245 lines
5.5 KiB
C++
245 lines
5.5 KiB
C++
/*
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* IXSocket.cpp
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* Author: Benjamin Sergeant
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* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
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*/
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#include "IXSocket.h"
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#include "IXSocketConnect.h"
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#include "IXNetSystem.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <stdint.h>
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#include <fcntl.h>
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#include <sys/types.h>
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#include <algorithm>
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#include <iostream>
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namespace ix
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{
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Socket::Socket(int fd) :
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_sockfd(fd)
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{
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}
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Socket::~Socket()
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{
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close();
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}
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void Socket::poll(const OnPollCallback& onPollCallback)
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{
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if (_sockfd == -1)
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{
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onPollCallback();
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return;
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}
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fd_set rfds;
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FD_ZERO(&rfds);
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FD_SET(_sockfd, &rfds);
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#ifdef __linux__
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FD_SET(_eventfd.getFd(), &rfds);
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#endif
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int sockfd = _sockfd;
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int nfds = (std::max)(sockfd, _eventfd.getFd());
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select(nfds + 1, &rfds, nullptr, nullptr, nullptr);
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onPollCallback();
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}
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void Socket::wakeUpFromPoll()
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{
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// this will wake up the thread blocked on select, only needed on Linux
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_eventfd.notify();
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}
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bool Socket::connect(const std::string& host,
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int port,
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std::string& errMsg,
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const CancellationRequest& isCancellationRequested)
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{
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std::lock_guard<std::mutex> lock(_socketMutex);
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if (!_eventfd.clear()) return false;
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_sockfd = SocketConnect::connect(host, port, errMsg, isCancellationRequested);
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return _sockfd != -1;
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}
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void Socket::close()
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{
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std::lock_guard<std::mutex> lock(_socketMutex);
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if (_sockfd == -1) return;
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closeSocket(_sockfd);
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_sockfd = -1;
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}
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ssize_t Socket::send(char* buffer, size_t length)
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{
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int flags = 0;
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#ifdef MSG_NOSIGNAL
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flags = MSG_NOSIGNAL;
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#endif
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return ::send(_sockfd, buffer, length, flags);
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}
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ssize_t Socket::send(const std::string& buffer)
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{
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return send((char*)&buffer[0], buffer.size());
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}
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ssize_t Socket::recv(void* buffer, size_t length)
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{
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int flags = 0;
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#ifdef MSG_NOSIGNAL
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flags = MSG_NOSIGNAL;
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#endif
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return ::recv(_sockfd, (char*) buffer, length, flags);
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}
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int Socket::getErrno()
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{
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#ifdef _WIN32
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return WSAGetLastError();
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#else
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return errno;
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#endif
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}
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void Socket::closeSocket(int fd)
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{
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#ifdef _WIN32
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closesocket(fd);
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#else
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::close(fd);
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#endif
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}
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bool Socket::init()
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{
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#ifdef _WIN32
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INT rc;
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WSADATA wsaData;
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rc = WSAStartup(MAKEWORD(2, 2), &wsaData);
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return rc != 0;
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#else
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return true;
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#endif
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}
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void Socket::cleanup()
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{
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#ifdef _WIN32
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WSACleanup();
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#endif
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}
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bool Socket::readByte(void* buffer,
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const CancellationRequest& isCancellationRequested)
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{
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while (true)
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{
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if (isCancellationRequested()) return false;
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ssize_t ret;
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ret = recv(buffer, 1);
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// We read one byte, as needed, all good.
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if (ret == 1)
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{
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return true;
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}
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// There is possibly something to be read, try again
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else if (ret < 0 && (getErrno() == EWOULDBLOCK ||
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getErrno() == EAGAIN))
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{
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// Wait with a timeout until something is written.
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// This way we are not busy looping
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fd_set rfds;
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struct timeval timeout;
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timeout.tv_sec = 0;
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timeout.tv_usec = 1 * 1000; // 1ms timeout
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FD_ZERO(&rfds);
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FD_SET(_sockfd, &rfds);
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if (select(_sockfd + 1, &rfds, nullptr, nullptr, &timeout) < 0 &&
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(errno == EBADF || errno == EINVAL))
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{
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return false;
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}
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continue;
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}
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// There was an error during the read, abort
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else
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{
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return false;
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}
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}
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}
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bool Socket::writeBytes(const std::string& str,
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const CancellationRequest& isCancellationRequested)
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{
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while (true)
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{
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if (isCancellationRequested()) return false;
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char* buffer = const_cast<char*>(str.c_str());
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int len = (int) str.size();
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ssize_t ret = send(buffer, len);
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// We wrote some bytes, as needed, all good.
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if (ret > 0)
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{
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return ret == len;
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}
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// There is possibly something to be write, try again
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else if (ret < 0 && (getErrno() == EWOULDBLOCK ||
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getErrno() == EAGAIN))
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{
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continue;
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}
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// There was an error during the write, abort
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else
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{
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return false;
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}
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}
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}
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std::pair<bool, std::string> Socket::readLine(const CancellationRequest& isCancellationRequested)
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{
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char c;
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std::string line;
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line.reserve(64);
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for (int i = 0; i < 2 || (line[i-2] != '\r' && line[i-1] != '\n'); ++i)
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{
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if (!readByte(&c, isCancellationRequested))
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{
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return std::make_pair(false, std::string());
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}
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line += c;
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}
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return std::make_pair(true, line);
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}
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}
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