932bb732e0
* introduce send fragment * can pass a fin frame * can send messages which are a perfect multiple of the chunk size * set fin only for last fragment * cleanup * last fragment should be of type CONTINUATION * Add simple send and receive programs * speedups receiving + better way to wait for thing * receive speedup by using linked list of chunks instead of large array * document bug * use chunks to receive data * trailing spaces
51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
/*
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* IXWebSocketPerMessageDeflateCodec.h
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* Author: Benjamin Sergeant
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* Copyright (c) 2018-2019 Machine Zone, Inc. All rights reserved.
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*/
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#pragma once
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#include "zlib.h"
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#include <string>
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#include <memory>
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namespace ix
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{
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class WebSocketPerMessageDeflateCompressor
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{
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public:
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WebSocketPerMessageDeflateCompressor();
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~WebSocketPerMessageDeflateCompressor();
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bool init(uint8_t deflateBits, bool clientNoContextTakeOver);
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bool compress(const std::string& in, std::string& out);
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private:
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static bool endsWith(const std::string& value, const std::string& ending);
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int _flush;
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size_t _compressBufferSize;
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std::unique_ptr<unsigned char[]> _compressBuffer;
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z_stream _deflateState;
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};
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class WebSocketPerMessageDeflateDecompressor
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{
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public:
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WebSocketPerMessageDeflateDecompressor();
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~WebSocketPerMessageDeflateDecompressor();
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bool init(uint8_t inflateBits, bool clientNoContextTakeOver);
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bool decompress(const std::string& in, std::string& out);
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private:
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int _flush;
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size_t _compressBufferSize;
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std::unique_ptr<unsigned char[]> _compressBuffer;
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z_stream _inflateState;
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};
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}
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