IXWebSocket/test/IXWebSocketPingTimeoutTest.cpp

477 lines
15 KiB
C++

/*
* IXWebSocketHeartBeatNoResponseAutoDisconnectTest.cpp
* Author: Alexandre Konieczny
* Copyright (c) 2019 Machine Zone. All rights reserved.
*/
#include "IXTest.h"
#include "catch.hpp"
#include <iostream>
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXWebSocketServer.h>
#include <queue>
#include <sstream>
using namespace ix;
namespace
{
class WebSocketClient
{
public:
WebSocketClient(int port, int pingInterval, int pingTimeout);
void start();
void stop();
bool isReady() const;
bool isClosed() const;
void sendMessage(const std::string& text);
int getReceivedPongMessages();
bool closedDueToPingTimeout();
private:
ix::WebSocket _webSocket;
int _port;
int _pingInterval;
int _pingTimeout;
std::atomic<int> _receivedPongMessages;
std::atomic<bool> _closedDueToPingTimeout;
};
WebSocketClient::WebSocketClient(int port, int pingInterval, int pingTimeout)
: _port(port)
, _receivedPongMessages(0)
, _closedDueToPingTimeout(false)
, _pingInterval(pingInterval)
, _pingTimeout(pingTimeout)
{
;
}
bool WebSocketClient::isReady() const
{
return _webSocket.getReadyState() == ix::ReadyState::Open;
}
bool WebSocketClient::isClosed() const
{
return _webSocket.getReadyState() == ix::ReadyState::Closed;
}
void WebSocketClient::stop()
{
_webSocket.stop();
}
void WebSocketClient::start()
{
std::string url;
{
std::stringstream ss;
ss << "ws://127.0.0.1:" << _port << "/";
url = ss.str();
}
_webSocket.setUrl(url);
_webSocket.disableAutomaticReconnection();
// The important bit for this test.
// Set a ping interval, and a ping timeout
_webSocket.setPingInterval(_pingInterval);
_webSocket.setPingTimeout(_pingTimeout);
std::stringstream ss;
log(std::string("Connecting to url: ") + url);
_webSocket.setOnMessageCallback([this](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo) {
std::stringstream ss;
if (messageType == ix::WebSocketMessageType::Open)
{
log("client connected");
}
else if (messageType == ix::WebSocketMessageType::Close)
{
log("client disconnected");
if (msg->closeInfo.code == 1011)
{
_closedDueToPingTimeout = true;
}
}
else if (messageType == ix::WebSocketMessageType::Error)
{
ss << "Error ! " << error.reason;
log(ss.str());
}
else if (messageType == ix::WebSocketMessageType::Pong)
{
_receivedPongMessages++;
ss << "Received pong message " << str;
log(ss.str());
}
else if (messageType == ix::WebSocketMessageType::Ping)
{
ss << "Received ping message " << str;
log(ss.str());
}
else if (messageType == ix::WebSocketMessageType::Message)
{
ss << "Received message " << str;
log(ss.str());
}
else
{
ss << "Invalid ix::WebSocketMessageType";
log(ss.str());
}
});
_webSocket.start();
}
void WebSocketClient::sendMessage(const std::string& text)
{
_webSocket.send(text);
}
int WebSocketClient::getReceivedPongMessages()
{
return _receivedPongMessages;
}
bool WebSocketClient::closedDueToPingTimeout()
{
return _closedDueToPingTimeout;
}
bool startServer(ix::WebSocketServer& server,
std::atomic<int>& receivedPingMessages,
bool enablePong)
{
// A dev/null server
server.setOnConnectionCallback(
[&server, &receivedPingMessages](std::shared_ptr<ix::WebSocket> webSocket,
std::shared_ptr<ConnectionState> connectionState) {
webSocket->setOnMessageCallback(
[webSocket, connectionState, &server, &receivedPingMessages](
ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo) {
if (messageType == ix::WebSocketMessageType::Open)
{
TLogger() << "New server connection";
TLogger() << "id: " << connectionState->getId();
TLogger() << "Uri: " << openInfo.uri;
TLogger() << "Headers:";
for (auto it : openInfo.headers)
{
TLogger() << it.first << ": " << it.second;
}
}
else if (messageType == ix::WebSocketMessageType::Close)
{
log("Server closed connection");
}
else if (messageType == ix::WebSocketMessageType::Ping)
{
log("Server received a ping");
receivedPingMessages++;
}
});
});
if (!enablePong)
{
// USE this to prevent a pong answer, so the ping timeout is raised on client
server.disablePong();
}
auto res = server.listen();
if (!res.first)
{
log(res.second);
return false;
}
server.start();
return true;
}
} // namespace
TEST_CASE("Websocket_ping_timeout_not_checked", "[setPingTimeout]")
{
SECTION("Make sure that ping messages have a response (PONG).")
