21 lines
		
	
	
		
			363 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			363 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| #include "KPawn.h"
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| #include "KRect.h"
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| 
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| namespace KapitanGame
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| {
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| 	class KRectPawn final :
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| 		public KPawn
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| 	{
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| 	public:
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| 		KRectPawn(const KVector2D& position, const KTexture& texture,
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| 			const std::shared_ptr<KPlayerController>& playerController, KSettings* settings);
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| 
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| 		const KCollider* GetCollider() const override;
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| 	private:
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| 		KRect Collider;
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| 	};
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| 
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| 
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| }
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