lock(_socketMutex);
int flags = 0;
#ifdef MSG_NOSIGNAL
flags = MSG_NOSIGNAL;
#endif
return ::send(_sockfd, buffer, length, flags);
}
ssize_t Socket::send(const std::string& buffer)
{
return send((char*)&buffer[0], buffer.size());
}
ssize_t Socket::recv(void* buffer, size_t length)
{
std::lock_guard<std::mutex> lock(_socketMutex);
int flags = 0;
#ifdef MSG_NOSIGNAL
flags = MSG_NOSIGNAL;
#endif
return ::recv(_sockfd, (char*) buffer, length, flags);
}
int Socket::getErrno()
{
int err;
#ifdef _WIN32
err = WSAGetLastError();
#else
err = errno;
#endif
return err;
}
bool Socket::isWaitNeeded()
{
int err = getErrno();
if (err == EWOULDBLOCK || err == EAGAIN || err == EINPROGRESS)
{
return true;
}
return false;
}
void Socket::closeSocket(int fd)
{
#ifdef _WIN32
closesocket(fd);
#else
::close(fd);
#endif
}
bool Socket::init(std::string& errorMsg)
{
return _selectInterrupt->init(errorMsg);
}
bool Socket::writeBytes(const std::string& str,
const CancellationRequest& isCancellationRequested)
{
while (true)
{
if (isCancellationRequested && isCancellationRequested()) return false;
char* buffer = const_cast<char*>(str.c_str());
int len = (int) str.size();
ssize_t ret = send(buffer, len);
// We wrote some bytes, as needed, all good.
if (ret > 0)
{
return ret == len;
}
// There is possibly something to be writen, try again
else if (ret < 0 && Socket::isWaitNeeded())
{
continue;
}
// There was an error during the write, abort
else
{
return false;
}
}
}
bool Socket::readByte(void* buffer,
const CancellationRequest& isCancellationRequested)
{
while (true)
{
if (isCancellationRequested && isCancellationRequested()) return false;
ssize_t ret;
ret = recv(buffer, 1);
// We read one byte, as needed, all good.
if (ret == 1)
{
return true;
}
// There is possibly something to be read, try again
else if (ret < 0 && Socket::isWaitNeeded())
{
// Wait with a 1ms timeout until the socket is ready to read.
// This way we are not busy looping
if (isReadyToRead(1) == PollResultType::Error)
{
return false;
}
}
// There was an error during the read, abort
else
{
return false;
}
}
}
std::pair<bool, std::string> Socket::readLine(
const CancellationRequest& isCancellationRequested)
{
char c;
std::string line;
line.reserve(64);
for (int i = 0; i < 2 || (line[i-2] != '\r' && line[i-1] != '\n'); ++i)
{
if (!readByte(&c, isCancellationRequested))
{
// Return what we were able to read
return std::make_pair(false, line);
}
line += c;
}
return std::make_pair(true, line);
}
std::pair<bool, std::string> Socket::readBytes(
size_t length,
const OnProgressCallback& onProgressCallback,
const CancellationRequest& isCancellationRequested)
{
if (_readBuffer.empty())
{
_readBuffer.resize(kChunkSize);
}
std::vector<uint8_t> output;
while (output.size() != length)
{
if (isCancellationRequested && isCancellationRequested())
{
return std::make_pair(false, std::string());
}
size_t size = std::min(kChunkSize, length - output.size());
ssize_t ret = recv((char*)&_readBuffer[0], size);
if (ret <= 0 && !Socket::isWaitNeeded())
{
// Error
return std::make_pair(false, std::string());
}
else
{
output.insert(output.end(),
_readBuffer.begin(),
_readBuffer.begin() + ret);
}
if (onProgressCallback) onProgressCallback((int) output.size(), (int) length);
// Wait with a 1ms timeout until the socket is ready to read.
// This way we are not busy looping
if (isReadyToRead(1) == PollResultType::Error)
{
return std::make_pair(false, std::string());
}
}
return std::make_pair(true, std::string(output.begin(),
output.end()));
}
}
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/*
* IXSocket.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <string>
#include <functional>
#include <mutex>
#include <atomic>
#include <vector>
#include <memory>
#ifdef _WIN32
#include <BaseTsd.h>
typedef SSIZE_T ssize_t;
#undef EWOULDBLOCK
#undef EAGAIN
#undef EINPROGRESS
#undef EBADF
#undef EINVAL
// map to WSA error codes
#define EWOULDBLOCK WSAEWOULDBLOCK
#define EAGAIN WSATRY_AGAIN
#define EINPROGRESS WSAEINPROGRESS
#define EBADF WSAEBADF
#define EINVAL WSAEINVAL
#endif
#include "IXCancellationRequest.h"
#include "IXProgressCallback.h"
namespace ix
{
class SelectInterrupt;
enum class PollResultType
{
ReadyForRead = 0,
ReadyForWrite = 1,
Timeout = 2,
Error = 3,
SendRequest = 4,
CloseRequest = 5
};
class Socket {
public:
Socket(int fd = -1);
virtual ~Socket();
bool init(std::string& errorMsg);
// Functions to check whether there is activity on the socket
PollResultType poll(int timeoutSecs = kDefaultPollTimeout);
bool wakeUpFromPoll(uint8_t wakeUpCode);
PollResultType isReadyToWrite(int timeoutMs);
PollResultType isReadyToRead(int timeoutMs);
// Virtual methods
virtual bool connect(const std::string& url,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested);
virtual void close();
virtual ssize_t send(char* buffer, size_t length);
virtual ssize_t send(const std::string& buffer);
virtual ssize_t recv(void* buffer, size_t length);
// Blocking and cancellable versions, working with socket that can be set
// to non blocking mode. Used during HTTP upgrade.
bool readByte(void* buffer,
const CancellationRequest& isCancellationRequested);
bool writeBytes(const std::string& str,
const CancellationRequest& isCancellationRequested);
std::pair<bool, std::string> readLine(
const CancellationRequest& isCancellationRequested);
std::pair<bool, std::string> readBytes(
size_t length,
const OnProgressCallback& onProgressCallback,
const CancellationRequest& isCancellationRequested);
static int getErrno();
static bool isWaitNeeded();
static void closeSocket(int fd);
// Used as special codes for pipe communication
static const uint64_t kSendRequest;
static const uint64_t kCloseRequest;
protected:
std::atomic<int> _sockfd;
std::mutex _socketMutex;
private:
PollResultType select(bool readyToRead, int timeoutMs);
static const int kDefaultPollTimeout;
static const int kDefaultPollNoTimeout;
// Buffer for reading from our socket. That buffer is never resized.
std::vector<uint8_t> _readBuffer;
static constexpr size_t kChunkSize = 1 << 15;
std::shared_ptr<SelectInterrupt> _selectInterrupt;
};
}
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/*
* IXSocketAppleSSL.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*
* Adapted from Satori SDK Apple SSL code.
*/
#include "IXSocketAppleSSL.h"
#include "IXSocketConnect.h"
#include <fcntl.h>
#include <netdb.h>
#include <netinet/tcp.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#include <stdint.h>
#include <iostream>
#include <errno.h>
#define socketerrno errno
#include <Security/SecureTransport.h>
namespace {
OSStatus read_from_socket(SSLConnectionRef connection, void *data, size_t *len)
{
int fd = (int) (long) connection;
if (fd < 0)
return errSSLInternal;
assert(data != nullptr);
assert(len != nullptr);
size_t requested_sz = *len;
ssize_t status = read(fd, data, requested_sz);
if (status > 0)
{
*len = (size_t) status;
if (requested_sz > *len)
return errSSLWouldBlock;
else
return noErr;
}
else if (0 == status)
{
*len = 0;
return errSSLClosedGraceful;
}
else
{
*len = 0;
switch (errno) {
case ENOENT:
return errSSLClosedGraceful;
case EAGAIN:
return errSSLWouldBlock;
case ECONNRESET:
return errSSLClosedAbort;
default:
return errSecIO;
}
}
}
OSStatus write_to_socket(SSLConnectionRef connection, const void *data, size_t *len)
{
int fd = (int) (long) connection;
if (fd < 0)
return errSSLInternal;
assert(data != nullptr);
assert(len != nullptr);
size_t to_write_sz = *len;
ssize_t status = write(fd, data, to_write_sz);
if (status > 0)
{
*len = (size_t) status;
if (to_write_sz > *len)
return errSSLWouldBlock;
else
return noErr;
}
else if (0 == status)
{
*len = 0;
return errSSLClosedGraceful;
}
else
{
*len = 0;
if (EAGAIN == errno)
{
return errSSLWouldBlock;
}
else
{
return errSecIO;
}
}
}
std::string getSSLErrorDescription(OSStatus status)
{
std::string errMsg("Unknown SSL error.");
CFErrorRef error = CFErrorCreate(kCFAllocatorDefault, kCFErrorDomainOSStatus, status, NULL);
if (error)
{
CFStringRef message = CFErrorCopyDescription(error);
if (message)
{
char localBuffer[128];
Boolean success;
success = CFStringGetCString(message, localBuffer, 128,
CFStringGetSystemEncoding());
if (success)
{
errMsg = localBuffer;
}
CFRelease(message);
}
CFRelease(error);
}
return errMsg;
}
} // anonymous namespace
namespace ix
{
SocketAppleSSL::SocketAppleSSL(int fd) : Socket(fd),
_sslContext(nullptr)
{
;
}
SocketAppleSSL::~SocketAppleSSL()
{
SocketAppleSSL::close();
}
// No wait support
bool SocketAppleSSL::connect(const std::string& host,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested)
{
OSStatus status;
{
std::lock_guard<std::mutex> lock(_mutex);
_sockfd = SocketConnect::connect(host, port, errMsg, isCancellationRequested);
if (_sockfd == -1) return false;
_sslContext = SSLCreateContext(kCFAllocatorDefault, kSSLClientSide, kSSLStreamType);
SSLSetIOFuncs(_sslContext, read_from_socket, write_to_socket);
SSLSetConnection(_sslContext, (SSLConnectionRef) (long) _sockfd);
SSLSetProtocolVersionMin(_sslContext, kTLSProtocol12);
SSLSetPeerDomainName(_sslContext, host.c_str(), host.size());
do {
status = SSLHandshake(_sslContext);
} while (errSSLWouldBlock == status ||
errSSLServerAuthCompleted == status);
}
if (noErr != status)
{
errMsg = getSSLErrorDescription(status);
close();
return false;
}
return true;
}
void SocketAppleSSL::close()
{
std::lock_guard<std::mutex> lock(_mutex);
if (_sslContext == nullptr) return;
SSLClose(_sslContext);
CFRelease(_sslContext);
_sslContext = nullptr;
Socket::close();
}
ssize_t SocketAppleSSL::send(char* buf, size_t nbyte)
{
ssize_t ret = 0;
OSStatus status;
do {
size_t processed = 0;
std::lock_guard<std::mutex> lock(_mutex);
status = SSLWrite(_sslContext, buf, nbyte, &processed);
ret += processed;
buf += processed;
nbyte -= processed;
} while (nbyte > 0 && errSSLWouldBlock == status);
if (ret == 0 && errSSLClosedAbort != status)
ret = -1;
return ret;
}
ssize_t SocketAppleSSL::send(const std::string& buffer)
{
return send((char*)&buffer[0], buffer.size());
}
// No wait support
ssize_t SocketAppleSSL::recv(void* buf, size_t nbyte)
{
OSStatus status = errSSLWouldBlock;
while (errSSLWouldBlock == status)
{
size_t processed = 0;
std::lock_guard<std::mutex> lock(_mutex);
status = SSLRead(_sslContext, buf, nbyte, &processed);
if (processed > 0)
return (ssize_t) processed;
// The connection was reset, inform the caller that this
// Socket should close
if (status == errSSLClosedGraceful ||
status == errSSLClosedNoNotify ||
status == errSSLClosedAbort)
{
errno = ECONNRESET;
return -1;
}
if (status == errSSLWouldBlock)
{
errno = EWOULDBLOCK;
return -1;
}
}
return -1;
}
}
-40
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/*
* IXSocketAppleSSL.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXSocket.h"
#include "IXCancellationRequest.h"
#include <Security/Security.h>
#include <Security/SecureTransport.h>
#include <mutex>
namespace ix
{
class SocketAppleSSL : public Socket
{
public:
SocketAppleSSL(int fd = -1);
~SocketAppleSSL();
virtual bool connect(const std::string& host,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested) final;
virtual void close() final;
virtual ssize_t send(char* buffer, size_t length) final;
virtual ssize_t send(const std::string& buffer) final;
virtual ssize_t recv(void* buffer, size_t length) final;
private:
SSLContextRef _sslContext;
mutable std::mutex _mutex; // AppleSSL routines are not thread-safe
};
}
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/*
* IXSocketConnect.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include "IXSocketConnect.h"
#include "IXDNSLookup.h"
#include "IXNetSystem.h"
#include "IXSocket.h"
#include <string.h>
#include <fcntl.h>
#include <sys/types.h>
// Android needs extra headers for TCP_NODELAY and IPPROTO_TCP
#ifdef ANDROID
# include <linux/in.h>
# include <linux/tcp.h>
#endif
namespace ix
{
//
// This function can be cancelled every 50 ms
// This is important so that we don't block the main UI thread when shutting down a connection which is
// already trying to reconnect, and can be blocked waiting for ::connect to respond.
//
int SocketConnect::connectToAddress(const struct addrinfo *address,
std::string& errMsg,
const CancellationRequest& isCancellationRequested)
{
errMsg = "no error";
int fd = socket(address->ai_family,
address->ai_socktype,
address->ai_protocol);
if (fd < 0)
{
errMsg = "Cannot create a socket";
return -1;
}
// Set the socket to non blocking mode, so that slow responses cannot
// block us for too long
SocketConnect::configure(fd);
int res = ::connect(fd, address->ai_addr, address->ai_addrlen);
if (res == -1 && !Socket::isWaitNeeded())
{
errMsg = strerror(Socket::getErrno());
Socket::closeSocket(fd);
return -1;
}
for (;;)
{
if (isCancellationRequested && isCancellationRequested()) // Must handle timeout as well
{
Socket::closeSocket(fd);
errMsg = "Cancelled";
return -1;
}
// On Linux the timeout needs to be re-initialized everytime
// http://man7.org/linux/man-pages/man2/select.2.html
struct timeval timeout;
timeout.tv_sec = 0;
timeout.tv_usec = 10 * 1000; // 10ms timeout
fd_set wfds;
fd_set efds;
FD_ZERO(&wfds);
FD_SET(fd, &wfds);
FD_ZERO(&efds);
FD_SET(fd, &efds);
// Use select to check the status of the new connection
res = select(fd + 1, nullptr, &wfds, &efds, &timeout);
if (res < 0 && (Socket::getErrno() == EBADF || Socket::getErrno() == EINVAL))
{
Socket::closeSocket(fd);
errMsg = std::string("Connect error, select error: ") + strerror(Socket::getErrno());
return -1;
}
// Nothing was written to the socket, wait again.
if (!FD_ISSET(fd, &wfds)) continue;
// Something was written to the socket. Check for errors.
int optval = -1;
socklen_t optlen = sizeof(optval);
#ifdef _WIN32
// On connect error, in async mode, windows will write to the exceptions fds
if (FD_ISSET(fd, &efds))
#else
// getsockopt() puts the errno value for connect into optval so 0
// means no-error.
if (getsockopt(fd, SOL_SOCKET, SO_ERROR, &optval, &optlen) == -1 ||
optval != 0)
#endif
{
Socket::closeSocket(fd);
errMsg = strerror(optval);
return -1;
}
else
{
// Success !
return fd;
}
}
Socket::closeSocket(fd);
errMsg = "connect timed out after 60 seconds";
return -1;
}
int SocketConnect::connect(const std::string& hostname,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested)
{
//
// First do DNS resolution
//
DNSLookup dnsLookup(hostname, port);
struct addrinfo *res = dnsLookup.resolve(errMsg, isCancellationRequested);
if (res == nullptr)
{
return -1;
}
int sockfd = -1;
// iterate through the records to find a working peer
struct addrinfo *address;
for (address = res; address != nullptr; address = address->ai_next)
{
//
// Second try to connect to the remote host
//
sockfd = connectToAddress(address, errMsg, isCancellationRequested);
if (sockfd != -1)
{
break;
}
}
freeaddrinfo(res);
return sockfd;
}
// FIXME: configure is a terrible name
void SocketConnect::configure(int sockfd)
{
// 1. disable Nagle's algorithm
int flag = 1;
setsockopt(sockfd, IPPROTO_TCP, TCP_NODELAY, (char*) &flag, sizeof(flag));
// 2. make socket non blocking
#ifdef _WIN32
unsigned long nonblocking = 1;
ioctlsocket(sockfd, FIONBIO, &nonblocking);
#else
fcntl(sockfd, F_SETFL, O_NONBLOCK); // make socket non blocking
#endif
// 3. (apple) prevent SIGPIPE from being emitted when the remote end disconnect
#ifdef SO_NOSIGPIPE
int value = 1;
setsockopt(sockfd, SOL_SOCKET, SO_NOSIGPIPE,
(void *)&value, sizeof(value));
#endif
}
}
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/*
* IXSocketConnect.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXCancellationRequest.h"
#include <string>
struct addrinfo;
namespace ix
{
class SocketConnect {
public:
static int connect(const std::string& hostname,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested);
static void configure(int sockfd);
private:
static int connectToAddress(const struct addrinfo *address,
std::string& errMsg,
const CancellationRequest& isCancellationRequested);
};
}
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/*
* IXSocketFactory.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXSocketFactory.h"
#ifdef IXWEBSOCKET_USE_TLS
# ifdef __APPLE__
# include <ixwebsocket/IXSocketAppleSSL.h>
# elif defined(_WIN32)
# include <ixwebsocket/IXSocketSChannel.h>
# else
# include <ixwebsocket/IXSocketOpenSSL.h>
# endif
#else
#include <ixwebsocket/IXSocket.h>
#endif
namespace ix
{
std::shared_ptr<Socket> createSocket(bool tls,
std::string& errorMsg)
{
errorMsg.clear();
std::shared_ptr<Socket> socket;
if (!tls)
{
socket = std::make_shared<Socket>();
}
else
{
#ifdef IXWEBSOCKET_USE_TLS
# ifdef __APPLE__
socket = std::make_shared<SocketAppleSSL>();
# elif defined(_WIN32)
socket = std::make_shared<SocketSChannel>();
# else
socket = std::make_shared<SocketOpenSSL>();
# endif
#else
errorMsg = "TLS support is not enabled on this platform.";
return nullptr;
#endif
}
if (!socket->init(errorMsg))
{
socket.reset();
}
return socket;
}
std::shared_ptr<Socket> createSocket(int fd,
std::string& errorMsg)
{
errorMsg.clear();
std::shared_ptr<Socket> socket = std::make_shared<Socket>(fd);
if (!socket->init(errorMsg))
{
socket.reset();
}
return socket;
}
}
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/*
* IXSocketFactory.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <memory>
#include <string>
namespace ix
{
class Socket;
std::shared_ptr<Socket> createSocket(bool tls,
std::string& errorMsg);
std::shared_ptr<Socket> createSocket(int fd,
std::string& errorMsg);
}
-395
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/*
* IXSocketOpenSSL.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*
* Adapted from Satori SDK OpenSSL code.
