/* * IXWebSocketServer.cpp * Author: Benjamin Sergeant * Copyright (c) 2018 Machine Zone, Inc. All rights reserved. */ #include "IXWebSocketServer.h" #include "IXNetSystem.h" #include "IXSocketConnect.h" #include "IXWebSocket.h" #include "IXWebSocketTransport.h" #include #include #include namespace ix { const int WebSocketServer::kDefaultHandShakeTimeoutSecs(3); // 3 seconds const bool WebSocketServer::kDefaultEnablePong(true); WebSocketServer::WebSocketServer(int port, const std::string& host, int backlog, size_t maxConnections, int handshakeTimeoutSecs) : SocketServer(port, host, backlog, maxConnections) , _handshakeTimeoutSecs(handshakeTimeoutSecs) , _enablePong(kDefaultEnablePong) { } WebSocketServer::~WebSocketServer() { stop(); } void WebSocketServer::stop() { stopAcceptingConnections(); auto clients = getClients(); for (auto client : clients) { client->close(); } SocketServer::stop(); } void WebSocketServer::enablePong() { _enablePong = true; } void WebSocketServer::disablePong() { _enablePong = false; } void WebSocketServer::setOnConnectionCallback(const OnConnectionCallback& callback) { _onConnectionCallback = callback; } void WebSocketServer::handleConnection(std::shared_ptr socket, std::shared_ptr connectionState) { auto webSocket = std::make_shared(); _onConnectionCallback(webSocket, connectionState); webSocket->disableAutomaticReconnection(); if (_enablePong) webSocket->enablePong(); else webSocket->disablePong(); // Add this client to our client set { std::lock_guard lock(_clientsMutex); _clients.insert(webSocket); } auto status = webSocket->connectToSocket(socket, _handshakeTimeoutSecs); if (status.success) { // Process incoming messages and execute callbacks // until the connection is closed webSocket->run(); } else { std::stringstream ss; ss << "WebSocketServer::handleConnection() HTTP status: " << status.http_status << " error: " << status.errorStr; logError(ss.str()); } // Remove this client from our client set { std::lock_guard lock(_clientsMutex); if (_clients.erase(webSocket) != 1) { logError("Cannot delete client"); } } logInfo("WebSocketServer::handleConnection() done"); connectionState->setTerminated(); } std::set> WebSocketServer::getClients() { std::lock_guard lock(_clientsMutex); return _clients; } size_t WebSocketServer::getConnectedClientsCount() { std::lock_guard lock(_clientsMutex); return _clients.size(); } } // namespace ix