/* * IXSocket.cpp * Author: Benjamin Sergeant * Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved. */ #include "IXSocket.h" #ifdef _WIN32 # include # include # include # include # include #else # include # include # include # include # include # include # include # include #endif #include #include #include #include #include #include #include #include #include // Android needs extra headers for TCP_NODELAY and IPPROTO_TCP #ifdef ANDROID # include # include #endif namespace ix { Socket::Socket() : _sockfd(-1) { } Socket::~Socket() { close(); } bool Socket::connectToAddress(const struct addrinfo *address, int& sockfd, std::string& errMsg) { sockfd = -1; int fd = socket(address->ai_family, address->ai_socktype, address->ai_protocol); if (fd < 0) { errMsg = "Cannot create a socket"; return false; } int maxRetries = 3; for (int i = 0; i < maxRetries; ++i) { if (::connect(fd, address->ai_addr, address->ai_addrlen) != -1) { sockfd = fd; return true; } // EINTR means we've been interrupted, in which case we try again. if (errno != EINTR) break; } closeSocket(fd); sockfd = -1; errMsg = strerror(errno); return false; } int Socket::hostname_connect(const std::string& hostname, int port, std::string& errMsg) { struct addrinfo hints; memset(&hints, 0, sizeof(hints)); hints.ai_flags = AI_ADDRCONFIG | AI_NUMERICSERV; hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; std::string sport = std::to_string(port); struct addrinfo *res = nullptr; int getaddrinfo_result = getaddrinfo(hostname.c_str(), sport.c_str(), &hints, &res); if (getaddrinfo_result) { errMsg = gai_strerror(getaddrinfo_result); return -1; } int sockfd = -1; // iterate through the records to find a working peer struct addrinfo *address; bool success = false; for (address = res; address != nullptr; address = address->ai_next) { success = connectToAddress(address, sockfd, errMsg); if (success) { break; } } freeaddrinfo(res); return sockfd; } void Socket::configure() { int flag = 1; setsockopt(_sockfd, IPPROTO_TCP, TCP_NODELAY, (char*) &flag, sizeof(flag)); // Disable Nagle's algorithm #ifdef _WIN32 unsigned long nonblocking = 1; ioctlsocket(_sockfd, FIONBIO, &nonblocking); #else fcntl(_sockfd, F_SETFL, O_NONBLOCK); // make socket non blocking #endif #ifdef SO_NOSIGPIPE int value = 1; setsockopt(_sockfd, SOL_SOCKET, SO_NOSIGPIPE, (void *)&value, sizeof(value)); #endif } void Socket::poll(const OnPollCallback& onPollCallback) { if (_sockfd == -1) { onPollCallback(); return; } fd_set rfds; FD_ZERO(&rfds); FD_SET(_sockfd, &rfds); #ifdef __linux__ FD_SET(_eventfd.getFd(), &rfds); #endif int sockfd = _sockfd; int nfds = (std::max)(sockfd, _eventfd.getFd()); select(nfds + 1, &rfds, nullptr, nullptr, nullptr); onPollCallback(); } void Socket::wakeUpFromPoll() { // this will wake up the thread blocked on select, only needed on Linux _eventfd.notify(); } bool Socket::connect(const std::string& host, int port, std::string& errMsg) { std::lock_guard lock(_socketMutex); if (!_eventfd.clear()) return false; _sockfd = Socket::hostname_connect(host, port, errMsg); return _sockfd != -1; } void Socket::close() { std::lock_guard lock(_socketMutex); if (_sockfd == -1) return; closeSocket(_sockfd); _sockfd = -1; } int Socket::send(char* buffer, size_t length) { int flags = 0; #ifdef MSG_NOSIGNAL flags = MSG_NOSIGNAL; #endif return (int) ::send(_sockfd, buffer, length, flags); } int Socket::send(const std::string& buffer) { return send((char*)&buffer[0], buffer.size()); } int Socket::recv(void* buffer, size_t length) { int flags = 0; #ifdef MSG_NOSIGNAL flags = MSG_NOSIGNAL; #endif return (int) ::recv(_sockfd, (char*) buffer, length, flags); } int Socket::getErrno() const { #ifdef _WIN32 return WSAGetLastError(); #else return errno; #endif } void Socket::closeSocket(int fd) { #ifdef _WIN32 closesocket(fd); #else ::close(fd); #endif } bool Socket::init() { #ifdef _WIN32 INT rc; WSADATA wsaData; rc = WSAStartup(MAKEWORD(2, 2), &wsaData); return rc != 0; #else return true; #endif } void Socket::cleanup() { #ifdef _WIN32 WSACleanup(); #endif } }