IXWebSocket/test/IXWebSocketHeartBeatTest.cpp
Benjamin Sergeant 932bb732e0 Feature/send large message (#14)
* introduce send fragment

* can pass a fin frame

* can send messages which are a perfect multiple of the chunk size

* set fin only for last fragment

* cleanup

* last fragment should be of type CONTINUATION

* Add simple send and receive programs

* speedups receiving + better way to wait for thing

* receive speedup by using linked list of chunks instead of large array

* document bug

* use chunks to receive data

* trailing spaces
2019-02-20 18:59:07 -08:00

223 lines
6.5 KiB
C++

/*
* IXWebSocketHeartBeatTest.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <queue>
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXWebSocketServer.h>
#include "IXTest.h"
#include "catch.hpp"
using namespace ix;
namespace
{
class WebSocketClient
{
public:
WebSocketClient(int port);
void subscribe(const std::string& channel);
void start();
void stop();
bool isReady() const;
void sendMessage(const std::string& text);
private:
ix::WebSocket _webSocket;
int _port;
};
WebSocketClient::WebSocketClient(int port)
: _port(port)
{
;
}
bool WebSocketClient::isReady() const
{
return _webSocket.getReadyState() == ix::WebSocket_ReadyState_Open;
}
void WebSocketClient::stop()
{
_webSocket.stop();
}
void WebSocketClient::start()
{
std::string url;
{
std::stringstream ss;
ss << "ws://localhost:"
<< _port
<< "/";
url = ss.str();
}
_webSocket.setUrl(url);
// The important bit for this test.
// Set a 1 second hearbeat ; if no traffic is present on the connection for 1 second
// a ping message will be sent by the client.
_webSocket.setHeartBeatPeriod(1);
std::stringstream ss;
log(std::string("Connecting to url: ") + url);
_webSocket.setOnMessageCallback(
[](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
std::stringstream ss;
if (messageType == ix::WebSocket_MessageType_Open)
{
log("client connected");
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
log("client disconnected");
}
else if (messageType == ix::WebSocket_MessageType_Error)
{
ss << "Error ! " << error.reason;
log(ss.str());
}
else if (messageType == ix::WebSocket_MessageType_Pong)
{
ss << "Received pong message " << str;
log(ss.str());
}
else if (messageType == ix::WebSocket_MessageType_Ping)
{
ss << "Received ping message " << str;
log(ss.str());
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
ss << "Received message " << str;
log(ss.str());
}
else
{
ss << "Invalid ix::WebSocketMessageType";
log(ss.str());
}
});
_webSocket.start();
}
void WebSocketClient::sendMessage(const std::string& text)
{
_webSocket.send(text);
}
bool startServer(ix::WebSocketServer& server, std::atomic<int>& receivedPingMessages)
{
// A dev/null server
server.setOnConnectionCallback(
[&server, &receivedPingMessages](std::shared_ptr<ix::WebSocket> webSocket)
{
webSocket->setOnMessageCallback(
[webSocket, &server, &receivedPingMessages](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
Logger() << "New server connection";
Logger() << "Uri: " << openInfo.uri;
Logger() << "Headers:";
for (auto it : openInfo.headers)
{
Logger() << it.first << ": " << it.second;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
log("Server closed connection");
}
else if (messageType == ix::WebSocket_MessageType_Ping)
{
log("Server received a ping");
receivedPingMessages++;
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
log(res.second);
return false;
}
server.start();
return true;
}
}
TEST_CASE("Websocket_heartbeat", "[heartbeat]")
{
SECTION("Make sure that ping messages are sent during heartbeat.")
{
ix::setupWebSocketTrafficTrackerCallback();
int port = getFreePort();
ix::WebSocketServer server(port);
std::atomic<int> serverReceivedPingMessages(0);
REQUIRE(startServer(server, serverReceivedPingMessages));
std::string session = ix::generateSessionId();
WebSocketClient webSocketClientA(port);
WebSocketClient webSocketClientB(port);
webSocketClientA.start();
webSocketClientB.start();
// Wait for all chat instance to be ready
while (true)
{
if (webSocketClientA.isReady() && webSocketClientB.isReady()) break;
ix::msleep(10);
}
REQUIRE(server.getClients().size() == 2);
ix::msleep(900);
webSocketClientB.sendMessage("hello world");
ix::msleep(900);
webSocketClientB.sendMessage("hello world");
ix::msleep(900);
webSocketClientA.stop();
webSocketClientB.stop();
REQUIRE(serverReceivedPingMessages >= 2);
REQUIRE(serverReceivedPingMessages <= 4);
// Give us 500ms for the server to notice that clients went away
ix::msleep(500);
REQUIRE(server.getClients().size() == 0);
ix::reportWebSocketTraffic();
}
}