2dkg/2dkg_zad5/2dgk_zad5/GamePad.h

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2022-01-20 08:52:14 +01:00
#pragma once
#include <SDL_gamecontroller.h>
namespace KapitanGame {
struct GamePad {
bool Buttons[SDL_CONTROLLER_BUTTON_MAX];
int Axis[SDL_CONTROLLER_AXIS_MAX];
};
}