21 lines
363 B
C++
21 lines
363 B
C++
#pragma once
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#include "KPawn.h"
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#include "KRect.h"
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namespace KapitanGame
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{
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class KRectPawn final :
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public KPawn
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{
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public:
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KRectPawn(const KVector2D& position, const KTexture& texture,
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const std::shared_ptr<KPlayerController>& playerController, KSettings* settings);
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const KCollider* GetCollider() const override;
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private:
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KRect Collider;
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};
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}
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