IXWebSocket/ixwebsocket/IXSocket.cpp

393 lines
10 KiB
C++

/*
* IXSocket.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
#include "IXSocket.h"
#include "IXSocketConnect.h"
#include "IXNetSystem.h"
#include "IXSelectInterrupt.h"
#include "IXSelectInterruptFactory.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <stdint.h>
#include <fcntl.h>
#include <sys/types.h>
#include <poll.h>
#include <algorithm>
#ifdef min
#undef min
#endif
namespace ix
{
const int Socket::kDefaultPollNoTimeout = -1; // No poll timeout by default
const int Socket::kDefaultPollTimeout = kDefaultPollNoTimeout;
const uint64_t Socket::kSendRequest = 1;
const uint64_t Socket::kCloseRequest = 2;
constexpr size_t Socket::kChunkSize;
Socket::Socket(int fd) :
_sockfd(fd),
_selectInterrupt(createSelectInterrupt())
{
;
}
Socket::~Socket()
{
close();
}
PollResultType Socket::poll(bool readyToRead,
int timeoutMs,
int sockfd,
std::shared_ptr<SelectInterrupt> selectInterrupt)
{
//
// We used to use ::select to poll but on Android 9 we get large fds out of ::connect
// which crash in FD_SET as they are larger than FD_SETSIZE.
// Switching to ::poll does fix that.
//
// However poll isn't as portable as select and has bugs on Windows, so we should write a
// shim to fallback to select on those platforms.
// See https://github.com/mpv-player/mpv/pull/5203/files for such a select wrapper.
//
int nfds = 1;
struct pollfd fds[2];
fds[0].fd = sockfd;
fds[0].events = (readyToRead) ? POLLIN : POLLOUT;
fds[0].events |= POLLERR;
// File descriptor used to interrupt select when needed
int interruptFd = -1;
if (selectInterrupt)
{
interruptFd = selectInterrupt->getFd();
if (interruptFd != -1)
{
nfds = 2;
fds[1].fd = interruptFd;
fds[1].events = POLLIN;
}
}
int ret = ::poll(fds, nfds, timeoutMs);
PollResultType pollResult = PollResultType::ReadyForRead;
if (ret < 0)
{
pollResult = PollResultType::Error;
}
else if (ret == 0)
{
pollResult = PollResultType::Timeout;
}
else if (interruptFd != -1 && fds[1].revents & POLLIN)
{
uint64_t value = selectInterrupt->read();
if (value == kSendRequest)
{
pollResult = PollResultType::SendRequest;
}
else if (value == kCloseRequest)
{
pollResult = PollResultType::CloseRequest;
}
}
else if (sockfd != -1 && readyToRead && fds[0].revents & POLLIN)
{
pollResult = PollResultType::ReadyForRead;
}
else if (sockfd != -1 && !readyToRead && fds[0].revents & POLLOUT)
{
pollResult = PollResultType::ReadyForWrite;
#ifdef _WIN32
// On connect error, in async mode, windows will write to the exceptions fds
if (fds[0].revents & POLLERR)
{
pollResult = PollResultType::Error;
}
#else
int optval = -1;
socklen_t optlen = sizeof(optval);
// getsockopt() puts the errno value for connect into optval so 0
// means no-error.
