IXWebSocket/ws/ws_echo_server.cpp
Benjamin Sergeant eac611ab1e Feature/connection state (#25)
* (cmake) add a warning about 32/64 conversion problems.

* fix typo

* New connection state for server code + fix OpenSSL double init bug

* update README
2019-03-20 18:34:24 -07:00

82 lines
3.2 KiB
C++

/*
* ws_broadcast_server.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <ixwebsocket/IXWebSocketServer.h>
namespace ix
{
int ws_echo_server_main(int port, const std::string& hostname)
{
std::cout << "Listening on " << hostname << ":" << port << std::endl;
ix::WebSocketServer server(port, hostname);
server.setOnConnectionCallback(
[](std::shared_ptr<ix::WebSocket> webSocket,
std::shared_ptr<ConnectionState> connectionState)
{
webSocket->setOnMessageCallback(
[webSocket, connectionState](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
std::cerr << "New connection" << std::endl;
std::cerr << "id: " << connectionState->getId() << std::endl;
std::cerr << "Uri: " << openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
std::cerr << "Closed connection"
<< " code " << closeInfo.code
<< " reason " << closeInfo.reason << std::endl;
}
else if (messageType == ix::WebSocket_MessageType_Error)
{
std::stringstream ss;
ss << "Connection error: " << error.reason << std::endl;
ss << "#retries: " << error.retries << std::endl;
ss << "Wait time(ms): " << error.wait_time << std::endl;
ss << "HTTP Status: " << error.http_status << std::endl;
std::cerr << ss.str();
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
std::cerr << "Received "
<< wireSize << " bytes"
<< std::endl;
webSocket->send(str);
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
return 0;
}
}