*/
#include "IXSocketOpenSSL.h"
#include "IXSocketConnect.h"
#include <cassert>
#include <iostream>
#include <openssl/x509v3.h>
#include <fnmatch.h>
#include <errno.h>
#define socketerrno errno
namespace ix
{
std::atomic<bool> SocketOpenSSL::_openSSLInitializationSuccessful(false);
std::once_flag SocketOpenSSL::_openSSLInitFlag;
SocketOpenSSL::SocketOpenSSL(int fd) : Socket(fd),
_ssl_connection(nullptr),
_ssl_context(nullptr)
{
std::call_once(_openSSLInitFlag, &SocketOpenSSL::openSSLInitialize, this);
}
SocketOpenSSL::~SocketOpenSSL()
{
SocketOpenSSL::close();
}
void SocketOpenSSL::openSSLInitialize()
{
#if OPENSSL_VERSION_NUMBER >= 0x10100000L
if (!OPENSSL_init_ssl(OPENSSL_INIT_LOAD_CONFIG, nullptr)) return;
#else
(void) OPENSSL_config(nullptr);
#endif
(void) OpenSSL_add_ssl_algorithms();
(void) SSL_load_error_strings();
_openSSLInitializationSuccessful = true;
}
std::string SocketOpenSSL::getSSLError(int ret)
{
unsigned long e;
int err = SSL_get_error(_ssl_connection, ret);
if (err == SSL_ERROR_WANT_CONNECT || err == SSL_ERROR_WANT_ACCEPT)
{
return "OpenSSL failed - connection failure";
}
else if (err == SSL_ERROR_WANT_X509_LOOKUP)
{
return "OpenSSL failed - x509 error";
}
else if (err == SSL_ERROR_SYSCALL)
{
e = ERR_get_error();
if (e > 0)
{
std::string errMsg("OpenSSL failed - ");
errMsg += ERR_error_string(e, nullptr);
return errMsg;
}
else if (e == 0 && ret == 0)
{
return "OpenSSL failed - received early EOF";
}
else
{
return "OpenSSL failed - underlying BIO reported an I/O error";
}
}
else if (err == SSL_ERROR_SSL)
{
e = ERR_get_error();
std::string errMsg("OpenSSL failed - ");
errMsg += ERR_error_string(e, nullptr);
return errMsg;
}
else if (err == SSL_ERROR_NONE)
{
return "OpenSSL failed - err none";
}
else if (err == SSL_ERROR_ZERO_RETURN)
{
return "OpenSSL failed - err zero return";
}
else
{
return "OpenSSL failed - unknown error";
}
}
SSL_CTX* SocketOpenSSL::openSSLCreateContext(std::string& errMsg)
{
const SSL_METHOD* method = SSLv23_client_method();
if (method == nullptr)
{
errMsg = "SSLv23_client_method failure";
return nullptr;
}
_ssl_method = method;
SSL_CTX* ctx = SSL_CTX_new(_ssl_method);
if (ctx)
{
// To skip verification, pass in SSL_VERIFY_NONE
SSL_CTX_set_verify(ctx, SSL_VERIFY_PEER,
[](int preverify, X509_STORE_CTX*) -> int
{
return preverify;
});
SSL_CTX_set_verify_depth(ctx, 4);
SSL_CTX_set_options(ctx, SSL_OP_NO_SSLv2 | SSL_OP_NO_SSLv3);
}
return ctx;
}
/**
* Check whether a hostname matches a pattern
*/
bool SocketOpenSSL::checkHost(const std::string& host, const char *pattern)
{
return fnmatch(pattern, host.c_str(), 0) != FNM_NOMATCH;
}
bool SocketOpenSSL::openSSLCheckServerCert(SSL *ssl,
const std::string& hostname,
std::string& errMsg)
{
X509 *server_cert = SSL_get_peer_certificate(ssl);
if (server_cert == nullptr)
{
errMsg = "OpenSSL failed - peer didn't present a X509 certificate.";
return false;
}
#if OPENSSL_VERSION_NUMBER < 0x10100000L
// Check server name
bool hostname_verifies_ok = false;
STACK_OF(GENERAL_NAME) *san_names =
(STACK_OF(GENERAL_NAME)*) X509_get_ext_d2i((X509 *)server_cert,
NID_subject_alt_name, NULL, NULL);
if (san_names)
{
for (int i=0; i<sk_GENERAL_NAME_num(san_names); i++)
{
const GENERAL_NAME *sk_name = sk_GENERAL_NAME_value(san_names, i);
if (sk_name->type == GEN_DNS)
{
char *name = (char *)ASN1_STRING_data(sk_name->d.dNSName);
if ((size_t)ASN1_STRING_length(sk_name->d.dNSName) == strlen(name) &&
checkHost(hostname, name))
{
hostname_verifies_ok = true;
break;
}
}
}
}
sk_GENERAL_NAME_pop_free(san_names, GENERAL_NAME_free);
if (!hostname_verifies_ok)
{
int cn_pos = X509_NAME_get_index_by_NID(X509_get_subject_name((X509 *)server_cert),
NID_commonName, -1);
if (cn_pos)
{
X509_NAME_ENTRY *cn_entry = X509_NAME_get_entry(
X509_get_subject_name((X509 *)server_cert), cn_pos);
if (cn_entry)
{
ASN1_STRING *cn_asn1 = X509_NAME_ENTRY_get_data(cn_entry);
char *cn = (char *)ASN1_STRING_data(cn_asn1);
if ((size_t)ASN1_STRING_length(cn_asn1) == strlen(cn) &&
checkHost(hostname, cn))
{
hostname_verifies_ok = true;
}
}
}
}
if (!hostname_verifies_ok)
{
errMsg = "OpenSSL failed - certificate was issued for a different domain.";
return false;
}
#endif
X509_free(server_cert);
return true;
}
bool SocketOpenSSL::openSSLHandshake(const std::string& host, std::string& errMsg)
{
while (true)
{
if (_ssl_connection == nullptr || _ssl_context == nullptr)
{
return false;
}
ERR_clear_error();
int connect_result = SSL_connect(_ssl_connection);
if (connect_result == 1)
{
return openSSLCheckServerCert(_ssl_connection, host, errMsg);
}
int reason = SSL_get_error(_ssl_connection, connect_result);
bool rc = false;
if (reason == SSL_ERROR_WANT_READ || reason == SSL_ERROR_WANT_WRITE)
{
rc = true;
}
else
{
errMsg = getSSLError(connect_result);
rc = false;
}
if (!rc)
{
return false;
}
}
}
// No wait support
bool SocketOpenSSL::connect(const std::string& host,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested)
{
bool handshakeSuccessful = false;
{
std::lock_guard<std::mutex> lock(_mutex);
if (!_openSSLInitializationSuccessful)
{
errMsg = "OPENSSL_init_ssl failure";
return false;
}
_sockfd = SocketConnect::connect(host, port, errMsg, isCancellationRequested);
if (_sockfd == -1) return false;
_ssl_context = openSSLCreateContext(errMsg);
if (_ssl_context == nullptr)
{
return false;
}
ERR_clear_error();
int cert_load_result = SSL_CTX_set_default_verify_paths(_ssl_context);
if (cert_load_result == 0)
{
unsigned long ssl_err = ERR_get_error();
errMsg = "OpenSSL failed - SSL_CTX_default_verify_paths loading failed: ";
errMsg += ERR_error_string(ssl_err, nullptr);
}
_ssl_connection = SSL_new(_ssl_context);
if (_ssl_connection == nullptr)
{
errMsg = "OpenSSL failed to connect";
SSL_CTX_free(_ssl_context);
_ssl_context = nullptr;
return false;
}
SSL_set_fd(_ssl_connection, _sockfd);
// SNI support
SSL_set_tlsext_host_name(_ssl_connection, host.c_str());
#if OPENSSL_VERSION_NUMBER >= 0x10002000L
// Support for server name verification
// (The docs say that this should work from 1.0.2, and is the default from
// 1.1.0, but it does not. To be on the safe side, the manual test below is
// enabled for all versions prior to 1.1.0.)
X509_VERIFY_PARAM *param = SSL_get0_param(_ssl_connection);
X509_VERIFY_PARAM_set1_host(param, host.c_str(), 0);
#endif
handshakeSuccessful = openSSLHandshake(host, errMsg);
}
if (!handshakeSuccessful)
{
close();
return false;
}
return true;
}
void SocketOpenSSL::close()
{
std::lock_guard<std::mutex> lock(_mutex);
if (_ssl_connection != nullptr)
{
SSL_free(_ssl_connection);
_ssl_connection = nullptr;
}
if (_ssl_context != nullptr)
{
SSL_CTX_free(_ssl_context);
_ssl_context = nullptr;
}
Socket::close();
}
ssize_t SocketOpenSSL::send(char* buf, size_t nbyte)
{
ssize_t sent = 0;
while (nbyte > 0)
{
std::lock_guard<std::mutex> lock(_mutex);
if (_ssl_connection == nullptr || _ssl_context == nullptr)
{
return 0;
}
ERR_clear_error();
ssize_t write_result = SSL_write(_ssl_connection, buf + sent, (int) nbyte);
int reason = SSL_get_error(_ssl_connection, (int) write_result);
if (reason == SSL_ERROR_NONE) {
nbyte -= write_result;
sent += write_result;
} else if (reason == SSL_ERROR_WANT_READ || reason == SSL_ERROR_WANT_WRITE) {
errno = EWOULDBLOCK;
return -1;
} else {
return -1;
}
}
return sent;
}
ssize_t SocketOpenSSL::send(const std::string& buffer)
{
return send((char*)&buffer[0], buffer.size());
}
// No wait support
ssize_t SocketOpenSSL::recv(void* buf, size_t nbyte)
{
while (true)
{
std::lock_guard<std::mutex> lock(_mutex);
if (_ssl_connection == nullptr || _ssl_context == nullptr)
{
return 0;
}
ERR_clear_error();
ssize_t read_result = SSL_read(_ssl_connection, buf, (int) nbyte);
if (read_result > 0)
{
return read_result;
}
int reason = SSL_get_error(_ssl_connection, (int) read_result);
if (reason == SSL_ERROR_WANT_READ || reason == SSL_ERROR_WANT_WRITE)
{
errno = EWOULDBLOCK;
}
return -1;
}
}
}
-57
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/*
* IXSocketOpenSSL.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXSocket.h"
#include "IXCancellationRequest.h"
#include <openssl/bio.h>
#include <openssl/hmac.h>
#include <openssl/conf.h>
#include <openssl/err.h>
#include <openssl/ssl.h>
#include <mutex>
namespace ix
{
class SocketOpenSSL : public Socket
{
public:
SocketOpenSSL(int fd = -1);
~SocketOpenSSL();
virtual bool connect(const std::string& host,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested) final;
virtual void close() final;
virtual ssize_t send(char* buffer, size_t length) final;
virtual ssize_t send(const std::string& buffer) final;
virtual ssize_t recv(void* buffer, size_t length) final;
private:
void openSSLInitialize();
std::string getSSLError(int ret);
SSL_CTX* openSSLCreateContext(std::string& errMsg);
bool openSSLHandshake(const std::string& hostname, std::string& errMsg);
bool openSSLCheckServerCert(SSL *ssl,
const std::string& hostname,
std::string& errMsg);
bool checkHost(const std::string& host, const char *pattern);
SSL* _ssl_connection;
SSL_CTX* _ssl_context;
const SSL_METHOD* _ssl_method;
mutable std::mutex _mutex; // OpenSSL routines are not thread-safe
static std::once_flag _openSSLInitFlag;
static std::atomic<bool> _openSSLInitializationSuccessful;
};
}
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/*
* IXSocketSChannel.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*
* See https://docs.microsoft.com/en-us/windows/desktop/WinSock/using-secure-socket-extensions
*
* https://github.com/pauldotknopf/WindowsSDK7-Samples/blob/master/netds/winsock/securesocket/stcpclient/tcpclient.c
*
* This is the right example to look at:
* https://www.codeproject.com/Articles/1000189/A-Working-TCP-Client-and-Server-With-SSL
*/
#include "IXSocketSChannel.h"
#ifdef _WIN32
# include <basetsd.h>
# include <WinSock2.h>
# include <ws2def.h>
# include <WS2tcpip.h>
# include <schannel.h>
# include <io.h>
#define WIN32_LEAN_AND_MEAN
#ifndef UNICODE
#define UNICODE
#endif
#include <windows.h>
#include <winsock2.h>
#include <mstcpip.h>
#include <ws2tcpip.h>
#include <rpc.h>
#include <ntdsapi.h>
#include <stdio.h>
#include <tchar.h>
#define RECV_DATA_BUF_SIZE 256
// Link with ws2_32.lib
#pragma comment(lib, "Ws2_32.lib")
// link with fwpuclnt.lib for Winsock secure socket extensions
#pragma comment(lib, "fwpuclnt.lib")
// link with ntdsapi.lib for DsMakeSpn function
#pragma comment(lib, "ntdsapi.lib")
// The following function assumes that Winsock
// has already been initialized
#else
# error("This file should only be built on Windows")
#endif
namespace ix
{
SocketSChannel::SocketSChannel()
{
;
}
SocketSChannel::~SocketSChannel()
{
}
bool SocketSChannel::connect(const std::string& host,
int port,
std::string& errMsg)
{
return Socket::connect(host, port, errMsg, nullptr);
}
void SocketSChannel::secureSocket()
{
// there will be a lot to do here ...
}
void SocketSChannel::close()
{
Socket::close();
}
ssize_t SocketSChannel::send(char* buf, size_t nbyte)
{
return Socket::send(buf, nbyte);
}
ssize_t SocketSChannel::send(const std::string& buffer)
{
return Socket::send(buffer);
}
ssize_t SocketSChannel::recv(void* buf, size_t nbyte)
{
return Socket::recv(buf, nbyte);
}
}
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/*
* IXSocketSChannel.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXSocket.h"
namespace ix
{
class SocketSChannel : public Socket
{
public:
SocketSChannel();
~SocketSChannel();
virtual bool connect(const std::string& host,
int port,
std::string& errMsg) final;
virtual void close() final;
// The important override
virtual void secureSocket() final;
virtual ssize_t send(char* buffer, size_t length) final;
virtual ssize_t send(const std::string& buffer) final;
virtual ssize_t recv(void* buffer, size_t length) final;
private:
};
}
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/*
* IXSocketServer.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include "IXSocketServer.h"
#include "IXSocket.h"
#include "IXSocketConnect.h"
#include "IXNetSystem.h"
#include <iostream>
#include <sstream>
#include <future>
#include <string.h>
#include <assert.h>
namespace ix
{
const int SocketServer::kDefaultPort(8080);
const std::string SocketServer::kDefaultHost("127.0.0.1");
const int SocketServer::kDefaultTcpBacklog(5);
const size_t SocketServer::kDefaultMaxConnections(32);
SocketServer::SocketServer(int port,
const std::string& host,
int backlog,
size_t maxConnections) :
_port(port),
_host(host),
_backlog(backlog),
_maxConnections(maxConnections),
_stop(false),
_connectionStateFactory(&ConnectionState::createConnectionState)
{
}
SocketServer::~SocketServer()
{
stop();
}
void SocketServer::logError(const std::string& str)
{
std::lock_guard<std::mutex> lock(_logMutex);
std::cerr << str << std::endl;
}
void SocketServer::logInfo(const std::string& str)
{
std::lock_guard<std::mutex> lock(_logMutex);
std::cout << str << std::endl;
}
std::pair<bool, std::string> SocketServer::listen()
{
struct sockaddr_in server; // server address information
// Get a socket for accepting connections.
if ((_serverFd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
{
std::stringstream ss;
ss << "SocketServer::listen() error creating socket): "
<< strerror(Socket::getErrno());
return std::make_pair(false, ss.str());
}
// Make that socket reusable. (allow restarting this server at will)
int enable = 1;
if (setsockopt(_serverFd, SOL_SOCKET, SO_REUSEADDR,
(char*) &enable, sizeof(enable)) < 0)
{
std::stringstream ss;
ss << "SocketServer::listen() error calling setsockopt(SO_REUSEADDR) "
<< "at address " << _host << ":" << _port
<< " : " << strerror(Socket::getErrno());
Socket::closeSocket(_serverFd);
return std::make_pair(false, ss.str());
}
// Bind the socket to the server address.
server.sin_family = AF_INET;
server.sin_port = htons(_port);
// Using INADDR_ANY trigger a pop-up box as binding to any address is detected
// by the osx firewall. We need to codesign the binary with a self-signed cert
// to allow that, but this is a bit of a pain. (this is what node or python would do).
//
// Using INADDR_LOOPBACK also does not work ... while it should.
// We default to 127.0.0.1 (localhost)
//
server.sin_addr.s_addr = inet_addr(_host.c_str());
if (bind(_serverFd, (struct sockaddr *)&server, sizeof(server)) < 0)
{
std::stringstream ss;
ss << "SocketServer::listen() error calling bind "
<< "at address " << _host << ":" << _port
<< " : " << strerror(Socket::getErrno());
Socket::closeSocket(_serverFd);
return std::make_pair(false, ss.str());
}
//
// Listen for connections. Specify the tcp backlog.
//
if (::listen(_serverFd, _backlog) < 0)
{
std::stringstream ss;
ss << "SocketServer::listen() error calling listen "
<< "at address " << _host << ":" << _port
<< " : " << strerror(Socket::getErrno());
Socket::closeSocket(_serverFd);
return std::make_pair(false, ss.str());
}
return std::make_pair(true, "");
}
void SocketServer::start()
{
if (_thread.joinable()) return; // we've already been started
_thread = std::thread(&SocketServer::run, this);
}
void SocketServer::wait()
{
std::unique_lock<std::mutex> lock(_conditionVariableMutex);
_conditionVariable.wait(lock);
}
void SocketServer::stopAcceptingConnections()
{
_stop = true;
}
void SocketServer::stop()
{
while (true)
{
if (closeTerminatedThreads()) break;
// wait 10ms and try again later.
// we could have a timeout, but if we exit of here
// we leaked threads, it is quite bad.
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
if (!_thread.joinable()) return; // nothing to do
_stop = true;
_thread.join();
_stop = false;
_conditionVariable.notify_one();
Socket::closeSocket(_serverFd);
}
void SocketServer::setConnectionStateFactory(
const ConnectionStateFactory& connectionStateFactory)
{
_connectionStateFactory = connectionStateFactory;
}
//
// join the threads for connections that have been closed
//
// When a connection is closed by a client, the connection state terminated
// field becomes true, and we can use that to know that we can join that thread
// and remove it from our _connectionsThreads data structure (a list).
//
bool SocketServer::closeTerminatedThreads()
{
std::lock_guard<std::mutex> lock(_connectionsThreadsMutex);
auto it = _connectionsThreads.begin();
auto itEnd = _connectionsThreads.end();
while (it != itEnd)
{
auto& connectionState = it->first;
auto& thread = it->second;
if (!connectionState->isTerminated())
{
++it;
continue;
}
if (thread.joinable()) thread.join();
it = _connectionsThreads.erase(it);
}
return _connectionsThreads.empty();
}
void SocketServer::run()
{
// Set the socket to non blocking mode, so that accept calls are not blocking
SocketConnect::configure(_serverFd);
for (;;)
{
if (_stop) return;
// Garbage collection to shutdown/join threads for closed connections.
// We could run this in its own thread, so that we dont need to accept
// a new connection to close a thread.
