IXWebSocket/ixwebsocket/IXWebSocketServer.cpp

140 lines
3.9 KiB
C++

/*
* IXWebSocketServer.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include "IXWebSocketServer.h"
#include "IXWebSocketTransport.h"
#include "IXWebSocket.h"
#include <sstream>
#include <netdb.h>
#include <stdio.h>
#include <arpa/inet.h>
#include <sys/socket.h>
namespace ix
{
WebSocketServer::WebSocketServer(int port, int backlog) :
_port(port),
_backlog(backlog)
{
}
WebSocketServer::~WebSocketServer()
{
}
void WebSocketServer::setOnConnectionCallback(const OnConnectionCallback& callback)
{
_onConnectionCallback = callback;
}
std::pair<bool, std::string> WebSocketServer::listen()
{
struct sockaddr_in server; /* server address information */
/*
* Get a socket for accepting connections.
*/
if ((_serverFd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
{
std::stringstream ss;
ss << "WebSocketServer::listen() error creating socket): "
<< strerror(errno);
return std::make_pair(false, ss.str());
}
int enable = 1;
if (setsockopt(_serverFd, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(int)) < 0)
{
std::stringstream ss;
ss << "WebSocketServer::listen() error calling setsockopt(SO_REUSEADDR): "
<< strerror(errno);
return std::make_pair(false, ss.str());
}
/*
* Bind the socket to the server address.
*/
server.sin_family = AF_INET;
server.sin_port = htons(_port);
// Using INADDR_ANY trigger a pop-up box as binding to any address is detected
// by the osx firewall. We need to codesign the binary with a self-signed cert
// to allow that, but this is a bit of a pain. (this is what node or python would do).
//
// Using INADDR_LOOPBACK also does not work ... while it should.
//
server.sin_addr.s_addr = inet_addr("127.0.0.1");
if (bind(_serverFd, (struct sockaddr *)&server, sizeof(server)) < 0)
{
std::stringstream ss;
ss << "WebSocketServer::listen() error calling bind: "
<< strerror(errno);
return std::make_pair(false, ss.str());
}
/*
* Listen for connections. Specify the tcp backlog.
*/
if (::listen(_serverFd, _backlog) != 0)
{
std::stringstream ss;
ss << "WebSocketServer::listen() error calling listen: "
<< strerror(errno);
return std::make_pair(false, ss.str());
}
return std::make_pair(true, "");
}
void WebSocketServer::run()
{
for (;;)
{
// Accept a connection.
struct sockaddr_in client; // client address information
int clientFd; // socket connected to client
socklen_t addressLen = sizeof(socklen_t);
if ((clientFd = accept(_serverFd, (struct sockaddr *)&client, &addressLen)) == -1)
{
std::cerr << "WebSocketServer::run() error accepting connection: "
<< strerror(errno);
continue;
}
_workers.push_back(std::thread(&WebSocketServer::handleConnection, this, clientFd));
}
}
//
// FIXME: make sure we never run into reconnectPerpetuallyIfDisconnected
//
void WebSocketServer::handleConnection(int fd)
{
ix::WebSocket webSocket;
_onConnectionCallback(webSocket);
webSocket.start();
webSocket.connectToSocket(fd); // FIXME: we ignore the return value
// We can probably do better than this busy loop, with a condition variable.
for (;;)
{
std::chrono::duration<double, std::milli> wait(10);
std::this_thread::sleep_for(wait);
}
}
}