{
ix::setupWebSocketTrafficTrackerCallback();
int port = getFreePort();
ix::WebSocketServer server(port);
std::atomic<int> serverReceivedPingMessages(0);
bool enablePong = false; // Pong is disabled on Server
REQUIRE(startServer(server, serverReceivedPingMessages, enablePong));
std::string session = ix::generateSessionId();
int pingIntervalSecs = 1;
int pingTimeoutSecs = -1; // ping timeout not checked
WebSocketClient webSocketClient(port, pingIntervalSecs, pingTimeoutSecs);
webSocketClient.start();
// Wait for all chat instance to be ready
while (true)
{
if (webSocketClient.isReady()) break;
ix::msleep(10);
}
REQUIRE(server.getClients().size() == 1);
ix::msleep(1100);
// Here we test ping timeout, no timeout
REQUIRE(serverReceivedPingMessages == 1);
REQUIRE(webSocketClient.getReceivedPongMessages() == 0);
ix::msleep(1000);
// Here we test ping timeout, no timeout
REQUIRE(serverReceivedPingMessages == 2);
REQUIRE(webSocketClient.getReceivedPongMessages() == 0);
webSocketClient.stop();
// Give us 1000ms for the server to notice that clients went away
ix::msleep(1000);
REQUIRE(server.getClients().size() == 0);
// Ensure client close was not by ping timeout
REQUIRE(webSocketClient.closedDueToPingTimeout() == false);
ix::reportWebSocketTraffic();
}
}
TEST_CASE("Websocket_ping_no_timeout", "[setPingTimeout]")
{
SECTION("Make sure that ping messages have a response (PONG).")
{
ix::setupWebSocketTrafficTrackerCallback();
int port = getFreePort();
ix::WebSocketServer server(port);
std::atomic<int> serverReceivedPingMessages(0);
bool enablePong = true; // Pong is enabled on Server
REQUIRE(startServer(server, serverReceivedPingMessages, enablePong));
std::string session = ix::generateSessionId();
int pingIntervalSecs = 1;
int pingTimeoutSecs = 2;
WebSocketClient webSocketClient(port, pingIntervalSecs, pingTimeoutSecs);
webSocketClient.start();
// Wait for all chat instance to be ready
while (true)
{
if (webSocketClient.isReady()) break;
ix::msleep(10);
}
REQUIRE(server.getClients().size() == 1);
ix::msleep(1200);
// Here we test ping timeout, no timeout
REQUIRE(serverReceivedPingMessages == 1);
REQUIRE(webSocketClient.getReceivedPongMessages() == 1);
ix::msleep(1000);
// Here we test ping timeout, no timeout
REQUIRE(serverReceivedPingMessages == 2);
REQUIRE(webSocketClient.getReceivedPongMessages() == 2);
webSocketClient.stop();
// Give us 1000ms for the server to notice that clients went away
ix::msleep(1000);
REQUIRE(server.getClients().size() == 0);
// Ensure client close was not by ping timeout
REQUIRE(webSocketClient.closedDueToPingTimeout() == false);
ix::reportWebSocketTraffic();
}
}
TEST_CASE("Websocket_no_ping_but_timeout", "[setPingTimeout]")
{
SECTION("Make sure that ping messages don't have responses (no PONG).")
