99a3bbc4f9
* use C++11 enums * small rename * update tests * update tests * update ws * update ws * update README.md
106 lines
4.5 KiB
C++
106 lines
4.5 KiB
C++
/*
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* ws_broadcast_server.cpp
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* Author: Benjamin Sergeant
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* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
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*/
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#include <iostream>
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#include <sstream>
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#include <ixwebsocket/IXWebSocketServer.h>
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namespace ix
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{
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int ws_broadcast_server_main(int port, const std::string& hostname)
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{
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std::cout << "Listening on " << hostname << ":" << port << std::endl;
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ix::WebSocketServer server(port, hostname);
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server.setOnConnectionCallback(
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[&server](std::shared_ptr<WebSocket> webSocket,
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std::shared_ptr<ConnectionState> connectionState)
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{
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webSocket->setOnMessageCallback(
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[webSocket, connectionState, &server](ix::WebSocketMessageType messageType,
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const std::string& str,
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size_t wireSize,
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const ix::WebSocketErrorInfo& error,
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const ix::WebSocketOpenInfo& openInfo,
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const ix::WebSocketCloseInfo& closeInfo)
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{
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if (messageType == ix::WebSocketMessageType::Open)
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{
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std::cerr << "New connection" << std::endl;
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std::cerr << "id: " << connectionState->getId() << std::endl;
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std::cerr << "Uri: " << openInfo.uri << std::endl;
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std::cerr << "Headers:" << std::endl;
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for (auto it : openInfo.headers)
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{
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std::cerr << it.first << ": " << it.second << std::endl;
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}
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}
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else if (messageType == ix::WebSocketMessageType::Close)
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{
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std::cerr << "Closed connection"
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<< " code " << closeInfo.code
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<< " reason " << closeInfo.reason << std::endl;
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}
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else if (messageType == ix::WebSocketMessageType::Error)
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{
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std::stringstream ss;
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ss << "Connection error: " << error.reason << std::endl;
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ss << "#retries: " << error.retries << std::endl;
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ss << "Wait time(ms): " << error.wait_time << std::endl;
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ss << "HTTP Status: " << error.http_status << std::endl;
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std::cerr << ss.str();
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}
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else if (messageType == ix::WebSocketMessageType::Fragment)
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{
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std::cerr << "Received message fragment" << std::endl;
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}
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else if (messageType == ix::WebSocketMessageType::Message)
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{
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std::cerr << "Received " << wireSize << " bytes" << std::endl;
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for (auto&& client : server.getClients())
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{
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if (client != webSocket)
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{
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client->send(str,
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[](int current, int total) -> bool
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{
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std::cerr << "Step " << current
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<< " out of " << total << std::endl;
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return true;
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});
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do
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{
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size_t bufferedAmount = client->bufferedAmount();
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std::cerr << bufferedAmount << " bytes left to be sent" << std::endl;
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std::chrono::duration<double, std::milli> duration(10);
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std::this_thread::sleep_for(duration);
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} while (client->bufferedAmount() != 0);
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}
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}
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}
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}
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);
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}
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);
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auto res = server.listen();
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if (!res.first)
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{
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std::cerr << res.second << std::endl;
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return 1;
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}
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server.start();
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server.wait();
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return 0;
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}
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}
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