IXWebSocket/ws/ws_echo_client.cpp

122 lines
3.9 KiB
C++

/*
* ws_echo_client.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2020 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <ixcore/utils/IXCoreLogger.h>
#include <ixwebsocket/IXNetSystem.h>
#include <ixwebsocket/IXSetThreadName.h>
#include <ixwebsocket/IXWebSocket.h>
#include <spdlog/spdlog.h>
#include <sstream>
#include <thread>
namespace ix
{
int ws_echo_client(const std::string& url,
bool disablePerMessageDeflate,
bool binaryMode,
const ix::SocketTLSOptions& tlsOptions,
const std::string& subprotocol,
int pingIntervalSecs,
const std::string& sendMsg,
bool noSend)
{
// Our websocket object
ix::WebSocket webSocket;
webSocket.setUrl(url);
webSocket.setTLSOptions(tlsOptions);
webSocket.setPingInterval(pingIntervalSecs);
if (disablePerMessageDeflate)
{
webSocket.disablePerMessageDeflate();
}
if (!subprotocol.empty())
{
webSocket.addSubProtocol(subprotocol);
}
std::atomic<uint64_t> receivedCount(0);
uint64_t receivedCountTotal(0);
uint64_t receivedCountPerSecs(0);
// Setup a callback to be fired (in a background thread, watch out for race conditions !)
// when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback([&webSocket, &receivedCount, &sendMsg, noSend, binaryMode](
const ix::WebSocketMessagePtr& msg) {
if (msg->type == ix::WebSocketMessageType::Message)
{
if (!noSend)
{
webSocket.send(msg->str, msg->binary);
}
receivedCount++;
}
else if (msg->type == ix::WebSocketMessageType::Open)
{
spdlog::info("ws_echo_client: connected");
spdlog::info("Uri: {}", msg->openInfo.uri);
spdlog::info("Headers:");
for (auto it : msg->openInfo.headers)
{
spdlog::info("{}: {}", it.first, it.second);
}
webSocket.send(sendMsg, binaryMode);
}
else if (msg->type == ix::WebSocketMessageType::Pong)
{
spdlog::info("Received pong {}", msg->str);
}
});
auto timer = [&receivedCount, &receivedCountTotal, &receivedCountPerSecs] {
setThreadName("Timer");
while (true)
{
//
// We cannot write to sentCount and receivedCount
// as those are used externally, so we need to introduce
// our own counters
//
std::stringstream ss;
ss << "messages received: " << receivedCountPerSecs << " per second "
<< receivedCountTotal << " total";
CoreLogger::info(ss.str());
receivedCountPerSecs = receivedCount - receivedCountTotal;
receivedCountTotal += receivedCountPerSecs;
auto duration = std::chrono::seconds(1);
std::this_thread::sleep_for(duration);
}
};
std::thread t1(timer);
// Now that our callback is setup, we can start our background thread and receive messages
std::cout << "Connecting to " << url << "..." << std::endl;
webSocket.start();
// Send a message to the server (default to TEXT mode)
webSocket.send("hello world");
while (true)
{
std::string text;
std::cout << "> " << std::flush;
std::getline(std::cin, text);
webSocket.send(text);
}
return 0;
}
} // namespace ix