// We could also use a condition variable to be notify when we need to do this
closeTerminatedThreads();
// Use select to check whether a new connection is in progress
fd_set rfds;
struct timeval timeout;
timeout.tv_sec = 0;
timeout.tv_usec = 10 * 1000; // 10ms timeout
FD_ZERO(&rfds);
FD_SET(_serverFd, &rfds);
if (select(_serverFd + 1, &rfds, nullptr, nullptr, &timeout) < 0 &&
(errno == EBADF || errno == EINVAL))
{
std::stringstream ss;
ss << "SocketServer::run() error in select: "
<< strerror(Socket::getErrno());
logError(ss.str());
continue;
}
if (!FD_ISSET(_serverFd, &rfds))
{
// We reached the select timeout, and no new connections are pending
continue;
}
// Accept a connection.
struct sockaddr_in client; // client address information
int clientFd; // socket connected to client
socklen_t addressLen = sizeof(client);
memset(&client, 0, sizeof(client));
if ((clientFd = accept(_serverFd, (struct sockaddr *)&client, &addressLen)) < 0)
{
if (!Socket::isWaitNeeded())
{
// FIXME: that error should be propagated
int err = Socket::getErrno();
std::stringstream ss;
ss << "SocketServer::run() error accepting connection: "
<< err << ", " << strerror(err);
logError(ss.str());
}
continue;
}
if (getConnectedClientsCount() >= _maxConnections)
{
std::stringstream ss;
ss << "SocketServer::run() reached max connections = "
<< _maxConnections << ". "
<< "Not accepting connection";
logError(ss.str());
Socket::closeSocket(clientFd);
continue;
}
std::shared_ptr<ConnectionState> connectionState;
if (_connectionStateFactory)
{
connectionState = _connectionStateFactory();
}
if (_stop) return;
// Launch the handleConnection work asynchronously in its own thread.
std::lock_guard<std::mutex> lock(_connectionsThreadsMutex);
_connectionsThreads.push_back(std::make_pair(
connectionState,
std::thread(&SocketServer::handleConnection,
this,
clientFd,
connectionState)));
}
}
}
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/*
* IXSocketServer.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXConnectionState.h"
#include <utility> // pair
#include <string>
#include <set>
#include <thread>
#include <list>
#include <mutex>
#include <functional>
#include <memory>
#include <atomic>
#include <condition_variable>
namespace ix
{
class SocketServer {
public:
using ConnectionStateFactory = std::function<std::shared_ptr<ConnectionState>()>;
// Each connection is handled by its own worker thread.
// We use a list as we only care about remove and append operations.
using ConnectionThreads = std::list<std::pair<std::shared_ptr<ConnectionState>,
std::thread>>;
SocketServer(int port = SocketServer::kDefaultPort,
const std::string& host = SocketServer::kDefaultHost,
int backlog = SocketServer::kDefaultTcpBacklog,
size_t maxConnections = SocketServer::kDefaultMaxConnections);
virtual ~SocketServer();
virtual void stop();
// It is possible to override ConnectionState through inheritance
// this method allows user to change the factory by returning an object
// that inherits from ConnectionState but has its own methods.
void setConnectionStateFactory(const ConnectionStateFactory& connectionStateFactory);
const static int kDefaultPort;
const static std::string kDefaultHost;
const static int kDefaultTcpBacklog;
const static size_t kDefaultMaxConnections;
void start();
std::pair<bool, std::string> listen();
void wait();
protected:
// Logging
void logError(const std::string& str);
void logInfo(const std::string& str);
void stopAcceptingConnections();
private:
// Member variables
int _port;
std::string _host;
int _backlog;
size_t _maxConnections;
// socket for accepting connections
int _serverFd;
std::mutex _logMutex;
// background thread to wait for incoming connections
std::atomic<bool> _stop;
std::thread _thread;
// the list of (connectionState, threads) for each connections
ConnectionThreads _connectionsThreads;
std::mutex _connectionsThreadsMutex;
// used to have the main control thread for a server
// wait for a 'terminate' notification without busy polling
std::condition_variable _conditionVariable;
std::mutex _conditionVariableMutex;
// the factory to create ConnectionState objects
ConnectionStateFactory _connectionStateFactory;
// Methods
void run();
virtual void handleConnection(int fd,
std::shared_ptr<ConnectionState> connectionState) = 0;
virtual size_t getConnectedClientsCount() = 0;
// Returns true if all connection threads are joined
bool closeTerminatedThreads();
};
}
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/*
* IXUrlParser.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXUrlParser.h"
#include <iostream>
#include <sstream>
namespace ix
{
//
// The only difference between those 2 regex is the protocol
//
std::regex UrlParser::_httpRegex("(http|https)://([^/ :]+):?([^/ ]*)(/?[^ #?]*)\\x3f?([^ #]*)#?([^ ]*)");
std::regex UrlParser::_webSocketRegex("(ws|wss)://([^/ :]+):?([^/ ]*)(/?[^ #?]*)\\x3f?([^ #]*)#?([^ ]*)");
bool UrlParser::parse(const std::string& url,
std::string& protocol,
std::string& host,
std::string& path,
std::string& query,
int& port,
bool websocket)
{
std::cmatch what;
if (!regex_match(url.c_str(), what,
websocket ? _webSocketRegex : _httpRegex))
{
return false;
}
std::string portStr;
protocol = std::string(what[1].first, what[1].second);
host = std::string(what[2].first, what[2].second);
portStr = std::string(what[3].first, what[3].second);
path = std::string(what[4].first, what[4].second);
query = std::string(what[5].first, what[5].second);
if (portStr.empty())
{
if (protocol == "ws" || protocol == "http")
{
port = 80;
}
else if (protocol == "wss" || protocol == "https")
{
port = 443;
}
else
{
// Invalid protocol. Should be caught by regex check
// but this missing branch trigger cpplint linter.
return false;
}
}
else
{
std::stringstream ss;
ss << portStr;
ss >> port;
}
if (path.empty())
{
path = "/";
}
else if (path[0] != '/')
{
path = '/' + path;
}
if (!query.empty())
{
path += "?";
path += query;
}
return true;
}
void UrlParser::printUrl(const std::string& url, bool websocket)
{
std::string protocol, host, path, query;
int port {0};
if (!parse(url, protocol, host, path, query, port, websocket))
{
return;
}
std::cout << "[" << url << "]" << std::endl;
std::cout << protocol << std::endl;
std::cout << host << std::endl;
std::cout << port << std::endl;
std::cout << path << std::endl;
std::cout << query << std::endl;
std::cout << "-------------------------------" << std::endl;
}
}
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/*
* IXUrlParser.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <string>
#include <regex>
namespace ix
{
class UrlParser
{
public:
static bool parse(const std::string& url,
std::string& protocol,
std::string& host,
std::string& path,
std::string& query,
int& port,
bool websocket);
static void printUrl(const std::string& url, bool websocket);
private:
static std::regex _httpRegex;
static std::regex _webSocketRegex;
};
}
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/*
* IXWebSocket.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
#include "IXWebSocket.h"
#include "IXSetThreadName.h"
#include "IXWebSocketHandshake.h"
#include <iostream>
#include <cmath>
#include <cassert>
namespace
{
uint64_t calculateRetryWaitMilliseconds(uint64_t retry_count)
{
// This will overflow quite fast for large value of retry_count
// and will become 0, in which case the wait time will be none
// and we'll be constantly retrying to connect.
uint64_t wait_time = ((uint64_t) std::pow(2, retry_count) * 100L);
// cap the wait time to 10s, or to retry_count == 10 for which wait_time > 10s
uint64_t tenSeconds = 10 * 1000;
return (wait_time > tenSeconds || retry_count > 10) ? tenSeconds : wait_time;
}
}
namespace ix
{
OnTrafficTrackerCallback WebSocket::_onTrafficTrackerCallback = nullptr;
const int WebSocket::kDefaultHandShakeTimeoutSecs(60);
const int WebSocket::kDefaultPingIntervalSecs(-1);
const int WebSocket::kDefaultPingTimeoutSecs(-1);
const bool WebSocket::kDefaultEnablePong(true);
WebSocket::WebSocket() :
_onMessageCallback(OnMessageCallback()),
_stop(false),
_automaticReconnection(true),
_handshakeTimeoutSecs(kDefaultHandShakeTimeoutSecs),
_enablePong(kDefaultEnablePong),
_pingIntervalSecs(kDefaultPingIntervalSecs),
_pingTimeoutSecs(kDefaultPingTimeoutSecs)
{
_ws.setOnCloseCallback(
[this](uint16_t code, const std::string& reason, size_t wireSize, bool remote)
{
_onMessageCallback(WebSocket_MessageType_Close, "", wireSize,
WebSocketErrorInfo(), WebSocketOpenInfo(),
WebSocketCloseInfo(code, reason, remote));
}
);
}
WebSocket::~WebSocket()
{
stop();
}
void WebSocket::setUrl(const std::string& url)
{
std::lock_guard<std::mutex> lock(_configMutex);
_url = url;
}
const std::string& WebSocket::getUrl() const
{
std::lock_guard<std::mutex> lock(_configMutex);
return _url;
}
void WebSocket::setPerMessageDeflateOptions(const WebSocketPerMessageDeflateOptions& perMessageDeflateOptions)
{
std::lock_guard<std::mutex> lock(_configMutex);
_perMessageDeflateOptions = perMessageDeflateOptions;
}
const WebSocketPerMessageDeflateOptions& WebSocket::getPerMessageDeflateOptions() const
{
std::lock_guard<std::mutex> lock(_configMutex);
return _perMessageDeflateOptions;
}
void WebSocket::setHeartBeatPeriod(int heartBeatPeriodSecs)
{
std::lock_guard<std::mutex> lock(_configMutex);
_pingIntervalSecs = heartBeatPeriodSecs;
}
int WebSocket::getHeartBeatPeriod() const
{
std::lock_guard<std::mutex> lock(_configMutex);
return _pingIntervalSecs;
}
void WebSocket::setPingInterval(int pingIntervalSecs)
{
std::lock_guard<std::mutex> lock(_configMutex);
_pingIntervalSecs = pingIntervalSecs;
}
int WebSocket::getPingInterval() const
{
std::lock_guard<std::mutex> lock(_configMutex);
return _pingIntervalSecs;
}
void WebSocket::setPingTimeout(int pingTimeoutSecs)
{
std::lock_guard<std::mutex> lock(_configMutex);
_pingTimeoutSecs = pingTimeoutSecs;
}
int WebSocket::getPingTimeout() const
{
std::lock_guard<std::mutex> lock(_configMutex);
return _pingTimeoutSecs;
}
void WebSocket::enablePong()
{
std::lock_guard<std::mutex> lock(_configMutex);
_enablePong = true;
}
void WebSocket::disablePong()
{
std::lock_guard<std::mutex> lock(_configMutex);
_enablePong = false;
}
void WebSocket::start()
{
if (_thread.joinable()) return; // we've already been started
_thread = std::thread(&WebSocket::run, this);
}
void WebSocket::stop()
{
bool automaticReconnection = _automaticReconnection;
// This value needs to be forced when shutting down, it is restored later
_automaticReconnection = false;
close();
if (!_thread.joinable())
{
_automaticReconnection = automaticReconnection;
return;
}
_stop = true;
_thread.join();
_stop = false;
_automaticReconnection = automaticReconnection;
}
WebSocketInitResult WebSocket::connect(int timeoutSecs)
{
{
std::lock_guard<std::mutex> lock(_configMutex);
_ws.configure(_perMessageDeflateOptions,
_enablePong,
_pingIntervalSecs,
_pingTimeoutSecs);
}
WebSocketInitResult status = _ws.connectToUrl(_url, timeoutSecs);
if (!status.success)
{
return status;
}
_onMessageCallback(WebSocket_MessageType_Open, "", 0,
WebSocketErrorInfo(),
WebSocketOpenInfo(status.uri, status.headers),
WebSocketCloseInfo());
return status;
}
WebSocketInitResult WebSocket::connectToSocket(int fd, int timeoutSecs)
{
{
std::lock_guard<std::mutex> lock(_configMutex);
_ws.configure(_perMessageDeflateOptions,
_enablePong,
_pingIntervalSecs,
_pingTimeoutSecs);
}
WebSocketInitResult status = _ws.connectToSocket(fd, timeoutSecs);
if (!status.success)
{
return status;
}
_onMessageCallback(WebSocket_MessageType_Open, "", 0,
WebSocketErrorInfo(),
WebSocketOpenInfo(status.uri, status.headers),
WebSocketCloseInfo());
return status;
}
bool WebSocket::isConnected() const
{
return getReadyState() == WebSocket_ReadyState_Open;
}
bool WebSocket::isClosing() const
{
return getReadyState() == WebSocket_ReadyState_Closing;
}
void WebSocket::close()
{
_ws.close();
}
void WebSocket::reconnectPerpetuallyIfDisconnected()
{
uint64_t retries = 0;
WebSocketErrorInfo connectErr;
ix::WebSocketInitResult status;
using millis = std::chrono::duration<double, std::milli>;
millis duration;
// Try to connect only once when we don't have automaticReconnection setup
if (!isConnected() && !isClosing() && !_stop && !_automaticReconnection)
{
status = connect(_handshakeTimeoutSecs);
if (!status.success)
{
duration = millis(calculateRetryWaitMilliseconds(retries++));
connectErr.retries = retries;
connectErr.wait_time = duration.count();
connectErr.reason = status.errorStr;
connectErr.http_status = status.http_status;
_onMessageCallback(WebSocket_MessageType_Error, "", 0,
connectErr, WebSocketOpenInfo(),
WebSocketCloseInfo());
}
}
else
{
// Otherwise try to reconnect perpertually
while (true)
{
if (isConnected() || isClosing() || _stop || !_automaticReconnection)
{
break;
}
status = connect(_handshakeTimeoutSecs);
if (!status.success)
{
duration = millis(calculateRetryWaitMilliseconds(retries++));
connectErr.retries = retries;
connectErr.wait_time = duration.count();
connectErr.reason = status.errorStr;
connectErr.http_status = status.http_status;
_onMessageCallback(WebSocket_MessageType_Error, "", 0,
connectErr, WebSocketOpenInfo(),
WebSocketCloseInfo());
// Only sleep if we aren't in the middle of stopping
if (!_stop)
{
std::this_thread::sleep_for(duration);
}
}
}
}
}
void WebSocket::run()
{
setThreadName(getUrl());
while (true)
{
if (_stop) return;
// 1. Make sure we are always connected
reconnectPerpetuallyIfDisconnected();
if (_stop) return;
// 2. Poll to see if there's any new data available
_ws.poll();
if (_stop) return;
// 3. Dispatch the incoming messages
_ws.dispatch(
[this](const std::string& msg,
size_t wireSize,
bool decompressionError,
WebSocketTransport::MessageKind messageKind)
{
WebSocketMessageType webSocketMessageType;
switch (messageKind)
{
case WebSocketTransport::MSG:
{
webSocketMessageType = WebSocket_MessageType_Message;
} break;
case WebSocketTransport::PING:
{
webSocketMessageType = WebSocket_MessageType_Ping;
} break;
case WebSocketTransport::PONG:
{
webSocketMessageType = WebSocket_MessageType_Pong;
} break;
case WebSocketTransport::FRAGMENT:
{
webSocketMessageType = WebSocket_MessageType_Fragment;
} break;
}
WebSocketErrorInfo webSocketErrorInfo;
webSocketErrorInfo.decompressionError = decompressionError;
_onMessageCallback(webSocketMessageType, msg, wireSize,
webSocketErrorInfo, WebSocketOpenInfo(),
WebSocketCloseInfo());
WebSocket::invokeTrafficTrackerCallback(msg.size(), true);
});
// If we aren't trying to reconnect automatically, exit if we aren't connected
if (!isConnected() && !_automaticReconnection) return;
}
}
void WebSocket::setOnMessageCallback(const OnMessageCallback& callback)
{
_onMessageCallback = callback;
}
void WebSocket::setTrafficTrackerCallback(const OnTrafficTrackerCallback& callback)
{
_onTrafficTrackerCallback = callback;
}
void WebSocket::resetTrafficTrackerCallback()
{
setTrafficTrackerCallback(nullptr);
}
void WebSocket::invokeTrafficTrackerCallback(size_t size, bool incoming)
{
if (_onTrafficTrackerCallback)
{
_onTrafficTrackerCallback(size, incoming);
}
}
WebSocketSendInfo WebSocket::send(const std::string& text,
const OnProgressCallback& onProgressCallback)
{
return sendMessage(text, SendMessageKind::Binary, onProgressCallback);
}
WebSocketSendInfo WebSocket::sendText(const std::string& text,
const OnProgressCallback& onProgressCallback)
{
return sendMessage(text, SendMessageKind::Text, onProgressCallback);
}
WebSocketSendInfo WebSocket::ping(const std::string& text)
{
// Standard limit ping message size
constexpr size_t pingMaxPayloadSize = 125;
if (text.size() > pingMaxPayloadSize) return WebSocketSendInfo(false);
return sendMessage(text, SendMessageKind::Ping);
}
WebSocketSendInfo WebSocket::sendMessage(const std::string& text,
SendMessageKind sendMessageKind,
const OnProgressCallback& onProgressCallback)
{
if (!isConnected()) return WebSocketSendInfo(false);
//
// It is OK to read and write on the same socket in 2 different threads.
// https://stackoverflow.com/questions/1981372/are-parallel-calls-to-send-recv-on-the-same-socket-valid
//
// This makes it so that messages are sent right away, and we dont need
// a timeout while we poll to keep wake ups to a minimum (which helps
// with battery life), and use the system select call to notify us when
// incoming messages are arriving / there's data to be received.
//
std::lock_guard<std::mutex> lock(_writeMutex);
WebSocketSendInfo webSocketSendInfo;
switch (sendMessageKind)
{
case SendMessageKind::Text:
{
webSocketSendInfo = _ws.sendText(text, onProgressCallback);
} break;
case SendMessageKind::Binary:
{
webSocketSendInfo = _ws.sendBinary(text, onProgressCallback);
} break;
case SendMessageKind::Ping:
{
webSocketSendInfo = _ws.sendPing(text);
} break;
}
WebSocket::invokeTrafficTrackerCallback(webSocketSendInfo.wireSize, false);
return webSocketSendInfo;
}
ReadyState WebSocket::getReadyState() const
{
switch (_ws.getReadyState())
{
case ix::WebSocketTransport::OPEN: return WebSocket_ReadyState_Open;
case ix::WebSocketTransport::CONNECTING: return WebSocket_ReadyState_Connecting;
case ix::WebSocketTransport::CLOSING: return WebSocket_ReadyState_Closing;
case ix::WebSocketTransport::CLOSED: return WebSocket_ReadyState_Closed;
default: return WebSocket_ReadyState_Closed;
}
}
std::string WebSocket::readyStateToString(ReadyState readyState)
{
switch (readyState)
{
case WebSocket_ReadyState_Open: return "OPEN";
case WebSocket_ReadyState_Connecting: return "CONNECTING";
case WebSocket_ReadyState_Closing: return "CLOSING";
case WebSocket_ReadyState_Closed: return "CLOSED";
default: return "CLOSED";
}
}
void WebSocket::enableAutomaticReconnection()
{
_automaticReconnection = true;
}
void WebSocket::disableAutomaticReconnection()
{
_automaticReconnection = false;
}
size_t WebSocket::bufferedAmount() const
{
return _ws.bufferedAmount();
}
}
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/*
* IXWebSocket.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*
* WebSocket RFC
* https://tools.ietf.org/html/rfc6455
*/
#pragma once
#include <string>
#include <thread>
#include <mutex>
#include <atomic>
#include "IXWebSocketTransport.h"
#include "IXWebSocketErrorInfo.h"
#include "IXWebSocketSendInfo.h"
#include "IXWebSocketPerMessageDeflateOptions.h"
#include "IXWebSocketHttpHeaders.h"
#include "IXProgressCallback.h"
namespace ix
{
// https://developer.mozilla.org/en-US/docs/Web/API/WebSocket#Ready_state_constants
enum ReadyState
{
WebSocket_ReadyState_Connecting = 0,
WebSocket_ReadyState_Open = 1,
WebSocket_ReadyState_Closing = 2,
WebSocket_ReadyState_Closed = 3
};
enum WebSocketMessageType
{
WebSocket_MessageType_Message = 0,
WebSocket_MessageType_Open = 1,
WebSocket_MessageType_Close = 2,
WebSocket_MessageType_Error = 3,
WebSocket_MessageType_Ping = 4,
WebSocket_MessageType_Pong = 5,
WebSocket_MessageType_Fragment = 6
};
struct WebSocketOpenInfo
{
std::string uri;
WebSocketHttpHeaders headers;
WebSocketOpenInfo(const std::string& u = std::string(),
const WebSocketHttpHeaders& h = WebSocketHttpHeaders())
: uri(u)
, headers(h)
{
;
}
};
struct WebSocketCloseInfo
{
uint16_t code;
std::string reason;
bool remote;
WebSocketCloseInfo(uint16_t c = 0,
const std::string& r = std::string(),
bool rem = false)
: code(c)
, reason(r)
, remote(rem)
{
;
}
};
using OnMessageCallback = std::function<void(WebSocketMessageType,
const std::string&,
size_t wireSize,
const WebSocketErrorInfo&,
const WebSocketOpenInfo&,
const WebSocketCloseInfo&)>;
using OnTrafficTrackerCallback = std::function<void(size_t size, bool incoming)>;
class WebSocket
{
public:
WebSocket();
~WebSocket();
void setUrl(const std::string& url);
void setPerMessageDeflateOptions(const WebSocketPerMessageDeflateOptions& perMessageDeflateOptions);
void setHandshakeTimeout(int handshakeTimeoutSecs);
void setHeartBeatPeriod(int heartBeatPeriodSecs);
void setPingInterval(int pingIntervalSecs); // alias of setHeartBeatPeriod
void setPingTimeout(int pingTimeoutSecs);
void enablePong();
void disablePong();
// Run asynchronously, by calling start and stop.
void start();
void stop();
// Run in blocking mode, by connecting first manually, and then calling run.
