IXWebSocket/ws/ws_ping_pong.cpp

164 lines
4.7 KiB
C++

/*
* ws_ping_pong.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018-2019 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXSocket.h>
namespace ix
{
class WebSocketPingPong
{
public:
WebSocketPingPong(const std::string& _url);
void subscribe(const std::string& channel);
void start();
void stop();
void ping(const std::string& text);
void send(const std::string& text);
private:
std::string _url;
ix::WebSocket _webSocket;
void log(const std::string& msg);
};
WebSocketPingPong::WebSocketPingPong(const std::string& url) :
_url(url)
{
;
}
void WebSocketPingPong::log(const std::string& msg)
{
std::cout << msg << std::endl;
}
void WebSocketPingPong::stop()
{
_webSocket.stop();
}
void WebSocketPingPong::start()
{
_webSocket.setUrl(_url);
std::stringstream ss;
log(std::string("Connecting to url: ") + _url);
_webSocket.setOnMessageCallback(
[this](const ix::WebSocketMessagePtr& msg)
{
std::cerr << "Received " << msg->wireSize << " bytes" << std::endl;
std::stringstream ss;
if (msg->type == ix::WebSocketMessageType::Open)
{
log("ping_pong: connected");
std::cout << "Uri: " << msg->openInfo.uri << std::endl;
std::cout << "Handshake Headers:" << std::endl;
for (auto it : msg->openInfo.headers)
{
std::cout << it.first << ": " << it.second << std::endl;
}
}
else if (msg->type == ix::WebSocketMessageType::Close)
{
ss << "ping_pong: disconnected:"
<< " code " << msg->closeInfo.code
<< " reason " << msg->closeInfo.reason
<< msg->str;
log(ss.str());
}
else if (msg->type == ix::WebSocketMessageType::Message)
{
ss << "ping_pong: received message: "
<< msg->str;
log(ss.str());
}
else if (msg->type == ix::WebSocketMessageType::Ping)
{
ss << "ping_pong: received ping message: "
<< msg->str;
log(ss.str());
}
else if (msg->type == ix::WebSocketMessageType::Pong)
{
ss << "ping_pong: received pong message: "
<< msg->str;
log(ss.str());
}
else if (msg->type == ix::WebSocketMessageType::Error)
{
ss << "Connection error: " << msg->errorInfo.reason << std::endl;
ss << "#retries: " << msg->errorInfo.retries << std::endl;
ss << "Wait time(ms): " << msg->errorInfo.wait_time << std::endl;
ss << "HTTP Status: " << msg->errorInfo.http_status << std::endl;
log(ss.str());
}
else
{
ss << "Invalid ix::WebSocketMessageType";
log(ss.str());
}
});
_webSocket.start();
}
void WebSocketPingPong::ping(const std::string& text)
{
if (!_webSocket.ping(text).success)
{
std::cerr << "Failed to send ping message. Message too long (> 125 bytes) or endpoint is disconnected"
<< std::endl;
}
}
void WebSocketPingPong::send(const std::string& text)
{
_webSocket.send(text);
}
int ws_ping_pong_main(const std::string& url)
{
std::cout << "Type Ctrl-D to exit prompt..." << std::endl;
WebSocketPingPong webSocketPingPong(url);
webSocketPingPong.start();
while (true)
{
std::string text;
std::cout << "> " << std::flush;
std::getline(std::cin, text);
if (!std::cin)
{
break;
}
if (text == "/close")
{
webSocketPingPong.send(text);
}
else
{
webSocketPingPong.ping(text);
}
}
std::cout << std::endl;
webSocketPingPong.stop();
return 0;
}
}