/* * Authored by Alex Hultman, 2018-2019. * Intellectual property of third-party. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef UWS_ASYNCSOCKETDATA_H #define UWS_ASYNCSOCKETDATA_H #include namespace uWS { /* Depending on how we want AsyncSocket to function, this will need to change */ template struct AsyncSocketData { /* This will do for now */ std::string buffer; /* Allow move constructing us */ AsyncSocketData(std::string &&backpressure) : buffer(std::move(backpressure)) { } /* Or emppty */ AsyncSocketData() = default; }; } #endif // UWS_ASYNCSOCKETDATA_H