WebSocketInitResult connect(int timeoutSecs);
void run();
WebSocketSendInfo send(const std::string& text,
const OnProgressCallback& onProgressCallback = nullptr);
WebSocketSendInfo sendText(const std::string& text,
const OnProgressCallback& onProgressCallback = nullptr);
WebSocketSendInfo ping(const std::string& text);
void close();
void setOnMessageCallback(const OnMessageCallback& callback);
static void setTrafficTrackerCallback(const OnTrafficTrackerCallback& callback);
static void resetTrafficTrackerCallback();
ReadyState getReadyState() const;
const std::string& getUrl() const;
const WebSocketPerMessageDeflateOptions& getPerMessageDeflateOptions() const;
int getHeartBeatPeriod() const;
int getPingInterval() const;
int getPingTimeout() const;
size_t bufferedAmount() const;
void enableAutomaticReconnection();
void disableAutomaticReconnection();
private:
WebSocketSendInfo sendMessage(const std::string& text,
SendMessageKind sendMessageKind,
const OnProgressCallback& callback = nullptr);
bool isConnected() const;
bool isClosing() const;
void reconnectPerpetuallyIfDisconnected();
std::string readyStateToString(ReadyState readyState);
static void invokeTrafficTrackerCallback(size_t size, bool incoming);
// Server
void setSocketFileDescriptor(int fd);
WebSocketInitResult connectToSocket(int fd, int timeoutSecs);
WebSocketTransport _ws;
std::string _url;
WebSocketPerMessageDeflateOptions _perMessageDeflateOptions;
mutable std::mutex _configMutex; // protect all config variables access
OnMessageCallback _onMessageCallback;
static OnTrafficTrackerCallback _onTrafficTrackerCallback;
std::atomic<bool> _stop;
std::atomic<bool> _automaticReconnection;
std::thread _thread;
std::mutex _writeMutex;
std::atomic<int> _handshakeTimeoutSecs;
static const int kDefaultHandShakeTimeoutSecs;
// enable or disable PONG frame response to received PING frame
bool _enablePong;
static const bool kDefaultEnablePong;
// Optional ping and ping timeout
int _pingIntervalSecs;
int _pingTimeoutSecs;
static const int kDefaultPingIntervalSecs;
static const int kDefaultPingTimeoutSecs;
friend class WebSocketServer;
};
}
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/*
* IXWebSocketErrorInfo.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <string>
namespace ix
{
struct WebSocketErrorInfo
{
uint64_t retries;
double wait_time;
int http_status;
std::string reason;
bool decompressionError;
};
}
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/*
* IXWebSocketHandshake.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXWebSocketHandshake.h"
#include "IXSocketConnect.h"
#include "IXUrlParser.h"
#include "libwshandshake.hpp"
#include <iostream>
#include <sstream>
#include <regex>
#include <random>
#include <algorithm>
namespace ix
{
WebSocketHandshake::WebSocketHandshake(std::atomic<bool>& requestInitCancellation,
std::shared_ptr<Socket> socket,
WebSocketPerMessageDeflate& perMessageDeflate,
WebSocketPerMessageDeflateOptions& perMessageDeflateOptions,
std::atomic<bool>& enablePerMessageDeflate) :
_requestInitCancellation(requestInitCancellation),
_socket(socket),
_perMessageDeflate(perMessageDeflate),
_perMessageDeflateOptions(perMessageDeflateOptions),
_enablePerMessageDeflate(enablePerMessageDeflate)
{
}
std::string WebSocketHandshake::trim(const std::string& str)
{
std::string out(str);
out.erase(std::remove(out.begin(), out.end(), ' '), out.end());
out.erase(std::remove(out.begin(), out.end(), '\r'), out.end());
out.erase(std::remove(out.begin(), out.end(), '\n'), out.end());
return out;
}
bool WebSocketHandshake::insensitiveStringCompare(const std::string& a, const std::string& b)
{
return std::equal(a.begin(), a.end(),
b.begin(), b.end(),
[](char a, char b)
{
return tolower(a) == tolower(b);
});
}
std::tuple<std::string, std::string, std::string> WebSocketHandshake::parseRequestLine(const std::string& line)
{
// Request-Line = Method SP Request-URI SP HTTP-Version CRLF
std::string token;
std::stringstream tokenStream(line);
std::vector<std::string> tokens;
// Split by ' '
while (std::getline(tokenStream, token, ' '))
{
tokens.push_back(token);
}
std::string method;
if (tokens.size() >= 1)
{
method = trim(tokens[0]);
}
std::string requestUri;
if (tokens.size() >= 2)
{
requestUri = trim(tokens[1]);
}
std::string httpVersion;
if (tokens.size() >= 3)
{
httpVersion = trim(tokens[2]);
}
return std::make_tuple(method, requestUri, httpVersion);
}
std::string WebSocketHandshake::genRandomString(const int len)
{
std::string alphanum =
"0123456789"
"ABCDEFGH"
"abcdefgh";
std::random_device r;
std::default_random_engine e1(r());
std::uniform_int_distribution<int> dist(0, (int) alphanum.size() - 1);
std::string s;
s.resize(len);
for (int i = 0; i < len; ++i)
{
int x = dist(e1);
s[i] = alphanum[x];
}
return s;
}
WebSocketInitResult WebSocketHandshake::sendErrorResponse(int code, const std::string& reason)
{
std::stringstream ss;
ss << "HTTP/1.1 ";
ss << code;
ss << " ";
ss << reason;
ss << "\r\n";
// Socket write can only be cancelled through a timeout here, not manually.
static std::atomic<bool> requestInitCancellation(false);
auto isCancellationRequested =
makeCancellationRequestWithTimeout(1, requestInitCancellation);
if (!_socket->writeBytes(ss.str(), isCancellationRequested))
{
return WebSocketInitResult(false, 500, "Timed out while sending error response");
}
return WebSocketInitResult(false, code, reason);
}
WebSocketInitResult WebSocketHandshake::clientHandshake(const std::string& url,
const std::string& host,
const std::string& path,
int port,
int timeoutSecs)
{
_requestInitCancellation = false;
auto isCancellationRequested =
makeCancellationRequestWithTimeout(timeoutSecs, _requestInitCancellation);
std::string errMsg;
bool success = _socket->connect(host, port, errMsg, isCancellationRequested);
if (!success)
{
std::stringstream ss;
ss << "Unable to connect to " << host
<< " on port " << port
<< ", error: " << errMsg;
return WebSocketInitResult(false, 0, ss.str());
}
//
// Generate a random 24 bytes string which looks like it is base64 encoded
// y3JJHMbDL1EzLkh9GBhXDw==
// 0cb3Vd9HkbpVVumoS3Noka==
//
// See https://stackoverflow.com/questions/18265128/what-is-sec-websocket-key-for
//
std::string secWebSocketKey = genRandomString(22);
secWebSocketKey += "==";
std::stringstream ss;
ss << "GET " << path << " HTTP/1.1\r\n";
ss << "Host: "<< host << ":" << port << "\r\n";
ss << "Upgrade: websocket\r\n";
ss << "Connection: Upgrade\r\n";
ss << "Sec-WebSocket-Version: 13\r\n";
ss << "Sec-WebSocket-Key: " << secWebSocketKey << "\r\n";
if (_enablePerMessageDeflate)
{
ss << _perMessageDeflateOptions.generateHeader();
}
ss << "\r\n";
if (!_socket->writeBytes(ss.str(), isCancellationRequested))
{
return WebSocketInitResult(false, 0, std::string("Failed sending GET request to ") + url);
}
// Read HTTP status line
auto lineResult = _socket->readLine(isCancellationRequested);
auto lineValid = lineResult.first;
auto line = lineResult.second;
if (!lineValid)
{
return WebSocketInitResult(false, 0,
std::string("Failed reading HTTP status line from ") + url);
}
// Validate status
int status;
// HTTP/1.0 is too old.
if (sscanf(line.c_str(), "HTTP/1.0 %d", &status) == 1)
{
std::stringstream ss;
ss << "Server version is HTTP/1.0. Rejecting connection to " << host
<< ", status: " << status
<< ", HTTP Status line: " << line;
return WebSocketInitResult(false, status, ss.str());
}
// We want an 101 HTTP status
if (sscanf(line.c_str(), "HTTP/1.1 %d", &status) != 1 || status != 101)
{
std::stringstream ss;
ss << "Got bad status connecting to " << host
<< ", status: " << status
<< ", HTTP Status line: " << line;
return WebSocketInitResult(false, status, ss.str());
}
auto result = parseHttpHeaders(_socket, isCancellationRequested);
auto headersValid = result.first;
auto headers = result.second;
if (!headersValid)
{
return WebSocketInitResult(false, status, "Error parsing HTTP headers");
}
// Check the presence of the connection field
if (headers.find("connection") == headers.end())
{
std::string errorMsg("Missing connection value");
return WebSocketInitResult(false, status, errorMsg);
}
// Check the value of the connection field
// Some websocket servers (Go/Gorilla?) send lowercase values for the
// connection header, so do a case insensitive comparison
if (!insensitiveStringCompare(headers["connection"], "Upgrade"))
{
std::stringstream ss;
ss << "Invalid connection value: " << headers["connection"];
return WebSocketInitResult(false, status, ss.str());
}
char output[29] = {};
WebSocketHandshakeKeyGen::generate(secWebSocketKey.c_str(), output);
if (std::string(output) != headers["sec-websocket-accept"])
{
std::string errorMsg("Invalid Sec-WebSocket-Accept value");
return WebSocketInitResult(false, status, errorMsg);
}
if (_enablePerMessageDeflate)
{
// Parse the server response. Does it support deflate ?
std::string header = headers["sec-websocket-extensions"];
WebSocketPerMessageDeflateOptions webSocketPerMessageDeflateOptions(header);
// If the server does not support that extension, disable it.
if (!webSocketPerMessageDeflateOptions.enabled())
{
_enablePerMessageDeflate = false;
}
// Otherwise try to initialize the deflate engine (zlib)
else if (!_perMessageDeflate.init(webSocketPerMessageDeflateOptions))
{
return WebSocketInitResult(
false, 0,"Failed to initialize per message deflate engine");
}
}
return WebSocketInitResult(true, status, "", headers, path);
}
WebSocketInitResult WebSocketHandshake::serverHandshake(int fd, int timeoutSecs)
{
_requestInitCancellation = false;
// Set the socket to non blocking mode + other tweaks
SocketConnect::configure(fd);
auto isCancellationRequested =
makeCancellationRequestWithTimeout(timeoutSecs, _requestInitCancellation);
std::string remote = std::string("remote fd ") + std::to_string(fd);
// Read first line
auto lineResult = _socket->readLine(isCancellationRequested);
auto lineValid = lineResult.first;
auto line = lineResult.second;
if (!lineValid)
{
return sendErrorResponse(400, "Error reading HTTP request line");
}
// Validate request line (GET /foo HTTP/1.1\r\n)
auto requestLine = parseRequestLine(line);
auto method = std::get<0>(requestLine);
auto uri = std::get<1>(requestLine);
auto httpVersion = std::get<2>(requestLine);
if (method != "GET")
{
return sendErrorResponse(400, "Invalid HTTP method, need GET, got " + method);
}
if (httpVersion != "HTTP/1.1")
{
return sendErrorResponse(400, "Invalid HTTP version, need HTTP/1.1, got: " + httpVersion);
}
// Retrieve and validate HTTP headers
auto result = parseHttpHeaders(_socket, isCancellationRequested);
auto headersValid = result.first;
auto headers = result.second;
if (!headersValid)
{
return sendErrorResponse(400, "Error parsing HTTP headers");
}
if (headers.find("sec-websocket-key") == headers.end())
{
return sendErrorResponse(400, "Missing Sec-WebSocket-Key value");
}
if (headers["upgrade"] != "websocket")
{
return sendErrorResponse(400, "Invalid or missing Upgrade header");
}
if (headers.find("sec-websocket-version") == headers.end())
{
return sendErrorResponse(400, "Missing Sec-WebSocket-Version value");
}
{
std::stringstream ss;
ss << headers["sec-websocket-version"];
int version;
ss >> version;
if (version != 13)
{
return sendErrorResponse(400, "Invalid Sec-WebSocket-Version, "
"need 13, got" + ss.str());
}
}
char output[29] = {};
WebSocketHandshakeKeyGen::generate(headers["sec-websocket-key"].c_str(), output);
std::stringstream ss;
ss << "HTTP/1.1 101 Switching Protocols\r\n";
ss << "Sec-WebSocket-Accept: " << std::string(output) << "\r\n";
ss << "Upgrade: websocket\r\n";
ss << "Connection: Upgrade\r\n";
// Parse the client headers. Does it support deflate ?
std::string header = headers["sec-websocket-extensions"];
WebSocketPerMessageDeflateOptions webSocketPerMessageDeflateOptions(header);
// If the client has requested that extension, enable it.
if (webSocketPerMessageDeflateOptions.enabled())
{
_enablePerMessageDeflate = true;
if (!_perMessageDeflate.init(webSocketPerMessageDeflateOptions))
{
return WebSocketInitResult(
false, 0,"Failed to initialize per message deflate engine");
}
ss << webSocketPerMessageDeflateOptions.generateHeader();
}
ss << "\r\n";
if (!_socket->writeBytes(ss.str(), isCancellationRequested))
{
return WebSocketInitResult(false, 0, std::string("Failed sending response to ") + remote);
}
return WebSocketInitResult(true, 200, "", headers, uri);
}
}
-78
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@@ -1,78 +0,0 @@
/*
* IXWebSocketHandshake.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXCancellationRequest.h"
#include "IXWebSocketHttpHeaders.h"
#include "IXWebSocketPerMessageDeflate.h"
#include "IXWebSocketPerMessageDeflateOptions.h"
#include "IXSocket.h"
#include <string>
#include <atomic>
#include <chrono>
#include <memory>
#include <tuple>
namespace ix
{
struct WebSocketInitResult
{
bool success;
int http_status;
std::string errorStr;
WebSocketHttpHeaders headers;
std::string uri;
WebSocketInitResult(bool s = false,
int status = 0,
const std::string& e = std::string(),
WebSocketHttpHeaders h = WebSocketHttpHeaders(),
const std::string& u = std::string())
{
success = s;
http_status = status;
errorStr = e;
headers = h;
uri = u;
}
};
class WebSocketHandshake {
public:
WebSocketHandshake(std::atomic<bool>& requestInitCancellation,
std::shared_ptr<Socket> _socket,
WebSocketPerMessageDeflate& perMessageDeflate,
WebSocketPerMessageDeflateOptions& perMessageDeflateOptions,
std::atomic<bool>& enablePerMessageDeflate);
WebSocketInitResult clientHandshake(const std::string& url,
const std::string& host,
const std::string& path,
int port,
int timeoutSecs);
WebSocketInitResult serverHandshake(int fd,
int timeoutSecs);
private:
std::string genRandomString(const int len);
// Parse HTTP headers
WebSocketInitResult sendErrorResponse(int code, const std::string& reason);
std::tuple<std::string, std::string, std::string> parseRequestLine(const std::string& line);
std::string trim(const std::string& str);
bool insensitiveStringCompare(const std::string& a, const std::string& b);
std::atomic<bool>& _requestInitCancellation;
std::shared_ptr<Socket> _socket;
WebSocketPerMessageDeflate& _perMessageDeflate;
WebSocketPerMessageDeflateOptions& _perMessageDeflateOptions;
std::atomic<bool>& _enablePerMessageDeflate;
};
}
-82
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@@ -1,82 +0,0 @@
/*
* IXWebSocketHttpHeaders.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include "IXWebSocketHttpHeaders.h"
#include "IXSocket.h"
#include <algorithm>
#include <locale>
namespace ix
{
bool CaseInsensitiveLess::NocaseCompare::operator()(const unsigned char & c1, const unsigned char & c2) const
{
#ifdef _WIN32
return std::tolower(c1, std::locale()) < std::tolower(c2, std::locale());
#else
return std::tolower(c1) < std::tolower(c2);
#endif
}
bool CaseInsensitiveLess::operator()(const std::string & s1, const std::string & s2) const
{
return std::lexicographical_compare
(s1.begin(), s1.end(), // source range
s2.begin(), s2.end(), // dest range
NocaseCompare()); // comparison
}
std::pair<bool, WebSocketHttpHeaders> parseHttpHeaders(
std::shared_ptr<Socket> socket,
const CancellationRequest& isCancellationRequested)
{
WebSocketHttpHeaders headers;
char line[1024];
int i;
while (true)
{
int colon = 0;
for (i = 0;
i < 2 || (i < 1023 && line[i-2] != '\r' && line[i-1] != '\n');
++i)
{
if (!socket->readByte(line+i, isCancellationRequested))
{
return std::make_pair(false, headers);
}
if (line[i] == ':' && colon == 0)
{
colon = i;
}
}
if (line[0] == '\r' && line[1] == '\n')
{
break;
}
// line is a single header entry. split by ':', and add it to our
// header map. ignore lines with no colon.
if (colon > 0)
{
line[i] = '\0';
std::string lineStr(line);
// colon is ':', colon+1 is ' ', colon+2 is the start of the value.
// i is end of string (\0), i-colon is length of string minus key;
// subtract 1 for '\0', 1 for '\n', 1 for '\r',
// 1 for the ' ' after the ':', and total is -4
std::string name(lineStr.substr(0, colon));
std::string value(lineStr.substr(colon + 2, i - colon - 4));
headers[name] = value;
}
}
return std::make_pair(true, headers);
}
}
-35
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@@ -1,35 +0,0 @@
/*
* IXWebSocketHttpHeaders.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXCancellationRequest.h"
#include <string>
#include <map>
#include <memory>
namespace ix
{
class Socket;
struct CaseInsensitiveLess
{
// Case Insensitive compare_less binary function
struct NocaseCompare
{
bool operator() (const unsigned char& c1, const unsigned char& c2) const;
};
bool operator() (const std::string & s1, const std::string & s2) const;
};
using WebSocketHttpHeaders = std::map<std::string, std::string, CaseInsensitiveLess>;
std::pair<bool, WebSocketHttpHeaders> parseHttpHeaders(
std::shared_ptr<Socket> socket,
const CancellationRequest& isCancellationRequested);
}
@@ -1,90 +0,0 @@
/*
* Copyright (c) 2015, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*
* Adapted from websocketpp/extensions/permessage_deflate/enabled.hpp
* (same license as MZ: https://opensource.org/licenses/BSD-3-Clause)
*
* - Reused zlib compression + decompression bits.
* - Refactored to have 2 class for compression and decompression, to allow multi-threading
* and make sure that _compressBuffer is not shared between threads.