{
ix::setupWebSocketTrafficTrackerCallback();
int port = getFreePort();
ix::WebSocketServer server(port);
std::atomic<int> serverReceivedPingMessages(0);
bool enablePong = false; // Pong is disabled on Server
REQUIRE(startServer(server, serverReceivedPingMessages, enablePong));
std::string session = ix::generateSessionId();
int pingIntervalSecs = -1; // no ping set
int pingTimeoutSecs = 3;
WebSocketClient webSocketClient(port, pingIntervalSecs, pingTimeoutSecs);
webSocketClient.start();
// Wait for all chat instance to be ready
while (true)
{
if (webSocketClient.isReady()) break;
ix::msleep(10);
}
REQUIRE(server.getClients().size() == 1);
ix::msleep(2900);
// Here we test ping timeout, no timeout yet
REQUIRE(serverReceivedPingMessages == 0);
REQUIRE(webSocketClient.getReceivedPongMessages() == 0);
REQUIRE(webSocketClient.isClosed() == false);
REQUIRE(webSocketClient.closedDueToPingTimeout() == false);
ix::msleep(300);
// Here we test ping timeout, timeout
REQUIRE(serverReceivedPingMessages == 0);
REQUIRE(webSocketClient.getReceivedPongMessages() == 0);
// Ensure client close was by ping timeout
ix::msleep(1000);
REQUIRE(webSocketClient.isClosed() == true);
REQUIRE(webSocketClient.closedDueToPingTimeout() == true);
webSocketClient.stop();
REQUIRE(server.getClients().size() == 0);
ix::reportWebSocketTraffic();
}
}
TEST_CASE("Websocket_ping_timeout", "[setPingTimeout]")
{
SECTION("Make sure that ping messages don't have responses (no PONG).")
{
ix::setupWebSocketTrafficTrackerCallback();
int port = getFreePort();
ix::WebSocketServer server(port);
std::atomic<int> serverReceivedPingMessages(0);
bool enablePong = false; // Pong is disabled on Server
REQUIRE(startServer(server, serverReceivedPingMessages, enablePong));
std::string session = ix::generateSessionId();
int pingIntervalSecs = 1;
int pingTimeoutSecs = 2;
WebSocketClient webSocketClient(port, pingIntervalSecs, pingTimeoutSecs);
webSocketClient.start();
// Wait for all chat instance to be ready
while (true)
{
if (webSocketClient.isReady()) break;
ix::msleep(10);
}
REQUIRE(server.getClients().size() == 1);
ix::msleep(1100);
// Here we test ping timeout, no timeout yet
REQUIRE(serverReceivedPingMessages == 1);
REQUIRE(webSocketClient.getReceivedPongMessages() == 0);
ix::msleep(1100);
// Here we test ping timeout, timeout
REQUIRE(serverReceivedPingMessages == 1);
REQUIRE(webSocketClient.getReceivedPongMessages() == 0);
// Ensure client close was by ping timeout
ix::msleep(1000);
REQUIRE(webSocketClient.isClosed() == true);
REQUIRE(webSocketClient.closedDueToPingTimeout() == true);
webSocketClient.stop();
REQUIRE(server.getClients().size() == 0);
ix::reportWebSocketTraffic();
}
}
TEST_CASE("Websocket_ping_long_timeout", "[setPingTimeout]")
{
SECTION("Make sure that ping messages don't have responses (no PONG).")
{
ix::setupWebSocketTrafficTrackerCallback();
int port = getFreePort();
ix::WebSocketServer server(port);
std::atomic<int> serverReceivedPingMessages(0);
bool enablePong = false; // Pong is disabled on Server
REQUIRE(startServer(server, serverReceivedPingMessages, enablePong));
std::string session = ix::generateSessionId();
int pingIntervalSecs = 2;
int pingTimeoutSecs = 6;
WebSocketClient webSocketClient(port, pingIntervalSecs, pingTimeoutSecs);
webSocketClient.start();
// Wait for all chat instance to be ready
while (true)
{
if (webSocketClient.isReady()) break;
ix::msleep(10);
}
REQUIRE(server.getClients().size() == 1);
ix::msleep(5800);
// Here we test ping timeout, no timeout yet (2 ping sent at 2s and 4s)
REQUIRE(serverReceivedPingMessages == 2);
REQUIRE(webSocketClient.getReceivedPongMessages() == 0);
// Ensure client not closed
REQUIRE(webSocketClient.isClosed() == false);
REQUIRE(webSocketClient.closedDueToPingTimeout() == false);
ix::msleep(600);
// Here we test ping timeout, timeout (at 6 seconds)
REQUIRE(serverReceivedPingMessages == 2);
REQUIRE(webSocketClient.getReceivedPongMessages() == 0);
// Ensure client close was not by ping timeout
REQUIRE(webSocketClient.isClosed() == true);
REQUIRE(webSocketClient.closedDueToPingTimeout() == true);
webSocketClient.stop();
REQUIRE(server.getClients().size() == 0);
ix::reportWebSocketTraffic();
}
}