223 lines
6.5 KiB
C++
223 lines
6.5 KiB
C++
/*
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* IXWebSocketHeartBeatTest.cpp
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* Author: Benjamin Sergeant
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* Copyright (c) 2019 Machine Zone. All rights reserved.
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*/
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#include <iostream>
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#include <sstream>
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#include <queue>
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#include <ixwebsocket/IXWebSocket.h>
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#include <ixwebsocket/IXWebSocketServer.h>
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#include "IXTest.h"
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#include "catch.hpp"
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using namespace ix;
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namespace
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{
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class WebSocketClient
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{
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public:
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WebSocketClient(int port);
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void subscribe(const std::string& channel);
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void start();
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void stop();
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bool isReady() const;
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void sendMessage(const std::string& text);
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private:
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ix::WebSocket _webSocket;
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int _port;
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};
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WebSocketClient::WebSocketClient(int port)
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: _port(port)
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{
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;
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}
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bool WebSocketClient::isReady() const
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{
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return _webSocket.getReadyState() == ix::WebSocket_ReadyState_Open;
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}
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void WebSocketClient::stop()
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{
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_webSocket.stop();
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}
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void WebSocketClient::start()
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{
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std::string url;
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{
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std::stringstream ss;
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ss << "ws://localhost:"
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<< _port
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<< "/";
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url = ss.str();
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}
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_webSocket.setUrl(url);
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// The important bit for this test.
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// Set a 1 second hearbeat ; if no traffic is present on the connection for 1 second
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// a ping message will be sent by the client.
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_webSocket.setHeartBeatPeriod(1);
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std::stringstream ss;
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log(std::string("Connecting to url: ") + url);
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_webSocket.setOnMessageCallback(
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[](ix::WebSocketMessageType messageType,
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const std::string& str,
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size_t wireSize,
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const ix::WebSocketErrorInfo& error,
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const ix::WebSocketOpenInfo& openInfo,
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const ix::WebSocketCloseInfo& closeInfo)
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{
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std::stringstream ss;
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if (messageType == ix::WebSocket_MessageType_Open)
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{
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log("client connected");
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}
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else if (messageType == ix::WebSocket_MessageType_Close)
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{
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log("client disconnected");
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}
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else if (messageType == ix::WebSocket_MessageType_Error)
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{
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ss << "Error ! " << error.reason;
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log(ss.str());
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}
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else if (messageType == ix::WebSocket_MessageType_Pong)
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{
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ss << "Received pong message " << str;
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log(ss.str());
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}
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else if (messageType == ix::WebSocket_MessageType_Ping)
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{
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ss << "Received ping message " << str;
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log(ss.str());
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}
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else if (messageType == ix::WebSocket_MessageType_Message)
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{
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ss << "Received message " << str;
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log(ss.str());
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}
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else
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{
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ss << "Invalid ix::WebSocketMessageType";
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log(ss.str());
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}
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});
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_webSocket.start();
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}
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void WebSocketClient::sendMessage(const std::string& text)
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{
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_webSocket.send(text);
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}
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bool startServer(ix::WebSocketServer& server, std::atomic<int>& receivedPingMessages)
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{
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// A dev/null server
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server.setOnConnectionCallback(
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[&server, &receivedPingMessages](std::shared_ptr<ix::WebSocket> webSocket)
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{
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webSocket->setOnMessageCallback(
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[webSocket, &server, &receivedPingMessages](ix::WebSocketMessageType messageType,
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const std::string& str,
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size_t wireSize,
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const ix::WebSocketErrorInfo& error,
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const ix::WebSocketOpenInfo& openInfo,
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const ix::WebSocketCloseInfo& closeInfo)
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{
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if (messageType == ix::WebSocket_MessageType_Open)
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{
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Logger() << "New server connection";
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Logger() << "Uri: " << openInfo.uri;
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Logger() << "Headers:";
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for (auto it : openInfo.headers)
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{
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Logger() << it.first << ": " << it.second;
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}
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}
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else if (messageType == ix::WebSocket_MessageType_Close)
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{
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log("Server closed connection");
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}
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else if (messageType == ix::WebSocket_MessageType_Ping)
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{
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log("Server received a ping");
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receivedPingMessages++;
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}
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}
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);
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}
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);
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auto res = server.listen();
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if (!res.first)
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{
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log(res.second);
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return false;
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}
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server.start();
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return true;
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}
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}
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TEST_CASE("Websocket_heartbeat", "[heartbeat]")
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{
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SECTION("Make sure that ping messages are sent during heartbeat.")
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{
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ix::setupWebSocketTrafficTrackerCallback();
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int port = 8093;
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ix::WebSocketServer server(port);
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std::atomic<int> serverReceivedPingMessages(0);
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REQUIRE(startServer(server, serverReceivedPingMessages));
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std::string session = ix::generateSessionId();
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WebSocketClient webSocketClientA(port);
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WebSocketClient webSocketClientB(port);
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webSocketClientA.start();
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webSocketClientB.start();
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// Wait for all chat instance to be ready
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while (true)
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{
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if (webSocketClientA.isReady() && webSocketClientB.isReady()) break;
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ix::msleep(10);
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}
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REQUIRE(server.getClients().size() == 2);
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ix::msleep(900);
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webSocketClientB.sendMessage("hello world");
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ix::msleep(900);
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webSocketClientB.sendMessage("hello world");
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ix::msleep(900);
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webSocketClientA.stop();
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webSocketClientB.stop();
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REQUIRE(serverReceivedPingMessages >= 2);
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REQUIRE(serverReceivedPingMessages <= 4);
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// Give us 500ms for the server to notice that clients went away
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ix::msleep(500);
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REQUIRE(server.getClients().size() == 0);
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ix::reportWebSocketTraffic();
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}
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}
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