* - Original code wasn't working for some reason, I had to add checks
* for the presence of the kEmptyUncompressedBlock at the end of buffer so that servers
* would start accepting receiving/decoding compressed messages. Original code was probably
* modifying the passed in buffers before processing in enabled.hpp ?
* - Added more documentation.
*
* Per message Deflate RFC: https://tools.ietf.org/html/rfc7692
* Chrome websocket -> https://github.com/chromium/chromium/tree/2ca8c5037021c9d2ecc00b787d58a31ed8fc8bcb/net/websockets
*
*/
#include "IXWebSocketPerMessageDeflate.h"
#include "IXWebSocketPerMessageDeflateOptions.h"
#include "IXWebSocketPerMessageDeflateCodec.h"
namespace ix
{
WebSocketPerMessageDeflate::WebSocketPerMessageDeflate() :
_compressor(std::make_unique<WebSocketPerMessageDeflateCompressor>()),
_decompressor(std::make_unique<WebSocketPerMessageDeflateDecompressor>())
{
;
}
WebSocketPerMessageDeflate::~WebSocketPerMessageDeflate()
{
;
}
bool WebSocketPerMessageDeflate::init(const WebSocketPerMessageDeflateOptions& perMessageDeflateOptions)
{
bool clientNoContextTakeover =
perMessageDeflateOptions.getClientNoContextTakeover();
uint8_t deflateBits = perMessageDeflateOptions.getClientMaxWindowBits();
uint8_t inflateBits = perMessageDeflateOptions.getServerMaxWindowBits();
return _compressor->init(deflateBits, clientNoContextTakeover) &&
_decompressor->init(inflateBits, clientNoContextTakeover);
}
bool WebSocketPerMessageDeflate::compress(const std::string& in,
std::string& out)
{
return _compressor->compress(in, out);
}
bool WebSocketPerMessageDeflate::decompress(const std::string& in,
std::string &out)
{
return _decompressor->decompress(in, out);
}
}
@@ -1,60 +0,0 @@
/*
* Copyright (c) 2015, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*
* Adapted from websocketpp/extensions/permessage_deflate/enabled.hpp
* (same license as MZ: https://opensource.org/licenses/BSD-3-Clause)
*/
#pragma once
#include <string>
#include <memory>
namespace ix
{
class WebSocketPerMessageDeflateOptions;
class WebSocketPerMessageDeflateCompressor;
class WebSocketPerMessageDeflateDecompressor;
class WebSocketPerMessageDeflate
{
public:
WebSocketPerMessageDeflate();
~WebSocketPerMessageDeflate();
bool init(const WebSocketPerMessageDeflateOptions& perMessageDeflateOptions);
bool compress(const std::string& in, std::string& out);
bool decompress(const std::string& in, std::string& out);
private:
std::unique_ptr<WebSocketPerMessageDeflateCompressor> _compressor;
std::unique_ptr<WebSocketPerMessageDeflateDecompressor> _decompressor;
};
}
@@ -1,206 +0,0 @@
/*
* IXWebSocketPerMessageDeflateCodec.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018-2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXWebSocketPerMessageDeflateCodec.h"
#include "IXWebSocketPerMessageDeflateOptions.h"
#include <iostream>
#include <cassert>
#include <string.h>
namespace
{
// The passed in size (4) is important, without it the string litteral
// is treated as a char* and the null termination (\x00) makes it
// look like an empty string.
const std::string kEmptyUncompressedBlock = std::string("\x00\x00\xff\xff", 4);
const int kBufferSize = 1 << 14;
}
namespace ix
{
//
// Compressor
//
WebSocketPerMessageDeflateCompressor::WebSocketPerMessageDeflateCompressor()
: _compressBufferSize(kBufferSize)
{
memset(&_deflateState, 0, sizeof(_deflateState));
_deflateState.zalloc = Z_NULL;
_deflateState.zfree = Z_NULL;
_deflateState.opaque = Z_NULL;
}
WebSocketPerMessageDeflateCompressor::~WebSocketPerMessageDeflateCompressor()
{
deflateEnd(&_deflateState);
}
bool WebSocketPerMessageDeflateCompressor::init(uint8_t deflateBits,
bool clientNoContextTakeOver)
{
int ret = deflateInit2(
&_deflateState,
Z_DEFAULT_COMPRESSION,
Z_DEFLATED,
-1*deflateBits,
4, // memory level 1-9
Z_DEFAULT_STRATEGY
);
if (ret != Z_OK) return false;
_compressBuffer = std::make_unique<unsigned char[]>(_compressBufferSize);
_flush = (clientNoContextTakeOver)
? Z_FULL_FLUSH
: Z_SYNC_FLUSH;
return true;
}
bool WebSocketPerMessageDeflateCompressor::endsWith(const std::string& value,
const std::string& ending)
{
if (ending.size() > value.size()) return false;
return std::equal(ending.rbegin(), ending.rend(), value.rbegin());
}
bool WebSocketPerMessageDeflateCompressor::compress(const std::string& in,
std::string& out)
{
//
// 7.2.1. Compression
//
// An endpoint uses the following algorithm to compress a message.
//
// 1. Compress all the octets of the payload of the message using
// DEFLATE.
//
// 2. If the resulting data does not end with an empty DEFLATE block
// with no compression (the "BTYPE" bits are set to 00), append an
// empty DEFLATE block with no compression to the tail end.
//
// 3. Remove 4 octets (that are 0x00 0x00 0xff 0xff) from the tail end.
// After this step, the last octet of the compressed data contains
// (possibly part of) the DEFLATE header bits with the "BTYPE" bits
// set to 00.
//
size_t output;
if (in.empty())
{
uint8_t buf[6] = {0x02, 0x00, 0x00, 0x00, 0xff, 0xff};
out.append((char *)(buf), 6);
return true;
}
_deflateState.avail_in = (uInt) in.size();
_deflateState.next_in = (Bytef*) in.data();
do
{
// Output to local buffer
_deflateState.avail_out = (uInt) _compressBufferSize;
_deflateState.next_out = _compressBuffer.get();
deflate(&_deflateState, _flush);
output = _compressBufferSize - _deflateState.avail_out;
out.append((char *)(_compressBuffer.get()),output);
} while (_deflateState.avail_out == 0);
if (endsWith(out, kEmptyUncompressedBlock))
{
out.resize(out.size() - 4);
}
return true;
}
//
// Decompressor
//
WebSocketPerMessageDeflateDecompressor::WebSocketPerMessageDeflateDecompressor()
: _compressBufferSize(kBufferSize)
{
memset(&_inflateState, 0, sizeof(_inflateState));
_inflateState.zalloc = Z_NULL;
_inflateState.zfree = Z_NULL;
_inflateState.opaque = Z_NULL;
_inflateState.avail_in = 0;
_inflateState.next_in = Z_NULL;
}
WebSocketPerMessageDeflateDecompressor::~WebSocketPerMessageDeflateDecompressor()
{
inflateEnd(&_inflateState);
}
bool WebSocketPerMessageDeflateDecompressor::init(uint8_t inflateBits,
bool clientNoContextTakeOver)
{
int ret = inflateInit2(
&_inflateState,
-1*inflateBits
);
if (ret != Z_OK) return false;
_compressBuffer = std::make_unique<unsigned char[]>(_compressBufferSize);
_flush = (clientNoContextTakeOver)
? Z_FULL_FLUSH
: Z_SYNC_FLUSH;
return true;
}
bool WebSocketPerMessageDeflateDecompressor::decompress(const std::string& in,
std::string& out)
{
//
// 7.2.2. Decompression
//
// An endpoint uses the following algorithm to decompress a message.
//
// 1. Append 4 octets of 0x00 0x00 0xff 0xff to the tail end of the
// payload of the message.
//
// 2. Decompress the resulting data using DEFLATE.
//
std::string inFixed(in);
inFixed += kEmptyUncompressedBlock;
_inflateState.avail_in = (uInt) inFixed.size();
_inflateState.next_in = (unsigned char *)(const_cast<char *>(inFixed.data()));
do
{
_inflateState.avail_out = (uInt) _compressBufferSize;
_inflateState.next_out = _compressBuffer.get();
int ret = inflate(&_inflateState, Z_SYNC_FLUSH);
if (ret == Z_NEED_DICT || ret == Z_DATA_ERROR || ret == Z_MEM_ERROR)
{
return false; // zlib error
}
out.append(
reinterpret_cast<char *>(_compressBuffer.get()),
_compressBufferSize - _inflateState.avail_out
);
} while (_inflateState.avail_out == 0);
return true;
}
}
@@ -1,50 +0,0 @@
/*
* IXWebSocketPerMessageDeflateCodec.h
* Author: Benjamin Sergeant
* Copyright (c) 2018-2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "zlib.h"
#include <string>
#include <memory>
namespace ix
{
class WebSocketPerMessageDeflateCompressor
{
public:
WebSocketPerMessageDeflateCompressor();
~WebSocketPerMessageDeflateCompressor();
bool init(uint8_t deflateBits, bool clientNoContextTakeOver);
bool compress(const std::string& in, std::string& out);
private:
static bool endsWith(const std::string& value, const std::string& ending);
int _flush;
size_t _compressBufferSize;
std::unique_ptr<unsigned char[]> _compressBuffer;
z_stream _deflateState;
};
class WebSocketPerMessageDeflateDecompressor
{
public:
WebSocketPerMessageDeflateDecompressor();
~WebSocketPerMessageDeflateDecompressor();
bool init(uint8_t inflateBits, bool clientNoContextTakeOver);
bool decompress(const std::string& in, std::string& out);
private:
int _flush;
size_t _compressBufferSize;
std::unique_ptr<unsigned char[]> _compressBuffer;
z_stream _inflateState;
};
}
@@ -1,172 +0,0 @@
/*
* IXWebSocketPerMessageDeflateOptions.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include "IXWebSocketPerMessageDeflateOptions.h"
#include <sstream>
#include <iostream>
#include <algorithm>
#include <cctype>
namespace ix
{
/// Default values as defined in the RFC
const uint8_t WebSocketPerMessageDeflateOptions::kDefaultServerMaxWindowBits = 15;
static const int minServerMaxWindowBits = 8;
static const int maxServerMaxWindowBits = 15;
const uint8_t WebSocketPerMessageDeflateOptions::kDefaultClientMaxWindowBits = 15;
static const int minClientMaxWindowBits = 8;
static const int maxClientMaxWindowBits = 15;
WebSocketPerMessageDeflateOptions::WebSocketPerMessageDeflateOptions(
bool enabled,
bool clientNoContextTakeover,
bool serverNoContextTakeover,
uint8_t clientMaxWindowBits,
uint8_t serverMaxWindowBits)
{
_enabled = enabled;
_clientNoContextTakeover = clientNoContextTakeover;
_serverNoContextTakeover = serverNoContextTakeover;
_clientMaxWindowBits = clientMaxWindowBits;
_serverMaxWindowBits = serverMaxWindowBits;
}
//
// Four extension parameters are defined for "permessage-deflate" to
// help endpoints manage per-connection resource usage.
//
// - "server_no_context_takeover"
// - "client_no_context_takeover"
// - "server_max_window_bits"
// - "client_max_window_bits"
//
// Server response could look like that:
//
// Sec-WebSocket-Extensions: permessage-deflate; client_no_context_takeover; server_no_context_takeover
//
WebSocketPerMessageDeflateOptions::WebSocketPerMessageDeflateOptions(std::string extension)
{
extension = removeSpaces(extension);
_enabled = false;
_clientNoContextTakeover = false;
_serverNoContextTakeover = false;
_clientMaxWindowBits = kDefaultClientMaxWindowBits;
_serverMaxWindowBits = kDefaultServerMaxWindowBits;
// Split by ;
std::string token;
std::stringstream tokenStream(extension);
while (std::getline(tokenStream, token, ';'))
{
if (token == "permessage-deflate")
{
_enabled = true;
}
if (token == "server_no_context_takeover")
{
_serverNoContextTakeover = true;
}
if (token == "client_no_context_takeover")
{
_clientNoContextTakeover = true;
}
if (startsWith(token, "server_max_window_bits="))
{
std::string val = token.substr(token.find_last_of("=") + 1);
std::stringstream ss;
ss << val;
int x;
ss >> x;
// Sanitize values to be in the proper range [8, 15] in
// case a server would give us bogus values
_serverMaxWindowBits =
std::min(maxServerMaxWindowBits,
std::max(x, minServerMaxWindowBits));
}
if (startsWith(token, "client_max_window_bits="))
{
std::string val = token.substr(token.find_last_of("=") + 1);
std::stringstream ss;
ss << val;
int x;
ss >> x;
// Sanitize values to be in the proper range [8, 15] in
// case a server would give us bogus values
_clientMaxWindowBits =
std::min(maxClientMaxWindowBits,
std::max(x, minClientMaxWindowBits));
}
}
}
std::string WebSocketPerMessageDeflateOptions::generateHeader()
{
std::stringstream ss;
ss << "Sec-WebSocket-Extensions: permessage-deflate";
if (_clientNoContextTakeover) ss << "; client_no_context_takeover";
if (_serverNoContextTakeover) ss << "; server_no_context_takeover";
ss << "; server_max_window_bits=" << _serverMaxWindowBits;
ss << "; client_max_window_bits=" << _clientMaxWindowBits;
ss << "\r\n";
return ss.str();
}
bool WebSocketPerMessageDeflateOptions::enabled() const
{
return _enabled;
}
bool WebSocketPerMessageDeflateOptions::getClientNoContextTakeover() const
{
return _clientNoContextTakeover;
}
bool WebSocketPerMessageDeflateOptions::getServerNoContextTakeover() const
{
return _serverNoContextTakeover;
}
uint8_t WebSocketPerMessageDeflateOptions::getClientMaxWindowBits() const
{
return _clientMaxWindowBits;
}
uint8_t WebSocketPerMessageDeflateOptions::getServerMaxWindowBits() const
{
return _serverMaxWindowBits;
}
bool WebSocketPerMessageDeflateOptions::startsWith(const std::string& str,
const std::string& start)
{
return str.compare(0, start.length(), start) == 0;
}
std::string WebSocketPerMessageDeflateOptions::removeSpaces(const std::string& str)
{
std::string out(str);
out.erase(std::remove_if(out.begin(),
out.end(),
[](unsigned char x){ return std::isspace(x); }),
out.end());
return out;
}
}
@@ -1,46 +0,0 @@
/*
* IXWebSocketPerMessageDeflateOptions.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <string>
namespace ix
{
class WebSocketPerMessageDeflateOptions
{
public:
WebSocketPerMessageDeflateOptions(
bool enabled = false,
bool clientNoContextTakeover = false,
bool serverNoContextTakeover = false,
uint8_t clientMaxWindowBits = kDefaultClientMaxWindowBits,
uint8_t serverMaxWindowBits = kDefaultServerMaxWindowBits);
WebSocketPerMessageDeflateOptions(std::string extension);
std::string generateHeader();
std::string parseHeader();
bool enabled() const;
bool getClientNoContextTakeover() const;
bool getServerNoContextTakeover() const;
uint8_t getServerMaxWindowBits() const;
uint8_t getClientMaxWindowBits() const;
static bool startsWith(const std::string& str, const std::string& start);
static std::string removeSpaces(const std::string& str);
static uint8_t const kDefaultClientMaxWindowBits;
static uint8_t const kDefaultServerMaxWindowBits;
private:
bool _enabled;
bool _clientNoContextTakeover;
bool _serverNoContextTakeover;
int _clientMaxWindowBits;
int _serverMaxWindowBits;
};
}
-31
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@@ -1,31 +0,0 @@
/*
* IXWebSocketSendInfo.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <string>
#include <iostream>
namespace ix
{
struct WebSocketSendInfo
{
bool success;
bool compressionError;
size_t payloadSize;
size_t wireSize;
WebSocketSendInfo(bool s = false, bool c = false,
size_t p = 0, size_t w = 0)
: success(s)
, compressionError(c)
, payloadSize(p)
, wireSize(w)
{
;
}
};
}
-127
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@@ -1,127 +0,0 @@
/*
* IXWebSocketServer.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include "IXWebSocketServer.h"
#include "IXWebSocketTransport.h"
#include "IXWebSocket.h"
#include "IXSocketConnect.h"
#include "IXNetSystem.h"
#include <sstream>
#include <future>
#include <string.h>
namespace ix
{
const int WebSocketServer::kDefaultHandShakeTimeoutSecs(3); // 3 seconds
const bool WebSocketServer::kDefaultEnablePong(true);
WebSocketServer::WebSocketServer(int port,
const std::string& host,
int backlog,
size_t maxConnections,
int handshakeTimeoutSecs) : SocketServer(port, host, backlog, maxConnections),
_handshakeTimeoutSecs(handshakeTimeoutSecs),
_enablePong(kDefaultEnablePong)
{
}
WebSocketServer::~WebSocketServer()
{
stop();
}
void WebSocketServer::stop()
{
stopAcceptingConnections();
auto clients = getClients();
for (auto client : clients)
{
client->close();
}
SocketServer::stop();
}
void WebSocketServer::enablePong()
{
_enablePong = true;
}
void WebSocketServer::disablePong()
{
_enablePong = false;
}
void WebSocketServer::setOnConnectionCallback(const OnConnectionCallback& callback)
{
_onConnectionCallback = callback;
}
void WebSocketServer::handleConnection(
int fd,
std::shared_ptr<ConnectionState> connectionState)
{
auto webSocket = std::make_shared<WebSocket>();
_onConnectionCallback(webSocket, connectionState);
webSocket->disableAutomaticReconnection();
if (_enablePong)
webSocket->enablePong();
else
webSocket->disablePong();
// Add this client to our client set
{
std::lock_guard<std::mutex> lock(_clientsMutex);
_clients.insert(webSocket);
}
auto status = webSocket->connectToSocket(fd, _handshakeTimeoutSecs);
if (status.success)
{
// Process incoming messages and execute callbacks
// until the connection is closed
webSocket->run();
}
else
{
std::stringstream ss;
ss << "WebSocketServer::handleConnection() error: "
<< status.http_status
<< " error: "
<< status.errorStr;
logError(ss.str());
}
// Remove this client from our client set
{
std::lock_guard<std::mutex> lock(_clientsMutex);
if (_clients.erase(webSocket) != 1)
{
logError("Cannot delete client");
}
}
logInfo("WebSocketServer::handleConnection() done");
connectionState->setTerminated();
}
std::set<std::shared_ptr<WebSocket>> WebSocketServer::getClients()
{
std::lock_guard<std::mutex> lock(_clientsMutex);
return _clients;
}
size_t WebSocketServer::getConnectedClientsCount()
{
std::lock_guard<std::mutex> lock(_clientsMutex);
return _clients.size();
}
}
-62
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@@ -1,62 +0,0 @@
/*
* IXWebSocketServer.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <utility> // pair
#include <string>
#include <set>
#include <thread>
#include <mutex>
#include <functional>
#include <memory>
#include <condition_variable>
#include "IXWebSocket.h"
