IXWebSocket/ws/ws_chat.cpp
Benjamin Sergeant d60777b9cc clang-format
2019-12-30 08:46:18 -08:00

191 lines
5.1 KiB
C++

/*
* ws_chat.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
//
// Simple chat program that talks to a broadcast server
// Broadcast server can be ran with `ws broadcast_server`
//
#include "linenoise.hpp"
#include "nlohmann/json.hpp"
#include <ixwebsocket/IXSocket.h>
#include <ixwebsocket/IXWebSocket.h>
#include <queue>
#include <spdlog/spdlog.h>
#include <sstream>
// for convenience
using json = nlohmann::json;
namespace ix
{
class WebSocketChat
{
public:
WebSocketChat(const std::string& url, const std::string& user);
void subscribe(const std::string& channel);
void start();
void stop();
bool isReady() const;
void sendMessage(const std::string& text);
size_t getReceivedMessagesCount() const;
std::string encodeMessage(const std::string& text);
std::pair<std::string, std::string> decodeMessage(const std::string& str);
private:
std::string _url;
std::string _user;
ix::WebSocket _webSocket;
std::queue<std::string> _receivedQueue;
void log(const std::string& msg);
};
WebSocketChat::WebSocketChat(const std::string& url, const std::string& user)
: _url(url)
, _user(user)
{
;
}
void WebSocketChat::log(const std::string& msg)
{
spdlog::info(msg);
}
size_t WebSocketChat::getReceivedMessagesCount() const
{
return _receivedQueue.size();
}
bool WebSocketChat::isReady() const
{
return _webSocket.getReadyState() == ix::ReadyState::Open;
}
void WebSocketChat::stop()
{
_webSocket.stop();
}
void WebSocketChat::start()
{
_webSocket.setUrl(_url);
std::stringstream ss;
log(std::string("Connecting to url: ") + _url);
_webSocket.setOnMessageCallback([this](const WebSocketMessagePtr& msg) {
std::stringstream ss;
if (msg->type == ix::WebSocketMessageType::Open)
{
log("ws chat: connected");
spdlog::info("Uri: {}", msg->openInfo.uri);
spdlog::info("Headers:");
for (auto it : msg->openInfo.headers)
{
spdlog::info("{}: {}", it.first, it.second);
}
spdlog::info("ws chat: user {} connected !", _user);
log(ss.str());
}
else if (msg->type == ix::WebSocketMessageType::Close)
{
ss << "ws chat user disconnected: " << _user;
ss << " code " << msg->closeInfo.code;
ss << " reason " << msg->closeInfo.reason << std::endl;
log(ss.str());
}
else if (msg->type == ix::WebSocketMessageType::Message)
{
auto result = decodeMessage(msg->str);
// Our "chat" / "broacast" node.js server does not send us
// the messages we send, so we don't have to filter it out.
// store text
_receivedQueue.push(result.second);
ss << std::endl
<< result.first << "(" << msg->wireSize << " bytes)"
<< " > " << result.second << std::endl
<< _user << " > ";
log(ss.str());
}
else if (msg->type == ix::WebSocketMessageType::Error)
{
ss << "Connection error: " << msg->errorInfo.reason << std::endl;
ss << "#retries: " << msg->errorInfo.retries << std::endl;
ss << "Wait time(ms): " << msg->errorInfo.wait_time << std::endl;
ss << "HTTP Status: " << msg->errorInfo.http_status << std::endl;
log(ss.str());
}
else
{
ss << "Invalid ix::WebSocketMessageType";
log(ss.str());
}
});
_webSocket.start();
}
std::pair<std::string, std::string> WebSocketChat::decodeMessage(const std::string& str)
{
auto j = json::parse(str);
std::string msg_user = j["user"];
std::string msg_text = j["text"];
return std::pair<std::string, std::string>(msg_user, msg_text);
}
std::string WebSocketChat::encodeMessage(const std::string& text)
{
json j;
j["user"] = _user;
j["text"] = text;
std::string output = j.dump();
return output;
}
void WebSocketChat::sendMessage(const std::string& text)
{
_webSocket.sendText(encodeMessage(text));
}
int ws_chat_main(const std::string& url, const std::string& user)
{
spdlog::info("Type Ctrl-D to exit prompt...");
WebSocketChat webSocketChat(url, user);
webSocketChat.start();
while (true)
{
// Read line
std::string line;
auto quit = linenoise::Readline("> ", line);
if (quit)
{
break;
}
webSocketChat.sendMessage(line);
}
spdlog::info("");
webSocketChat.stop();
return 0;
}
} // namespace ix