/* * ws_ping_pong.cpp * Author: Benjamin Sergeant * Copyright (c) 2018-2019 Machine Zone, Inc. All rights reserved. */ #include #include #include #include namespace ix { class WebSocketPingPong { public: WebSocketPingPong(const std::string& _url); void subscribe(const std::string& channel); void start(); void stop(); void ping(const std::string& text); void send(const std::string& text); private: std::string _url; ix::WebSocket _webSocket; void log(const std::string& msg); }; WebSocketPingPong::WebSocketPingPong(const std::string& url) : _url(url) { ; } void WebSocketPingPong::log(const std::string& msg) { std::cout << msg << std::endl; } void WebSocketPingPong::stop() { _webSocket.stop(); } void WebSocketPingPong::start() { _webSocket.setUrl(_url); std::stringstream ss; log(std::string("Connecting to url: ") + _url); _webSocket.setOnMessageCallback( [this](ix::WebSocketMessageType messageType, const std::string& str, size_t wireSize, const ix::WebSocketErrorInfo& error, const ix::WebSocketOpenInfo& openInfo, const ix::WebSocketCloseInfo& closeInfo) { std::cerr << "Received " << wireSize << " bytes" << std::endl; std::stringstream ss; if (messageType == ix::WebSocket_MessageType_Open) { log("ping_pong: connected"); std::cout << "Uri: " << openInfo.uri << std::endl; std::cout << "Handshake Headers:" << std::endl; for (auto it : openInfo.headers) { std::cout << it.first << ": " << it.second << std::endl; } } else if (messageType == ix::WebSocket_MessageType_Close) { ss << "ping_pong: disconnected:" << " code " << closeInfo.code << " reason " << closeInfo.reason << str; log(ss.str()); } else if (messageType == ix::WebSocket_MessageType_Message) { ss << "ping_pong: received message: " << str; log(ss.str()); } else if (messageType == ix::WebSocket_MessageType_Ping) { ss << "ping_pong: received ping message: " << str; log(ss.str()); } else if (messageType == ix::WebSocket_MessageType_Pong) { ss << "ping_pong: received pong message: " << str; log(ss.str()); } else if (messageType == ix::WebSocket_MessageType_Error) { ss << "Connection error: " << error.reason << std::endl; ss << "#retries: " << error.retries << std::endl; ss << "Wait time(ms): " << error.wait_time << std::endl; ss << "HTTP Status: " << error.http_status << std::endl; log(ss.str()); } else { ss << "Invalid ix::WebSocketMessageType"; log(ss.str()); } }); _webSocket.start(); } void WebSocketPingPong::ping(const std::string& text) { if (!_webSocket.ping(text).success) { std::cerr << "Failed to send ping message. Message too long (> 125 bytes) or endpoint is disconnected" << std::endl; } } void WebSocketPingPong::send(const std::string& text) { _webSocket.send(text); } int ws_ping_pong_main(const std::string& url) { std::cout << "Type Ctrl-D to exit prompt..." << std::endl; WebSocketPingPong webSocketPingPong(url); webSocketPingPong.start(); while (true) { std::string text; std::cout << "> " << std::flush; std::getline(std::cin, text); if (!std::cin) { break; } if (text == "/close") { webSocketPingPong.send(text); } else { webSocketPingPong.ping(text); } } std::cout << std::endl; webSocketPingPong.stop(); return 0; } }