#include "IXSocketServer.h"
namespace ix
{
using OnConnectionCallback = std::function<void(std::shared_ptr<WebSocket>,
std::shared_ptr<ConnectionState>)>;
class WebSocketServer : public SocketServer {
public:
WebSocketServer(int port = SocketServer::kDefaultPort,
const std::string& host = SocketServer::kDefaultHost,
int backlog = SocketServer::kDefaultTcpBacklog,
size_t maxConnections = SocketServer::kDefaultMaxConnections,
int handshakeTimeoutSecs = WebSocketServer::kDefaultHandShakeTimeoutSecs);
virtual ~WebSocketServer();
virtual void stop() final;
void enablePong();
void disablePong();
void setOnConnectionCallback(const OnConnectionCallback& callback);
// Get all the connected clients
std::set<std::shared_ptr<WebSocket>> getClients();
private:
// Member variables
int _handshakeTimeoutSecs;
bool _enablePong;
OnConnectionCallback _onConnectionCallback;
std::mutex _clientsMutex;
std::set<std::shared_ptr<WebSocket>> _clients;
const static int kDefaultHandShakeTimeoutSecs;
const static bool kDefaultEnablePong;
// Methods
virtual void handleConnection(int fd,
std::shared_ptr<ConnectionState> connectionState) final;
virtual size_t getConnectedClientsCount() final;
};
}
-904
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@@ -1,904 +0,0 @@
/*
* The MIT License (MIT)
*
* Copyright (c) 2012, 2013 <dhbaird@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/*
* IXWebSocketTransport.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
//
// Adapted from https://github.com/dhbaird/easywsclient
//
#include "IXWebSocketTransport.h"
#include "IXWebSocketHandshake.h"
#include "IXWebSocketHttpHeaders.h"
#include "IXUrlParser.h"
#include "IXSocketFactory.h"
#include <string.h>
#include <stdlib.h>
#include <cstdlib>
#include <vector>
#include <string>
#include <cstdarg>
#include <iostream>
#include <sstream>
#include <chrono>
#include <thread>
namespace
{
int greatestCommonDivisor(int a, int b)
{
while (b != 0)
{
int t = b;
b = a % b;
a = t;
}
return a;
}
}
namespace ix
{
const std::string WebSocketTransport::kPingMessage("ixwebsocket::heartbeat");
const int WebSocketTransport::kDefaultPingIntervalSecs(-1);
const int WebSocketTransport::kDefaultPingTimeoutSecs(-1);
const bool WebSocketTransport::kDefaultEnablePong(true);
constexpr size_t WebSocketTransport::kChunkSize;
const uint16_t WebSocketTransport::kInternalErrorCode(1011);
const uint16_t WebSocketTransport::kAbnormalCloseCode(1006);
const uint16_t WebSocketTransport::kProtocolErrorCode(1002);
const std::string WebSocketTransport::kInternalErrorMessage("Internal error");
const std::string WebSocketTransport::kAbnormalCloseMessage("Abnormal closure");
const std::string WebSocketTransport::kPingTimeoutMessage("Ping timeout");
const std::string WebSocketTransport::kProtocolErrorMessage("Protocol error");
WebSocketTransport::WebSocketTransport() :
_useMask(true),
_readyState(CLOSED),
_closeCode(kInternalErrorCode),
_closeReason(kInternalErrorMessage),
_closeWireSize(0),
_closeRemote(false),
_enablePerMessageDeflate(false),
_requestInitCancellation(false),
_enablePong(kDefaultEnablePong),
_pingIntervalSecs(kDefaultPingIntervalSecs),
_pingTimeoutSecs(kDefaultPingTimeoutSecs),
_pingIntervalOrTimeoutGCDSecs(-1),
_lastSendPingTimePoint(std::chrono::steady_clock::now()),
_lastReceivePongTimePoint(std::chrono::steady_clock::now())
{
_readbuf.resize(kChunkSize);
}
WebSocketTransport::~WebSocketTransport()
{
;
}
void WebSocketTransport::configure(const WebSocketPerMessageDeflateOptions& perMessageDeflateOptions,
bool enablePong,
int pingIntervalSecs,
int pingTimeoutSecs)
{
_perMessageDeflateOptions = perMessageDeflateOptions;
_enablePerMessageDeflate = _perMessageDeflateOptions.enabled();
_enablePong = enablePong;
_pingIntervalSecs = pingIntervalSecs;
_pingTimeoutSecs = pingTimeoutSecs;
if (pingIntervalSecs > 0 && pingTimeoutSecs > 0)
{
_pingIntervalOrTimeoutGCDSecs = greatestCommonDivisor(pingIntervalSecs,
pingTimeoutSecs);
}
else if (_pingTimeoutSecs > 0)
{
_pingIntervalOrTimeoutGCDSecs = pingTimeoutSecs;
}
else
{
_pingIntervalOrTimeoutGCDSecs = pingIntervalSecs;
}
}
// Client
WebSocketInitResult WebSocketTransport::connectToUrl(const std::string& url,
int timeoutSecs)
{
std::string protocol, host, path, query;
int port;
bool websocket = true;
if (!UrlParser::parse(url, protocol, host, path, query, port, websocket))
{
return WebSocketInitResult(false, 0,
std::string("Could not parse URL ") + url);
}
bool tls = protocol == "wss";
std::string errorMsg;
_socket = createSocket(tls, errorMsg);
if (!_socket)
{
return WebSocketInitResult(false, 0, errorMsg);
}
WebSocketHandshake webSocketHandshake(_requestInitCancellation,
_socket,
_perMessageDeflate,
_perMessageDeflateOptions,
_enablePerMessageDeflate);
auto result = webSocketHandshake.clientHandshake(url, host, path, port,
timeoutSecs);
if (result.success)
{
setReadyState(OPEN);
}
return result;
}
// Server
WebSocketInitResult WebSocketTransport::connectToSocket(int fd, int timeoutSecs)
{
// Server should not mask the data it sends to the client
_useMask = false;
std::string errorMsg;
_socket = createSocket(fd, errorMsg);
if (!_socket)
{
return WebSocketInitResult(false, 0, errorMsg);
}
WebSocketHandshake webSocketHandshake(_requestInitCancellation,
_socket,
_perMessageDeflate,
_perMessageDeflateOptions,
_enablePerMessageDeflate);
auto result = webSocketHandshake.serverHandshake(fd, timeoutSecs);
if (result.success)
{
setReadyState(OPEN);
}
return result;
}
WebSocketTransport::ReadyStateValues WebSocketTransport::getReadyState() const
{
return _readyState;
}
void WebSocketTransport::setReadyState(ReadyStateValues readyStateValue)
{
// No state change, return
if (_readyState == readyStateValue) return;
if (readyStateValue == CLOSED)
{
std::lock_guard<std::mutex> lock(_closeDataMutex);
_onCloseCallback(_closeCode, _closeReason, _closeWireSize, _closeRemote);
_closeCode = kInternalErrorCode;
_closeReason = kInternalErrorMessage;
_closeWireSize = 0;
_closeRemote = false;
}
_readyState = readyStateValue;
}
void WebSocketTransport::setOnCloseCallback(const OnCloseCallback& onCloseCallback)
{
_onCloseCallback = onCloseCallback;
}
// Only consider send PING time points for that computation.
bool WebSocketTransport::pingIntervalExceeded()
{
if (_pingIntervalSecs <= 0)
return false;
std::lock_guard<std::mutex> lock(_lastSendPingTimePointMutex);
auto now = std::chrono::steady_clock::now();
return now - _lastSendPingTimePoint > std::chrono::seconds(_pingIntervalSecs);
}
bool WebSocketTransport::pingTimeoutExceeded()
{
if (_pingTimeoutSecs <= 0)
return false;
std::lock_guard<std::mutex> lock(_lastReceivePongTimePointMutex);
auto now = std::chrono::steady_clock::now();
return now - _lastReceivePongTimePoint > std::chrono::seconds(_pingTimeoutSecs);
}
void WebSocketTransport::poll()
{
PollResultType pollResult = _socket->poll(_pingIntervalOrTimeoutGCDSecs);
if (_readyState == OPEN)
{
// if (1) ping timeout is enabled and (2) duration since last received
// ping response (PONG) exceeds the maximum delay, then close the connection
if (pingTimeoutExceeded())
{
close(kInternalErrorCode, kPingTimeoutMessage);
}
// If ping is enabled and no ping has been sent for a duration
// exceeding our ping interval, send a ping to the server.
else if (pingIntervalExceeded())
{
std::stringstream ss;
ss << kPingMessage << "::" << _pingIntervalSecs << "s";
sendPing(ss.str());
}
}
// Make sure we send all the buffered data
// there can be a lot of it for large messages.
if (pollResult == PollResultType::SendRequest)
{
while (!isSendBufferEmpty() && !_requestInitCancellation)
{
// Wait with a 10ms timeout until the socket is ready to write.
// This way we are not busy looping
PollResultType result = _socket->isReadyToWrite(10);
if (result == PollResultType::Error)
{
_socket->close();
setReadyState(CLOSED);
break;
}
else if (result == PollResultType::ReadyForWrite)
{
sendOnSocket();
}
}
}
else if (pollResult == PollResultType::ReadyForRead)
{
while (true)
{
ssize_t ret = _socket->recv((char*)&_readbuf[0], _readbuf.size());
if (ret < 0 && Socket::isWaitNeeded())
{
break;
}
else if (ret <= 0)
{
_rxbuf.clear();
_socket->close();
{
std::lock_guard<std::mutex> lock(_closeDataMutex);
_closeCode = kAbnormalCloseCode;
_closeReason = kAbnormalCloseMessage;
_closeWireSize = 0;
_closeRemote = true;
}
setReadyState(CLOSED);
break;
}
else
{
_rxbuf.insert(_rxbuf.end(),
_readbuf.begin(),
_readbuf.begin() + ret);
}
}
}
else if (pollResult == PollResultType::Error)
{
_socket->close();
}
else if (pollResult == PollResultType::CloseRequest)
{
_socket->close();
}
// Avoid a race condition where we get stuck in select
// while closing.
if (_readyState == CLOSING)
{
_socket->close();
}
}
bool WebSocketTransport::isSendBufferEmpty() const
{
std::lock_guard<std::mutex> lock(_txbufMutex);
return _txbuf.empty();
}
void WebSocketTransport::appendToSendBuffer(const std::vector<uint8_t>& header,
std::string::const_iterator begin,
std::string::const_iterator end,
uint64_t message_size,
uint8_t masking_key[4])
{
std::lock_guard<std::mutex> lock(_txbufMutex);
_txbuf.insert(_txbuf.end(), header.begin(), header.end());
_txbuf.insert(_txbuf.end(), begin, end);
if (_useMask)
{
for (size_t i = 0; i != (size_t) message_size; ++i)
{
*(_txbuf.end() - (size_t) message_size + i) ^= masking_key[i&0x3];
}
}
}
void WebSocketTransport::unmaskReceiveBuffer(const wsheader_type& ws)
{
if (ws.mask)
{
for (size_t j = 0; j != ws.N; ++j)
{
_rxbuf[j+ws.header_size] ^= ws.masking_key[j&0x3];
}
}
}
//
// http://tools.ietf.org/html/rfc6455#section-5.2 Base Framing Protocol
//
// 0 1 2 3
// 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
// +-+-+-+-+-------+-+-------------+-------------------------------+
// |F|R|R|R| opcode|M| Payload len | Extended payload length |
// |I|S|S|S| (4) |A| (7) | (16/64) |
// |N|V|V|V| |S| | (if payload len==126/127) |
// | |1|2|3| |K| | |
// +-+-+-+-+-------+-+-------------+ - - - - - - - - - - - - - - - +
// | Extended payload length continued, if payload len == 127 |
// + - - - - - - - - - - - - - - - +-------------------------------+
// | |Masking-key, if MASK set to 1 |
// +-------------------------------+-------------------------------+
// | Masking-key (continued) | Payload Data |
// +-------------------------------- - - - - - - - - - - - - - - - +
// : Payload Data continued ... :
// + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
// | Payload Data continued ... |
// +---------------------------------------------------------------+
//
void WebSocketTransport::dispatch(const OnMessageCallback& onMessageCallback)
{
while (true)
{
wsheader_type ws;
if (_rxbuf.size() < 2) return; /* Need at least 2 */
const uint8_t * data = (uint8_t *) &_rxbuf[0]; // peek, but don't consume
ws.fin = (data[0] & 0x80) == 0x80;
ws.rsv1 = (data[0] & 0x40) == 0x40;
ws.opcode = (wsheader_type::opcode_type) (data[0] & 0x0f);
ws.mask = (data[1] & 0x80) == 0x80;
ws.N0 = (data[1] & 0x7f);
ws.header_size = 2 + (ws.N0 == 126? 2 : 0) + (ws.N0 == 127? 8 : 0) + (ws.mask? 4 : 0);
if (_rxbuf.size() < ws.header_size) return; /* Need: ws.header_size - _rxbuf.size() */
//
// Calculate payload length:
// 0-125 mean the payload is that long.
// 126 means that the following two bytes indicate the length,
// 127 means the next 8 bytes indicate the length.
//
int i = 0;
if (ws.N0 < 126)
{
ws.N = ws.N0;
i = 2;
}
else if (ws.N0 == 126)
{
ws.N = 0;
ws.N |= ((uint64_t) data[2]) << 8;
ws.N |= ((uint64_t) data[3]) << 0;
i = 4;
}
else if (ws.N0 == 127)
{
ws.N = 0;
ws.N |= ((uint64_t) data[2]) << 56;
ws.N |= ((uint64_t) data[3]) << 48;
ws.N |= ((uint64_t) data[4]) << 40;
ws.N |= ((uint64_t) data[5]) << 32;
ws.N |= ((uint64_t) data[6]) << 24;
ws.N |= ((uint64_t) data[7]) << 16;
ws.N |= ((uint64_t) data[8]) << 8;
ws.N |= ((uint64_t) data[9]) << 0;
i = 10;
}
else
{
// invalid payload length according to the spec. bail out
return;
}
if (ws.mask)
{
ws.masking_key[0] = ((uint8_t) data[i+0]) << 0;
ws.masking_key[1] = ((uint8_t) data[i+1]) << 0;
ws.masking_key[2] = ((uint8_t) data[i+2]) << 0;
ws.masking_key[3] = ((uint8_t) data[i+3]) << 0;
}
else
{
ws.masking_key[0] = 0;
ws.masking_key[1] = 0;
ws.masking_key[2] = 0;
ws.masking_key[3] = 0;
}
if (_rxbuf.size() < ws.header_size+ws.N)
{
return; /* Need: ws.header_size+ws.N - _rxbuf.size() */
}
// We got a whole message, now do something with it:
if (
ws.opcode == wsheader_type::TEXT_FRAME
|| ws.opcode == wsheader_type::BINARY_FRAME
|| ws.opcode == wsheader_type::CONTINUATION
) {
unmaskReceiveBuffer(ws);
//
// Usual case. Small unfragmented messages
//
if (ws.fin && _chunks.empty())
{
emitMessage(MSG,
std::string(_rxbuf.begin()+ws.header_size,
_rxbuf.begin()+ws.header_size+(size_t) ws.N),
ws,
onMessageCallback);
}
else
{
//
// Add intermediary message to our chunk list.
// We use a chunk list instead of a big buffer because resizing
// large buffer can be very costly when we need to re-allocate
// the internal buffer which is slow and can let the internal OS
// receive buffer fill out.
//
_chunks.emplace_back(
std::vector<uint8_t>(_rxbuf.begin()+ws.header_size,
_rxbuf.begin()+ws.header_size+(size_t)ws.N));
if (ws.fin)
{
emitMessage(MSG, getMergedChunks(), ws, onMessageCallback);
_chunks.clear();
}
else
{
emitMessage(FRAGMENT, std::string(), ws, onMessageCallback);
}
}
}
else if (ws.opcode == wsheader_type::PING)
{
unmaskReceiveBuffer(ws);
std::string pingData(_rxbuf.begin()+ws.header_size,
_rxbuf.begin()+ws.header_size + (size_t) ws.N);
if (_enablePong)
{
// Reply back right away
bool compress = false;
sendData(wsheader_type::PONG, pingData, compress);
}
emitMessage(PING, pingData, ws, onMessageCallback);
}
else if (ws.opcode == wsheader_type::PONG)
{
unmaskReceiveBuffer(ws);
std::string pongData(_rxbuf.begin()+ws.header_size,
_rxbuf.begin()+ws.header_size + (size_t) ws.N);
std::lock_guard<std::mutex> lck(_lastReceivePongTimePointMutex);
_lastReceivePongTimePoint = std::chrono::steady_clock::now();
emitMessage(PONG, pongData, ws, onMessageCallback);
}
else if (ws.opcode == wsheader_type::CLOSE)
{
unmaskReceiveBuffer(ws);
// Extract the close code first, available as the first 2 bytes
uint16_t code = 0;
code |= ((uint64_t) _rxbuf[ws.header_size]) << 8;
code |= ((uint64_t) _rxbuf[ws.header_size+1]) << 0;
// Get the reason.
std::string reason(_rxbuf.begin()+ws.header_size + 2,
_rxbuf.begin()+ws.header_size + (size_t) ws.N);
bool remote = true;
close(code, reason, _rxbuf.size(), remote);
}
else
{
// Unexpected frame type
close(kProtocolErrorCode, kProtocolErrorMessage, _rxbuf.size());
}
// Erase the message that has been processed from the input/read buffer
_rxbuf.erase(_rxbuf.begin(),
_rxbuf.begin() + ws.header_size + (size_t) ws.N);
}
}
std::string WebSocketTransport::getMergedChunks() const
{
size_t length = 0;
for (auto&& chunk : _chunks)
{
length += chunk.size();
}
std::string msg;
msg.reserve(length);
for (auto&& chunk : _chunks)
{
std::string str(chunk.begin(), chunk.end());
msg += str;
}
return msg;
}
void WebSocketTransport::emitMessage(MessageKind messageKind,
const std::string& message,
const wsheader_type& ws,
const OnMessageCallback& onMessageCallback)
{
size_t wireSize = message.size();
// When the RSV1 bit is 1 it means the message is compressed
if (_enablePerMessageDeflate && ws.rsv1 && messageKind != FRAGMENT)
{
std::string decompressedMessage;
bool success = _perMessageDeflate.decompress(message, decompressedMessage);
onMessageCallback(decompressedMessage, wireSize, !success, messageKind);
}
else
{
onMessageCallback(message, wireSize, false, messageKind);
}
}
unsigned WebSocketTransport::getRandomUnsigned()
{
auto now = std::chrono::system_clock::now();
auto seconds =
std::chrono::duration_cast<std::chrono::seconds>(
now.time_since_epoch()).count();
return static_cast<unsigned>(seconds);
}
WebSocketSendInfo WebSocketTransport::sendData(
wsheader_type::opcode_type type,
const std::string& message,
bool compress,
const OnProgressCallback& onProgressCallback)
{
if (_readyState == CLOSING || _readyState == CLOSED)
{
return WebSocketSendInfo();
}
size_t payloadSize = message.size();
size_t wireSize = message.size();
std::string compressedMessage;
bool compressionError = false;
std::string::const_iterator message_begin = message.begin();
std::string::const_iterator message_end = message.end();
if (compress)
{
if (!_perMessageDeflate.compress(message, compressedMessage))
{
bool success = false;
compressionError = true;
payloadSize = 0;
wireSize = 0;
return WebSocketSendInfo(success, compressionError, payloadSize, wireSize);
}
compressionError = false;
wireSize = compressedMessage.size();
message_begin = compressedMessage.begin();
message_end = compressedMessage.end();
}
// Common case for most message. No fragmentation required.
if (wireSize < kChunkSize)
{
sendFragment(type, true, message_begin, message_end, compress);
}
else
{
//
// Large messages need to be fragmented
//
// Rules:
// First message needs to specify a proper type (BINARY or TEXT)
// Intermediary and last messages need to be of type CONTINUATION
// Last message must set the fin byte.