if (getsockopt(sockfd, SOL_SOCKET, SO_ERROR, &optval, &optlen) == -1 ||
optval != 0)
{
pollResult = PollResultType::Error;
}
#endif
}
return pollResult;
}
PollResultType Socket::isReadyToRead(int timeoutMs)
{
if (_sockfd == -1)
{
return PollResultType::Error;
}
bool readyToRead = true;
return poll(readyToRead, timeoutMs, _sockfd, _selectInterrupt);
}
PollResultType Socket::isReadyToWrite(int timeoutMs)
{
if (_sockfd == -1)
{
return PollResultType::Error;
}
bool readyToRead = false;
return poll(readyToRead, timeoutMs, _sockfd, _selectInterrupt);
}
// Wake up from poll/select by writing to the pipe which is watched by select
bool Socket::wakeUpFromPoll(uint64_t wakeUpCode)
{
return _selectInterrupt->notify(wakeUpCode);
}
bool Socket::connect(const std::string& host,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested)
{
std::lock_guard<std::mutex> lock(_socketMutex);
if (!_selectInterrupt->clear()) return false;
_sockfd = SocketConnect::connect(host, port, errMsg, isCancellationRequested);
return _sockfd != -1;
}
void Socket::close()
{
std::lock_guard<std::mutex> lock(_socketMutex);
if (_sockfd == -1) return;
closeSocket(_sockfd);
_sockfd = -1;
}
ssize_t Socket::send(char* buffer, size_t length)
{
int flags = 0;
#ifdef MSG_NOSIGNAL
flags = MSG_NOSIGNAL;
#endif
return ::send(_sockfd, buffer, length, flags);
}
ssize_t Socket::send(const std::string& buffer)
{
return send((char*)&buffer[0], buffer.size());
}
ssize_t Socket::recv(void* buffer, size_t length)
{
int flags = 0;
#ifdef MSG_NOSIGNAL
flags = MSG_NOSIGNAL;
#endif
return ::recv(_sockfd, (char*) buffer, length, flags);
}
int Socket::getErrno()
{
int err;
#ifdef _WIN32
err = WSAGetLastError();
#else
err = errno;
#endif
return err;
}
bool Socket::isWaitNeeded()
{
int err = getErrno();
if (err == EWOULDBLOCK || err == EAGAIN || err == EINPROGRESS)
{
return true;
}
return false;
}
void Socket::closeSocket(int fd)
{
#ifdef _WIN32
closesocket(fd);
#else
::close(fd);
#endif
}
bool Socket::init(std::string& errorMsg)
{
return _selectInterrupt->init(errorMsg);
}
bool Socket::writeBytes(const std::string& str,
const CancellationRequest& isCancellationRequested)
{
char* buffer = const_cast<char*>(str.c_str());
int len = (int) str.size();
while (true)
{
if (isCancellationRequested && isCancellationRequested()) return false;
ssize_t ret = send(buffer, len);
// We wrote some bytes, as needed, all good.
if (ret > 0)
{
if (ret == len)
{
return true;
}
else
{
buffer += ret;
len -= ret;
continue;
}
}
// There is possibly something to be writen, try again
else if (ret < 0 && Socket::isWaitNeeded())
{
continue;
}
// There was an error during the write, abort
else
{
return false;
}
}
}
bool Socket::readByte(void* buffer,
const CancellationRequest& isCancellationRequested)
{
while (true)
{
if (isCancellationRequested && isCancellationRequested()) return false;
ssize_t ret;
ret = recv(buffer, 1);
// We read one byte, as needed, all good.
if (ret == 1)
{
return true;
}
// There is possibly something to be read, try again
else if (ret < 0 && Socket::isWaitNeeded())
{
// Wait with a 1ms timeout until the socket is ready to read.
// This way we are not busy looping
if (isReadyToRead(1) == PollResultType::Error)
{
return false;
}
}
// There was an error during the read, abort
else
{
return false;
}
}
}
std::pair<bool, std::string> Socket::readLine(
const CancellationRequest& isCancellationRequested)
{
char c;
std::string line;
line.reserve(64);
for (int i = 0; i < 2 || (line[i-2] != '\r' && line[i-1] != '\n'); ++i)
{
if (!readByte(&c, isCancellationRequested))
{
// Return what we were able to read
return std::make_pair(false, line);
}
line += c;
}
return std::make_pair(true, line);
}
std::pair<bool, std::string> Socket::readBytes(
size_t length,
const OnProgressCallback& onProgressCallback,
const CancellationRequest& isCancellationRequested)
{
if (_readBuffer.empty())
{
_readBuffer.resize(kChunkSize);
}
std::vector<uint8_t> output;
while (output.size() != length)
{
if (isCancellationRequested && isCancellationRequested())
{
return std::make_pair(false, std::string());
}
size_t size = std::min(kChunkSize, length - output.size());
ssize_t ret = recv((char*)&_readBuffer[0], size);
if (ret <= 0 && !Socket::isWaitNeeded())
{
// Error
return std::make_pair(false, std::string());
}
else
{
output.insert(output.end(),
_readBuffer.begin(),
_readBuffer.begin() + ret);
}
if (onProgressCallback) onProgressCallback((int) output.size(), (int) length);
// Wait with a 1ms timeout until the socket is ready to read.
// This way we are not busy looping
if (isReadyToRead(1) == PollResultType::Error)
{
return std::make_pair(false, std::string());
}
}
return std::make_pair(true, std::string(output.begin(),
output.end()));
}
}