/* * cmd_websocket_chat.cpp * Author: Benjamin Sergeant * Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved. */ const WebSocket = require('ws'); const wss = new WebSocket.Server({ port: 8080 }); // Broadcast to all. wss.broadcast = function broadcast(data) { wss.clients.forEach(function each(client) { if (client.readyState === WebSocket.OPEN) { client.send(data); } }); }; wss.on('connection', function connection(ws) { ws.on('message', function incoming(data) { // Broadcast to everyone else. wss.clients.forEach(function each(client) { if (client !== ws && client.readyState === WebSocket.OPEN) { client.send(data); } }); }); });