//
auto steps = wireSize / kChunkSize;
std::string::const_iterator begin = message_begin;
std::string::const_iterator end = message_end;
for (uint64_t i = 0 ; i < steps; ++i)
{
bool firstStep = i == 0;
bool lastStep = (i+1) == steps;
bool fin = lastStep;
end = begin + kChunkSize;
if (lastStep)
{
end = message_end;
}
auto opcodeType = type;
if (!firstStep)
{
opcodeType = wsheader_type::CONTINUATION;
}
// Send message
sendFragment(opcodeType, fin, begin, end, compress);
if (onProgressCallback && !onProgressCallback((int)i, (int) steps))
{
break;
}
begin += kChunkSize;
}
}
// Request to flush the send buffer on the background thread if it isn't empty
if (!isSendBufferEmpty())
{
_socket->wakeUpFromPoll(Socket::kSendRequest);
}
return WebSocketSendInfo(true, compressionError, payloadSize, wireSize);
}
void WebSocketTransport::sendFragment(wsheader_type::opcode_type type,
bool fin,
std::string::const_iterator message_begin,
std::string::const_iterator message_end,
bool compress)
{
uint64_t message_size = static_cast<uint64_t>(message_end - message_begin);
unsigned x = getRandomUnsigned();
uint8_t masking_key[4] = {};
masking_key[0] = (x >> 24);
masking_key[1] = (x >> 16) & 0xff;
masking_key[2] = (x >> 8) & 0xff;
masking_key[3] = (x) & 0xff;
std::vector<uint8_t> header;
header.assign(2 +
(message_size >= 126 ? 2 : 0) +
(message_size >= 65536 ? 6 : 0) +
(_useMask ? 4 : 0), 0);
header[0] = type;
// The fin bit indicate that this is the last fragment. Fin is French for end.
if (fin)
{
header[0] |= 0x80;
}
// This bit indicate that the frame is compressed
if (compress)
{
header[0] |= 0x40;
}
if (message_size < 126)
{
header[1] = (message_size & 0xff) | (_useMask ? 0x80 : 0);
if (_useMask)
{
header[2] = masking_key[0];
header[3] = masking_key[1];
header[4] = masking_key[2];
header[5] = masking_key[3];
}
}
else if (message_size < 65536)
{
header[1] = 126 | (_useMask ? 0x80 : 0);
header[2] = (message_size >> 8) & 0xff;
header[3] = (message_size >> 0) & 0xff;
if (_useMask)
{
header[4] = masking_key[0];
header[5] = masking_key[1];
header[6] = masking_key[2];
header[7] = masking_key[3];
}
}
else
{ // TODO: run coverage testing here
header[1] = 127 | (_useMask ? 0x80 : 0);
header[2] = (message_size >> 56) & 0xff;
header[3] = (message_size >> 48) & 0xff;
header[4] = (message_size >> 40) & 0xff;
header[5] = (message_size >> 32) & 0xff;
header[6] = (message_size >> 24) & 0xff;
header[7] = (message_size >> 16) & 0xff;
header[8] = (message_size >> 8) & 0xff;
header[9] = (message_size >> 0) & 0xff;
if (_useMask)
{
header[10] = masking_key[0];
header[11] = masking_key[1];
header[12] = masking_key[2];
header[13] = masking_key[3];
}
}
// _txbuf will keep growing until it can be transmitted over the socket:
appendToSendBuffer(header, message_begin, message_end,
message_size, masking_key);
// Now actually send this data
sendOnSocket();
}
WebSocketSendInfo WebSocketTransport::sendPing(const std::string& message)
{
bool compress = false;
WebSocketSendInfo info = sendData(wsheader_type::PING, message, compress);
if (info.success)
{
std::lock_guard<std::mutex> lck(_lastSendPingTimePointMutex);
_lastSendPingTimePoint = std::chrono::steady_clock::now();
}
return info;
}
WebSocketSendInfo WebSocketTransport::sendBinary(
const std::string& message,
const OnProgressCallback& onProgressCallback)
{
return sendData(wsheader_type::BINARY_FRAME, message,
_enablePerMessageDeflate, onProgressCallback);
}
WebSocketSendInfo WebSocketTransport::sendText(
const std::string& message,
const OnProgressCallback& onProgressCallback)
{
return sendData(wsheader_type::TEXT_FRAME, message,
_enablePerMessageDeflate, onProgressCallback);
}
void WebSocketTransport::sendOnSocket()
{
std::lock_guard<std::mutex> lock(_txbufMutex);
while (_txbuf.size())
{
ssize_t ret = _socket->send((char*)&_txbuf[0], _txbuf.size());
if (ret < 0 && Socket::isWaitNeeded())
{
break;
}
else if (ret <= 0)
{
_socket->close();
setReadyState(CLOSED);
break;
}
else
{
_txbuf.erase(_txbuf.begin(), _txbuf.begin() + ret);
}
}
}
void WebSocketTransport::close(uint16_t code, const std::string& reason, size_t closeWireSize, bool remote)
{
_requestInitCancellation = true;
if (_readyState == CLOSING || _readyState == CLOSED) return;
// See list of close events here:
// https://developer.mozilla.org/en-US/docs/Web/API/CloseEvent
int codeLength = 2;
std::string closure{(char)(code >> 8), (char)(code & 0xff)};
closure.resize(codeLength + reason.size());
// copy reason after code
closure.replace(codeLength, reason.size(), reason);
bool compress = false;
sendData(wsheader_type::CLOSE, closure, compress);
setReadyState(CLOSING);
_socket->wakeUpFromPoll(Socket::kCloseRequest);
_socket->close();
{
std::lock_guard<std::mutex> lock(_closeDataMutex);
_closeCode = code;
_closeReason = reason;
_closeWireSize = closeWireSize;
_closeRemote = remote;
}
setReadyState(CLOSED);
}
size_t WebSocketTransport::bufferedAmount() const
{
std::lock_guard<std::mutex> lock(_txbufMutex);
return _txbuf.size();
}
} // namespace ix
-233
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@@ -1,233 +0,0 @@
/*
* IXWebSocketTransport.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
//
// Adapted from https://github.com/dhbaird/easywsclient
//
#include <string>
#include <vector>
#include <functional>
#include <memory>
#include <mutex>
#include <atomic>
#include <list>
#include "IXWebSocketSendInfo.h"
#include "IXWebSocketPerMessageDeflate.h"
#include "IXWebSocketPerMessageDeflateOptions.h"
#include "IXWebSocketHttpHeaders.h"
#include "IXCancellationRequest.h"
#include "IXWebSocketHandshake.h"
#include "IXProgressCallback.h"
namespace ix
{
class Socket;
enum class SendMessageKind
{
Text,
Binary,
Ping
};
class WebSocketTransport
{
public:
enum ReadyStateValues
{
CLOSING,
CLOSED,
CONNECTING,
OPEN
};
enum MessageKind
{
MSG,
PING,
PONG,
FRAGMENT
};
using OnMessageCallback = std::function<void(const std::string&,
size_t,
bool,
MessageKind)>;
using OnCloseCallback = std::function<void(uint16_t,
const std::string&,
size_t,
bool)>;
WebSocketTransport();
~WebSocketTransport();
void configure(const WebSocketPerMessageDeflateOptions& perMessageDeflateOptions,
bool enablePong,
int pingIntervalSecs,
int pingTimeoutSecs);
WebSocketInitResult connectToUrl(const std::string& url, // Client
int timeoutSecs);
WebSocketInitResult connectToSocket(int fd, // Server
int timeoutSecs);
void poll();
WebSocketSendInfo sendBinary(const std::string& message,
const OnProgressCallback& onProgressCallback);
WebSocketSendInfo sendText(const std::string& message,
const OnProgressCallback& onProgressCallback);
WebSocketSendInfo sendPing(const std::string& message);
void close(uint16_t code = 1000,
const std::string& reason = "Normal closure",
size_t closeWireSize = 0,
bool remote = false);
ReadyStateValues getReadyState() const;
void setReadyState(ReadyStateValues readyStateValue);
void setOnCloseCallback(const OnCloseCallback& onCloseCallback);
void dispatch(const OnMessageCallback& onMessageCallback);
size_t bufferedAmount() const;
private:
std::string _url;
struct wsheader_type {
unsigned header_size;
bool fin;
bool rsv1;
bool mask;
enum opcode_type {
CONTINUATION = 0x0,
TEXT_FRAME = 0x1,
BINARY_FRAME = 0x2,
CLOSE = 8,
PING = 9,
PONG = 0xa,
} opcode;
int N0;
uint64_t N;
uint8_t masking_key[4];
};
// Tells whether we should mask the data we send.
// client should mask but server should not
std::atomic<bool> _useMask;
// Buffer for reading from our socket. That buffer is never resized.
std::vector<uint8_t> _readbuf;
// Contains all messages that were fetched in the last socket read.
// This could be a mix of control messages (Close, Ping, etc...) and
// data messages. That buffer
std::vector<uint8_t> _rxbuf;
// Contains all messages that are waiting to be sent
std::vector<uint8_t> _txbuf;
mutable std::mutex _txbufMutex;
// Hold fragments for multi-fragments messages in a list. We support receiving very large
// messages (tested messages up to 700M) and we cannot put them in a single
// buffer that is resized, as this operation can be slow when a buffer has its
// size increased 2 fold, while appending to a list has a fixed cost.
std::list<std::vector<uint8_t>> _chunks;
// Fragments are 32K long
static constexpr size_t kChunkSize = 1 << 15;
// Underlying TCP socket
std::shared_ptr<Socket> _socket;
// Hold the state of the connection (OPEN, CLOSED, etc...)
std::atomic<ReadyStateValues> _readyState;
OnCloseCallback _onCloseCallback;
uint16_t _closeCode;
std::string _closeReason;
size_t _closeWireSize;
bool _closeRemote;
mutable std::mutex _closeDataMutex;
// Data used for Per Message Deflate compression (with zlib)
WebSocketPerMessageDeflate _perMessageDeflate;
WebSocketPerMessageDeflateOptions _perMessageDeflateOptions;
std::atomic<bool> _enablePerMessageDeflate;
// Used to cancel dns lookup + socket connect + http upgrade
std::atomic<bool> _requestInitCancellation;
// Constants for dealing with closing conneections
static const uint16_t kInternalErrorCode;
static const uint16_t kAbnormalCloseCode;
static const uint16_t kProtocolErrorCode;
static const std::string kInternalErrorMessage;
static const std::string kAbnormalCloseMessage;
static const std::string kPingTimeoutMessage;
static const std::string kProtocolErrorMessage;
// enable auto response to ping
bool _enablePong;
static const bool kDefaultEnablePong;
// Optional ping and pong timeout
// if both ping interval and timeout are set (> 0),
// then use GCD of these value to wait for the lowest time
int _pingIntervalSecs;
int _pingTimeoutSecs;
int _pingIntervalOrTimeoutGCDSecs;
static const int kDefaultPingIntervalSecs;
static const int kDefaultPingTimeoutSecs;
static const std::string kPingMessage;
// We record when ping are being sent so that we can know when to send the next one
// We also record when pong are being sent as a reply to pings, to close the connections
// if no pong were received sufficiently fast.
mutable std::mutex _lastSendPingTimePointMutex;
mutable std::mutex _lastReceivePongTimePointMutex;
std::chrono::time_point<std::chrono::steady_clock> _lastSendPingTimePoint;
std::chrono::time_point<std::chrono::steady_clock> _lastReceivePongTimePoint;
// If this function returns true, it is time to send a new ping
bool pingIntervalExceeded();
// No PONG data was received through the socket for longer than ping timeout delay
bool pingTimeoutExceeded();
void sendOnSocket();
WebSocketSendInfo sendData(wsheader_type::opcode_type type,
const std::string& message,
bool compress,
const OnProgressCallback& onProgressCallback = nullptr);
void sendFragment(wsheader_type::opcode_type type,
bool fin,
std::string::const_iterator begin,
std::string::const_iterator end,
bool compress);
void emitMessage(MessageKind messageKind,
const std::string& message,
const wsheader_type& ws,
const OnMessageCallback& onMessageCallback);
bool isSendBufferEmpty() const;
void appendToSendBuffer(const std::vector<uint8_t>& header,
std::string::const_iterator begin,
std::string::const_iterator end,
uint64_t message_size,
uint8_t masking_key[4]);
unsigned getRandomUnsigned();
void unmaskReceiveBuffer(const wsheader_type& ws);
std::string getMergedChunks() const;
};
}
@@ -1,20 +0,0 @@
/*
* IXSetThreadName_apple.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include "../IXSetThreadName.h"
#include <pthread.h>
namespace ix
{
void setThreadName(const std::string& name)
{
//
// Apple reserves 16 bytes for its thread names
// Notice that the Apple version of pthread_setname_np
// does not take a pthread_t argument
//
pthread_setname_np(name.substr(0, 63).c_str());
}
}
-128
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@@ -1,128 +0,0 @@
// Copyright (c) 2016 Alex Hultman and contributors
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgement in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
#pragma once
#include <cstdint>
#include <cstddef>
class WebSocketHandshakeKeyGen {
template <int N, typename T>
struct static_for {
void operator()(uint32_t *a, uint32_t *b) {
static_for<N - 1, T>()(a, b);
T::template f<N - 1>(a, b);
}
};
template <typename T>
struct static_for<0, T> {
void operator()(uint32_t * /*a*/, uint32_t * /*hash*/) {}
};
template <int state>
struct Sha1Loop {
static inline uint32_t rol(uint32_t value, size_t bits) {return (value << bits) | (value >> (32 - bits));}
static inline uint32_t blk(uint32_t b[16], size_t i) {
return rol(b[(i + 13) & 15] ^ b[(i + 8) & 15] ^ b[(i + 2) & 15] ^ b[i], 1);
}
template <int i>
static inline void f(uint32_t *a, uint32_t *b) {
switch (state) {
case 1:
a[i % 5] += ((a[(3 + i) % 5] & (a[(2 + i) % 5] ^ a[(1 + i) % 5])) ^ a[(1 + i) % 5]) + b[i] + 0x5a827999 + rol(a[(4 + i) % 5], 5);
a[(3 + i) % 5] = rol(a[(3 + i) % 5], 30);
break;
case 2:
b[i] = blk(b, i);
a[(1 + i) % 5] += ((a[(4 + i) % 5] & (a[(3 + i) % 5] ^ a[(2 + i) % 5])) ^ a[(2 + i) % 5]) + b[i] + 0x5a827999 + rol(a[(5 + i) % 5], 5);
a[(4 + i) % 5] = rol(a[(4 + i) % 5], 30);
break;
case 3:
b[(i + 4) % 16] = blk(b, (i + 4) % 16);
a[i % 5] += (a[(3 + i) % 5] ^ a[(2 + i) % 5] ^ a[(1 + i) % 5]) + b[(i + 4) % 16] + 0x6ed9eba1 + rol(a[(4 + i) % 5], 5);
a[(3 + i) % 5] = rol(a[(3 + i) % 5], 30);
break;
case 4:
b[(i + 8) % 16] = blk(b, (i + 8) % 16);
a[i % 5] += (((a[(3 + i) % 5] | a[(2 + i) % 5]) & a[(1 + i) % 5]) | (a[(3 + i) % 5] & a[(2 + i) % 5])) + b[(i + 8) % 16] + 0x8f1bbcdc + rol(a[(4 + i) % 5], 5);
a[(3 + i) % 5] = rol(a[(3 + i) % 5], 30);
break;
case 5:
b[(i + 12) % 16] = blk(b, (i + 12) % 16);
a[i % 5] += (a[(3 + i) % 5] ^ a[(2 + i) % 5] ^ a[(1 + i) % 5]) + b[(i + 12) % 16] + 0xca62c1d6 + rol(a[(4 + i) % 5], 5);
a[(3 + i) % 5] = rol(a[(3 + i) % 5], 30);
break;
case 6:
b[i] += a[4 - i];
}
}
};
static inline void sha1(uint32_t hash[5], uint32_t b[16]) {
uint32_t a[5] = {hash[4], hash[3], hash[2], hash[1], hash[0]};
static_for<16, Sha1Loop<1>>()(a, b);
static_for<4, Sha1Loop<2>>()(a, b);
static_for<20, Sha1Loop<3>>()(a, b);
static_for<20, Sha1Loop<4>>()(a, b);
static_for<20, Sha1Loop<5>>()(a, b);
static_for<5, Sha1Loop<6>>()(a, hash);
}
static inline void base64(unsigned char *src, char *dst) {
const char *b64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
for (int i = 0; i < 18; i += 3) {
*dst++ = b64[(src[i] >> 2) & 63];
*dst++ = b64[((src[i] & 3) << 4) | ((src[i + 1] & 240) >> 4)];
*dst++ = b64[((src[i + 1] & 15) << 2) | ((src[i + 2] & 192) >> 6)];
*dst++ = b64[src[i + 2] & 63];
}
*dst++ = b64[(src[18] >> 2) & 63];
*dst++ = b64[((src[18] & 3) << 4) | ((src[19] & 240) >> 4)];
*dst++ = b64[((src[19] & 15) << 2)];
*dst++ = '=';
}
public:
static inline void generate(const char input[24], char output[28]) {
uint32_t b_output[5] = {
0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476, 0xc3d2e1f0
};
uint32_t b_input[16] = {
0, 0, 0, 0, 0, 0, 0x32353845, 0x41464135, 0x2d453931, 0x342d3437, 0x44412d39,
0x3543412d, 0x43354142, 0x30444338, 0x35423131, 0x80000000
};
for (int i = 0; i < 6; i++) {
b_input[i] = (input[4 * i + 3] & 0xff) | (input[4 * i + 2] & 0xff) << 8 | (input[4 * i + 1] & 0xff) << 16 | (input[4 * i + 0] & 0xff) << 24;
}
sha1(b_output, b_input);
uint32_t last_b[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 480};
sha1(b_output, last_b);
for (int i = 0; i < 5; i++) {
uint32_t tmp = b_output[i];
char *bytes = (char *) &b_output[i];
bytes[3] = tmp & 0xff;
bytes[2] = (tmp >> 8) & 0xff;
bytes[1] = (tmp >> 16) & 0xff;
bytes[0] = (tmp >> 24) & 0xff;
}
base64((unsigned char *) b_output, output);
}
};
@@ -1,21 +0,0 @@
/*
* IXSetThreadName_linux.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include "../IXSetThreadName.h"
#include <pthread.h>
namespace ix
{
void setThreadName(const std::string& name)
{
//
// Linux only reserves 16 bytes for its thread names
// See prctl and PR_SET_NAME property in
// http://man7.org/linux/man-pages/man2/prctl.2.html
//
pthread_setname_np(pthread_self(),
name.substr(0, 15).c_str());
}
}
@@ -1,16 +0,0 @@
/*
* IXSetThreadName_windows.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "../IXSetThreadName.h"
#include <iostream>
namespace ix
{
void setThreadName(const std::string& name)
{
// FIXME
std::cerr << "setThreadName not implemented on Windows yet" << std::endl;
}
}
+283
View File
@@ -0,0 +1,283 @@
function getSearchTerm() {
var sPageURL = window.location.search.substring(1);
var sURLVariables = sPageURL.split('&');
for (var i = 0; i < sURLVariables.length; i++) {
var sParameterName = sURLVariables[i].split('=');
if (sParameterName[0] == 'q') {
return sParameterName[1];
}
}
}
function applyTopPadding() {
// Update various absolute positions to match where the main container
// starts. This is necessary for handling multi-line nav headers, since
// that pushes the main container down.
var offset = $('body > .container').offset();
$('html').css('scroll-padding-top', offset.top + 'px');
$('.bs-sidebar.affix').css('top', offset.top + 'px');
}
$(document).ready(function() {
applyTopPadding();
var search_term = getSearchTerm(),
$search_modal = $('#mkdocs_search_modal'),
$keyboard_modal = $('#mkdocs_keyboard_modal');
if (search_term) {
$search_modal.modal();
}
// make sure search input gets autofocus every time modal opens.
$search_modal.on('shown.bs.modal', function() {
$search_modal.find('#mkdocs-search-query').focus();
});
// Close search modal when result is selected
// The links get added later so listen to parent
$('#mkdocs-search-results').click(function(e) {
if ($(e.target).is('a')) {
$search_modal.modal('hide');
}
});
// Populate keyboard modal with proper Keys
$keyboard_modal.find('.help.shortcut kbd')[0].innerHTML = keyCodes[shortcuts.help];
$keyboard_modal.find('.prev.shortcut kbd')[0].innerHTML = keyCodes[shortcuts.previous];
$keyboard_modal.find('.next.shortcut kbd')[0].innerHTML = keyCodes[shortcuts.next];
$keyboard_modal.find('.search.shortcut kbd')[0].innerHTML = keyCodes[shortcuts.search];
// Keyboard navigation
document.addEventListener("keydown", function(e) {
if ($(e.target).is(':input')) return true;
var key = e.which || e.keyCode || window.event && window.event.keyCode;
var page;
switch (key) {
case shortcuts.next:
page = $('.navbar a[rel="next"]:first').prop('href');
break;
case shortcuts.previous:
page = $('.navbar a[rel="prev"]:first').prop('href');
break;
case shortcuts.search:
e.preventDefault();
$keyboard_modal.modal('hide');
$search_modal.modal('show');
$search_modal.find('#mkdocs-search-query').focus();
break;
case shortcuts.help:
$search_modal.modal('hide');
$keyboard_modal.modal('show');
break;
default: break;
}
if (page) {
$keyboard_modal.modal('hide');
window.location.href = page;
}
});
$('table').addClass('table table-striped table-hover');
// Improve the scrollspy behaviour when users click on a TOC item.
$(".bs-sidenav a").on("click", function() {
var clicked = this;
setTimeout(function() {
var active = $('.nav li.active a');
active = active[active.length - 1];
if (clicked !== active) {
$(active).parent().removeClass("active");
$(clicked).parent().addClass("active");
}
}, 50);
});
function showInnerDropdown(item) {
var popup = $(item).next('.dropdown-menu');
popup.addClass('show');
$(item).addClass('open');
// First, close any sibling dropdowns.
var container = $(item).parent().parent();
container.find('> .dropdown-submenu > a').each(function(i, el) {
if (el !== item) {
hideInnerDropdown(el);
}
});
var popupMargin = 10;
var maxBottom = $(window).height() - popupMargin;
var bounds = item.getBoundingClientRect();
popup.css('left', bounds.right + 'px');
if (bounds.top + popup.height() > maxBottom &&
bounds.top > $(window).height() / 2) {
popup.css({
'top': (bounds.bottom - popup.height()) + 'px',
'max-height': (bounds.bottom - popupMargin) + 'px',
});
} else {
popup.css({
'top': bounds.top + 'px',
'max-height': (maxBottom - bounds.top) + 'px',
});
}
}
function hideInnerDropdown(item) {
var popup = $(item).next('.dropdown-menu');
popup.removeClass('show');
$(item).removeClass('open');
popup.scrollTop(0);
popup.find('.dropdown-menu').scrollTop(0).removeClass('show');
popup.find('.dropdown-submenu > a').removeClass('open');
}
$('.dropdown-submenu > a').on('click', function(e) {
if ($(this).next('.dropdown-menu').hasClass('show')) {
hideInnerDropdown(this);
} else {
showInnerDropdown(this);
}
e.stopPropagation();
e.preventDefault();
});
$('.dropdown-menu').parent().on('hide.bs.dropdown', function(e) {
$(this).find('.dropdown-menu').scrollTop(0);
$(this).find('.dropdown-submenu > a').removeClass('open');
$(this).find('.dropdown-menu .dropdown-menu').removeClass('show');
});
});
$(window).on('resize', applyTopPadding);
$('body').scrollspy({
target: '.bs-sidebar',
offset: 100
});
/* Prevent disabled links from causing a page reload */
$("li.disabled a").click(function() {
event.preventDefault();
});
// See https://www.cambiaresearch.com/articles/15/javascript-char-codes-key-codes
// We only list common keys below. Obscure keys are omitted and their use is discouraged.
var keyCodes = {
8: 'backspace',
9: 'tab',
13: 'enter',
16: 'shift',
17: 'ctrl',
18: 'alt',
19: 'pause/break',
20: 'caps lock',
27: 'escape',
32: 'spacebar',
33: 'page up',
34: 'page down',
35: 'end',
36: 'home',
37: '&larr;',
38: '&uarr;',
39: '&rarr;',
40: '&darr;',
45: 'insert',
46: 'delete',
48: '0',
49: '1',
50: '2',
51: '3',
52: '4',
53: '5',
54: '6',
55: '7',
56: '8',
57: '9',
65: 'a',
66: 'b',
67: 'c',
68: 'd',
69: 'e',
70: 'f',
71: 'g',
72: 'h',
73: 'i',
74: 'j',
75: 'k',
76: 'l',
77: 'm',
78: 'n',
79: 'o',
80: 'p',
81: 'q',
82: 'r',
83: 's',
84: 't',
85: 'u',
86: 'v',
87: 'w',
88: 'x',
89: 'y',
90: 'z',
91: 'Left Windows Key / Left ⌘',
92: 'Right Windows Key',
93: 'Windows Menu / Right ⌘',
96: 'numpad 0',
97: 'numpad 1',
98: 'numpad 2',
99: 'numpad 3',
100: 'numpad 4',
101: 'numpad 5',
102: 'numpad 6',
103: 'numpad 7',
104: 'numpad 8',
105: 'numpad 9',
106: 'multiply',
107: 'add',
109: 'subtract',
110: 'decimal point',
111: 'divide',
112: 'f1',
113: 'f2',
114: 'f3',
115: 'f4',
116: 'f5',
117: 'f6',
118: 'f7',
119: 'f8',
120: 'f9',
121: 'f10',
122: 'f11',
123: 'f12',
124: 'f13',
125: 'f14',
126: 'f15',
127: 'f16',
128: 'f17',
129: 'f18',
130: 'f19',
131: 'f20',
132: 'f21',
133: 'f22',
134: 'f23',
135: 'f24',
144: 'num lock',
145: 'scroll lock',
186: '&semi;',
187: '&equals;',
188: '&comma;',
189: '&hyphen;',
190: '&period;',
191: '&quest;',
192: '&grave;',
219: '&lsqb;',
220: '&bsol;',
221: '&rsqb;',
222: '&apos;',
};
+7
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-66
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@@ -1,66 +0,0 @@
#
# This makefile is just used to easily work with docker (linux build)
#
all: brew
install: brew
# Use -DCMAKE_INSTALL_PREFIX= to install into another location
# on osx it is good practice to make /usr/local user writable
# sudo chown -R `whoami`/staff /usr/local
brew:
mkdir -p build && (cd build ; cmake -DUSE_TLS=1 .. ; make -j install)
uninstall:
xargs rm -fv < build/install_manifest.txt
.PHONY: docker
NAME := bsergean/ws
TAG := $(shell cat DOCKER_VERSION)
IMG := ${NAME}:${TAG}
LATEST := ${NAME}:latest
BUILD := ${NAME}:build
docker:
docker build -t ${IMG} .
docker tag ${IMG} ${BUILD}
docker_push:
docker tag ${IMG} ${LATEST}
docker push ${LATEST}
run:
docker run --cap-add sys_ptrace --entrypoint=bash -it bsergean/ws:build
# this is helpful to remove trailing whitespaces
trail:
sh third_party/remote_trailing_whitespaces.sh
# That target is used to start a node server, but isn't required as we have
# a builtin C++ server started in the unittest now
test_server:
(cd test && npm i ws && node broadcast-server.js)
# env TEST=Websocket_server make test
# env TEST=Websocket_chat make test
# env TEST=heartbeat make test
test:
python2.7 test/run.py
ws_test: all
(cd ws ; bash test_ws.sh)
# For the fork that is configured with appveyor
rebase_upstream:
git fetch upstream
git checkout master
git reset --hard upstream/master
git push origin master --force
install_cmake_for_linux:
mkdir -p /tmp/cmake
(cd /tmp/cmake ; curl -L -O https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz ; tar zxf cmake-3.14.0-Linux-x86_64.tar.gz)
.PHONY: test
.PHONY: build
+259
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@@ -0,0 +1,259 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="shortcut icon" href="../img/favicon.ico">
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<li class="nav-item" data-level="2"><a href="#vcpkg" class="nav-link">VCPKG</a>
<ul class="nav flex-column">
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<div class="col-md-9" role="main">
<p>Notes on how we can update the different packages for ixwebsocket.</p>
<h2 id="vcpkg">VCPKG</h2>
<p>Visit the <a href="https://github.com/machinezone/IXWebSocket/releases">releases</a> page on Github. A tag must have been made first.</p>
<p>Download the latest entry.</p>
<pre><code>$ cd /tmp
/tmp$ curl -s -O -L https://github.com/machinezone/IXWebSocket/archive/v9.1.9.tar.gz
/tmp$
/tmp$ openssl sha512 v9.1.9.tar.gz
SHA512(v9.1.9.tar.gz)= f1fd731b5f6a9ce6d6d10bee22a5d9d9baaa8ea0564d6c4cd7eb91dcb88a45c49b2c7fdb75f8640a3589c1b30cee33ef5df8dcbb55920d013394d1e33ddd3c8e
</code></pre>
<p>Now go punch those values in the vcpkg ixwebsocket port config files. Here is what the diff look like.</p>
<pre><code>vcpkg$ git diff
diff --git a/ports/ixwebsocket/CONTROL b/ports/ixwebsocket/CONTROL
index db9c2adc9..4acae5c3f 100644
--- a/ports/ixwebsocket/CONTROL
+++ b/ports/ixwebsocket/CONTROL
@@ -1,5 +1,5 @@
Source: ixwebsocket
-Version: 8.0.5
+Version: 9.1.9
Build-Depends: zlib
Homepage: https://github.com/machinezone/IXWebSocket
Description: Lightweight WebSocket Client and Server + HTTP Client and Server
diff --git a/ports/ixwebsocket/portfile.cmake b/ports/ixwebsocket/portfile.cmake
index de082aece..68e523a05 100644
--- a/ports/ixwebsocket/portfile.cmake
+++ b/ports/ixwebsocket/portfile.cmake
@@ -1,8 +1,8 @@
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO machinezone/IXWebSocket
- REF v8.0.5
- SHA512 9dcc20d9a0629b92c62a68a8bd7c8206f18dbd9e93289b0b687ec13c478ce9ad1f3563b38c399c8277b0d3812cc78ca725786ba1dedbc3445b9bdb9b689e8add
+ REF v9.1.9
+ SHA512 f1fd731b5f6a9ce6d6d10bee22a5d9d9baaa8ea0564d6c4cd7eb91dcb88a45c49b2c7fdb75f8640a3589c1b30cee33ef5df8dcbb55920d013394d1e33ddd3c8e
)
</code></pre>
<p>You will need a fork of the vcpkg repo to make a pull request.</p>
<pre><code>git fetch upstream
git co master
git reset --hard upstream/master
git push origin master --force
</code></pre>
<p>Make the pull request (I use a new branch to do that).</p>
<pre><code>vcpkg$ git co -b feature/ixwebsocket_9.1.9
M ports/ixwebsocket/CONTROL
M ports/ixwebsocket/portfile.cmake
Switched to a new branch 'feature/ixwebsocket_9.1.9'
vcpkg$
vcpkg$
vcpkg$ git commit -am 'ixwebsocket: update to 9.1.9'
[feature/ixwebsocket_9.1.9 8587a4881] ixwebsocket: update to 9.1.9
2 files changed, 3 insertions(+), 3 deletions(-)
vcpkg$
vcpkg$ git push
fatal: The current branch feature/ixwebsocket_9.1.9 has no upstream branch.
To push the current branch and set the remote as upstream, use
git push --set-upstream origin feature/ixwebsocket_9.1.9
vcpkg$ git push --set-upstream origin feature/ixwebsocket_9.1.9
Enumerating objects: 11, done.
Counting objects: 100% (11/11), done.
Delta compression using up to 8 threads
Compressing objects: 100% (6/6), done.
Writing objects: 100% (6/6), 621 bytes | 621.00 KiB/s, done.
Total 6 (delta 4), reused 0 (delta 0)
remote: Resolving deltas: 100% (4/4), completed with 4 local objects.
remote:
remote: Create a pull request for 'feature/ixwebsocket_9.1.9' on GitHub by visiting:
remote: https://github.com/bsergean/vcpkg/pull/new/feature/ixwebsocket_9.1.9
remote:
To https://github.com/bsergean/vcpkg.git
* [new branch] feature/ixwebsocket_9.1.9 -&gt; feature/ixwebsocket_9.1.9
Branch 'feature/ixwebsocket_9.1.9' set up to track remote branch 'feature/ixwebsocket_9.1.9' from 'origin' by rebasing.
vcpkg$
</code></pre>
<p>Just visit this url, https://github.com/bsergean/vcpkg/pull/new/feature/ixwebsocket_9.1.9, printed on the console, to make the pull request.</p></div>
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<h2 id="websocket-client-performance">WebSocket Client performance</h2>
<p>We will run a client and a server on the same machine, connecting to localhost. This bench is run on a MacBook Pro from 2015. We can receive over 200,000 (small) messages per second, another way to put it is that it takes 5 micro-second to receive and process one message. This is an indication about the minimal latency to receive messages.</p>
<h3 id="receiving-messages">Receiving messages</h3>
<p>By using the push_server ws sub-command, the server will send the same message in a loop to any connected client.</p>
<pre><code>ws push_server -q --send_msg 'yo'
</code></pre>
<p>By using the echo_client ws sub-command, with the -m (mute or no_send), we will display statistics on how many messages we can receive per second.</p>
<pre><code>$ ws echo_client -m ws://localhost:8008
[2020-08-02 12:31:17.284] [info] ws_echo_client: connected
[2020-08-02 12:31:17.284] [info] Uri: /
[2020-08-02 12:31:17.284] [info] Headers:
[2020-08-02 12:31:17.284] [info] Connection: Upgrade
[2020-08-02 12:31:17.284] [info] Sec-WebSocket-Accept: byy/pMK2d0PtRwExaaiOnXJTQHo=
[2020-08-02 12:31:17.284] [info] Server: ixwebsocket/10.1.4 macos ssl/SecureTransport zlib 1.2.11
[2020-08-02 12:31:17.284] [info] Upgrade: websocket
[2020-08-02 12:31:17.663] [info] messages received: 0 per second 2595307 total
[2020-08-02 12:31:18.668] [info] messages received: 79679 per second 2674986 total
[2020-08-02 12:31:19.668] [info] messages received: 207438 per second 2882424 total
[2020-08-02 12:31:20.673] [info] messages received: 209207 per second 3091631 total
[2020-08-02 12:31:21.676] [info] messages received: 216056 per second 3307687 total
[2020-08-02 12:31:22.680] [info] messages received: 214927 per second 3522614 total
[2020-08-02 12:31:23.684] [info] messages received: 216960 per second 3739574 total
[2020-08-02 12:31:24.688] [info] messages received: 215232 per second 3954806 total
[2020-08-02 12:31:25.691] [info] messages received: 212300 per second 4167106 total
[2020-08-02 12:31:26.694] [info] messages received: 212501 per second 4379607 total
[2020-08-02 12:31:27.699] [info] messages received: 212330 per second 4591937 total
[2020-08-02 12:31:28.702] [info] messages received: 216511 per second 4808448 total
</code></pre></div>
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noResultsText = "No results found";
}
search_results.insertAdjacentHTML('beforeend', '<p>' + noResultsText + '</p>');
}
}
function doSearch () {
var query = document.getElementById('mkdocs-search-query').value;
if (query.length > min_search_length) {
if (!window.Worker) {
displayResults(search(query));
} else {
searchWorker.postMessage({query: query});
}
} else {
// Clear results for short queries
displayResults([]);
}
}
function initSearch () {
var search_input = document.getElementById('mkdocs-search-query');
if (search_input) {
search_input.addEventListener("keyup", doSearch);
}
var term = getSearchTermFromLocation();
if (term) {
search_input.value = term;
doSearch();
}
}
function onWorkerMessage (e) {
if (e.data.allowSearch) {
initSearch();
} else if (e.data.results) {
var results = e.data.results;
displayResults(results);
} else if (e.data.config) {
min_search_length = e.data.config.min_search_length-1;
}
}
if (!window.Worker) {
console.log('Web Worker API not supported');
// load index in main thread
$.getScript(joinUrl(base_url, "search/worker.js")).done(function () {
console.log('Loaded worker');
init();
window.postMessage = function (msg) {
onWorkerMessage({data: msg});
};
}).fail(function (jqxhr, settings, exception) {
console.error('Could not load worker.js');
});
} else {
// Wrap search in a web worker
var searchWorker = new Worker(joinUrl(base_url, "search/worker.js"));
searchWorker.postMessage({init: true});
searchWorker.onmessage = onWorkerMessage;
}
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var base_path = 'function' === typeof importScripts ? '.' : '/search/';
var allowSearch = false;
var index;
var documents = {};
var lang = ['en'];
var data;
function getScript(script, callback) {
console.log('Loading script: ' + script);
$.getScript(base_path + script).done(function () {
callback();
}).fail(function (jqxhr, settings, exception) {
console.log('Error: ' + exception);
});
}
function getScriptsInOrder(scripts, callback) {
if (scripts.length === 0) {
callback();
return;
}
getScript(scripts[0], function() {
getScriptsInOrder(scripts.slice(1), callback);
});
}
function loadScripts(urls, callback) {
if( 'function' === typeof importScripts ) {
importScripts.apply(null, urls);
callback();
} else {
getScriptsInOrder(urls, callback);
}
}
function onJSONLoaded () {
data = JSON.parse(this.responseText);
var scriptsToLoad = ['lunr.js'];
if (data.config && data.config.lang && data.config.lang.length) {
lang = data.config.lang;
}
if (lang.length > 1 || lang[0] !== "en") {
scriptsToLoad.push('lunr.stemmer.support.js');
if (lang.length > 1) {
scriptsToLoad.push('lunr.multi.js');
}
if (lang.includes("ja") || lang.includes("jp")) {
scriptsToLoad.push('tinyseg.js');
}
for (var i=0; i < lang.length; i++) {
if (lang[i] != 'en') {
scriptsToLoad.push(['lunr', lang[i], 'js'].join('.'));
}
}
}
loadScripts(scriptsToLoad, onScriptsLoaded);
}
function onScriptsLoaded () {
console.log('All search scripts loaded, building Lunr index...');
if (data.config && data.config.separator && data.config.separator.length) {
lunr.tokenizer.separator = new RegExp(data.config.separator);
}
if (data.index) {
index = lunr.Index.load(data.index);
data.docs.forEach(function (doc) {
documents[doc.location] = doc;
});
console.log('Lunr pre-built index loaded, search ready');
} else {
index = lunr(function () {
if (lang.length === 1 && lang[0] !== "en" && lunr[lang[0]]) {
this.use(lunr[lang[0]]);
} else if (lang.length > 1) {
this.use(lunr.multiLanguage.apply(null, lang)); // spread operator not supported in all browsers: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Spread_operator#Browser_compatibility
}
this.field('title');
this.field('text');
this.ref('location');
for (var i=0; i < data.docs.length; i++) {
var doc = data.docs[i];
this.add(doc);
documents[doc.location] = doc;
}
});
console.log('Lunr index built, search ready');
}
allowSearch = true;
postMessage({config: data.config});
postMessage({allowSearch: allowSearch});
}
function init () {
var oReq = new XMLHttpRequest();
oReq.addEventListener("load", onJSONLoaded);
var index_path = base_path + '/search_index.json';
if( 'function' === typeof importScripts ){
index_path = 'search_index.json';
}
oReq.open("GET", index_path);
oReq.send();
}
function search (query) {
if (!allowSearch) {
console.error('Assets for search still loading');
return;
}
var resultDocuments = [];
var results = index.search(query);
for (var i=0; i < results.length; i++){
var result = results[i];
doc = documents[result.ref];
doc.summary = doc.text.substring(0, 200);
resultDocuments.push(doc);
}
return resultDocuments;
}
if( 'function' === typeof importScripts ) {
onmessage = function (e) {
if (e.data.init) {
init();
} else if (e.data.query) {
postMessage({ results: search(e.data.query) });
} else {
console.error("Worker - Unrecognized message: " + e);
}
};
}
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<?xml version="1.0" encoding="UTF-8"?>
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9">
</urlset>
BIN
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-9
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@@ -1,9 +0,0 @@
CMakeCache.txt
package-lock.json
CMakeFiles
ixwebsocket_unittest
cmake_install.cmake
node_modules
ixwebsocket
Makefile
build

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